
Key RequiredUniversal

local ScreenGui = Instance.new("ScreenGui")
local Name = Instance.new("TextLabel")
local Frame = Instance.new("Frame")
local Button1 = Instance.new("TextButton")
local Credits = Instance.new("TextLabel")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(239, 0, 0)
Frame.Position = UDim2.new(0.449, 0,0.365, 0)
Frame.Size = UDim2.new(0, 364,0, 227)
Name.Name = "Name"
Name.Parent = Frame
Name.BackgroundColor3 = Color3.fromRGB(194, 0, 0)
Name.Size = UDim2.new(0, 364,0, 50)
Name.Font = Enum.Font.Jura
Name.Text = "Anti-Bang"
Name.TextColor3 = Color3.fromRGB(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14.000
Name.TextWrapped = true
Credits.Name = "Credits"
Credits.Parent = Frame
Credits.BackgroundColor3 = Color3.fromRGB(194, 0, 0)
Credits.Position = UDim2.new(0,0,1,0)
Credits.Size = UDim2.new(0, 364,0, 50)
Credits.Font = Enum.Font.Jura
Credits.Text = "R6 ONLY"
Credits.TextColor3 = Color3.fromRGB(0, 0, 0)
Credits.TextScaled = true
Credits.TextSize = 14.000
Credits.TextWrapped = true
Button1.Name = "Button1"
Button1.Parent = Frame
Button1.BackgroundColor3 = Color3.fromRGB(239, 0, 0)
Button1.Position = UDim2.new(0.102, 0,0.38, 0)
Button1.Size = UDim2.new(0, 285,0, 90)
Button1.Font = Enum.Font.Jura
Button1.Text = "Start"
Button1.TextColor3 = Color3.fromRGB(0, 0, 0)
Button1.TextScaled = true
Button1.TextSize = 14.000
Button1.TextWrapped = true
Button1.MouseButton1Down:connect(function()
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
workspace.FallenPartsDestroyHeight = -1000
local lastCFrame = hrp.CFrame
hrp.CFrame = CFrame.new(Vector3.new(0, -500, 0))
wait(0.7)
hrp.CFrame = lastCFrame
workspace.FallenPartsDestroyHeight = -500
end)
local function QFCS_fake_script() -- Frame.Dragify
local script = Instance.new('LocalScript', Frame)
local UIS = game:GetService("UserInputService")
function dragify(Frame)
dragToggle = nil
local dragSpeed = 0
dragInput = nil
dragStart = nil
local dragPos = nil
function updateInput(input)
local Delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if input == dragInput and dragToggle then
updateInput(input)
end
end)
end
dragify(script.Parent)
end
coroutine.wrap(QFCS_fake_script)()



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