
KeylessUniversal

local lastPosition = nil -- Track the player's last valid position
local safeZoneRadius = 5 -- Radius of safe zone in studs
local teleportResetTime = 0.5 -- Time in seconds to reset teleport count
if safeZoneRadius<5 then
safeZoneRadius=5
end -- Minimum safe zone radius
local function teleportBack()
local chr = game.Players.LocalPlayer.Character
if chr and lastPosition then
local humanoidRootPart = chr:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
humanoidRootPart.CFrame = CFrame.new(lastPosition)
end
end
end
game:GetService("RunService").Heartbeat:Connect(function()
local chr = game.Players.LocalPlayer.Character
if chr then
local humanoidRootPart = chr:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
local currentPosition = humanoidRootPart.Position
if not lastPosition then
lastPosition = currentPosition
return
end
local distance = (currentPosition - lastPosition).Magnitude
if distance > safeZoneRadius then
teleportBack()
else
lastPosition = currentPosition
end
end
end
end)



Sorry while publishing I didn’t have time to do image :(