Barra lanza rayos laser fe
Key RequiredUniversal

Barra lanza rayos laser fe

Universal ScriptPurpl3pe0plePurpl3pe0ple 937 views 577 executesUpdated Apr 7, 2026
Unrated
00
Lua Script•72 lines (2381 chars)
--[[ 
    FE PURPLE SHOTGUN (SERVER-SIDE)
    Optimizada para Delta y Backdoors de RemoteEvent.
]]

local player = game.Players.LocalPlayer
local backpack = player:WaitForChild("Backpack")

-- --- LÓGICA FE (ENVÍO AL SERVIDOR) ---
local function sendDamage(target)
    local code = [[
        local victim = game.Players:FindFirstChild("]]..target.Name..[[")
        if victim and victim.Character and victim.Character:FindFirstChild("Humanoid") then
            victim.Character.Humanoid.Health = 0 -- Muerte instantánea FE
        end
    ]]
    
    -- Busca el Backdoor (RemoteEvent)
    local r = game:GetService("ReplicatedStorage"):FindFirstChild("RemoteEvent") or 
              game:GetService("ReplicatedStorage"):FindFirstChild("MainEvent")
    
    if r then
        r:FireServer(code)
    else
        -- Si no hay backdoor, solo funciona en tu pantalla (Local)
        if target.Character:FindFirstChild("Humanoid") then
            target.Character.Humanoid.Health = 0
        end
    end
end

-- --- CREACIÓN DE LA HERRAMIENTA ---
local tool = Instance.new("Tool")
tool.Name = "FE SHOTGUN 🟪"
tool.RequiresHandle = true
tool.Parent = backpack

local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Size = Vector3.new(0.4, 0.4, 3.5)
handle.BrickColor = BrickColor.new("Dark indigo")
handle.Parent = tool

local sound = Instance.new("Sound", handle)
sound.SoundId = "rbxassetid://131070686"
sound.Volume = 3

-- --- FUNCIÓN DE DISPARO ---
tool.Activated:Connect(function()
    sound:Play()
    local mouse = player:GetMouse()
    local target = mouse.Target
    
    -- Efecto visual de trazador (Bala)
    local beam = Instance.new("Part", workspace)
    beam.Anchored = true
    beam.CanCollide = false
    beam.BrickColor = BrickColor.new("Bright violet")
    beam.Size = Vector3.new(0.1, 0.1, (handle.Position - mouse.Hit.p).Magnitude)
    beam.CFrame = CFrame.new(handle.Position, mouse.Hit.p) * CFrame.new(0, 0, -beam.Size.Z/2)
    game.Debris:AddItem(beam, 0.1)

    -- Si le das a alguien, intenta matarlo via FE
    if target and target.Parent:FindFirstChild("Humanoid") then
        local victimPlayer = game.Players:GetPlayerFromCharacter(target.Parent)
        if victimPlayer and victimPlayer ~= player then
            sendDamage(victimPlayer)
        end
    end
end)

print("Escopeta FE cargada en Mochila. Apunta y dispara a un jugador.")

Features & Information

Bimbumbam

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts