
KeylessUniversal

-- Made By @KevinMitnickHKR.
-- Note: Do Not Claim That This Is Yours.
-- This Code Is Open Source But If You Are Gonna Steal The Whole Code And Claiming it To Be Yours Your Gonna Be Reported And Announced.
-- Contact Me At Discord If You Need Anything Else.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
local notification = Instance.new("Sound")
notification.SoundId = "rbxassetid://3398620867"
notification.Volume = 10
notification.Parent = humanoidRootPart
notification:Play()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "NOTIFICATION",
Text = "This script is a powerful Kill Brick/TouchTransmitter menu designed to enhance your experience in games like troll obbies, glass bridge challenges, and more! It allows you to easily identify CanTouch objects and perform various actions with them, making gameplay more interactive and fun!",
Button1 = "Alright",
Duration = 60
})
local library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
local window = library:NewWindow("BasePart Menu")
local tab = window:NewSection("By KevinMitnickHKR")
local selectedObject = "BasePart"
local highlightColor = Color3.fromRGB(0, 0, 255)
local highlightEnabled = false
local canTouchConnection
local highlightConnection
tab:CreateDropdown("Object Type", {"BasePart", "MeshPart", "Part", "Model", "UnionOperation"}, 1, function(selected)
selectedObject = selected
end)
tab:CreateButton("Remove Objects", function()
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA(selectedObject) and obj:FindFirstChildOfClass("TouchTransmitter") then
obj:Destroy()
end
end
end)
tab:CreateToggle("Disable Objects", function(state)
local function toggleCanTouch(p)
if p:IsA(selectedObject) and p:FindFirstChildOfClass("TouchTransmitter") then
p.CanTouch = not state
end
end
if state then
canTouchConnection = workspace.DescendantAdded:Connect(toggleCanTouch)
else
if canTouchConnection then
canTouchConnection:Disconnect()
end
end
for _, d in ipairs(workspace:GetDescendants()) do
toggleCanTouch(d)
end
end)
tab:CreateToggle("Highlight Objects", function(state)
highlightEnabled = state
local function highlight(p)
if p:IsA(selectedObject) and p:FindFirstChildOfClass("TouchTransmitter") then
p.Color = highlightEnabled and highlightColor or Color3.new(1, 1, 1)
p.Material = highlightEnabled and Enum.Material.Neon or Enum.Material.SmoothPlastic
end
end
if highlightEnabled then
highlightConnection = workspace.DescendantAdded:Connect(highlight)
else
if highlightConnection then
highlightConnection:Disconnect()
end
end
for _, d in ipairs(workspace:GetDescendants()) do
highlight(d)
end
end)
tab:CreateColorPicker("Color Picker", Color3.new(1, 1, 1), function(color)
highlightColor = color
if highlightEnabled then
for _, d in ipairs(workspace:GetDescendants()) do
if d:IsA(selectedObject) and d:FindFirstChildOfClass("TouchTransmitter") then
d.Color = highlightColor
end
end
end
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