
Universal Script – Better AutoClicker++
local env = (getgenv and getgenv()) or _G
if env.BetterAutoclickerCleanup then
pcall(env.BetterAutoclickerCleanup)
end
local WindUI = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local VirtualUser = game:GetService("VirtualUser")
local plr = Players.LocalPlayer
local mouse = plr:GetMouse()
local okVIM, VIM = pcall(function()
return game:GetService("VirtualInputManager")
end)
if not okVIM then VIM = nil end
local METHODS = { "VirtualInputManager", "VirtualUser", "Tool:Activate()", "Executor (mouse1)" }
local enabled = true
local holdMs = 50
local targetCps = 20
local method = METHODS[1]
local ignoreUI = true
local MAX_PER_FRAME = 10
local PANIC = Enum.KeyCode.RightControl
local curClicks, totalClicks = 0, 0
local downsSeen, upsSeen = 0, 0
local fpsNow = 0
local fpsMax, fpsMin = 0, math.huge
local cpsMax, cpsMin = 0, math.huge
local lastCpf, cpfMax, cpfMin = 0, 0, math.huge
-- rolling 1s window of {time, clicks}, rSum is the live cps
local ring = {}
local rHead, rTail, rSum = 1, 0, 0
local function push(t, n)
rTail = rTail + 1
ring[rTail] = { t, n }
rSum = rSum + n
end
local function prune(t)
while rHead <= rTail and t - ring[rHead][1] > 1 do
rSum = rSum - ring[rHead][2]
ring[rHead] = nil
rHead = rHead + 1
end
end
local lmbDown = false
local downAt = 0
local uiPress = false
local needRelease = false
local clicking = false
local clickStart = 0
local acc = 0
local warned = false
local stopWhy = "-"
local frameN = 0
local alive = true
local lastSend = 0
local trustLedger = true
-- synthetic events we sent that UIS hasn't reported back yet
local pendUp, pendDown = 0, 0
local enableTog
local function doClick()
if method == "VirtualInputManager" then
if not VIM then
return false, "VirtualInputManager is not available in this executor"
end
local pos = UIS:GetMouseLocation()
local send = VIM.SendMouseButtonEvent
-- stray down first so the up has something to release, not tracked
pcall(send, VIM, pos.X, pos.Y, 0, true, game, 0)
pendUp = pendUp + 1
local ok, err = pcall(send, VIM, pos.X, pos.Y, 0, false, game, 0)
if not ok then
pendUp = pendUp - 1
return false, err
end
pendDown = pendDown + 1
ok, err = pcall(send, VIM, pos.X, pos.Y, 0, true, game, 0)
if not ok then
pendDown = pendDown - 1
return false, err
end
elseif method == "mouse1press" then
if not (mouse1release and mouse1press) then
return false, "mouse1press/mouse1release are not available in this executor"
end
pendUp = pendUp + 1
local ok, err = pcall(mouse1release)
if not ok then
pendUp = pendUp - 1
return false, err
end
pendDown = pendDown + 1
ok, err = pcall(mouse1press)
if not ok then
pendDown = pendDown - 1
return false, err
end
elseif method == "Tool:Activate()" then
local char = plr.Character
local tool = char and char:FindFirstChildOfClass("Tool")
if not tool then
return false, "no tool is equipped"
end
tool:Activate()
else
VirtualUser:ClickButton1(Vector2.new(mouse.X, mouse.Y))
end
lastSend = os.clock()
return true
end
local function stopClicking(why)
clicking = false
stopWhy = why
end
local function startClicking(now)
clicking = true
clickStart = now
curClicks = 0
upsSeen = 0
trustLedger = true
acc = 1 -- so it fires on the very first frame
stopWhy = "-"
end
local hb = RunService.Heartbeat:Connect(function(dt)
local now = os.clock()
frameN = frameN + 1
if dt > 0 then
local f = 1 / dt
if f > fpsMax then fpsMax = f end
if f < fpsMin then fpsMin = f end
end
if not enabled then
if clicking then stopClicking("disabled") end
return
end
if not clicking then
-- leftovers from a run that already ended
if (pendUp > 0 or pendDown > 0) and now - lastSend > 0.5 then
pendUp = 0
pendDown = 0
end
if lmbDown and not needRelease and now - downAt >= holdMs / 1000 then
if ignoreUI and uiPress then
needRelease = true
else
startClicking(now)
end
end
if not clicking then return end
end
-- been clicking a while and never saw our own release come back, so this
-- method doesn't loop through UIS. stop swallowing releases or yours gets eaten
local ledgerMethod = method == "VirtualInputManager" or method == "Executor (mouse1)"
if ledgerMethod and trustLedger and now - clickStart > 0.6 and curClicks >= 3 and upsSeen == 0 then
trustLedger = false
pendUp = 0
pendDown = 0
end
-- runaway guard
if pendUp > 300 or pendDown > 300 then
pendUp = 0
pendDown = 0
end
-- clamp dt so a lag spike doesn't dump a pile of clicks at once
local step = math.min(dt, 0.1)
acc = acc + targetCps * step
local n = math.floor(acc)
acc = acc - n
if n > MAX_PER_FRAME then n = MAX_PER_FRAME end
local sent = 0
for _ = 1, n do
local ok, res, why = pcall(doClick)
if not ok then
why = res
res = false
end
if not res then
if not warned then
warned = true
warn("[Better Autoclicker] Click method '" .. method .. "' failed: " .. tostring(why)
.. " - pick a different Click Method.")
end
stopWhy = "send failed: " .. tostring(why)
break
end
sent = sent + 1
curClicks = curClicks + 1
totalClicks = totalClicks + 1
end
push(now, sent)
prune(now)
lastCpf = sent
if sent > cpfMax then cpfMax = sent end
if sent < cpfMin then cpfMin = sent end
if now - clickStart >= 1 then
if rSum > cpsMax then cpsMax = rSum end
if rSum < cpsMin then cpsMin = rSum end
end
end)
local inBegan = UIS.InputBegan:Connect(function(input, processed)
if input.KeyCode == PANIC and not processed then
enabled = not enabled
if not enabled and clicking then
stopClicking("panic key")
end
if enableTog then
pcall(function() enableTog:Set(enabled) end)
end
return
end
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
if pendDown > 0 then
pendDown = pendDown - 1
downsSeen = downsSeen + 1
return
end
if clicking then return end
lmbDown = true
downAt = os.clock()
uiPress = processed
needRelease = false
end)
local inEnded = UIS.InputEnded:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
if pendUp > 0 and trustLedger then
pendUp = pendUp - 1
upsSeen = upsSeen + 1
return
end
lmbDown = false
needRelease = false
uiPress = false
if clicking then
stopClicking("you released LMB")
end
end)
local Window = WindUI:CreateWindow({
Title = "Better Autoclicker",
Author = "Universal by LEX (CREDITS TO reemeb)",
Folder = "BetterAutoclicker",
Icon = "door-open",
Size = UDim2.fromOffset(480, 480),
})
local MainTab = Window:Tab({
Title = "Main",
Icon = "crosshair",
})
enableTog = MainTab:Toggle({
Title = "Enable Autoclicker",
Desc = "hold LMB to autoclick. RightControl flips this on/off",
Type = "Toggle",
Value = true,
Callback = function(v)
enabled = v
end,
})
MainTab:Slider({
Title = "Hold Time (ms)",
Desc = "how long you hold LMB before it kicks in",
Step = 5,
Value = { Min = 0, Max = 500, Default = 50 },
Callback = function(v)
holdMs = v
end,
})
MainTab:Slider({
Title = "Clicks Per Second (CPS)",
Desc = "clicks per sec while you hold. at 60 fps, 60 cps is roughly 1 click a frame",
Step = 1,
Value = { Min = 1, Max = 500, Default = 20 },
Callback = function(v)
targetCps = v
end,
})
MainTab:Dropdown({
Title = "Click Method",
Desc = "VirtualInputManager sends real click events, Tool:Activate() just fires whatever you're holding",
Values = METHODS,
Value = METHODS[1],
Callback = function(opt)
if type(opt) == "table" then
opt = opt.Title or opt.Name or opt[1]
end
if opt then
method = opt
warned = false
pendUp = 0
pendDown = 0
end
end,
})
MainTab:Toggle({
Title = "Ignore Clicks On UI",
Desc = "a press that starts on a menu or this window won't trigger it. turn off if it never starts in a game",
Type = "Checkbox",
Value = true,
Callback = function(v)
ignoreUI = v
end,
})
local StatsTab = Window:Tab({
Title = "Stats",
Icon = "activity",
})
StatsTab:Section({ Title = "Live" })
local lblStatus = StatsTab:Paragraph({ Title = "Status", Desc = "Idle" })
local lblCps = StatsTab:Paragraph({ Title = "CPS (clicks per second)", Desc = "0" })
local lblCpf = StatsTab:Paragraph({ Title = "CPF (clicks per frame)", Desc = "0" })
local lblFps = StatsTab:Paragraph({ Title = "FPS (current)", Desc = "0" })
local lblCur = StatsTab:Paragraph({ Title = "Current Clicks", Desc = "0" })
local lblTotal = StatsTab:Paragraph({ Title = "Total Clicks", Desc = "0" })
StatsTab:Section({ Title = "Highs & Lows" })
local lblFpsMax = StatsTab:Paragraph({ Title = "FPS High", Desc = "0" })
local lblFpsMin = StatsTab:Paragraph({ Title = "FPS Low", Desc = "0" })
local lblCpsMax = StatsTab:Paragraph({ Title = "CPS High", Desc = "0" })
local lblCpsMin = StatsTab:Paragraph({ Title = "CPS Low", Desc = "0" })
local lblCpfMax = StatsTab:Paragraph({ Title = "CPF High", Desc = "0" })
local lblCpfMin = StatsTab:Paragraph({ Title = "CPF Low", Desc = "0" })
StatsTab:Section({ Title = "Diagnostics" })
local lblHeld = StatsTab:Paragraph({ Title = "Your LMB (real events)", Desc = "up" })
local lblStop = StatsTab:Paragraph({ Title = "Last Stop Reason", Desc = "-" })
local lblPend = StatsTab:Paragraph({ Title = "Pending Own Events (up/down)", Desc = "0 / 0" })
local lblTrust = StatsTab:Paragraph({ Title = "Ledger Trusted", Desc = "yes" })
local lblSeen = StatsTab:Paragraph({ Title = "Own Events Seen (releases/presses)", Desc = "0 / 0" })
StatsTab:Button({
Title = "Reset Stats",
Desc = "wipes click counts and all the highs/lows",
Callback = function()
curClicks = 0
totalClicks = 0
downsSeen = 0
upsSeen = 0
fpsMax = 0
fpsMin = math.huge
cpsMax = 0
cpsMin = math.huge
cpfMax = 0
cpfMin = math.huge
end,
})
local function put(el, txt)
pcall(function()
el:SetDesc(txt)
end)
end
task.spawn(function()
local lastT = os.clock()
local lastN = frameN
while alive and task.wait(0.2) do
local now = os.clock()
local el = now - lastT
if el > 0 then
fpsNow = (frameN - lastN) / el
end
lastT = now
lastN = frameN
prune(now)
local nFrames = rTail - rHead + 1
local avgCpf = nFrames > 0 and (rSum / nFrames) or 0
local status = "Idle"
if not enabled then
status = "Disabled"
elseif clicking then
status = "AUTOCLICKING"
elseif lmbDown and needRelease then
status = "Ignored (press started on UI) - release to reset"
elseif lmbDown then
status = "Holding (waiting for hold time)"
end
put(lblStatus, status)
put(lblCps, tostring(rSum))
put(lblCpf, string.format("%.1f", avgCpf) .. " avg (last frame: " .. lastCpf .. ")")
put(lblFps, tostring(math.floor(fpsNow + 0.5)))
put(lblCur, tostring(curClicks))
put(lblTotal, tostring(totalClicks))
put(lblFpsMax, tostring(math.floor(fpsMax)))
put(lblFpsMin, tostring(fpsMin == math.huge and 0 or math.floor(fpsMin)))
put(lblCpsMax, tostring(cpsMax))
put(lblCpsMin, tostring(cpsMin == math.huge and 0 or cpsMin))
put(lblCpfMax, tostring(cpfMax))
put(lblCpfMin, tostring(cpfMin == math.huge and 0 or cpfMin))
put(lblHeld, lmbDown and "DOWN" or "up")
put(lblStop, stopWhy)
put(lblPend, pendUp .. " / " .. pendDown)
put(lblTrust, trustLedger and "yes" or "NO (treating every release as yours)")
put(lblSeen, upsSeen .. " / " .. downsSeen)
end
end)
env.BetterAutoclickerCleanup = function()
alive = false
clicking = false
hb:Disconnect()
inBegan:Disconnect()
inEnded:Disconnect()
pcall(function() Window:Destroy() end)
endHow to Execute Universal Script – Better AutoClicker++
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Universal Script.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
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Frequently Asked Questions
How do I execute Universal Script – Better AutoClicker++ in Roblox?
To run Universal Script – Better AutoClicker++, copy the Lua loadstring from the code viewer above, launch Roblox and join Universal Script, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Universal Script – Better AutoClicker++ keyless or does it require an access key?
Universal Script – Better AutoClicker++ requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Universal Script – Better AutoClicker++ currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.


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