
KeylessUniversal

local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))()
local Window = Rayfield:CreateWindow({
Name = "Bloxxed Hub",
LoadingTitle = "Bloxxed",
LoadingSubtitle = "Scripting Hub",
ConfigurationSaving = {Enabled = true}
})
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local Player = Players.LocalPlayer
local Char, Hum, Root
--------------------------------------------------
-- CHARACTER LOAD
--------------------------------------------------
local function LoadChar()
Char = Player.Character or Player.CharacterAdded:Wait()
Hum = Char:WaitForChild("Humanoid")
Root = Char:WaitForChild("HumanoidRootPart")
end
LoadChar()
Player.CharacterAdded:Connect(LoadChar)
--------------------------------------------------
-- VARIABLES
--------------------------------------------------
local infJump = false
local targetJumpPower = 50
local targetSpeed = 16
local flying = false
local flySpeed = 60
local BV
local noclip = false
local savedPos
local lastTP
local spawnPos
--------------------------------------------------
-- NOTIFY FUNCTION
--------------------------------------------------
local function notify(text)
Rayfield:Notify({Title="Bloxxed",Content=text,Duration=4})
end
--------------------------------------------------
-- MAIN TAB
--------------------------------------------------
local Main = Window:CreateTab("Main")
-- Infinite Jump
Main:CreateToggle({
Name="Infinite Jump",
CurrentValue=false,
Callback=function(v)
infJump=v
notify("Infinite Jump "..(v and "ON" or "OFF"))
end})
UIS.JumpRequest:Connect(function()
if infJump and Hum then
Hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
-- WalkSpeed
Main:CreateSlider({
Name="WalkSpeed",
Range={16,200},
Increment=1,
CurrentValue=16,
Callback=function(v)
targetSpeed = v
end})
-- JumpPower (Mega Jump)
Main:CreateSlider({
Name="JumpPower",
Range={50,200},
Increment=1,
CurrentValue=50,
Callback=function(v)
targetJumpPower = v
end})
RunService.RenderStepped:Connect(function()
if Hum then
Hum.WalkSpeed = targetSpeed
Hum.JumpPower = targetJumpPower
end
end)
-- Fly
Main:CreateSlider({
Name="Fly Speed",
Range={20,200},
Increment=5,
CurrentValue=60,
Callback=function(v)
flySpeed = v
end})
Main:CreateToggle({
Name="Fly",
CurrentValue=false,
Callback=function(state)
flying = state
if flying and Root then
BV = Instance.new("BodyVelocity")
BV.MaxForce = Vector3.new(1,1,1)*999999
BV.Velocity = Vector3.zero
BV.Parent = Root
RunService:BindToRenderStep("BloxxedFly",0,function()
local cam = workspace.CurrentCamera
local moveDir = Vector3.zero
if UIS:IsKeyDown(Enum.KeyCode.W) then moveDir += Vector3.new(cam.CFrame.LookVector.X,0,cam.CFrame.LookVector.Z) end
if UIS:IsKeyDown(Enum.KeyCode.S) then moveDir -= Vector3.new(cam.CFrame.LookVector.X,0,cam.CFrame.LookVector.Z) end
if UIS:IsKeyDown(Enum.KeyCode.A) then moveDir -= Vector3.new(cam.CFrame.RightVector.X,0,cam.CFrame.RightVector.Z) end
if UIS:IsKeyDown(Enum.KeyCode.D) then moveDir += Vector3.new(cam.CFrame.RightVector.X,0,cam.CFrame.RightVector.Z) end
if UIS:IsKeyDown(Enum.KeyCode.Space) then moveDir += Vector3.new(0,1,0) end
if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then moveDir -= Vector3.new(0,1,0) end
BV.Velocity = moveDir.Magnitude>0 and moveDir.Unit*flySpeed or Vector3.zero
end)
else
RunService:UnbindFromRenderStep("BloxxedFly")
if BV then BV:Destroy() end
end
end})
-- Noclip
RunService.Stepped:Connect(function()
if noclip and Char then
for _,v in pairs(Char:GetDescendants()) do
if v:IsA("BasePart") then v.CanCollide=false end
end
end
end)
Main:CreateToggle({
Name="Noclip",
CurrentValue=false,
Callback=function(v) noclip=v end})
-- Anti AFK
Main:CreateButton({
Name="Anti AFK",
Callback=function()
for _,v in pairs(getconnections(Player.Idled)) do v:Disable() end
notify("Anti AFK Enabled")
end})
-- No Gravity Swim
Main:CreateToggle({
Name="No Gravity Swim",
CurrentValue=false,
Callback=function(v)
if Hum then
if v then
Hum:ChangeState(Enum.HumanoidStateType.Swimming)
workspace.Gravity = 0
else
workspace.Gravity = 196.2
end
end
end})
-- Disable All
Main:CreateButton({
Name="Disable All",
Callback=function()
infJump=false
noclip=false
flying=false
RunService:UnbindFromRenderStep("BloxxedFly")
if BV then BV:Destroy() end
workspace.Gravity=196.2
if Hum then
Hum.WalkSpeed=16
Hum.JumpPower=50
end
notify("Everything Disabled")
end})
--------------------------------------------------
-- TELEPORT TAB
--------------------------------------------------
local TP = Window:CreateTab("Teleport")
spawnPos = Root and Root.Position
TP:CreateButton({
Name="Teleport To Spawn",
Callback=function()
if Root and spawnPos then
lastTP = Root.Position
Root.CFrame = CFrame.new(spawnPos)
end
end})
TP:CreateButton({
Name="Save Position",
Callback=function()
if Root then
savedPos = Root.Position
notify("Position Saved")
end
end})
TP:CreateButton({
Name="Teleport To Saved",
Callback=function()
if Root and savedPos then
lastTP = Root.Position
Root.CFrame = CFrame.new(savedPos)
end
end})
TP:CreateButton({
Name="Return To Last TP",
Callback=function()
if Root and lastTP then Root.CFrame = CFrame.new(lastTP) end
end})
--------------------------------------------------
-- SETTINGS TAB
--------------------------------------------------
local currentTheme = "Default"
local previousTheme = "Default"
Settings:CreateDropdown({
Name="Theme",
Options={"Default","AmberGlow","Ocean","Light"},
CurrentOption={"Default"},
Callback=function(opt)
previousTheme = currentTheme
currentTheme = opt[1]
Rayfield:SetTheme(currentTheme)
end})
Settings:CreateButton({
Name="Reset To Previous Theme",
Callback=function()
Rayfield:SetTheme(previousTheme)
end})
Settings:CreateKeybind({
Name="Toggle GUI",
CurrentKeybind="RightControl",
HoldToInteract=false,
Callback=function() Rayfield:Toggle() end})No comments yet for this script.


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