Basic Walkspeed X Jumpower changer
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Basic Walkspeed X Jumpower changer

Universal ScriptTetotilloTetotillo 8.8K views 517 executesUpdated Jun 14, 2025
Unrated
00
Lua Script•74 lines (2280 chars)
local Players = game:GetService("Players")
local player = Players.LocalPlayer

-- Function to apply speed and jump settings
local function setupGUI()
	local screenGui = Instance.new("ScreenGui")
	screenGui.Name = "SpeedJumpGUI"
	screenGui.ResetOnSpawn = false
	screenGui.Parent = player:WaitForChild("PlayerGui")

	local frame = Instance.new("Frame")
	frame.Size = UDim2.new(0.3, 0, 0.2, 0)
	frame.Position = UDim2.new(0.35, 0, 0.75, 0)
	frame.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
	frame.Active = true
	frame.Draggable = true
	frame.Parent = screenGui

	local walkSpeedBox = Instance.new("TextBox")
	walkSpeedBox.PlaceholderText = "Enter WalkSpeed"
	walkSpeedBox.Size = UDim2.new(0.4, 0, 0.3, 0)
	walkSpeedBox.Position = UDim2.new(0.05, 0, 0.6, 0)
	walkSpeedBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	walkSpeedBox.Text = ""
	walkSpeedBox.ClearTextOnFocus = false
	walkSpeedBox.Parent = frame

	local jumpPowerBox = Instance.new("TextBox")
	jumpPowerBox.PlaceholderText = "Enter JumpPower"
	jumpPowerBox.Size = UDim2.new(0.4, 0, 0.3, 0)
	jumpPowerBox.Position = UDim2.new(0.55, 0, 0.6, 0)
	jumpPowerBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
	jumpPowerBox.Text = ""
	jumpPowerBox.ClearTextOnFocus = false
	jumpPowerBox.Parent = frame

	local applyButton = Instance.new("TextButton")
	applyButton.Text = "Apply"
	applyButton.Size = UDim2.new(0.9, 0, 0.3, 0)
	applyButton.Position = UDim2.new(0.05, 0, 0.2, 0)
	applyButton.BackgroundColor3 = Color3.fromRGB(100, 200, 100)
	applyButton.Parent = frame

	-- Function to apply values to the humanoid
	local function applyValues()
		local character = player.Character
		if not character then return end
		local humanoid = character:FindFirstChildOfClass("Humanoid")
		if not humanoid then return end

		local walkSpeed = tonumber(walkSpeedBox.Text)
		local jumpPower = tonumber(jumpPowerBox.Text)

		if walkSpeed then
			humanoid.WalkSpeed = walkSpeed
		end

		if jumpPower then
			humanoid.JumpPower = jumpPower
		end
	end

	applyButton.MouseButton1Click:Connect(applyValues)

	-- Reapply values on character respawn
	player.CharacterAdded:Connect(function(char)
		char:WaitForChild("Humanoid")
		-- Small delay to ensure values can be reapplied safely
		task.wait(0.1)
		applyValues()
	end)
end

setupGUI()

Features & Information

Walkspeed and Jumpower changer
#Walkspeed#Jumpower#Changer

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