
KeylessUniversal

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local model = Instance.new("Model")
model.Name = "Bot"
local root = Instance.new("Part")
root.Size = Vector3.new(1, 1, 1)
root.Position = character.HumanoidRootPart.Position + Vector3.new(0, 3, 0)
root.Anchored = false
root.CanCollide = true
root.Name = "HumanoidRootPart"
root.Parent = model
local head = Instance.new("Part")
head.Size = Vector3.new(1, 1, 1)
head.Position = root.Position + Vector3.new(0, 1, 0)
head.Anchored = false
head.CanCollide = true
head.Name = "Head"
head.Parent = model
local weld = Instance.new("WeldConstraint")
weld.Part0 = root
weld.Part1 = head
weld.Parent = root
local botHumanoid = Instance.new("Humanoid")
botHumanoid.HipHeight = 1.5
botHumanoid.WalkSpeed = 10
botHumanoid.Parent = model
model.PrimaryPart = root
model.Parent = workspace
local tool = Instance.new("Tool")
tool.RequiresHandle = false
tool.Name = "Target"
tool.Parent = player.Backpack
local waypoint = nil
tool.Activated:Connect(function()
local mouse = player:GetMouse()
if not mouse then return end
local inputting = UIS:IsKeyDown(Enum.KeyCode.W) or UIS:IsKeyDown(Enum.KeyCode.A)
or UIS:IsKeyDown(Enum.KeyCode.S) or UIS:IsKeyDown(Enum.KeyCode.D)
or UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
or UIS.TouchEnabled and UIS:GetMouseButtonsPressed()[1]
or humanoid.MoveDirection.Magnitude > 0
or humanoid:GetState() == Enum.HumanoidStateType.Jumping
if inputting then return end
local pos = mouse.Hit.Position
if waypoint then
waypoint:Destroy()
end
local wp = Instance.new("Part")
wp.Anchored = true
wp.CanCollide = false
wp.Size = Vector3.new(1, 1, 1)
wp.Shape = Enum.PartType.Block
wp.Color = Color3.new(1, 0, 0)
wp.Material = Enum.Material.Neon
wp.Transparency = 0.2
wp.Name = "Waypoint"
wp.Position = Vector3.new(pos.X, pos.Y + 0.2, pos.Z)
wp.Parent = workspace
local circle = Instance.new("SpecialMesh")
circle.MeshType = Enum.MeshType.FileMesh
circle.MeshId = "rbxassetid://3270017"
circle.Scale = Vector3.new(6, 6, 1)
circle.Parent = wp
waypoint = wp
end)
task.spawn(function()
while model and botHumanoid and botHumanoid.Parent do
if waypoint and waypoint.Parent then
local dist = (root.Position - waypoint.Position).Magnitude
if dist > 2 then
botHumanoid:MoveTo(waypoint.Position)
end
end
task.wait(0.2)
end
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