
KeylessUniversal

-- Gui to Lua
-- Version: 3.2
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local TextLabel = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton2 = Instance.new("TextButton")
local TextButton3 = Instance.new("TextButton")
local TextButton4 = Instance.new("TextButton")
local TextButton5 = Instance.new("TextButton")
local TextButton6 = Instance.new("TextButton")
local TextButton7 = Instance.new("TextButton")
local TextButton8 = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
TextLabel.Parent = ScreenGui
TextLabel.BackgroundColor3 = Color3.fromRGB(127, 127, 127)
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.111281656, 0, 0.144097224, 0)
TextLabel.Size = UDim2.new(0, 809, 0, 50)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Bacons_revenge F3X"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
Frame.Parent = TextLabel
Frame.BackgroundColor3 = Color3.fromRGB(141, 141, 141)
Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0, 0, 0.996041238, 0)
Frame.Size = UDim2.new(0, 809, 0, 371)
TextButton.Parent = Frame
TextButton.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0.038261272, 0, 0.0282050688, 0)
TextButton.Size = UDim2.new(0, 355, 0, 64)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Decal"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true
TextButton2.Name = "TextButton2"
TextButton2.Parent = Frame
TextButton2.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.BorderSizePixel = 0
TextButton2.Position = UDim2.new(0.536407113, 0, 0.0282050688, 0)
TextButton2.Size = UDim2.new(0, 355, 0, 64)
TextButton2.Font = Enum.Font.SourceSans
TextButton2.Text = "Skybox"
TextButton2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton2.TextScaled = true
TextButton2.TextSize = 14.000
TextButton2.TextWrapped = true
TextButton3.Name = "TextButton3"
TextButton3.Parent = Frame
TextButton3.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton3.BorderSizePixel = 0
TextButton3.Position = UDim2.new(0.038261272, 0, 0.263815254, 0)
TextButton3.Size = UDim2.new(0, 355, 0, 64)
TextButton3.Font = Enum.Font.SourceSans
TextButton3.Text = "Gothic"
TextButton3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton3.TextScaled = true
TextButton3.TextSize = 14.000
TextButton3.TextWrapped = true
TextButton4.Name = "TextButton4"
TextButton4.Parent = Frame
TextButton4.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton4.BorderSizePixel = 0
TextButton4.Position = UDim2.new(0.536407113, 0, 0.263815254, 0)
TextButton4.Size = UDim2.new(0, 355, 0, 64)
TextButton4.Font = Enum.Font.SourceSans
TextButton4.Text = "Hint"
TextButton4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton4.TextScaled = true
TextButton4.TextSize = 14.000
TextButton4.TextWrapped = true
TextButton5.Name = "TextButton5"
TextButton5.Parent = Frame
TextButton5.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton5.BorderSizePixel = 0
TextButton5.Position = UDim2.new(0.038261272, 0, 0.506062329, 0)
TextButton5.Size = UDim2.new(0, 355, 0, 64)
TextButton5.Font = Enum.Font.SourceSans
TextButton5.Text = "Punish All"
TextButton5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton5.TextScaled = true
TextButton5.TextSize = 14.000
TextButton5.TextWrapped = true
TextButton6.Name = "TextButton6"
TextButton6.Parent = Frame
TextButton6.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton6.BorderSizePixel = 0
TextButton6.Position = UDim2.new(0.536275089, 0, 0.506062329, 0)
TextButton6.Size = UDim2.new(0, 355, 0, 64)
TextButton6.Font = Enum.Font.SourceSans
TextButton6.Text = "Message"
TextButton6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton6.TextScaled = true
TextButton6.TextSize = 14.000
TextButton6.TextWrapped = true
TextButton7.Name = "TextButton7"
TextButton7.Parent = Frame
TextButton7.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton7.BorderSizePixel = 0
TextButton7.Position = UDim2.new(0.038129244, 0, 0.754946172, 0)
TextButton7.Size = UDim2.new(0, 355, 0, 64)
TextButton7.Font = Enum.Font.SourceSans
TextButton7.Text = "Bacons_revenge all"
TextButton7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton7.TextScaled = true
TextButton7.TextSize = 14.000
TextButton7.TextWrapped = true
TextButton8.Name = "TextButton8"
TextButton8.Parent = Frame
TextButton8.BackgroundColor3 = Color3.fromRGB(182, 182, 182)
TextButton8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton8.BorderSizePixel = 0
TextButton8.Position = UDim2.new(0.536275089, 0, 0.754946172, 0)
TextButton8.Size = UDim2.new(0, 355, 0, 64)
TextButton8.Font = Enum.Font.SourceSans
TextButton8.Text = "Tubers93 Sound"
TextButton8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton8.TextScaled = true
TextButton8.TextSize = 14.000
TextButton8.TextWrapped = true
-- Scripts:
local function JPWU_fake_script() -- TextButton.LocalScript
local script = Instance.new('LocalScript', TextButton)
-- F3X Decal Spam
TextButton.MouseButton1Click:Connect(function() -- Replace with your instance name
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("7536079553") -- Replace with your decal ID
end)
end
coroutine.wrap(JPWU_fake_script)()
local function AACSVZL_fake_script() -- TextButton2.LocalScript
local script = Instance.new('LocalScript', TextButton2)
-- F3X Skybox
TextButton2.MouseButton1Click:Connect(function() -- Replace with your instance name
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441") -- Dont change it
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number
SetLocked(v,true)
end
end
end
Sky("7536079553") -- Replace with your id
end)
end
coroutine.wrap(AACSVZL_fake_script)()
local function SRAFAUP_fake_script() -- TextButton3.LocalScript
local script = Instance.new('LocalScript', TextButton3)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton3.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";music 139488665764275") -- U can change all of it with your commands!
end)
end
coroutine.wrap(SRAFAUP_fake_script)()
local function ODVUY_fake_script() -- TextButton4.LocalScript
local script = Instance.new('LocalScript', TextButton4)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton4.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";sh THIS SERVER HAS BEEN HACKED BY BACONS_REVENGE!") -- U can change all of it with your commands!
end)
end
coroutine.wrap(ODVUY_fake_script)()
local function QJVH_fake_script() -- TextButton5.LocalScript
local script = Instance.new('LocalScript', TextButton5)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton5.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";punish all") -- U can change all of it with your commands!
end)
end
coroutine.wrap(QJVH_fake_script)()
local function HMREGB_fake_script() -- TextButton6.LocalScript
local script = Instance.new('LocalScript', TextButton6)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton6.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";sm THIS SERVER HAS BEEN HACKED BY BACONS_REVENGE!") -- U can change all of it with your commands!
end)
end
coroutine.wrap(HMREGB_fake_script)()
local function MWLUV_fake_script() -- TextButton7.LocalScript
local script = Instance.new('LocalScript', TextButton7)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton7.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";char all Bacons_revenge6660") -- U can change all of it with your commands!
end)
end
coroutine.wrap(MWLUV_fake_script)()
local function XJYVB_fake_script() -- TextButton8.LocalScript
local script = Instance.new('LocalScript', TextButton8)
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Music / Commands
TextButton8.MouseButton1Click:Connect(function() -- Replace with your instance name
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";music 6129291390") -- U can change all of it with your commands!
end)
end
coroutine.wrap(XJYVB_fake_script)()
local function NHSJITQ_fake_script() -- TextLabel.DragScript
local script = Instance.new('LocalScript', TextLabel)
--Not made by me, check out this video: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s
--Put this inside of your Frame and configure the speed if you would like.
--Enjoy! Credits go to: https://www.youtube.com/watch?v=z25nyNBG7Js&t=22s
local UIS = game:GetService('UserInputService')
local frame = script.Parent
local dragToggle = nil
local dragSpeed = 0
local dragStart = nil
local startPos = nil
local function updateInput(input)
local delta = input.Position - dragStart
local position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService('TweenService'):Create(frame, TweenInfo.new(dragSpeed), {Position = position}):Play()
end
frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
UIS.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
if dragToggle then
updateInput(input)
end
end
end)
end
coroutine.wrap(NHSJITQ_fake_script)()



This GUI is for Bacons_revenge