loadstring(game:HttpGet("https://raw.githubusercontent.com/Bebo-Mods/Scripts/refs/heads/master/HttpsSpy.lua"))()
Features & Information
β¨ Key Features
π Request & Response Logging
+ Captures all HTTP requests made by the game, including:
+ syn.request / http.request
+ game:HttpGet, game:HttpGetAsync
+ game:HttpPost, game:HttpPostAsync
+ game:GetObjects
+ syn.websocket.connect (WebSocket connections)
+ Logs request arguments (URL, headers, body, method)
+ Logs response data (status code, headers, body)
+ Auto-decodes JSON responses for readability
π¨ GUI Features
β Draggable & Resizable Window
β Minimize/Restore (with a floating "H" icon)
β Clear Logs Button (removes all captured requests)
β Filter Box (search logs by keyword)
β Copy Button (copies log content to clipboard)
β Timestamped Logs (shows when each request was made)
β Request Counter (tracks total captured requests)
β Toggle Spy On/Off (pause/resume monitoring)
π Log Management
+ Auto-saves logs to a file ([PlaceID]-[Date]-log.txt)
+ Color-coded logs (requests vs. responses)
+ ANSI color support (for CLI output)
π‘οΈ Request Manipulation
+ Block specific URLs (prevent requests from going through)
+ Proxy domains (redirect requests to a different host)
+ Hook responses (modify responses before they return)
+ Whitelist URLs (allow blocked URLs)
βοΈ API & Advanced Control
+ Event-driven API (OnRequest event for custom handling)
+ Programmatic control (enable/disable GUI, change position/size)
+ Dynamic filtering (hide/show logs based on search terms)
π§ Compatibility & Safety
β Supports Synapse X & other exploits with syn/http
β Error handling (graceful fallbacks if features fail)
β No external dependencies (self-contained)
β Minimal performance impact (coroutine-based processing)
This was made based of https://github.com/NotDSF/HttpSpy thanks to NotDSF I just modified some stuff and added a UI for people who dont have Exploit Consoles
#Roblox#Script#Https Spy#HttpSpy
no
whats the point of this? what are you supposed to do with http links @BeboMods
@xxstarbucksloverxx3 you can like fire get requests from all countrys to overclog the backend. this way the game will bug out and every single player on the game will have a bugged server. ofc you have to pay for all the vpns and things and this is highly illegal so i encourage you to NOT do this.
@xxstarbucksloverxx3 cracking scripts, know if the script using discord loggers. etc...
hey dude you can break in 2 script? your break in (story) script best tho
@my_ci skullz
hey suggestion randomize the gui name each run
detected by AHS now
just ask chat gpt to do it ;-; @UnnesscaryInventions
@xxstarbucksoverxx3 you can get the response and make a bypass for key systems :P
@xxstarbucksloverxx3 you can use it to expose webhooks of scam scripts lol
@vesr yeah and that
remove the *ing rconsoleprint
@exploitingrobloxian how bypass
@Devilsadvocate hookfunction
work in xeno?
@asciitvch just rename the gui name⦠or use anti client kick if it detects namecalls
best script ngl