![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)
Key Required VerifiedUniversal

local CONFIG = {
FakeName = "PROTECTED", -- What to replace the username with
FakeDisplay = "PROTECTED", -- What to replace the DisplayName with
MatchColor = true -- Try to preserve formatting (useful for chat)
}
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local RunService = game:GetService("RunService")
-- Cache real names to avoid fetching them constantly
local RealName = LocalPlayer.Name
local RealDisplay = LocalPlayer.DisplayName
-- Function that instantly replaces text
local function SpoofText(obj)
-- Check if the text actually contains the name to reduce load
if not obj.Text:find(RealName) and not obj.Text:find(RealDisplay) then return end
-- Temporarily disable the listener to avoid recursion (infinite loop)
local originalText = obj.Text
local newText = originalText:gsub(RealName, CONFIG.FakeName)
newText = newText:gsub(RealDisplay, CONFIG.FakeDisplay)
if originalText ~= newText then
obj.Text = newText
end
end
-- Function to process an object (attach "eyes" to it)
local function MonitorObject(obj)
-- Work only with text elements
if obj:IsA("TextLabel") or obj:IsA("TextButton") or obj:IsA("TextBox") then
-- 1. Replace text immediately
SpoofText(obj)
-- 2. Attach an event: if the game tries to change the text back, replace it again
obj:GetPropertyChangedSignal("Text"):Connect(function()
SpoofText(obj)
end)
end
end
-- === START ===
-- 1. Scan existing UI (PlayerGui)
for _, v in ipairs(LocalPlayer.PlayerGui:GetDescendants()) do
MonitorObject(v)
end
-- 2. Listen for NEW elements added to PlayerGui (to avoid rescanning everything)
LocalPlayer.PlayerGui.DescendantAdded:Connect(MonitorObject)
-- 3. Handle CoreGui (Leaderboard, Esc menu, Chat) - Requires executor
pcall(function()
local CoreGui = game:GetService("CoreGui")
for _, v in ipairs(CoreGui:GetDescendants()) do
MonitorObject(v)
end
CoreGui.DescendantAdded:Connect(MonitorObject)
end)
-- 4. Handle character (Name above the head)
local function MonitorCharacter(char)
local humanoid = char:WaitForChild("Humanoid", 10)
if humanoid then
humanoid.DisplayName = CONFIG.FakeDisplay
-- If the game updates the Humanoid (e.g. on respawn), keep tracking changes
humanoid:GetPropertyChangedSignal("DisplayName"):Connect(function()
if humanoid.DisplayName ~= CONFIG.FakeDisplay then
humanoid.DisplayName = CONFIG.FakeDisplay
end
end)
end
end
if LocalPlayer.Character then
MonitorCharacter(LocalPlayer.Character)
end
LocalPlayer.CharacterAdded:Connect(MonitorCharacter)No comments yet for this script.
![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/script/-1-1791044877945.webp)


