
KeylessUniversal

_G.AutoInstantElder = true
if _G.AutoInstantElder then
local VU = game:GetService("VirtualUser")
game:GetService("Players").LocalPlayer.Idled:connect(function()
VU:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
VU:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
game.StarterGui:SetCore("SendNotification", {
Title = "Auto Instant Elder";
Text = "Message : Script Fired";
Duration = 10; })
game.StarterGui:SetCore("SendNotification", {
Title = "Press 6 to Pause";
Text = "Press 6 when your dino spawns as elder..";
Duration = 20; })
game.StarterGui:SetCore("SendNotification", {
Title = "Spinosaurus";
Text = "I recommend using Spinosaurus";
Duration = 15; })
bind7 = "6"
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if key == bind7 then
_G.AutoInstantElder = false
game.StarterGui:SetCore("SendNotification", {
Title = "Auto Elder";
Text = "Script Paused";
Duration = 5; })
end
end)
end
_G.AutoInstantElder = true
--DNA Farm Script
while true do
wait()
if not _G.AutoInstantElder then return end
if not game.Players.LocalPlayer.Character then
local a = ("elderdinoname") -- eldered dino here
local targ = ("dino u want eldered") -- dino u want to elder
local CountDown = 7
local t = 1
local c = game.Players.LocalPlayer.Character
local Menu = workspace.GameEvents.GoToMenu
workspace.GameEvents.ChangeDinosaur:FireServer(a)
Menu:FireServer(CountDown)
wait(5)
workspace.GameEvents.StartPlayer:FireServer()
workspace.GameEvents.ChangeDinosaur:FireServer(targ)
Menu:FireServer(CountDown)
wait(6)
workspace.GameEvents.ChangeDinosaur:FireServer(targ)
workspace.GameEvents.StartPlayer:FireServer()
end
wait(3)
if game.Players.LocalPlayer.Character then
wait(3)
end
if game.Players.LocalPlayer.Character then
workspace.GameEvents.GoToMenu:FireServer(7)
wait(8)
end
end



wdym elder
dinosaur simulator
does not work trash