
KeylessUniversal

local lighting = game:GetService("Lighting")
local player = game.Players.LocalPlayer
local camera = workspace.CurrentCamera
local blurEffect = Instance.new("BlurEffect")
blurEffect.Size = 0
blurEffect.Parent = lighting
local minFOV = 30
local maxFOV = 70
local maxBlurSize = 10
local lastCameraCFrame = camera.CFrame
local targetBlurSize = 0
local function updateEffects()
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local distance = (camera.CFrame.Position - character.HumanoidRootPart.Position).Magnitude
local newFOV = math.clamp(maxFOV - (distance / 10), minFOV, maxFOV)
camera.FieldOfView = newFOV
local rotationDifference = (lastCameraCFrame.Position - camera.CFrame.Position).Magnitude
targetBlurSize = math.clamp(rotationDifference * 2, 0, maxBlurSize)
blurEffect.Size = blurEffect.Size + (targetBlurSize - blurEffect.Size) * 0.1
lastCameraCFrame = camera.CFrame
end
end
game:GetService("RunService").RenderStepped:Connect(updateEffects)



ligma