AntiAim Universal
Key RequiredUniversal

AntiAim Universal

Universal ScriptFurstyTwinkFurstyTwink 1.3K views 115 executesUpdated Feb 21, 2026
Unrated
00
Lua Script•31 lines (1183 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer

local angle = 0
local speed = 30

RunService.RenderStepped:Connect(function()
    local char = LocalPlayer.Character
    local humanoid = char and char:FindFirstChildOfClass("Humanoid")
    local rootPart = char and char:FindFirstChild("HumanoidRootPart")
    
    if rootPart then
        angle = (angle + speed) % 360
        local rad = math.rad(angle)

        if humanoid and humanoid.RigType == Enum.HumanoidRigType.R15 then
            local lowerTorso = char:FindFirstChild("LowerTorso")
            local rootJoint = lowerTorso and lowerTorso:FindFirstChild("Root")
            if rootJoint then
                rootJoint.C0 = CFrame.new(rootJoint.C0.Position) * CFrame.Angles(0, rad, 0)
            end
        else
            local torso = char:FindFirstChild("Torso")
            local rootJoint = rootPart:FindFirstChild("RootJoint")
            if rootJoint then
                rootJoint.C0 = CFrame.new(rootJoint.C0.Position) * CFrame.Angles(-math.pi/2, 0, math.pi) * CFrame.Angles(0, 0, rad)
            end
        end
    end
end)

Features & Information

AntiAim Universal Script R15|R6

Community Comments (2)

ozh08ozh08Feb 21, 2026

nice

Replying to @ozh08
FurstyTwinkFurstyTwinkFeb 21, 2026

@ozh08 thx

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