
KeylessUniversal

-- BIG JOHN
-- Made by F50K5_studios
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local TweenService = game:GetService("TweenService")
-- Usuń stare GUI jeśli istnieje
if playerGui:FindFirstChild("BigJohnScreen") then
playerGui.BigJohnScreen:Destroy()
end
-- Stwórz GUI
local screenGui = Instance.new("ScreenGui", playerGui)
screenGui.Name = "BigJohnScreen"
screenGui.ResetOnSpawn = false
screenGui.IgnoreGuiInset = true
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
-- OCHRONA - Respawn GUI jeśli ktoś spróbuje usunąć
screenGui.ChildRemoved:Connect(function()
wait(0.1)
if not playerGui:FindFirstChild("BigJohnScreen") then
-- GUI zostało usunięte, automatycznie się przywróci
end
end)
-- Czarne tło
local background = Instance.new("Frame", screenGui)
background.Size = UDim2.new(1, 0, 1, 0)
background.Position = UDim2.new(0, 0, 0, 0)
background.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
background.BorderSizePixel = 0
background.ZIndex = 1
-- Obrazek BIG JOHN
local bigJohn = Instance.new("ImageLabel", screenGui)
bigJohn.Size = UDim2.new(1, 0, 1, 0)
bigJohn.Position = UDim2.new(0, 0, 0, 0)
bigJohn.BackgroundTransparency = 1
bigJohn.Image = "rbxassetid://94419980893973"
bigJohn.ScaleType = Enum.ScaleType.Fit
bigJohn.ZIndex = 2
-- NOWY DŹWIĘK W PĘTLI (109337680029292)
local sound = Instance.new("Sound", screenGui)
sound.SoundId = "rbxassetid://109337680029292"
sound.Volume = 1
sound.Looped = true
sound.Playing = true
sound:Play()
-- Ochrona dźwięku - jeśli przestanie grać, odtwórz ponownie
sound.Stopped:Connect(function()
wait(0.1)
sound:Play()
end)
-- Animacja wejścia
bigJohn.ImageTransparency = 1
background.BackgroundTransparency = 1
local bgTween = TweenService:Create(background, TweenInfo.new(0.5, Enum.EasingStyle.Sine), {
BackgroundTransparency = 0
})
local imgTween = TweenService:Create(bigJohn, TweenInfo.new(1, Enum.EasingStyle.Sine), {
ImageTransparency = 0
})
bgTween:Play()
wait(0.3)
imgTween:Play()
-- OCHRONA - blokuj zamykanie przez GUI
screenGui.Parent = playerGui
-- Dodatkowa ochrona - monitoruj czy GUI nadal istnieje
spawn(function()
while true do
wait(1)
if not playerGui:FindFirstChild("BigJohnScreen") then
-- GUI zostało usunięte, stwórz nowe
local newGui = screenGui:Clone()
newGui.Parent = playerGui
-- Upewnij się że dźwięk gra
for _, child in pairs(newGui:GetChildren()) do
if child:IsA("Sound") then
child:Play()
end
end
end
end
end)
-- BLOKADA RESETOWANIA POSTACI
player.CharacterAdded:Connect(function()
wait(2)
if not playerGui:FindFirstChild("BigJohnScreen") then
-- Respawn skryptu po resecie postaci
end
end)
print("🔴 BIG JOHN - 109337680029292!")
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


Big John Big John Ev'ry mornin' at the mine you could see him arrive He stood six foot six and weighed 245 Kinda broad at the shoulder and narrow at the hip And everybody knew, ya didn't give no lip to Big John Big Bad John (Big John) *ody seemed to know where John called home He just drifted into town and sta* all alone He didn't say much, he kinda quiet and shy And if you spoke at all, he just said, "Hi" to Big John Somebody said he came from New Orleans Where he got in a fight over a Cajun Queen And a crashin' blow from a huge right hand Sent a Louisiana fellow to the Promised Land, Big John Big Bad John (Big John) Then came the day at the bottom of the mine When a timber cracked and men started cryin' Miners were prayin' and hearts beat fast And everybody thought that they'd breathed their last, 'cept John Through the dust and the smoke of this man-made hell Walked a giant of a man that the miners knew well Grabbed a saggin' timber, gave out with a groan And like a giant Oak tree, he just stood there alone, Big John Big Bad John (Big John) And with all of his strength he gave a mighty shove Then a miner yelled out, "There's a light up above" And 20 men scrambled from a would-be grave Now there's only one left down there to save, Big John With jacks and timbers they started back down Then came that rumble way down in the ground And then smoke and gas belched out of that mine Everybody knew it was the end of the line for Big John Big Bad John (Big John) Now they never reopened that worthless pit They just placed a marble stand in front of it These few words are written on that stand "At the bottom of this mine lies a big, big man, Big John" Big Bad John (Big John) (Big John) Big Bad John