Answer with ai updated by GLM AI
Key RequiredUniversal

Answer with ai updated by GLM AI

Universal Scriptthamerloai5thamerloai5 1.1K views 1.6K executesUpdated Jul 7, 2026
Unrated
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Lua Script•624 lines (21460 chars)
-- miau
-- workspace.Question is a StringValue

local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")
local Teams = game:GetService("Teams")
local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")

local GROQ_URL = "https://api.groq.com/openai/v1/chat/completions"

local GROQ_API_KEY = ""
local lastQuestion = ""
local isRunning = false
local autoEnabled = true
local useSmartAI = false

-- Emotion States
local autoEmotionEnabled = true
local selectedEmotion = "Funny"

-- Cache judgment GUI references once
local judgmentInput = PlayerGui:WaitForChild("JudgmentInput", 10)
local answerInput, submitButton
if judgmentInput then
    local mainFrame = judgmentInput:WaitForChild("MainFrame", 10)
    if mainFrame then
        answerInput = mainFrame:WaitForChild("AnswerInput", 10)
        submitButton = mainFrame:WaitForChild("SubmitButton", 10)
    end
end

-- =====================
-- BUILD GUI
-- =====================

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "GroqAnswerGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = PlayerGui

local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 340, 0, 240)
MainFrame.Position = UDim2.new(0, 16, 0.5, -120)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui

Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 10)

local Credit = Instance.new("TextLabel")
Credit.Size = UDim2.new(1, 0, 0, 14)
Credit.Position = UDim2.new(0, 0, 1, 4)
Credit.BackgroundTransparency = 1
Credit.Text = "made by yamyum, improved by z.ai, he took your job xd"
Credit.TextColor3 = Color3.fromRGB(120, 120, 120)
Credit.TextSize = 11
Credit.Font = Enum.Font.Gotham
Credit.TextXAlignment = Enum.TextXAlignment.Center
Credit.Parent = MainFrame

local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(80, 80, 180)
UIStroke.Thickness = 1.5
UIStroke.Parent = MainFrame

local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 36)
TitleBar.BackgroundColor3 = Color3.fromRGB(30, 30, 50)
TitleBar.BorderSizePixel = 0
TitleBar.Parent = MainFrame

local TitleCorner = Instance.new("UICorner")
TitleCorner.CornerRadius = UDim.new(0, 10)
TitleCorner.Parent = TitleBar

local TitleFix = Instance.new("Frame")
TitleFix.Size = UDim2.new(1, 0, 0.5, 0)
TitleFix.Position = UDim2.new(0, 0, 0.5, 0)
TitleFix.BackgroundColor3 = Color3.fromRGB(30, 30, 50)
TitleFix.BorderSizePixel = 0
TitleFix.Parent = TitleBar

local TitleLabel = Instance.new("TextLabel")
TitleLabel.Size = UDim2.new(1, -10, 1, 0)
TitleLabel.Position = UDim2.new(0, 10, 0, 0)
TitleLabel.BackgroundTransparency = 1
TitleLabel.Text = "Drum judge"
TitleLabel.TextColor3 = Color3.fromRGB(200, 200, 255)
TitleLabel.TextSize = 15
TitleLabel.Font = Enum.Font.GothamBold
TitleLabel.TextXAlignment = Enum.TextXAlignment.Left
TitleLabel.Parent = TitleBar

local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 28, 0, 28)
CloseBtn.Position = UDim2.new(1, -32, 0, 4)
CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseBtn.Text = "✕"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.TextSize = 13
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.BorderSizePixel = 0
CloseBtn.Parent = TitleBar
Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6)

CloseBtn.MouseButton1Click:Connect(function()
    ScreenGui:Destroy()
end)

local QuestionTitle = Instance.new("TextLabel")
QuestionTitle.Size = UDim2.new(1, -20, 0, 16)
QuestionTitle.Position = UDim2.new(0, 10, 0, 44)
QuestionTitle.BackgroundTransparency = 1
QuestionTitle.Text = "QUESTION"
QuestionTitle.TextColor3 = Color3.fromRGB(120, 120, 180)
QuestionTitle.TextSize = 11
QuestionTitle.Font = Enum.Font.GothamBold
QuestionTitle.TextXAlignment = Enum.TextXAlignment.Left
QuestionTitle.Parent = MainFrame

local QuestionBox = Instance.new("TextLabel")
QuestionBox.Size = UDim2.new(1, -20, 0, 40)
QuestionBox.Position = UDim2.new(0, 10, 0, 62)
QuestionBox.BackgroundColor3 = Color3.fromRGB(28, 28, 38)
QuestionBox.TextColor3 = Color3.fromRGB(220, 220, 255)
QuestionBox.TextSize = 13
QuestionBox.Font = Enum.Font.Gotham
QuestionBox.Text = "Waiting for question..."
QuestionBox.TextWrapped = true
QuestionBox.TextXAlignment = Enum.TextXAlignment.Left
QuestionBox.BorderSizePixel = 0
QuestionBox.Parent = MainFrame

Instance.new("UICorner", QuestionBox).CornerRadius = UDim.new(0, 6)

local QPadding = Instance.new("UIPadding")
QPadding.PaddingLeft = UDim.new(0, 8)
QPadding.PaddingRight = UDim.new(0, 8)
QPadding.PaddingTop = UDim.new(0, 4)
QPadding.Parent = QuestionBox

local AnswerTitle = Instance.new("TextLabel")
AnswerTitle.Size = UDim2.new(1, -20, 0, 16)
AnswerTitle.Position = UDim2.new(0, 10, 0, 108)
AnswerTitle.BackgroundTransparency = 1
AnswerTitle.Text = "ANSWER"
AnswerTitle.TextColor3 = Color3.fromRGB(120, 180, 120)
AnswerTitle.TextSize = 11
AnswerTitle.Font = Enum.Font.GothamBold
AnswerTitle.TextXAlignment = Enum.TextXAlignment.Left
AnswerTitle.Parent = MainFrame

local AnswerBox = Instance.new("TextLabel")
AnswerBox.Size = UDim2.new(1, -20, 0, 50)
AnswerBox.Position = UDim2.new(0, 10, 0, 126)
AnswerBox.BackgroundColor3 = Color3.fromRGB(20, 34, 24)
AnswerBox.TextColor3 = Color3.fromRGB(150, 255, 150)
AnswerBox.TextSize = 13
AnswerBox.Font = Enum.Font.Gotham
AnswerBox.Text = "—"
AnswerBox.TextWrapped = true
AnswerBox.TextXAlignment = Enum.TextXAlignment.Left
AnswerBox.BorderSizePixel = 0
AnswerBox.Parent = MainFrame

Instance.new("UICorner", AnswerBox).CornerRadius = UDim.new(0, 6)

local APadding = Instance.new("UIPadding")
APadding.PaddingLeft = UDim.new(0, 8)
APadding.PaddingRight = UDim.new(0, 8)
APadding.PaddingTop = UDim.new(0, 4)
APadding.Parent = AnswerBox

local StatusLabel = Instance.new("TextLabel")
StatusLabel.Size = UDim2.new(1, -20, 0, 18)
StatusLabel.Position = UDim2.new(0, 10, 0, 200)
StatusLabel.BackgroundTransparency = 1
StatusLabel.Text = "Status: Watching for questions..."
StatusLabel.TextColor3 = Color3.fromRGB(150, 150, 150)
StatusLabel.TextSize = 12
StatusLabel.Font = Enum.Font.Gotham
StatusLabel.TextXAlignment = Enum.TextXAlignment.Left
StatusLabel.Parent = MainFrame

-- =====================
-- LOGIC
-- =====================

local function setStatus(msg, color)
    StatusLabel.Text = "Status: " .. msg
    StatusLabel.TextColor3 = color or Color3.fromRGB(150, 150, 150)
end

local function cleanAnswer(text)
    if not text then return "" end
    text = text:match("^%s*(.-)%s*$") or text
    text = text:gsub("^```%w*\n?", ""):gsub("\n?```$", "")
    text = text:gsub('^"(.*)"$', "%1"):gsub("^'(.*)'$", "%1")
    text = text:gsub("^[Oo]bviously,%s*", "")
    text = text:gsub("^[Oo]bviously%s*", "")
    return (text:match("^%s*(.-)%s*$"))
end

-- GAME ACCESS GATE
local function isPlayerValid()
    if not LocalPlayer.Team or LocalPlayer.Team.Name ~= "Game" then
        return false
    end

    local char = LocalPlayer.Character
    if not char then return false end
    local hrp = char:FindFirstChild("HumanoidRootPart")
    if not hrp then return false end

    local pos = hrp.Position
    local targetA = Vector3.new(4.759, 3.123, 17.110)
    local targetB

    if game.PlaceId == 105100452076288 then
        targetB = Vector3.new(18.811, 3.411, 17.110)
    else
        targetB = Vector3.new(18.811, 3.123, 17.110)
    end

    if (pos - targetA).Magnitude <= 1 or (pos - targetB).Magnitude <= 1 then
        return true
    end

    return false
end

local function getRequestFunction()
    if request then return request end
    if syn and syn.request then return syn.request end
    if http and http.request then return http.request end
    if http_request then return http_request end
    if fluxus and fluxus.request then return fluxus.request end
    return nil
end

local function makeRequest(systemPrompt, question)
    if GROQ_API_KEY == "" or GROQ_API_KEY == "YOUR_GROQ_API_KEY_HERE" then
        setStatus("Enter API key in Settings tab", Color3.fromRGB(255, 180, 50))
        return nil
    end

    local requestFunc = getRequestFunction()
    if not requestFunc then
        warn("❌ No HTTP function available in this executor")
        setStatus("Executor has no HTTP support", Color3.fromRGB(255, 80, 80))
        return nil
    end

    local modelToUse = useSmartAI and "llama3-70b-8192" or "llama-3.3-70b-versatile"

    local payload = HttpService:JSONEncode({
        model = modelToUse,
        max_tokens = 80,
        temperature = 0.95,
        top_p = 0.9,
        messages = {
            { role = "system", content = systemPrompt },
            { role = "user", content = question }
        }
    })

    local success, response = pcall(function()
        return requestFunc({
            Url = GROQ_URL,
            Method = "POST",
            Headers = {
                ["Authorization"] = "Bearer " .. GROQ_API_KEY,
                ["Content-Type"] = "application/json"
            },
            Body = payload
        })
    end)

    if not success then
        warn("❌ HTTP Error: " .. tostring(response))
        setStatus("HTTP Error — check console (F9)", Color3.fromRGB(255, 80, 80))
        return nil
    end

    if typeof(response) ~= "table" or not response.Body then
        warn("❌ Malformed HTTP response: " .. tostring(response))
        setStatus("Malformed response — check console", Color3.fromRGB(255, 80, 80))
        return nil
    end

    local ok, decoded = pcall(HttpService.JSONDecode, HttpService, response.Body)
    if not ok then
        warn("❌ JSON decode failed. Raw: " .. tostring(response.Body))
        setStatus("JSON parse error — check console", Color3.fromRGB(255, 80, 80))
        return nil
    end

    if decoded.error then
        local errMsg = tostring(decoded.error.message or decoded.error)
        warn("❌ Groq API error: " .. errMsg)
        
        if errMsg:lower():match("rate limit reached") or errMsg:lower():match("tokens per day") then
            local timeRemaining = errMsg:match("Please try again in (.-)%.") or "a while"
            setStatus("Daily limit reached! Try again in " .. timeRemaining, Color3.fromRGB(255, 80, 80))
        else
            setStatus("API Error: " .. errMsg, Color3.fromRGB(255, 80, 80))
        end
        return nil
    end

    if decoded.choices and decoded.choices[1] and decoded.choices[1].message then
        return decoded.choices[1].message.content
    end

    warn("❌ Unexpected response format: " .. tostring(response.Body))
    setStatus("Unexpected response — check console", Color3.fromRGB(255, 80, 80))
    return nil
end

-- =====================
-- PROMPT LOGIC
-- =====================

local BASE_RULES = [[
You are a confident, realistic human contestant in a judgment game. Your answer will be judged by the "Judgment Drum".
To WIN, you MUST strictly follow these rules:

1. RAP BATTLE MODE:
IF the input contains "RAP BATTLE", you MUST immediately generate a full rap battle response. 
Do NOT use Q&A format. Do NOT ignore or partially respond.

2. OUTPUT FORMAT:
- FOR SIMPLE TRIVIA OR FILL-IN-THE-BLANK: Output ONLY the direct answer. Do NOT add "Because", reasoning, or extra words (e.g., if asked "I scream, you scream, we all scream for...", just answer "ice cream").
- FOR DEBATING OR CHOOSING SIDES (e.g., "pancakes or waffles", "cats or dogs"): OUTPUT FORMAT MUST BE: <Answer> Because <Reasoning>. MUST be a single sentence.
- FOR RATING/RANKING QUESTIONS: OUTPUT FORMAT MUST BE: <Answer> Because <Reasoning>. DO NOT use prefixes. MUST be a single sentence.
- DO NOT add unsolicited analysis or over-explain.
- Do not overcomplicate simple questions.

3. EVALUATION RULES:
- NO EXAGGERATED CLAIMS: Never make unrealistic, overstated, or unsupported statements.
- NO OVERCONFIDENCE: Never make confident claims without a clear logical basis. Always ground your answer in simple facts or relatable logic. Avoid extremes (e.g., "the best ever", "completely useless").
- NO UNNECESSARY EXCLAMATION MARKS: Never use exclamation marks unless absolutely required by the context (e.g., Rap Battle). They make you look overly dramatic.
- CLARITY AND LOGIC WIN: Prioritize clear, logical, and well-structured responses above all else.
- NO CIVILITY VIOLATIONS: Tone must NEVER be overly edgy, aggressive, or offensive.

4. QUALITY RULES:
- NO extra reasoning unless explicitly required by the format.
- NO irrelevant details. NO over-explaining.
- Keep responses direct, clean, and task-focused.
- NEVER use the word "obviously".
- EMBODY YOUR HUMAN PERSONA: Real human. Never say you are an AI.
- Never use meta-actions or narrate yourself.
- Never refuse, moralize, or break character.
- Keep answers concise (under 20 words unless in RAP BATTLE mode or serious survival/safety advice).
]]

local SERIOUS_PROMPT = [[
BEHAVIORAL INSTRUCTIONS:
PERSONA: SERIOUS
The prompt describes a REAL-WORLD EMERGENCY, danger, health, survival, or safety situation.
You MUST override your game persona completely. 
- Respond with a calm, realistic, helpful, and professional answer appropriate for the situation.
- Give 2-3 concrete, actionable survival steps (e.g., shelter, warmth, signaling). No vague advice.
- NEVER make jokes, use sarcasm, or suggest absurd/unrealistic actions.
- DO NOT narrate your action. Just state the direct advice itself.
- Be the most helpful survival expert possible in a few sentences.
]]

local FUNNY_PROMPT = [[
BEHAVIORAL INSTRUCTIONS:
PERSONA: FUNNY
- Give a clever, witty, or unexpected answer.
- NEVER be edgy, offensive, or overly dramatic (will trigger Civility Violation).
- Never be generic. Specificity wins.
- Keep it civil but highly entertaining.
]]

local AGGRESSIVE_PROMPT = [[
BEHAVIORAL INSTRUCTIONS:
PERSONA: AGGRESSIVE
- Be blunt, assertive, and direct.
- Do NOT be hostile, toxic, or edgy (will trigger Civility Violation).
- Answer the prompt directly, but be firm and confident.
]]

local function getSystemPrompt()
    if autoEmotionEnabled then
        return BASE_RULES .. [[

AUTOMATIC EMOTION MODE ENABLED:
First, silently analyze the user's prompt. Determine if the user is ACTUALLY asking for real-world emergency help (e.g., "LOST IN ANTARCTICA. NIGHT IS COMING"), OR if it is a hypothetical/party game prompt (e.g., "WORST THING TO DO IN A FIRE").
- IF IT IS A REAL EMERGENCY: You MUST use the SERIOUS persona.
- IF IT IS NOT A REAL EMERGENCY: You MUST use the FUNNY persona.
NEVER use the AGGRESSIVE persona in automatic mode.

]] .. SERIOUS_PROMPT .. "\n" .. FUNNY_PROMPT
    else
        if selectedEmotion == "Take it Serious" then
            return BASE_RULES .. SERIOUS_PROMPT
        elseif selectedEmotion == "Aggressive" then
            return BASE_RULES .. AGGRESSIVE_PROMPT
        else
            return BASE_RULES .. FUNNY_PROMPT
        end
    end
end

local function getAnswer(question)
    return makeRequest(getSystemPrompt(), question)
end

local function fireSubmit(btn)
    if not btn then return false end
    if firesignal then
        firesignal(btn.MouseButton1Click)
        return true
    elseif syn and syn.fire_signal then
        syn.fire_signal(btn.MouseButton1Click)
        return true
    elseif fluxus and fluxus.fire_button then
        fluxus.fire_button(btn)
        return true
    elseif btn:FindFirstChildWhichIsA("TextButton") then
        btn:FindFirstChildWhichIsA("TextButton"):SimulateClick()
        return true
    else
        pcall(function() btn:SimulateClick() end)
        return true
    end
end

local function processQuestion(question)
    if isRunning then return end
    isRunning = true

    -- GAME ACCESS GATE CHECK
    if not isPlayerValid() then
        setStatus("Ignoring Question (Not Asked To Answer)", Color3.fromRGB(255, 180, 50))
        AnswerBox.Text = "Not Asked To Answer, Skipping"
        isRunning = false
        return
    end

    QuestionBox.Text = question
    setStatus("Asking Groq...", Color3.fromRGB(100, 180, 255))

    local answer = getAnswer(question)
    if not answer or answer == "" then
        isRunning = false
        return
    end

    answer = cleanAnswer(answer)
    AnswerBox.Text = answer
    setStatus("Filling answer...", Color3.fromRGB(100, 255, 150))

    local ok, err = pcall(function()
        if not answerInput or not submitButton then
            error("JudgmentInput GUI not found")
        end
        answerInput.Text = answer
        task.wait(0.45)
        fireSubmit(submitButton)
    end)

    if not ok then
        warn("❌ GUI fill error: " .. tostring(err))
        setStatus("GUI Error — check console", Color3.fromRGB(255, 80, 80))
        isRunning = false
        return
    end

    setStatus("Submitted! ✓ Watching for next...", Color3.fromRGB(100, 255, 100))
    isRunning = false
end

local function startWatching()
    local questionObj = workspace:WaitForChild("Question", 30)
    if not questionObj then
        setStatus("workspace.Question not found!", Color3.fromRGB(255, 80, 80))
        return
    end

    setStatus("Watching for questions...", Color3.fromRGB(150, 150, 150))

    questionObj.Changed:Connect(function(newValue)
        if not autoEnabled then return end
        if newValue == "" or newValue == lastQuestion then return end
        lastQuestion = newValue
        task.wait(0.5)
        processQuestion(newValue)
    end)

    if questionObj.Value ~= "" and autoEnabled then
        lastQuestion = questionObj.Value
        processQuestion(questionObj.Value)
    end
end

-- =====================
-- RAYFIELD
-- =====================

local Window = Rayfield:CreateWindow({
    Name = "Drum judge",
    LoadingTitle = "https://robloxscripts.com/user/Yumyam more of my scripts",
    LoadingSubtitle = "made by yamyum",
    ConfigurationSaving = { Enabled = false },
    KeySystem = false,
})

local SettingsTab = Window:CreateTab("Settings", 4483362458)
local EmotionTab = Window:CreateTab("Emotion", 4483362458)

-- Settings Tab
SettingsTab:CreateInput({
    Name = "Groq API Key",
    PlaceholderText = "gsk_...",
    RemoveTextAfterFocusLost = false,
    Callback = function(value)
        GROQ_API_KEY = (value or ""):match("^%s*(.-)%s*$") or ""
        if GROQ_API_KEY ~= "" then
            setStatus("API key set ✓ Watching for questions...", Color3.fromRGB(100, 255, 100))
        else
            setStatus("API key cleared", Color3.fromRGB(255, 180, 50))
        end
    end,
})

SettingsTab:CreateButton({
    Name = "Test API Key",
    Callback = function()
        if GROQ_API_KEY == "" or GROQ_API_KEY == "YOUR_GROQ_API_KEY_HERE" then
            setStatus("Enter API key first!", Color3.fromRGB(255, 180, 50))
            return
        end
        setStatus("Testing API Key...", Color3.fromRGB(100, 180, 255))
        local response = makeRequest("You are a helpful assistant. Answer briefly.", "Why did the chicken cross the road?")
        if response then
            setStatus("API Key is working! ✓", Color3.fromRGB(100, 255, 100))
        end
    end,
})

SettingsTab:CreateToggle({
    Name = "Auto Answer",
    CurrentValue = true,
    Flag = "AutoAnswer",
    Callback = function(value)
        autoEnabled = value
        if value then
            setStatus("Watching for questions...", Color3.fromRGB(150, 150, 150))
        else
            setStatus("Auto disabled", Color3.fromRGB(180, 180, 180))
        end
    end,
})

SettingsTab:CreateToggle({
    Name = "Smart AI (slow)",
    CurrentValue = false,
    Flag = "SmartAI",
    Callback = function(value)
        useSmartAI = value
        setStatus("AI Model: " .. (value and "Smart AI (slow)" or "Normal AI"), Color3.fromRGB(100, 180, 255))
    end,
})

SettingsTab:CreateButton({
    Name = "Force Run",
    Callback = function()
        local questionObj = workspace:FindFirstChild("Question")
        if not questionObj then
            setStatus("workspace.Question not found!", Color3.fromRGB(255, 80, 80))
            return
        end
        local question = questionObj.Value
        if question == "" then
            setStatus("Question is empty.", Color3.fromRGB(255, 180, 50))
            return
        end
        lastQuestion = question
        processQuestion(question)
    end,
})

-- Emotion Tab
EmotionTab:CreateToggle({
    Name = "Automatic Emotion",
    CurrentValue = true,
    Flag = "AutoEmotion",
    Callback = function(value)
        autoEmotionEnabled = value
        if value then
            setStatus("Auto Emotion ON (Serious detection active)", Color3.fromRGB(100, 255, 100))
        else
            setStatus("Auto Emotion OFF (Using: " .. selectedEmotion .. ")", Color3.fromRGB(255, 220, 0))
        end
    end,
})

EmotionTab:CreateDropdown({
    Name = "Select Emotion (Manual Mode)",
    Options = {"Aggressive", "Funny", "Take it Serious"},
    CurrentOption = "Funny",
    Flag = "EmotionSelect",
    Callback = function(Option)
        -- Fix for "attempt to concatenate string with table" error
        local emotionStr = type(Option) == "table" and Option[1] or tostring(Option)
        selectedEmotion = emotionStr
        if not autoEmotionEnabled then
            setStatus("Emotion set to: " .. selectedEmotion, Color3.fromRGB(255, 220, 0))
        end
    end,
})

startWatching()

Features & Information

Groq API Integration: Answers questions using Llama-3.3-70B or Llama3-70B-8192. Automatic Question Watching: Detects changes in workspace.Question and auto-submits. Emotion System: Switches between Funny, Serious, and Aggressive personas, with auto-detection for real-world emergencies. Game Access Gate: Verifies player team and specific map coordinates before answering, supporting multiple Place IDs. Custom Rayfield UI: Draggable interface with API key input, testing, auto-answer toggle, and manual force run. Response Cleaning: Strips markdown, quotes, and filler words like "obviously" before submitting. Automated Submission: Uses executor functions (firesignal, etc.) to auto-fill and click the submit button. Strict Prompting: Enforces logical, clear answers without unnecessary exclamations or over-explaining. Not 100% perfect but made to be the best in the game. Also very fast,, found an AI now.

Community Comments (9)

Xx_hakerboi_Xx67Xx_hakerboi_Xx67Jul 9, 2026

Work with mobile?

thamerloai5thamerloai5Jul 9, 2026

probably but rayfield is little hard for mobile

thamerloai5thamerloai5Jul 9, 2026

Delta works

thamerloai5thamerloai5Jul 9, 2026

Smart AI (slow) wont work

4457885f97444r4457885f97444rJul 10, 2026

cant get an api key

Replying to @4457885f97444r
Xx_hakerboi_Xx67Xx_hakerboi_Xx67Jul 11, 2026

@4457885f97444r you gotta go to groq api keb and sign up and make a forever api key

thamerloai5thamerloai5Jul 31, 2026

the script will be updated

thamerloai5thamerloai5Jul 31, 2026

new update: changed smart AI, better accuracy, less bugs

Xx_hakerboi_Xx67Xx_hakerboi_Xx67Sep 13, 2026

Yo API key broken

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