
KeylessUniversal

local function StopFly()
game.UserInputService.InputEnded:Connect(function(input)
if input.KeyCode == Enum.KeyCode.M then
end
end)
end
local db = true
local service = "Workspace"
game.UserInputService.InputBegan:Connect(function(input, gameProccessedEvent)
if input.KeyCode == Enum.KeyCode.P then
if gameProccessedEvent then return end
if db == true then db = false end
for i, v in pairs(game[service]:GetDescendants()) do
if not v then
warn("Ther Is No Child In" .. service)
end
if v then
print("Name:",v.Name) warn("FullName:",v:GetFullName())
end
end
wait(1)
db = true
end
if input.KeyCode == Enum.KeyCode.L then
if db == true then db = false end
if gameProccessedEvent then return end
local function teleportplayer()
game["Teleport Service"]:Teleport(game.PlaceId,game.Players.LocalPlayer)
end
local success, errormessage = pcall(function()
teleportplayer()
end)
if success then
print("succesfully Rejoined")
end
if errormessage then
print("Failed To Rejoin Trying Again...")
teleportplayer()
end
wait(1)
db = true
end
if input.KeyCode == Enum.KeyCode.M then
while task.wait() do
game.Players.LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Swimming)
if StopFly() then
break
end
end
game.Players.LocalPlayer.Character:WaitForChild("Humanoid").WalkSpeed = 50
end
end)



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