
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local bhopEnabled = true
local boostPower = 0.5
RunService.RenderStepped:Connect(function()
if not bhopEnabled then return end
local character = LocalPlayer.Character
local humanoid = character and character:FindFirstChildOfClass("Humanoid")
local rootPart = character and character:FindFirstChild("HumanoidRootPart")
if humanoid and rootPart and UserInputService:IsKeyDown(Enum.KeyCode.Space) then
if humanoid.FloorMaterial ~= Enum.Material.Air then
humanoid.Jump = true
else
local moveDir = humanoid.MoveDirection
if moveDir.Magnitude > 0 then
rootPart.CFrame = rootPart.CFrame + (moveDir * boostPower)
end
end
end
end)



its good