
KeylessUniversal

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-- Instances: 170 | Scripts: 28 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.FU
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["Name"] = [[FU]];
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.FU.reagon
G2L["2"] = Instance.new("Frame", G2L["1"]);
G2L["2"]["Visible"] = false;
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
G2L["2"]["Size"] = UDim2.new(0.57339, 0, 0.55305, 0);
G2L["2"]["Position"] = UDim2.new(0.5, 0, 0.5, 0);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Name"] = [[reagon]];
G2L["2"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.UICorner
G2L["3"] = Instance.new("UICorner", G2L["2"]);
-- StarterGui.FU.reagon.UIStroke
G2L["4"] = Instance.new("UIStroke", G2L["2"]);
G2L["4"]["Transparency"] = 0.4;
G2L["4"]["Thickness"] = 1.5;
G2L["4"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.UIAspectRatioConstraint
G2L["5"] = Instance.new("UIAspectRatioConstraint", G2L["2"]);
G2L["5"]["AspectRatio"] = 1.6988;
-- StarterGui.FU.reagon.TextLabel
G2L["6"] = Instance.new("TextLabel", G2L["2"]);
G2L["6"]["TextWrapped"] = true;
G2L["6"]["BorderSizePixel"] = 0;
G2L["6"]["TextSize"] = 14;
G2L["6"]["TextScaled"] = true;
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6"]["FontFace"] = Font.new([[rbxassetid://12187365364]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["6"]["TextColor3"] = Color3.fromRGB(255, 150, 0);
G2L["6"]["BackgroundTransparency"] = 1;
G2L["6"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
G2L["6"]["Size"] = UDim2.new(0.14365, 0, 0.16545, 0);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["Text"] = [[F3X]];
G2L["6"]["Position"] = UDim2.new(0.09511, 0, 0.1101, 0);
-- StarterGui.FU.reagon.TextLabel
G2L["7"] = Instance.new("TextLabel", G2L["2"]);
G2L["7"]["TextWrapped"] = true;
G2L["7"]["BorderSizePixel"] = 0;
G2L["7"]["TextSize"] = 14;
G2L["7"]["TextScaled"] = true;
G2L["7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7"]["FontFace"] = Font.new([[rbxassetid://12187365364]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7"]["BackgroundTransparency"] = 1;
G2L["7"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
G2L["7"]["Size"] = UDim2.new(0.14365, 0, 0.16545, 0);
G2L["7"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7"]["Text"] = [[SER]];
G2L["7"]["Position"] = UDim2.new(0.22762, 0, 0.1101, 0);
-- StarterGui.FU.reagon.Destruction
G2L["8"] = Instance.new("Frame", G2L["2"]);
G2L["8"]["BorderSizePixel"] = 0;
G2L["8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8"]["Size"] = UDim2.new(0.94256, 0, 0.59964, 0);
G2L["8"]["Position"] = UDim2.new(0.02328, 0, 0.25883, 0);
G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8"]["Name"] = [[Destruction]];
G2L["8"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.UIStroke
G2L["9"] = Instance.new("UIStroke", G2L["8"]);
G2L["9"]["Transparency"] = 0.8;
G2L["9"]["Thickness"] = 1.5;
G2L["9"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.UICorner
G2L["a"] = Instance.new("UICorner", G2L["8"]);
-- StarterGui.FU.reagon.Destruction.TextLabel
G2L["b"] = Instance.new("TextLabel", G2L["8"]);
G2L["b"]["TextWrapped"] = true;
G2L["b"]["BorderSizePixel"] = 0;
G2L["b"]["TextSize"] = 14;
G2L["b"]["TextScaled"] = true;
G2L["b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["b"]["BackgroundTransparency"] = 1;
G2L["b"]["Size"] = UDim2.new(0.33512, 0, 0.09868, 0);
G2L["b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["b"]["Text"] = [[DESTRUCTION]];
G2L["b"]["Position"] = UDim2.new(0.33101, 0, -0.09868, 0);
-- StarterGui.FU.reagon.Destruction.sky
G2L["c"] = Instance.new("TextButton", G2L["8"]);
G2L["c"]["TextWrapped"] = true;
G2L["c"]["BorderSizePixel"] = 0;
G2L["c"]["TextSize"] = 14;
G2L["c"]["TextScaled"] = true;
G2L["c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["c"]["BackgroundTransparency"] = 0.9;
G2L["c"]["Size"] = UDim2.new(0.08011, 0, 0.12917, 0);
G2L["c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["c"]["Text"] = [[Sky]];
G2L["c"]["Name"] = [[sky]];
G2L["c"]["Position"] = UDim2.new(0.017, 0, 0.121, 0);
-- StarterGui.FU.reagon.Destruction.sky.UICorner
G2L["d"] = Instance.new("UICorner", G2L["c"]);
-- StarterGui.FU.reagon.Destruction.sky.UIStroke
G2L["e"] = Instance.new("UIStroke", G2L["c"]);
G2L["e"]["Transparency"] = 0.8;
G2L["e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["e"]["Thickness"] = 1.5;
G2L["e"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.sky.TextBox
G2L["f"] = Instance.new("TextBox", G2L["c"]);
G2L["f"]["BorderSizePixel"] = 0;
G2L["f"]["TextWrapped"] = true;
G2L["f"]["TextSize"] = 14;
G2L["f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f"]["TextScaled"] = true;
G2L["f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["f"]["PlaceholderText"] = [[ID]];
G2L["f"]["Size"] = UDim2.new(1.97826, 0, 1, 0);
G2L["f"]["Position"] = UDim2.new(1.25094, 0, 0, 0);
G2L["f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["f"]["Text"] = [[]];
G2L["f"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.sky.TextBox.UIStroke
G2L["10"] = Instance.new("UIStroke", G2L["f"]);
G2L["10"]["Transparency"] = 0.8;
G2L["10"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["10"]["Thickness"] = 1.5;
G2L["10"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.sky.TextBox.UICorner
G2L["11"] = Instance.new("UICorner", G2L["f"]);
-- StarterGui.FU.reagon.Destruction.sky.LocalScript
G2L["12"] = Instance.new("LocalScript", G2L["c"]);
-- StarterGui.FU.reagon.Destruction.decal
G2L["13"] = Instance.new("TextButton", G2L["8"]);
G2L["13"]["TextWrapped"] = true;
G2L["13"]["BorderSizePixel"] = 0;
G2L["13"]["TextSize"] = 14;
G2L["13"]["TextScaled"] = true;
G2L["13"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["13"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["13"]["BackgroundTransparency"] = 0.9;
G2L["13"]["Size"] = UDim2.new(0.08011, 0, 0.13588, 0);
G2L["13"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["13"]["Text"] = [[Decal]];
G2L["13"]["Name"] = [[decal]];
G2L["13"]["Position"] = UDim2.new(0.017, 0, 0.29658, 0);
-- StarterGui.FU.reagon.Destruction.decal.UICorner
G2L["14"] = Instance.new("UICorner", G2L["13"]);
-- StarterGui.FU.reagon.Destruction.decal.UIStroke
G2L["15"] = Instance.new("UIStroke", G2L["13"]);
G2L["15"]["Transparency"] = 0.8;
G2L["15"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["15"]["Thickness"] = 1.5;
G2L["15"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.decal.TextBox
G2L["16"] = Instance.new("TextBox", G2L["13"]);
G2L["16"]["BorderSizePixel"] = 0;
G2L["16"]["TextWrapped"] = true;
G2L["16"]["TextSize"] = 14;
G2L["16"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["TextScaled"] = true;
G2L["16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["16"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["16"]["PlaceholderText"] = [[ID]];
G2L["16"]["Size"] = UDim2.new(1.97826, 0, 1, 0);
G2L["16"]["Position"] = UDim2.new(1.25094, 0, 0, 0);
G2L["16"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["16"]["Text"] = [[]];
G2L["16"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.decal.TextBox.UIStroke
G2L["17"] = Instance.new("UIStroke", G2L["16"]);
G2L["17"]["Transparency"] = 0.8;
G2L["17"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["17"]["Thickness"] = 1.5;
G2L["17"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.decal.TextBox.UICorner
G2L["18"] = Instance.new("UICorner", G2L["16"]);
-- StarterGui.FU.reagon.Destruction.decal.LocalScript
G2L["19"] = Instance.new("LocalScript", G2L["13"]);
-- StarterGui.FU.reagon.Destruction.666
G2L["1a"] = Instance.new("TextButton", G2L["8"]);
G2L["1a"]["TextWrapped"] = true;
G2L["1a"]["BorderSizePixel"] = 0;
G2L["1a"]["TextSize"] = 14;
G2L["1a"]["TextScaled"] = true;
G2L["1a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1a"]["BackgroundTransparency"] = 0.9;
G2L["1a"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["1a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1a"]["Text"] = [[666]];
G2L["1a"]["Name"] = [[666]];
G2L["1a"]["Position"] = UDim2.new(0.31921, 0, 0.121, 0);
-- StarterGui.FU.reagon.Destruction.666.UICorner
G2L["1b"] = Instance.new("UICorner", G2L["1a"]);
-- StarterGui.FU.reagon.Destruction.666.UIStroke
G2L["1c"] = Instance.new("UIStroke", G2L["1a"]);
G2L["1c"]["Transparency"] = 0.8;
G2L["1c"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["1c"]["Thickness"] = 1.5;
G2L["1c"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.666.LocalScript
G2L["1d"] = Instance.new("LocalScript", G2L["1a"]);
-- StarterGui.FU.reagon.Destruction.color
G2L["1e"] = Instance.new("TextButton", G2L["8"]);
G2L["1e"]["TextWrapped"] = true;
G2L["1e"]["BorderSizePixel"] = 0;
G2L["1e"]["TextSize"] = 14;
G2L["1e"]["TextScaled"] = true;
G2L["1e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["1e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["1e"]["BackgroundTransparency"] = 0.9;
G2L["1e"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["1e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["1e"]["Text"] = [[Color]];
G2L["1e"]["Name"] = [[color]];
G2L["1e"]["Position"] = UDim2.new(0.31921, 0, 0.32422, 0);
-- StarterGui.FU.reagon.Destruction.color.UICorner
G2L["1f"] = Instance.new("UICorner", G2L["1e"]);
-- StarterGui.FU.reagon.Destruction.color.UIStroke
G2L["20"] = Instance.new("UIStroke", G2L["1e"]);
G2L["20"]["Transparency"] = 0.8;
G2L["20"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["20"]["Thickness"] = 1.5;
G2L["20"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.color.LocalScript
G2L["21"] = Instance.new("LocalScript", G2L["1e"]);
-- StarterGui.FU.reagon.Destruction.Unanchor
G2L["22"] = Instance.new("TextButton", G2L["8"]);
G2L["22"]["TextWrapped"] = true;
G2L["22"]["BorderSizePixel"] = 0;
G2L["22"]["TextSize"] = 14;
G2L["22"]["TextScaled"] = true;
G2L["22"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["22"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["22"]["BackgroundTransparency"] = 0.9;
G2L["22"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["22"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["22"]["Text"] = [[Unanchor]];
G2L["22"]["Name"] = [[Unanchor]];
G2L["22"]["Position"] = UDim2.new(0.43876, 0, 0.121, 0);
-- StarterGui.FU.reagon.Destruction.Unanchor.UICorner
G2L["23"] = Instance.new("UICorner", G2L["22"]);
-- StarterGui.FU.reagon.Destruction.Unanchor.UIStroke
G2L["24"] = Instance.new("UIStroke", G2L["22"]);
G2L["24"]["Transparency"] = 0.8;
G2L["24"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["24"]["Thickness"] = 1.5;
G2L["24"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.Unanchor.LocalScript
G2L["25"] = Instance.new("LocalScript", G2L["22"]);
-- StarterGui.FU.reagon.Destruction.Delete
G2L["26"] = Instance.new("TextButton", G2L["8"]);
G2L["26"]["TextWrapped"] = true;
G2L["26"]["BorderSizePixel"] = 0;
G2L["26"]["TextSize"] = 14;
G2L["26"]["TextScaled"] = true;
G2L["26"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["26"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["26"]["BackgroundTransparency"] = 0.9;
G2L["26"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["26"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["26"]["Text"] = [[Delete]];
G2L["26"]["Name"] = [[Delete]];
G2L["26"]["Position"] = UDim2.new(0.43876, 0, 0.32422, 0);
-- StarterGui.FU.reagon.Destruction.Delete.UICorner
G2L["27"] = Instance.new("UICorner", G2L["26"]);
-- StarterGui.FU.reagon.Destruction.Delete.UIStroke
G2L["28"] = Instance.new("UIStroke", G2L["26"]);
G2L["28"]["Transparency"] = 0.8;
G2L["28"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["28"]["Thickness"] = 1.5;
G2L["28"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.Delete.LocalScript
G2L["29"] = Instance.new("LocalScript", G2L["26"]);
-- StarterGui.FU.reagon.Destruction.Frame
G2L["2a"] = Instance.new("Frame", G2L["8"]);
G2L["2a"]["BorderSizePixel"] = 0;
G2L["2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2a"]["Size"] = UDim2.new(0.01095, 0, 0.93458, 0);
G2L["2a"]["Position"] = UDim2.new(0.293, 0, 0.02804, 0);
G2L["2a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2a"]["BackgroundTransparency"] = 0.8;
-- StarterGui.FU.reagon.Destruction.KillAll
G2L["2b"] = Instance.new("TextButton", G2L["8"]);
G2L["2b"]["TextWrapped"] = true;
G2L["2b"]["BorderSizePixel"] = 0;
G2L["2b"]["TextSize"] = 14;
G2L["2b"]["TextScaled"] = true;
G2L["2b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2b"]["BackgroundTransparency"] = 0.9;
G2L["2b"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["2b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2b"]["Text"] = [[Kill]];
G2L["2b"]["Name"] = [[KillAll]];
G2L["2b"]["Position"] = UDim2.new(0.56056, 0, 0.121, 0);
-- StarterGui.FU.reagon.Destruction.KillAll.UICorner
G2L["2c"] = Instance.new("UICorner", G2L["2b"]);
-- StarterGui.FU.reagon.Destruction.KillAll.UIStroke
G2L["2d"] = Instance.new("UIStroke", G2L["2b"]);
G2L["2d"]["Transparency"] = 0.8;
G2L["2d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["2d"]["Thickness"] = 1.5;
G2L["2d"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.KillAll.LocalScript
G2L["2e"] = Instance.new("LocalScript", G2L["2b"]);
-- StarterGui.FU.reagon.Destruction.sparklez
G2L["2f"] = Instance.new("TextButton", G2L["8"]);
G2L["2f"]["TextWrapped"] = true;
G2L["2f"]["BorderSizePixel"] = 0;
G2L["2f"]["TextSize"] = 14;
G2L["2f"]["TextScaled"] = true;
G2L["2f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["2f"]["BackgroundTransparency"] = 0.9;
G2L["2f"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["2f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2f"]["Text"] = [[Sparkles]];
G2L["2f"]["Name"] = [[sparklez]];
G2L["2f"]["Position"] = UDim2.new(0.56056, 0, 0.32422, 0);
-- StarterGui.FU.reagon.Destruction.sparklez.UICorner
G2L["30"] = Instance.new("UICorner", G2L["2f"]);
-- StarterGui.FU.reagon.Destruction.sparklez.UIStroke
G2L["31"] = Instance.new("UIStroke", G2L["2f"]);
G2L["31"]["Transparency"] = 0.8;
G2L["31"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["31"]["Thickness"] = 1.5;
G2L["31"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.sparklez.LocalScript
G2L["32"] = Instance.new("LocalScript", G2L["2f"]);
-- StarterGui.FU.reagon.Destruction.base
G2L["33"] = Instance.new("TextButton", G2L["8"]);
G2L["33"]["TextWrapped"] = true;
G2L["33"]["BorderSizePixel"] = 0;
G2L["33"]["TextSize"] = 14;
G2L["33"]["TextScaled"] = true;
G2L["33"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["33"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["33"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["33"]["BackgroundTransparency"] = 0.9;
G2L["33"]["Size"] = UDim2.new(0.10348, 0, 0.15222, 0);
G2L["33"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["33"]["Text"] = [[Baseplate]];
G2L["33"]["Name"] = [[base]];
G2L["33"]["Position"] = UDim2.new(0.68247, 0, 0.12099, 0);
-- StarterGui.FU.reagon.Destruction.base.UICorner
G2L["34"] = Instance.new("UICorner", G2L["33"]);
-- StarterGui.FU.reagon.Destruction.base.UIStroke
G2L["35"] = Instance.new("UIStroke", G2L["33"]);
G2L["35"]["Transparency"] = 0.8;
G2L["35"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["35"]["Thickness"] = 1.5;
G2L["35"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.base.LocalScript
G2L["36"] = Instance.new("LocalScript", G2L["33"]);
-- StarterGui.FU.reagon.Destruction.part
G2L["37"] = Instance.new("TextButton", G2L["8"]);
G2L["37"]["TextWrapped"] = true;
G2L["37"]["BorderSizePixel"] = 0;
G2L["37"]["TextSize"] = 14;
G2L["37"]["TextScaled"] = true;
G2L["37"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["37"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["37"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["37"]["BackgroundTransparency"] = 0.9;
G2L["37"]["Size"] = UDim2.new(0.10348, 0, 0.15222, 0);
G2L["37"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["37"]["Text"] = [[Spawn Parts]];
G2L["37"]["Name"] = [[part]];
G2L["37"]["Position"] = UDim2.new(0.68151, 0, 0.32422, 0);
-- StarterGui.FU.reagon.Destruction.part.UICorner
G2L["38"] = Instance.new("UICorner", G2L["37"]);
-- StarterGui.FU.reagon.Destruction.part.UIStroke
G2L["39"] = Instance.new("UIStroke", G2L["37"]);
G2L["39"]["Transparency"] = 0.8;
G2L["39"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["39"]["Thickness"] = 1.5;
G2L["39"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.part.LocalScript
G2L["3a"] = Instance.new("LocalScript", G2L["37"]);
-- StarterGui.FU.reagon.Destruction.rain
G2L["3b"] = Instance.new("TextButton", G2L["8"]);
G2L["3b"]["TextWrapped"] = true;
G2L["3b"]["BorderSizePixel"] = 0;
G2L["3b"]["TextSize"] = 14;
G2L["3b"]["TextScaled"] = true;
G2L["3b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["3b"]["BackgroundTransparency"] = 0.9;
G2L["3b"]["Size"] = UDim2.new(0.08011, 0, 0.13588, 0);
G2L["3b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3b"]["Text"] = [[Rain]];
G2L["3b"]["Name"] = [[rain]];
G2L["3b"]["Position"] = UDim2.new(0.017, 0, 0.47442, 0);
-- StarterGui.FU.reagon.Destruction.rain.UICorner
G2L["3c"] = Instance.new("UICorner", G2L["3b"]);
-- StarterGui.FU.reagon.Destruction.rain.UIStroke
G2L["3d"] = Instance.new("UIStroke", G2L["3b"]);
G2L["3d"]["Transparency"] = 0.8;
G2L["3d"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["3d"]["Thickness"] = 1.5;
G2L["3d"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.rain.mesh
G2L["3e"] = Instance.new("TextBox", G2L["3b"]);
G2L["3e"]["Name"] = [[mesh]];
G2L["3e"]["BorderSizePixel"] = 0;
G2L["3e"]["TextWrapped"] = true;
G2L["3e"]["TextSize"] = 14;
G2L["3e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3e"]["TextScaled"] = true;
G2L["3e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["3e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["3e"]["PlaceholderText"] = [[Mesh]];
G2L["3e"]["Size"] = UDim2.new(0.89955, 0, 1, 0);
G2L["3e"]["Position"] = UDim2.new(1.25094, 0, 0, 0);
G2L["3e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["3e"]["Text"] = [[]];
G2L["3e"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.rain.mesh.UIStroke
G2L["3f"] = Instance.new("UIStroke", G2L["3e"]);
G2L["3f"]["Transparency"] = 0.8;
G2L["3f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["3f"]["Thickness"] = 1.5;
G2L["3f"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.rain.mesh.UICorner
G2L["40"] = Instance.new("UICorner", G2L["3e"]);
-- StarterGui.FU.reagon.Destruction.rain.LocalScript
G2L["41"] = Instance.new("LocalScript", G2L["3b"]);
-- StarterGui.FU.reagon.Destruction.rain.texture
G2L["42"] = Instance.new("TextBox", G2L["3b"]);
G2L["42"]["Name"] = [[texture]];
G2L["42"]["BorderSizePixel"] = 0;
G2L["42"]["TextWrapped"] = true;
G2L["42"]["TextSize"] = 14;
G2L["42"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["42"]["TextScaled"] = true;
G2L["42"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["42"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["42"]["PlaceholderText"] = [[Texture]];
G2L["42"]["Size"] = UDim2.new(0.89955, 0, 1, 0);
G2L["42"]["Position"] = UDim2.new(2.32965, 0, 0, 0);
G2L["42"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["42"]["Text"] = [[]];
G2L["42"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.rain.texture.UIStroke
G2L["43"] = Instance.new("UIStroke", G2L["42"]);
G2L["43"]["Transparency"] = 0.8;
G2L["43"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["43"]["Thickness"] = 1.5;
G2L["43"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.rain.texture.UICorner
G2L["44"] = Instance.new("UICorner", G2L["42"]);
-- StarterGui.FU.reagon.Destruction.rain.size
G2L["45"] = Instance.new("TextBox", G2L["3b"]);
G2L["45"]["Name"] = [[size]];
G2L["45"]["BorderSizePixel"] = 0;
G2L["45"]["TextWrapped"] = true;
G2L["45"]["TextSize"] = 14;
G2L["45"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["45"]["TextScaled"] = true;
G2L["45"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["45"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["45"]["PlaceholderText"] = [[Size]];
G2L["45"]["Size"] = UDim2.new(1.97826, 0, 0.82714, 0);
G2L["45"]["Position"] = UDim2.new(1.25094, 0, 1.16063, 0);
G2L["45"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["45"]["Text"] = [[]];
G2L["45"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.rain.size.UIStroke
G2L["46"] = Instance.new("UIStroke", G2L["45"]);
G2L["46"]["Transparency"] = 0.8;
G2L["46"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["46"]["Thickness"] = 1.5;
G2L["46"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.rain.size.UICorner
G2L["47"] = Instance.new("UICorner", G2L["45"]);
-- StarterGui.FU.reagon.Destruction.Realm
G2L["48"] = Instance.new("TextButton", G2L["8"]);
G2L["48"]["TextWrapped"] = true;
G2L["48"]["BorderSizePixel"] = 0;
G2L["48"]["TextSize"] = 14;
G2L["48"]["TextScaled"] = true;
G2L["48"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["48"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["48"]["BackgroundTransparency"] = 0.9;
G2L["48"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["48"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["48"]["Text"] = [[Realm]];
G2L["48"]["Name"] = [[Realm]];
G2L["48"]["Position"] = UDim2.new(0.80014, 0, 0.121, 0);
-- StarterGui.FU.reagon.Destruction.Realm.UICorner
G2L["49"] = Instance.new("UICorner", G2L["48"]);
-- StarterGui.FU.reagon.Destruction.Realm.UIStroke
G2L["4a"] = Instance.new("UIStroke", G2L["48"]);
G2L["4a"]["Transparency"] = 0.8;
G2L["4a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["4a"]["Thickness"] = 1.5;
G2L["4a"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.Realm.LocalScript
G2L["4b"] = Instance.new("LocalScript", G2L["48"]);
-- StarterGui.FU.reagon.Destruction.Spawns
G2L["4c"] = Instance.new("TextButton", G2L["8"]);
G2L["4c"]["TextWrapped"] = true;
G2L["4c"]["BorderSizePixel"] = 0;
G2L["4c"]["TextSize"] = 14;
G2L["4c"]["TextScaled"] = true;
G2L["4c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["4c"]["BackgroundTransparency"] = 0.9;
G2L["4c"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["4c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4c"]["Text"] = [[Remove all Spawns]];
G2L["4c"]["Name"] = [[Spawns]];
G2L["4c"]["Position"] = UDim2.new(0.7994, 0, 0.32358, 0);
-- StarterGui.FU.reagon.Destruction.Spawns.UICorner
G2L["4d"] = Instance.new("UICorner", G2L["4c"]);
-- StarterGui.FU.reagon.Destruction.Spawns.UIStroke
G2L["4e"] = Instance.new("UIStroke", G2L["4c"]);
G2L["4e"]["Transparency"] = 0.8;
G2L["4e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["4e"]["Thickness"] = 1.5;
G2L["4e"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.Spawns.LocalScript
G2L["4f"] = Instance.new("LocalScript", G2L["4c"]);
-- StarterGui.FU.reagon.Destruction.mesh
G2L["50"] = Instance.new("TextButton", G2L["8"]);
G2L["50"]["TextWrapped"] = true;
G2L["50"]["BorderSizePixel"] = 0;
G2L["50"]["TextSize"] = 14;
G2L["50"]["TextScaled"] = true;
G2L["50"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["50"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["50"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["50"]["BackgroundTransparency"] = 0.9;
G2L["50"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["50"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["50"]["Text"] = [[Mesh all]];
G2L["50"]["Name"] = [[mesh]];
G2L["50"]["Position"] = UDim2.new(0.31921, 0, 0.52306, 0);
-- StarterGui.FU.reagon.Destruction.mesh.UICorner
G2L["51"] = Instance.new("UICorner", G2L["50"]);
-- StarterGui.FU.reagon.Destruction.mesh.UIStroke
G2L["52"] = Instance.new("UIStroke", G2L["50"]);
G2L["52"]["Transparency"] = 0.8;
G2L["52"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["52"]["Thickness"] = 1.5;
G2L["52"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.mesh.LocalScript
G2L["53"] = Instance.new("LocalScript", G2L["50"]);
-- StarterGui.FU.reagon.Destruction.bw
G2L["54"] = Instance.new("TextButton", G2L["8"]);
G2L["54"]["TextWrapped"] = true;
G2L["54"]["BorderSizePixel"] = 0;
G2L["54"]["TextSize"] = 14;
G2L["54"]["TextScaled"] = true;
G2L["54"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["54"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["54"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["54"]["BackgroundTransparency"] = 0.9;
G2L["54"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["54"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["54"]["Text"] = [[Black and white]];
G2L["54"]["Name"] = [[bw]];
G2L["54"]["Position"] = UDim2.new(0.43762, 0, 0.52088, 0);
-- StarterGui.FU.reagon.Destruction.bw.UICorner
G2L["55"] = Instance.new("UICorner", G2L["54"]);
-- StarterGui.FU.reagon.Destruction.bw.UIStroke
G2L["56"] = Instance.new("UIStroke", G2L["54"]);
G2L["56"]["Transparency"] = 0.8;
G2L["56"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["56"]["Thickness"] = 1.5;
G2L["56"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.bw.LocalScript
G2L["57"] = Instance.new("LocalScript", G2L["54"]);
-- StarterGui.FU.reagon.Destruction.grass
G2L["58"] = Instance.new("TextButton", G2L["8"]);
G2L["58"]["TextWrapped"] = true;
G2L["58"]["BorderSizePixel"] = 0;
G2L["58"]["TextSize"] = 14;
G2L["58"]["TextScaled"] = true;
G2L["58"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["58"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["58"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["58"]["BackgroundTransparency"] = 0.9;
G2L["58"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["58"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["58"]["Text"] = [[Grass block all]];
G2L["58"]["Name"] = [[grass]];
G2L["58"]["Position"] = UDim2.new(0.56036, 0, 0.52088, 0);
-- StarterGui.FU.reagon.Destruction.grass.UICorner
G2L["59"] = Instance.new("UICorner", G2L["58"]);
-- StarterGui.FU.reagon.Destruction.grass.UIStroke
G2L["5a"] = Instance.new("UIStroke", G2L["58"]);
G2L["5a"]["Transparency"] = 0.8;
G2L["5a"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["5a"]["Thickness"] = 1.5;
G2L["5a"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.grass.LocalScript
G2L["5b"] = Instance.new("LocalScript", G2L["58"]);
-- StarterGui.FU.reagon.Destruction.material
G2L["5c"] = Instance.new("TextButton", G2L["8"]);
G2L["5c"]["TextWrapped"] = true;
G2L["5c"]["BorderSizePixel"] = 0;
G2L["5c"]["TextSize"] = 14;
G2L["5c"]["TextScaled"] = true;
G2L["5c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["5c"]["BackgroundTransparency"] = 0.9;
G2L["5c"]["Size"] = UDim2.new(0.08011, 0, 0.12917, 0);
G2L["5c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5c"]["Text"] = [[Material]];
G2L["5c"]["Name"] = [[material]];
G2L["5c"]["Position"] = UDim2.new(0.017, 0, 0.80352, 0);
-- StarterGui.FU.reagon.Destruction.material.UICorner
G2L["5d"] = Instance.new("UICorner", G2L["5c"]);
-- StarterGui.FU.reagon.Destruction.material.UIStroke
G2L["5e"] = Instance.new("UIStroke", G2L["5c"]);
G2L["5e"]["Transparency"] = 0.8;
G2L["5e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["5e"]["Thickness"] = 1.5;
G2L["5e"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.material.TextBox
G2L["5f"] = Instance.new("TextBox", G2L["5c"]);
G2L["5f"]["BorderSizePixel"] = 0;
G2L["5f"]["TextWrapped"] = true;
G2L["5f"]["TextSize"] = 14;
G2L["5f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5f"]["TextScaled"] = true;
G2L["5f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["5f"]["PlaceholderText"] = [[String]];
G2L["5f"]["Size"] = UDim2.new(1.97826, 0, 1, 0);
G2L["5f"]["Position"] = UDim2.new(1.25094, 0, 0, 0);
G2L["5f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5f"]["Text"] = [[]];
G2L["5f"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.Destruction.material.TextBox.UIStroke
G2L["60"] = Instance.new("UIStroke", G2L["5f"]);
G2L["60"]["Transparency"] = 0.8;
G2L["60"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["60"]["Thickness"] = 1.5;
G2L["60"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.Destruction.material.TextBox.UICorner
G2L["61"] = Instance.new("UICorner", G2L["5f"]);
-- StarterGui.FU.reagon.Destruction.material.LocalScript
G2L["62"] = Instance.new("LocalScript", G2L["5c"]);
-- StarterGui.FU.reagon.Assets
G2L["63"] = Instance.new("Folder", G2L["2"]);
G2L["63"]["Name"] = [[Assets]];
-- StarterGui.FU.reagon.Assets.666
G2L["64"] = Instance.new("Decal", G2L["63"]);
-- [ERROR] cannot convert TextureContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["64"]["Name"] = [[666]];
G2L["64"]["Texture"] = [[http://www.roblox.com/asset/?id=18308643059]];
-- StarterGui.FU.reagon.Assets.White Background
G2L["65"] = Instance.new("Decal", G2L["63"]);
-- [ERROR] cannot convert TextureContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["65"]["Name"] = [[White Background]];
G2L["65"]["Texture"] = [[http://www.roblox.com/asset/?id=10995799876]];
-- StarterGui.FU.reagon.tab
G2L["66"] = Instance.new("Frame", G2L["2"]);
G2L["66"]["BorderSizePixel"] = 0;
G2L["66"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["66"]["Size"] = UDim2.new(0.943, 0, 0.09693, 0);
G2L["66"]["Position"] = UDim2.new(0.02177, 0, 0.88212, 0);
G2L["66"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["66"]["Name"] = [[tab]];
G2L["66"]["BackgroundTransparency"] = 0.95;
-- StarterGui.FU.reagon.tab.UIStroke
G2L["67"] = Instance.new("UIStroke", G2L["66"]);
G2L["67"]["Transparency"] = 0.8;
G2L["67"]["Thickness"] = 1.5;
G2L["67"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.tab.UICorner
G2L["68"] = Instance.new("UICorner", G2L["66"]);
-- StarterGui.FU.reagon.tab.UIListLayout
G2L["69"] = Instance.new("UIListLayout", G2L["66"]);
G2L["69"]["HorizontalAlignment"] = Enum.HorizontalAlignment.Center;
G2L["69"]["VerticalFlex"] = Enum.UIFlexAlignment.SpaceEvenly;
G2L["69"]["Padding"] = UDim.new(0, 25);
G2L["69"]["SortOrder"] = Enum.SortOrder.LayoutOrder;
G2L["69"]["FillDirection"] = Enum.FillDirection.Horizontal;
-- StarterGui.FU.reagon.tab.d
G2L["6a"] = Instance.new("TextButton", G2L["66"]);
G2L["6a"]["TextWrapped"] = true;
G2L["6a"]["BorderSizePixel"] = 0;
G2L["6a"]["TextSize"] = 14;
G2L["6a"]["TextScaled"] = true;
G2L["6a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6a"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["6a"]["BackgroundTransparency"] = 0.9;
G2L["6a"]["Size"] = UDim2.new(0.05908, 0, 0.77596, 0);
G2L["6a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6a"]["Text"] = [[D]];
G2L["6a"]["Name"] = [[d]];
G2L["6a"]["Position"] = UDim2.new(0.46898, 0, 0.11202, 0);
-- StarterGui.FU.reagon.tab.d.UIStroke
G2L["6b"] = Instance.new("UIStroke", G2L["6a"]);
G2L["6b"]["Transparency"] = 0.8;
G2L["6b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["6b"]["Thickness"] = 1.5;
G2L["6b"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.tab.d.UICorner
G2L["6c"] = Instance.new("UICorner", G2L["6a"]);
-- StarterGui.FU.reagon.tab.d.LocalScript
G2L["6d"] = Instance.new("LocalScript", G2L["6a"]);
-- StarterGui.FU.reagon.tab.lp
G2L["6e"] = Instance.new("TextButton", G2L["66"]);
G2L["6e"]["TextWrapped"] = true;
G2L["6e"]["BorderSizePixel"] = 0;
G2L["6e"]["TextSize"] = 14;
G2L["6e"]["TextScaled"] = true;
G2L["6e"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6e"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["6e"]["BackgroundTransparency"] = 0.9;
G2L["6e"]["Size"] = UDim2.new(0.05908, 0, 0.77596, 0);
G2L["6e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6e"]["Text"] = [[LP]];
G2L["6e"]["Name"] = [[lp]];
G2L["6e"]["Position"] = UDim2.new(0.46898, 0, 0.11202, 0);
-- StarterGui.FU.reagon.tab.lp.UIStroke
G2L["6f"] = Instance.new("UIStroke", G2L["6e"]);
G2L["6f"]["Transparency"] = 0.8;
G2L["6f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["6f"]["Thickness"] = 1.5;
G2L["6f"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.tab.lp.UICorner
G2L["70"] = Instance.new("UICorner", G2L["6e"]);
-- StarterGui.FU.reagon.tab.lp.LocalScript
G2L["71"] = Instance.new("LocalScript", G2L["6e"]);
-- StarterGui.FU.reagon.LocalPlayer
G2L["72"] = Instance.new("Frame", G2L["2"]);
G2L["72"]["Visible"] = false;
G2L["72"]["BorderSizePixel"] = 0;
G2L["72"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["72"]["Size"] = UDim2.new(0.94256, 0, 0.59964, 0);
G2L["72"]["Position"] = UDim2.new(0.02328, 0, 0.25883, 0);
G2L["72"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["72"]["Name"] = [[LocalPlayer]];
G2L["72"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.reagon.LocalPlayer.UIStroke
G2L["73"] = Instance.new("UIStroke", G2L["72"]);
G2L["73"]["Transparency"] = 0.8;
G2L["73"]["Thickness"] = 1.5;
G2L["73"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.UICorner
G2L["74"] = Instance.new("UICorner", G2L["72"]);
-- StarterGui.FU.reagon.LocalPlayer.TextLabel
G2L["75"] = Instance.new("TextLabel", G2L["72"]);
G2L["75"]["TextWrapped"] = true;
G2L["75"]["BorderSizePixel"] = 0;
G2L["75"]["TextSize"] = 14;
G2L["75"]["TextScaled"] = true;
G2L["75"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["75"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["75"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["75"]["BackgroundTransparency"] = 1;
G2L["75"]["Size"] = UDim2.new(0.33512, 0, 0.09868, 0);
G2L["75"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["75"]["Text"] = [[LOCAL PLAYER]];
G2L["75"]["Position"] = UDim2.new(0.33101, 0, -0.09868, 0);
-- StarterGui.FU.reagon.LocalPlayer.eraser
G2L["76"] = Instance.new("TextButton", G2L["72"]);
G2L["76"]["TextWrapped"] = true;
G2L["76"]["BorderSizePixel"] = 0;
G2L["76"]["TextSize"] = 14;
G2L["76"]["TextScaled"] = true;
G2L["76"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["76"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["76"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["76"]["BackgroundTransparency"] = 0.9;
G2L["76"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["76"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["76"]["Text"] = [[Eraser of death]];
G2L["76"]["Name"] = [[eraser]];
G2L["76"]["Position"] = UDim2.new(0.02298, 0, 0.19219, 0);
-- StarterGui.FU.reagon.LocalPlayer.eraser.UICorner
G2L["77"] = Instance.new("UICorner", G2L["76"]);
-- StarterGui.FU.reagon.LocalPlayer.eraser.UIStroke
G2L["78"] = Instance.new("UIStroke", G2L["76"]);
G2L["78"]["Transparency"] = 0.8;
G2L["78"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["78"]["Thickness"] = 1.5;
G2L["78"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.eraser.LocalScript
G2L["79"] = Instance.new("LocalScript", G2L["76"]);
-- StarterGui.FU.reagon.LocalPlayer.Frame
G2L["7a"] = Instance.new("Frame", G2L["72"]);
G2L["7a"]["BorderSizePixel"] = 0;
G2L["7a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7a"]["Size"] = UDim2.new(0.00915, 0, 0.94131, 0);
G2L["7a"]["Position"] = UDim2.new(0.293, 0, 0.03164, 0);
G2L["7a"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7a"]["BackgroundTransparency"] = 0.8;
-- StarterGui.FU.reagon.LocalPlayer.tools
G2L["7b"] = Instance.new("TextLabel", G2L["72"]);
G2L["7b"]["TextWrapped"] = true;
G2L["7b"]["BorderSizePixel"] = 0;
G2L["7b"]["TextSize"] = 14;
G2L["7b"]["TextScaled"] = true;
G2L["7b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7b"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["7b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7b"]["BackgroundTransparency"] = 1;
G2L["7b"]["Size"] = UDim2.new(0.30177, 0, 0.09888, 0);
G2L["7b"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7b"]["Text"] = [[Tools]];
G2L["7b"]["Name"] = [[tools]];
G2L["7b"]["Position"] = UDim2.new(0, 0, 0.03164, 0);
-- StarterGui.FU.reagon.LocalPlayer.draw
G2L["7c"] = Instance.new("TextButton", G2L["72"]);
G2L["7c"]["TextWrapped"] = true;
G2L["7c"]["BorderSizePixel"] = 0;
G2L["7c"]["TextSize"] = 14;
G2L["7c"]["TextScaled"] = true;
G2L["7c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["7c"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["7c"]["BackgroundTransparency"] = 0.9;
G2L["7c"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["7c"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["7c"]["Text"] = [[Draw]];
G2L["7c"]["Name"] = [[draw]];
G2L["7c"]["Position"] = UDim2.new(0.16369, 0, 0.19219, 0);
-- StarterGui.FU.reagon.LocalPlayer.draw.UICorner
G2L["7d"] = Instance.new("UICorner", G2L["7c"]);
-- StarterGui.FU.reagon.LocalPlayer.draw.UIStroke
G2L["7e"] = Instance.new("UIStroke", G2L["7c"]);
G2L["7e"]["Transparency"] = 0.8;
G2L["7e"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["7e"]["Thickness"] = 1.5;
G2L["7e"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.draw.LocalScript
G2L["7f"] = Instance.new("LocalScript", G2L["7c"]);
-- StarterGui.FU.reagon.LocalPlayer.Stoneify
G2L["80"] = Instance.new("TextButton", G2L["72"]);
G2L["80"]["TextWrapped"] = true;
G2L["80"]["BorderSizePixel"] = 0;
G2L["80"]["TextSize"] = 14;
G2L["80"]["TextScaled"] = true;
G2L["80"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["80"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["80"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["80"]["BackgroundTransparency"] = 0.9;
G2L["80"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["80"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["80"]["Text"] = [[Stoneify]];
G2L["80"]["Name"] = [[Stoneify]];
G2L["80"]["Position"] = UDim2.new(0.02179, 0, 0.42104, 0);
-- StarterGui.FU.reagon.LocalPlayer.Stoneify.UICorner
G2L["81"] = Instance.new("UICorner", G2L["80"]);
-- StarterGui.FU.reagon.LocalPlayer.Stoneify.UIStroke
G2L["82"] = Instance.new("UIStroke", G2L["80"]);
G2L["82"]["Transparency"] = 0.8;
G2L["82"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["82"]["Thickness"] = 1.5;
G2L["82"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.Stoneify.LocalScript
G2L["83"] = Instance.new("LocalScript", G2L["80"]);
-- StarterGui.FU.reagon.LocalPlayer.char
G2L["84"] = Instance.new("TextLabel", G2L["72"]);
G2L["84"]["TextWrapped"] = true;
G2L["84"]["BorderSizePixel"] = 0;
G2L["84"]["TextSize"] = 14;
G2L["84"]["TextScaled"] = true;
G2L["84"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["84"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["84"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["84"]["BackgroundTransparency"] = 1;
G2L["84"]["Size"] = UDim2.new(0.66143, 0, 0.09888, 0);
G2L["84"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["84"]["Text"] = [[Character]];
G2L["84"]["Name"] = [[char]];
G2L["84"]["Position"] = UDim2.new(0.32032, 0, 0.03164, 0);
-- StarterGui.FU.reagon.LocalPlayer.jondotrill
G2L["85"] = Instance.new("TextButton", G2L["72"]);
G2L["85"]["TextWrapped"] = true;
G2L["85"]["BorderSizePixel"] = 0;
G2L["85"]["TextSize"] = 14;
G2L["85"]["TextScaled"] = true;
G2L["85"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["85"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["85"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["85"]["BackgroundTransparency"] = 0.9;
G2L["85"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["85"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["85"]["Text"] = [[John doe trail]];
G2L["85"]["Name"] = [[jondotrill]];
G2L["85"]["Position"] = UDim2.new(0.33066, 0, 0.19219, 0);
-- StarterGui.FU.reagon.LocalPlayer.jondotrill.UICorner
G2L["86"] = Instance.new("UICorner", G2L["85"]);
-- StarterGui.FU.reagon.LocalPlayer.jondotrill.UIStroke
G2L["87"] = Instance.new("UIStroke", G2L["85"]);
G2L["87"]["Transparency"] = 0.8;
G2L["87"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["87"]["Thickness"] = 1.5;
G2L["87"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.jondotrill.LocalScript
G2L["88"] = Instance.new("LocalScript", G2L["85"]);
-- StarterGui.FU.reagon.LocalPlayer.bag
G2L["89"] = Instance.new("TextButton", G2L["72"]);
G2L["89"]["TextWrapped"] = true;
G2L["89"]["BorderSizePixel"] = 0;
G2L["89"]["TextSize"] = 14;
G2L["89"]["TextScaled"] = true;
G2L["89"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["89"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["89"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["89"]["BackgroundTransparency"] = 0.9;
G2L["89"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["89"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["89"]["Text"] = [[Money bag]];
G2L["89"]["Name"] = [[bag]];
G2L["89"]["Position"] = UDim2.new(0.16369, 0, 0.42104, 0);
-- StarterGui.FU.reagon.LocalPlayer.bag.UICorner
G2L["8a"] = Instance.new("UICorner", G2L["89"]);
-- StarterGui.FU.reagon.LocalPlayer.bag.UIStroke
G2L["8b"] = Instance.new("UIStroke", G2L["89"]);
G2L["8b"]["Transparency"] = 0.8;
G2L["8b"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["8b"]["Thickness"] = 1.5;
G2L["8b"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.bag.LocalScript
G2L["8c"] = Instance.new("LocalScript", G2L["89"]);
-- StarterGui.FU.reagon.LocalPlayer.train
G2L["8d"] = Instance.new("TextButton", G2L["72"]);
G2L["8d"]["TextWrapped"] = true;
G2L["8d"]["BorderSizePixel"] = 0;
G2L["8d"]["TextSize"] = 14;
G2L["8d"]["TextScaled"] = true;
G2L["8d"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["8d"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["8d"]["BackgroundTransparency"] = 0.9;
G2L["8d"]["Size"] = UDim2.new(0.10376, 0, 0.15242, 0);
G2L["8d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["8d"]["Text"] = [[Thomas Engine]];
G2L["8d"]["Name"] = [[train]];
G2L["8d"]["Position"] = UDim2.new(0.45341, 0, 0.19219, 0);
-- StarterGui.FU.reagon.LocalPlayer.train.UICorner
G2L["8e"] = Instance.new("UICorner", G2L["8d"]);
-- StarterGui.FU.reagon.LocalPlayer.train.UIStroke
G2L["8f"] = Instance.new("UIStroke", G2L["8d"]);
G2L["8f"]["Transparency"] = 0.8;
G2L["8f"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["8f"]["Thickness"] = 1.5;
G2L["8f"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.reagon.LocalPlayer.train.LocalScript
G2L["90"] = Instance.new("LocalScript", G2L["8d"]);
-- StarterGui.FU.SpectateGui
G2L["91"] = Instance.new("ScreenGui", G2L["1"]);
G2L["91"]["Name"] = [[SpectateGui]];
G2L["91"]["ResetOnSpawn"] = false;
-- StarterGui.FU.SpectateGui.Bar
G2L["92"] = Instance.new("Frame", G2L["91"]);
G2L["92"]["BorderSizePixel"] = 5;
G2L["92"]["BackgroundColor3"] = Color3.fromRGB(0, 0, 0);
G2L["92"]["Size"] = UDim2.new(0.15186, 0, 0.06219, 0);
G2L["92"]["Position"] = UDim2.new(-1.07593, 0, 0.81781, 0);
G2L["92"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
G2L["92"]["Name"] = [[Bar]];
G2L["92"]["BackgroundTransparency"] = 0.2;
-- StarterGui.FU.SpectateGui.Bar.Previous
G2L["93"] = Instance.new("TextButton", G2L["92"]);
G2L["93"]["BorderSizePixel"] = 0;
G2L["93"]["TextSize"] = 48;
G2L["93"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["93"]["BackgroundColor3"] = Color3.fromRGB(135, 135, 135);
G2L["93"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["93"]["Size"] = UDim2.new(0.25, 0, 1, 0);
G2L["93"]["BorderColor3"] = Color3.fromRGB(131, 204, 255);
G2L["93"]["Text"] = [[<]];
G2L["93"]["Name"] = [[Previous]];
-- StarterGui.FU.SpectateGui.Bar.Next
G2L["94"] = Instance.new("TextButton", G2L["92"]);
G2L["94"]["BorderSizePixel"] = 0;
G2L["94"]["TextSize"] = 48;
G2L["94"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["94"]["BackgroundColor3"] = Color3.fromRGB(135, 135, 135);
G2L["94"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["94"]["Size"] = UDim2.new(-0.25, 0, 1, 0);
G2L["94"]["BorderColor3"] = Color3.fromRGB(131, 204, 255);
G2L["94"]["Text"] = [[>]];
G2L["94"]["Name"] = [[Next]];
G2L["94"]["Position"] = UDim2.new(1, 0, 0, 0);
-- StarterGui.FU.SpectateGui.Bar.Title
G2L["95"] = Instance.new("TextLabel", G2L["92"]);
G2L["95"]["TextWrapped"] = true;
G2L["95"]["TextSize"] = 14;
G2L["95"]["TextScaled"] = true;
G2L["95"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["95"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
G2L["95"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["95"]["BackgroundTransparency"] = 1;
G2L["95"]["Size"] = UDim2.new(0.45, 0, 1, 0);
G2L["95"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
G2L["95"]["Text"] = [[]];
G2L["95"]["Name"] = [[Title]];
G2L["95"]["Position"] = UDim2.new(0.275, 0, 0, 0);
-- StarterGui.FU.SpectateGui.Button
G2L["96"] = Instance.new("ImageButton", G2L["91"]);
G2L["96"]["BorderSizePixel"] = 5;
G2L["96"]["BackgroundTransparency"] = 0.3;
-- [ERROR] cannot convert ImageContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["96"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["96"]["Image"] = [[http://www.roblox.com/asset/?id=176106970]];
G2L["96"]["Size"] = UDim2.new(0.03797, 0, 0.06219, 0);
G2L["96"]["BorderColor3"] = Color3.fromRGB(28, 43, 54);
G2L["96"]["Name"] = [[Button]];
G2L["96"]["Position"] = UDim2.new(0.00607, 0, 0.44403, 0);
-- StarterGui.FU.SpectateGui.LocalScript
G2L["97"] = Instance.new("LocalScript", G2L["91"]);
-- StarterGui.FU.f3x
G2L["98"] = Instance.new("TextButton", G2L["1"]);
G2L["98"]["TextWrapped"] = true;
G2L["98"]["BorderSizePixel"] = 0;
G2L["98"]["TextSize"] = 14;
G2L["98"]["TextScaled"] = true;
G2L["98"]["TextColor3"] = Color3.fromRGB(255, 150, 0);
G2L["98"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["98"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["98"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
G2L["98"]["BackgroundTransparency"] = 0.9;
G2L["98"]["Size"] = UDim2.new(0.03791, 0, 0.06219, 0);
G2L["98"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["98"]["Text"] = [[F3X]];
G2L["98"]["Name"] = [[f3x]];
G2L["98"]["Position"] = UDim2.new(0.02578, 0, 0.95398, 0);
-- StarterGui.FU.f3x.UIStroke
G2L["99"] = Instance.new("UIStroke", G2L["98"]);
G2L["99"]["Transparency"] = 0.4;
G2L["99"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["99"]["Thickness"] = 1.5;
G2L["99"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.f3x.UICorner
G2L["9a"] = Instance.new("UICorner", G2L["98"]);
-- StarterGui.FU.f3x.UIAspectRatioConstraint
G2L["9b"] = Instance.new("UIAspectRatioConstraint", G2L["98"]);
G2L["9b"]["AspectRatio"] = 1;
-- StarterGui.FU.f3x.LocalScript
G2L["9c"] = Instance.new("LocalScript", G2L["98"]);
-- StarterGui.FU.notification
G2L["9d"] = Instance.new("Frame", G2L["1"]);
G2L["9d"]["BorderSizePixel"] = 0;
G2L["9d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9d"]["AnchorPoint"] = Vector2.new(0.5, 0.5);
G2L["9d"]["Size"] = UDim2.new(0.14632, 0, 0.22182, 0);
G2L["9d"]["Position"] = UDim2.new(0.12661, 0, 0.87487, 0);
G2L["9d"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9d"]["Name"] = [[notification]];
G2L["9d"]["BackgroundTransparency"] = 0.9;
-- StarterGui.FU.notification.Frame
G2L["9e"] = Instance.new("Frame", G2L["9d"]);
G2L["9e"]["BorderSizePixel"] = 0;
G2L["9e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9e"]["Size"] = UDim2.new(1, 0, 0.25503, 0);
G2L["9e"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9e"]["BackgroundTransparency"] = 0.8;
-- StarterGui.FU.notification.Frame.TextLabel
G2L["9f"] = Instance.new("TextLabel", G2L["9e"]);
G2L["9f"]["TextWrapped"] = true;
G2L["9f"]["BorderSizePixel"] = 0;
G2L["9f"]["TextSize"] = 14;
G2L["9f"]["TextScaled"] = true;
G2L["9f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9f"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["9f"]["TextColor3"] = Color3.fromRGB(255, 150, 0);
G2L["9f"]["BackgroundTransparency"] = 1;
G2L["9f"]["Size"] = UDim2.new(0.34043, 0, 1, 0);
G2L["9f"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9f"]["Text"] = [[F3X]];
G2L["9f"]["Position"] = UDim2.new(0, 0, 0, 0);
-- StarterGui.FU.notification.Frame.TextLabel
G2L["a0"] = Instance.new("TextLabel", G2L["9e"]);
G2L["a0"]["TextWrapped"] = true;
G2L["a0"]["BorderSizePixel"] = 0;
G2L["a0"]["TextSize"] = 14;
G2L["a0"]["TextScaled"] = true;
G2L["a0"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a0"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a0"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a0"]["BackgroundTransparency"] = 1;
G2L["a0"]["Size"] = UDim2.new(0.35396, 0, 1, 0);
G2L["a0"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a0"]["Text"] = [[NOTIFICATION]];
G2L["a0"]["Position"] = UDim2.new(0.34043, 0, 0, 0);
-- StarterGui.FU.notification.Frame.x
G2L["a1"] = Instance.new("TextButton", G2L["9e"]);
G2L["a1"]["TextWrapped"] = true;
G2L["a1"]["BorderSizePixel"] = 0;
G2L["a1"]["TextSize"] = 14;
G2L["a1"]["TextScaled"] = true;
G2L["a1"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a1"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a1"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a1"]["BackgroundTransparency"] = 0.9;
G2L["a1"]["Size"] = UDim2.new(0.16791, 0, 0.71141, 0);
G2L["a1"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a1"]["Text"] = [[X]];
G2L["a1"]["Name"] = [[x]];
G2L["a1"]["Position"] = UDim2.new(0.80676, 0, 0.13004, 0);
-- StarterGui.FU.notification.Frame.x.UIStroke
G2L["a2"] = Instance.new("UIStroke", G2L["a1"]);
G2L["a2"]["Transparency"] = 0.4;
G2L["a2"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["a2"]["Thickness"] = 1.5;
G2L["a2"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.notification.Frame.x.UICorner
G2L["a3"] = Instance.new("UICorner", G2L["a1"]);
-- StarterGui.FU.notification.Frame.x.UIAspectRatioConstraint
G2L["a4"] = Instance.new("UIAspectRatioConstraint", G2L["a1"]);
-- StarterGui.FU.notification.Frame.x.LocalScript
G2L["a5"] = Instance.new("LocalScript", G2L["a1"]);
-- StarterGui.FU.notification.Frame.UIAspectRatioConstraint
G2L["a6"] = Instance.new("UIAspectRatioConstraint", G2L["9e"]);
G2L["a6"]["AspectRatio"] = 4.23684;
-- StarterGui.FU.notification.UIStroke
G2L["a7"] = Instance.new("UIStroke", G2L["9d"]);
G2L["a7"]["Transparency"] = 0.4;
G2L["a7"]["ApplyStrokeMode"] = Enum.ApplyStrokeMode.Border;
G2L["a7"]["Thickness"] = 1.5;
G2L["a7"]["Color"] = Color3.fromRGB(255, 255, 255);
-- StarterGui.FU.notification.TextLabel
G2L["a8"] = Instance.new("TextLabel", G2L["9d"]);
G2L["a8"]["TextWrapped"] = true;
G2L["a8"]["BorderSizePixel"] = 0;
G2L["a8"]["TextSize"] = 14;
G2L["a8"]["TextScaled"] = true;
G2L["a8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["a8"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["a8"]["BackgroundTransparency"] = 1;
G2L["a8"]["Size"] = UDim2.new(0.90683, 0, 0.74497, 0);
G2L["a8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["a8"]["Text"] = [[Hi there, thanks for using my F3X gui that i made. This is the final version of the ui so it will only have bug fixes.]];
G2L["a8"]["Position"] = UDim2.new(0.04348, 0, 0.25503, 0);
-- StarterGui.FU.notification.UIAspectRatioConstraint
G2L["a9"] = Instance.new("UIAspectRatioConstraint", G2L["9d"]);
G2L["a9"]["AspectRatio"] = 1.08054;
-- StarterGui.FU.notification.UICorner
G2L["aa"] = Instance.new("UICorner", G2L["9d"]);
-- StarterGui.FU.reagon.Destruction.sky.LocalScript
local function C_12()
local script = G2L["12"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
-- name func
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
-- sky func
local function sky()
spawn(function()
local position = char.Head.Position
local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://8006679977"
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = Vector3.new(90, 90, 90)
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..script.Parent.TextBox.Text
}
}
}
serverendpoint:InvokeServer(unpack(args))
name(part, "Sky")
lock(part, true)
setcollision(part, false)
end)
end
sky()
end)
end;
task.spawn(C_12);
-- StarterGui.FU.reagon.Destruction.decal.LocalScript
local function C_19()
local script = G2L["19"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function decalspam()
local decalid = script.Parent.TextBox.Text
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
createdecal(v, Enum.NormalId.Front)
createdecal(v, Enum.NormalId.Back)
createdecal(v, Enum.NormalId.Left)
createdecal(v, Enum.NormalId.Right)
createdecal(v, Enum.NormalId.Bottom)
createdecal(v, Enum.NormalId.Top)
setdecal(v, decalid, Enum.NormalId.Front)
setdecal(v, decalid, Enum.NormalId.Back)
setdecal(v, decalid, Enum.NormalId.Left)
setdecal(v, decalid, Enum.NormalId.Right)
setdecal(v, decalid, Enum.NormalId.Bottom)
setdecal(v, decalid, Enum.NormalId.Top)
end)
end
end
end
decalspam()
end)
end;
task.spawn(C_19);
-- StarterGui.FU.reagon.Destruction.666.LocalScript
local function C_1d()
local script = G2L["1d"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
-- main func
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function addfire(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncfire(part, size, heat)
local args = {
[1] = "SyncDecorate",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Fire",
["Size"] = 30,
["Heat"] = 35
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function addlight(part, brightness)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "PointLight"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function synclight(part, brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "PointLight",
["Brightness"] = brightness,
["Color"] = Color3.new(1, 0, 0)
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function decalspam()
local decalid = "96757457442198"
for _, v in ipairs(workspace:GetDescendants()) do
if v.Name == "Sky" then
print("no")
elseif v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
createdecal(v, Enum.NormalId.Front)
createdecal(v, Enum.NormalId.Back)
createdecal(v, Enum.NormalId.Left)
createdecal(v, Enum.NormalId.Right)
createdecal(v, Enum.NormalId.Bottom)
createdecal(v, Enum.NormalId.Top)
setdecal(v, decalid, Enum.NormalId.Front)
setdecal(v, decalid, Enum.NormalId.Back)
setdecal(v, decalid, Enum.NormalId.Left)
setdecal(v, decalid, Enum.NormalId.Right)
setdecal(v, decalid, Enum.NormalId.Bottom)
setdecal(v, decalid, Enum.NormalId.Top)
end)
end
end
end
local function lightall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
addlight(v)
synclight(v, 15)
end)
end
end
end
local function colorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
color(v, Color3.new(0.0666667, 0.0666667, 0.0666667))
end)
end
end
end
local function sky666()
spawn(function()
local position = char.Head.Position
local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://8006679977"
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = Vector3.new(90, 90, 90)
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://15849970412"
}
}
}
serverendpoint:InvokeServer(unpack(args))
name(part, "Sky")
lock(part, true)
setcollision(part, false)
end)
end
local function fireall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
addfire(v)
syncfire(v)
end)
end
end
end
local function sixsixsix()
fireall()
sky666()
decalspam()
colorall()
lightall()
end
sixsixsix()
end)
end;
task.spawn(C_1d);
-- StarterGui.FU.reagon.Destruction.color.LocalScript
local function C_21()
local script = G2L["21"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function colorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
end)
end
end
end
colorall()
end)
end;
task.spawn(C_21);
-- StarterGui.FU.reagon.Destruction.Unanchor.LocalScript
local function C_25()
local script = G2L["25"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
unanchorall()
end)
end;
task.spawn(C_25);
-- StarterGui.FU.reagon.Destruction.Delete.LocalScript
local function C_29()
local script = G2L["29"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function deleteall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
delete(v)
end)
end
end
end
deleteall()
end)
end;
task.spawn(C_29);
-- StarterGui.FU.reagon.Destruction.KillAll.LocalScript
local function C_2e()
local script = G2L["2e"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function killall()
for _, v in ipairs(workspace:GetDescendants()) do
if v.Parent:FindFirstChildOfClass("Humanoid") then
spawn(function()
delete(v.Parent.Head)
end)
end
end
end
killall()
end)
end;
task.spawn(C_2e);
-- StarterGui.FU.reagon.Destruction.sparklez.LocalScript
local function C_32()
local script = G2L["32"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function addsparkles(part)
local args = {
[1] = "CreateDecorations",
[2] = {
[1] = {
["Part"] = part,
["DecorationType"] = "Sparkles"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function sparklesall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
addsparkles(v)
end)
end
end
end
sparklesall()
end)
end;
task.spawn(C_32);
-- StarterGui.FU.reagon.Destruction.base.LocalScript
local function C_36()
local script = G2L["36"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makebaseplate()
local position = char.Head.Position + Vector3.new(0, -20, 0)
spawn(function()
local base = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position), workspace)
resize(base, Vector3.new(512, 16, 512), CFrame.new(position))
syncmaterial(base, Enum.Material.Grass)
color(base, Color3.new(0.45098, 0.647059, 0.0823529))
end)
end
makebaseplate()
end)
end;
task.spawn(C_36);
-- StarterGui.FU.reagon.Destruction.part.LocalScript
local function C_3a()
local script = G2L["3a"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function makepart(cf, typea, parent)
local args = {
[1] = "CreatePart",
[2] = typea,
[3] = cf,
[4] = parent
}
return serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function spamparts()
for i = 1, 50 do
spawn(function()
local part = makepart(char.Head.CFrame * CFrame.new(0, 50, 0), "Normal", workspace)
setanchor(part, false)
end)
end
end
spamparts()
end)
end;
task.spawn(C_3a);
-- StarterGui.FU.reagon.Destruction.rain.LocalScript
local function C_41()
local script = G2L["41"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function rain()
local hrpcf = char.HumanoidRootPart.CFrame
while task.wait(0.1) do
local x = hrpcf.x
local z = hrpcf.z
local randint = math.random(-300,300)
local randint2 = math.random(-300,300)
local xloc = randint + x
local zloc = randint2 + z
local raincf = player.Character.HumanoidRootPart.CFrame.y + 400
spawn(function()
local rainpart = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(math.floor(xloc), math.random(raincf,raincf+400), math.floor(zloc)), workspace)
name(rainpart, "the sigma")
lock(rainpart, true)
makemesh(rainpart)
syncmeshid(rainpart, script.Parent.mesh.Text)
syncmeshtexture(rainpart, script.Parent.texture.Text)
setanchor(rainpart, false)
if script.Parent.size.Text ~= "" then
syncmeshsize(rainpart, Vector3.new(script.Parent.size.Text, script.Parent.size.Text, script.Parent.size.Text))
end
end)
end
end
rain()
end)
end;
task.spawn(C_41);
-- StarterGui.FU.reagon.Destruction.Realm.LocalScript
local function C_4b()
local script = G2L["4b"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function makerealmbase()
local position = CFrame.new(0, 5000000, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Grass)
color(base, Color3.new(0.45098, 0.647059, 0.0823529))
name(base, "sigma base")
lock(base, true)
local spawnpos = CFrame.new(0, 5000005, 0)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(10, 5, 10), spawnpos)
name(spawna, "sigma spawn")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, "rbxassetid://1135882259", Enum.NormalId.Top)
local shrinepos = CFrame.new(0, 5000040, 0)
local shrine = serverendpoint:InvokeServer("CreatePart", "Normal", shrinepos, workspace)
makemesh(shrine)
syncmeshsize(shrine, Vector3.new(15, 15, 15))
syncmeshid(shrine, "14860633751")
syncmeshtexture(shrine, "16005991600")
lock(shrine, true)
name(shrine, "adsgdjhwdghsaydtavtwydsafooooooooooooooooo")
setcollision(shrine, false)
end
local function sky()
local position = CFrame.new(0, 5000000, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "8006679977")
syncmeshtexture(sky, "77285008779144")
syncmeshsize(sky, Vector3.new(500, 500, 500))
lock(sky, true)
name(sky, "SECRET SURPRISE!!!")
setcollision(sky, false)
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
local function realm()
unanchorall()
task.wait(3)
sky()
makerealmbase()
end
realm()
end)
end;
task.spawn(C_4b);
-- StarterGui.FU.reagon.Destruction.Spawns.LocalScript
local function C_4f()
local script = G2L["4f"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function removeallspawns()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("SpawnLocation") then
spawn(function()
delete(v)
end)
end
end
end
removeallspawns()
end)
end;
task.spawn(C_4f);
-- StarterGui.FU.reagon.Destruction.mesh.LocalScript
local function C_53()
local script = G2L["53"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local meshTypes = {
Enum.MeshType.Brick,
Enum.MeshType.Cylinder,
Enum.MeshType.FileMesh,
Enum.MeshType.Head,
Enum.MeshType.Sphere,
Enum.MeshType.Wedge
}
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtype(part, type1)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["MeshType"] = type1,
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local randomMeshType = meshTypes[math.random(1, #meshTypes)]
local function applymesh()
for _, v in ipairs(workspace:GetDescendants()) do
spawn(function()
makemesh(v)
syncmeshtype(v, randomMeshType)
end)
end
end
applymesh()
end)
end;
task.spawn(C_53);
-- StarterGui.FU.reagon.Destruction.bw.LocalScript
local function C_57()
local script = G2L["57"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function sky()
spawn(function()
local position = char.Head.Position
local part = serverendpoint:InvokeServer("CreatePart", "Normal", CFrame.new(position + Vector3.new(0, 2, 0)), workspace)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://8006679977"
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = Vector3.new(90, 90, 90)
}
}
}
serverendpoint:InvokeServer(unpack(args))
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://10995799876"
}
}
}
serverendpoint:InvokeServer(unpack(args))
name(part, "Sky")
lock(part, true)
setcollision(part, false)
end)
end
local function colorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
color(v, Color3.new(0.196078, 0.196078, 0.196078))
end)
end
end
end
colorall()
sky()
end)
end;
task.spawn(C_57);
-- StarterGui.FU.reagon.Destruction.grass.LocalScript
local function C_5b()
local script = G2L["5b"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function grassblock()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
local decalidtop = "3027402982"
local decalidother = "3027402330"
local decalidbottom = "3027464199"
createdecal(v, Enum.NormalId.Front)
createdecal(v, Enum.NormalId.Back)
createdecal(v, Enum.NormalId.Left)
createdecal(v, Enum.NormalId.Right)
createdecal(v, Enum.NormalId.Bottom)
createdecal(v, Enum.NormalId.Top)
setdecal(v, decalidother, Enum.NormalId.Front)
setdecal(v, decalidother, Enum.NormalId.Back)
setdecal(v, decalidother, Enum.NormalId.Left)
setdecal(v, decalidother, Enum.NormalId.Right)
setdecal(v, decalidbottom, Enum.NormalId.Bottom)
setdecal(v, decalidtop, Enum.NormalId.Top)
end)
end
end
end
grassblock()
end)
end;
task.spawn(C_5b);
-- StarterGui.FU.reagon.Destruction.material.LocalScript
local function C_62()
local script = G2L["62"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
-- get all info
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function materialall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
syncmaterial(v, script.Parent.TextBox.Text)
end)
end
end
end
materialall()
end)
end;
task.spawn(C_62);
-- StarterGui.FU.reagon.tab.d.LocalScript
local function C_6d()
local script = G2L["6d"];
local b = script.Parent
local desctructionframe = b.Parent.Parent.Destruction
local localplayerframe = b.Parent.Parent.LocalPlayer
b.Activated:Connect(function()
desctructionframe.Visible = true
localplayerframe.Visible = false
end)
end;
task.spawn(C_6d);
-- StarterGui.FU.reagon.tab.lp.LocalScript
local function C_71()
local script = G2L["71"];
local b = script.Parent
local desctructionframe = b.Parent.Parent.Destruction
local localplayerframe = b.Parent.Parent.LocalPlayer
b.Activated:Connect(function()
desctructionframe.Visible = false
localplayerframe.Visible = true
end)
end;
task.spawn(C_71);
-- StarterGui.FU.reagon.LocalPlayer.eraser.LocalScript
local function C_79()
local script = G2L["79"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function synctrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local tool = Instance.new("Tool")
tool.Parent = player.Backpack
tool.Name = "Eraser of death"
tool.RequiresHandle = false
tool.Equipped:Connect(function()
local mouse = player:GetMouse()
holding = false
local renderConnection
mouse.Button1Down:Connect(function()
holding = true
end)
mouse.Button1Up:Connect(function()
holding = false
end)
renderConnection = RunService.RenderStepped:Connect(function()
if holding then
local target = mouse.Target
if target and target:IsA("BasePart") then
local maxSize = Vector3.new(100, 100, 100)
local size = target.Size
if size.X <= maxSize.X and size.Y <= maxSize.Y and size.Z <= maxSize.Z then
delete(target)
local remainspos = target.CFrame
local remains = serverendpoint:InvokeServer("CreatePart", "Normal", remainspos, workspace)
resize(remains, target.Size, target.CFrame)
syncmaterial(remains, Enum.Material.Neon)
synctrans(remains, 0.4)
color(remains, Color3.new(1, 0, 0))
task.wait(1)
delete(remains)
end
end
end
end)
tool.Unequipped:Connect(function()
if renderConnection then
renderConnection:Disconnect()
renderConnection = nil
end
holding = false
end)
end)
end)
end;
task.spawn(C_79);
-- StarterGui.FU.reagon.LocalPlayer.draw.LocalScript
local function C_7f()
local script = G2L["7f"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local tool = Instance.new("Tool")
tool.Parent = player.Backpack
tool.Name = "Draw tool"
tool.RequiresHandle = false
tool.Equipped:Connect(function()
local mouse = player:GetMouse()
holding = false
local renderConnection
mouse.Button1Down:Connect(function()
holding = true
end)
mouse.Button1Up:Connect(function()
holding = false
end)
renderConnection = RunService.RenderStepped:Connect(function()
if holding then
local target = mouse.Target
if target:IsA("BasePart") then
spawn(function()
local hitPosition = mouse.Hit.Position
local cf = CFrame.new(hitPosition)
local drawball = serverendpoint:InvokeServer("CreatePart", "Ball", cf, workspace)
color(drawball, Color3.new(0, 0, 0))
resize(drawball, Vector3.new(0.5, 0.5, 0.5), cf)
setcollision(drawball, false)
name(drawball, "ligmaligmaboy")
lock(drawball, true)
end)
else
warn("aim at a part")
end
end
end)
tool.Unequipped:Connect(function()
if renderConnection then
renderConnection:Disconnect()
renderConnection = nil
end
holding = false
end)
end)
end)
end;
task.spawn(C_7f);
-- StarterGui.FU.reagon.LocalPlayer.Stoneify.LocalScript
local function C_83()
local script = G2L["83"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local tool = Instance.new("Tool")
tool.Parent = player.Backpack
tool.Name = "Stoneify"
tool.RequiresHandle = false
tool.Equipped:Connect(function()
local mouse = player:GetMouse()
holding = false
local renderConnection
mouse.Button1Down:Connect(function()
holding = true
end)
mouse.Button1Up:Connect(function()
holding = false
end)
renderConnection = RunService.RenderStepped:Connect(function()
if holding then
local target = mouse.Target
if target:IsA("BasePart") then
spawn(function()
setanchor(target, true)
syncmaterial(target, Enum.Material.Slate)
color(target, Color3.new(0.207843, 0.207843, 0.207843))
lock(target, true)
setcollision(target, true)
end)
else
warn("aim at a part")
end
if target.Parent:FindFirstChildOfClass("Humanoid") then
for _, v in ipairs(target.Parent:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, true)
syncmaterial(v, Enum.Material.Slate)
color(v, Color3.new(0.207843, 0.207843, 0.207843))
lock(v, true)
setcollision(v, true)
end)
end
end
end
end
end)
tool.Unequipped:Connect(function()
if renderConnection then
renderConnection:Disconnect()
renderConnection = nil
end
holding = false
end)
end)
end)
end;
task.spawn(C_83);
-- StarterGui.FU.reagon.LocalPlayer.jondotrill.LocalScript
local function C_88()
local script = G2L["88"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmaterial(part,mate)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Material"] = mate
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function synctrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
while task.wait(0.1) do
spawn(function()
local hrp = char.HumanoidRootPart
local pos = hrp.CFrame * CFrame.new(0, -3.2, 0)
local trail = serverendpoint:InvokeServer("CreatePart", "Normal", pos, char)
setcollision(trail, false)
syncmaterial(trail, Enum.Material.Granite)
color(trail, Color3.new(0, 0, 0))
resize(trail, Vector3.new(10, 0.5, 10), trail.CFrame)
task.wait(1)
delete(trail)
end)
end
end)
end;
task.spawn(C_88);
-- StarterGui.FU.reagon.LocalPlayer.bag.LocalScript
local function C_8c()
local script = G2L["8c"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function lock(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
serverendpoint:InvokeServer(unpack(args))
end
local function createdecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setdecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local tool = Instance.new("Tool")
tool.Parent = player.Backpack
tool.Name = "Money Bag"
tool.RequiresHandle = false
tool.TextureId = "http://www.roblox.com/asset/?id=16659163"
local debounce = false
tool.Activated:Connect(function()
if debounce == false then
debounce = true
for i = 1, 5 do
spawn(function()
local offset = Vector3.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5).Unit
local pos = char.HumanoidRootPart.CFrame * CFrame.new(offset) * CFrame.new(0, 4, 0)
local buck = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)
name(buck, "MONEY")
lock(buck, true)
resize(buck, Vector3.new(2, 0.4, 1), pos)
color(buck, Color3.new(0.156863, 0.498039, 0.278431))
setanchor(buck, false)
createdecal(buck, Enum.NormalId.Top)
setdecal(buck, "16658163", Enum.NormalId.Top)
task.wait(10)
delete(buck)
end)
end
task.wait(1)
debounce = false
end
end)
end)
end;
task.spawn(C_8c);
-- StarterGui.FU.reagon.LocalPlayer.train.LocalScript
local function C_90()
local script = G2L["90"];
script.Parent.Activated:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local holding = false
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("you dont have f3x skid")
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function makemesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshtexture(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function synctrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshsize(part, vectora)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = vectora
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function setcollision(part, booleana)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = booleana
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function syncmeshid(part, id)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..id
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function weld(p1, p2, lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = p1,
[2] = p2
},
[3] = lead
}
serverendpoint:InvokeServer(unpack(args))
end
local function name(part, stringa)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringa
}
serverendpoint:InvokeServer(unpack(args))
end
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function delete(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
serverendpoint:InvokeServer(unpack(args))
end
-- train
for _, v in ipairs(char:GetChildren()) do
if v:IsA("BasePart") or v:IsA("MeshPart") then
spawn(function()
synctrans(v, 1)
end)
end
end
task.wait(1)
spawn(function()
local hrp = char.HumanoidRootPart
local trainpart = serverendpoint:InvokeServer("CreatePart", "Normal", hrp.CFrame, char)
setanchor(hrp, true)
name(trainpart, "sigmatrain")
setcollision(trainpart, false)
resize(trainpart, Vector3.new(5,5,10), hrp.CFrame)
weld(trainpart, hrp, trainpart)
makemesh(trainpart)
syncmeshsize(trainpart, Vector3.new(2,2,1.5))
syncmeshid(trainpart, "2231280549")
syncmeshtexture(trainpart, "2231280614")
task.wait(1)
setanchor(trainpart, false)
setanchor(hrp, false)
char.Humanoid.WalkSpeed = 60
trainpart.Touched:Connect(function(p)
if p.Parent then
if p.Parent:FindFirstChildOfClass("Humanoid") then
if p.Parent ~= char then
delete(p.Parent.Head)
end
end
end
end)
end)
end)
end;
task.spawn(C_90);
-- StarterGui.FU.SpectateGui.LocalScript
local function C_97()
local script = G2L["97"];
-- By super10099
cam = game.Workspace.CurrentCamera
local bar = script.Parent.Bar
local title = bar.Title
local prev = bar.Previous
local nex = bar.Next
local button = script.Parent.Button
function get()
for _,v in pairs(game.Players:GetPlayers())do
if v.Name == title.Text then
return(_)
end
end
end
local debounce = false
button.MouseButton1Click:connect(function()
if debounce == false then debounce = true
bar:TweenPosition(UDim2.new(.5,-100,0.88,-50),"In","Linear",1,true)
pcall(function()
title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
end)
elseif debounce == true then debounce = false
pcall(function() cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid end)
bar:TweenPosition(UDim2.new(-1,-100,0.88,-50),"In","Linear",1,true)
end
end)
prev.MouseButton1Click:connect(function()
wait(.1)
local players = game.Players:GetPlayers()
local num = get()
if not pcall(function()
cam.CameraSubject = players[num-1].Character.Humanoid
end) then
cam.CameraSubject = players[#players].Character.Humanoid
end
pcall(function()
title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
end)
end)
nex.MouseButton1Click:connect(function()
wait(.1)
local players = game.Players:GetPlayers()
local num = get()
if not pcall(function()
cam.CameraSubject = players[num+1].Character.Humanoid
end) then
cam.CameraSubject = players[1].Character.Humanoid
end
pcall(function()
title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
end)
end)
end;
task.spawn(C_97);
-- StarterGui.FU.f3x.LocalScript
local function C_9c()
local script = G2L["9c"];
script.Parent.Activated:Connect(function()
script.Parent.Parent.reagon.Visible = not script.Parent.Parent.reagon.Visible
end)
end;
task.spawn(C_9c);
-- StarterGui.FU.notification.Frame.x.LocalScript
local function C_a5()
local script = G2L["a5"];
script.Parent.Activated:Connect(function()
script.Parent.Parent.Parent:Destroy()
end)
end;
task.spawn(C_a5);
return G2L["1"], require;



W
this * dont even work
@godspeedgtag62 é tem que mexer no script você não pode só copiar e depois executar pois tá vendo esses números em cima ele não faz parte do script e nem e nem certas coisas você pode entrar em um editor de código e editar o script
is the feature where i can copy a build ID for example in roblox studio and copy it to the game? because i have a game with f3x and i want sometimes to copy a build of mine from studio and paste it there but they removed it
@raulapopei07 i tried to do that but it wont let me so srry
@godspeedgtag62 only works on games that have f3x
works, insanly fun can you make more commands to the menu? i'm going to say the good word "pretty please?"
@heckerYAEAWTYAY i lost the gui in roblox studio, you can modify it tho feel free to skid it however you want
w gui
Cool