Anti curve for silient aim
Key RequiredUniversal

Anti curve for silient aim

Universal Scriptjailcasejailcase 2.4K views 227 executesUpdated Jun 7, 2025
2.5/ 5(2 votes)
1150% Positive
Lua Script•16 lines (711 chars)
``` AntiCurve = function()
    if utility["Miscellaneous"]["Anti Curve"] and utility["Silent Aim"]["Active"] then
        local character = LocalPlayer.Character
        if character and character.PrimaryPart then
            local characterCf = character.PrimaryPart.CFrame
            local target, _ = GetClosestPlayer()
            if target then
                local targetPos = target.Position
                local charPos = character.PrimaryPart.Position
                character:SetPrimaryPartCFrame(CFrame.lookAt(charPos, Vector3.new(targetPos.X, charPos.Y, targetPos.Z)))
                wait()
                character:SetPrimaryPartCFrame(characterCf)
            end
        end
    end
end ```

Features & Information

makes silient aim look more legit (Not mine)
#silient aim#curve#anticurve#anti

Community Comments (4)

hallowionhallowionJun 7, 2025

cool

jailcasejailcaseJun 7, 2025

@sj251703 finally something supportive

skibidi

hallowionhallowionJun 7, 2025

@jailcase yeah the script is helpful if you wanna make a diff version of silent aim which is legit

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