
Key RequiredUniversal

-- Bunny Hop GUI Script for Roblox Executor
-- Create the ScreenGui and parent it to the Player's GUI
local Player = game.Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "BhopGui"
ScreenGui.Parent = Player:WaitForChild("PlayerGui")
-- Create the main frame for the GUI
local Frame = Instance.new("Frame")
Frame.Name = "MainFrame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Frame.Size = UDim2.new(0, 200, 0, 100)
Frame.Position = UDim2.new(0.5, -100, 0.5, -50)
Frame.AnchorPoint = Vector2.new(0.5, 0.5)
-- Create a label to show the bunny-hop status
local StatusLabel = Instance.new("TextLabel")
StatusLabel.Name = "StatusLabel"
StatusLabel.Parent = Frame
StatusLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
StatusLabel.Size = UDim2.new(1, 0, 0, 50)
StatusLabel.Text = "Bhop: Off"
StatusLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
StatusLabel.TextScaled = true
-- Create a toggle button for enabling/disabling bunny-hop
local ToggleButton = Instance.new("TextButton")
ToggleButton.Name = "ToggleButton"
ToggleButton.Parent = Frame
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
ToggleButton.Size = UDim2.new(1, 0, 0, 50)
ToggleButton.Position = UDim2.new(0, 0, 0, 50)
ToggleButton.Text = "Toggle Bhop"
ToggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
ToggleButton.TextScaled = true
-- Get the RunService for heartbeat connection
local RunService = game:GetService("RunService")
local bhopEnabled = false -- Bunny-hop toggle
-- Toggle function to enable/disable bunny-hop
local function toggleBhop()
bhopEnabled = not bhopEnabled
if bhopEnabled then
StatusLabel.Text = "Bhop: On"
ToggleButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
else
StatusLabel.Text = "Bhop: Off"
ToggleButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
end
end
ToggleButton.MouseButton1Click:Connect(toggleBhop)
-- Bunny hop logic: force a jump if conditions are met
local function bunnyHop()
local character = Player.Character
if character then
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid and bhopEnabled then
local state = humanoid:GetState()
-- When running or just landed, force a jump
if state == Enum.HumanoidStateType.Running or state == Enum.HumanoidStateType.Landed then
humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end
end
end
-- Connect the bunny hop function to the Heartbeat loop
RunService.Heartbeat:Connect(bunnyHop)
-- Optional: Update the GUI when the player respawns
Player.CharacterAdded:Connect(function(character)
wait(1) -- Wait a moment for the character to load
StatusLabel.Text = bhopEnabled and "Bhop: On" or "Bhop: Off"
end)



What game is this for
UMM THIS IS CHATGPT
Uhm Idk You can Try own so tell me what you think about my own script ?
Well kind is like Chatgpt But I use deekseek
Well Use any kind Game seid
... ok