
Key RequiredUniversal

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton_1 = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local TextLabel2 = Instance.new("TextLabel")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local TextButton_11 = Instance.new("TextButton")
local TextButton_12 = Instance.new("TextButton")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
local function VRSV_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(VRSV_fake_script)()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0,255, 0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.5000, 0, 0.200, 0)
Frame.Size = UDim2.new(0,400, 0,500)
TextButton_1.Parent = Frame
TextButton_1.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_1.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_1.BorderSizePixel = 3
TextButton_1.Position = UDim2.new(0.1, 0,0.1, 0)
TextButton_1.Size = UDim2.new(0, 100, 0,50)
TextButton_1.Font = Enum.Font.SourceSans
TextButton_1.Text = "Btools"
TextButton_1.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_1.TextSize = 25.000
local function QLCKFKL_fake_script() -- TextButton_1.LocalScript
local script = Instance.new('LocalScript', TextButton_1)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
end)
end
coroutine.wrap(QLCKFKL_fake_script)()
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_2.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0.65, 0,0.1, 0)
TextButton_2.Size = UDim2.new(0, 100, 0,50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Decal Spam"
TextButton_2.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_2.TextSize = 25.000
local function DECALSPAM2_fake_script() -- TextButton_2.LocalScript
local script = Instance.new('LocalScript', TextButton_2)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..asset}}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v, false)
SpawnDecal(v, Enum.NormalId.Front) AddDecal(v, id, Enum.NormalId.Front)
SpawnDecal(v, Enum.NormalId.Back) AddDecal(v, id, Enum.NormalId.Back)
SpawnDecal(v, Enum.NormalId.Right) AddDecal(v, id, Enum.NormalId.Right)
SpawnDecal(v, Enum.NormalId.Left) AddDecal(v, id, Enum.NormalId.Left)
SpawnDecal(v, Enum.NormalId.Bottom) AddDecal(v, id, Enum.NormalId.Bottom)
SpawnDecal(v, Enum.NormalId.Top) AddDecal(v, id, Enum.NormalId.Top)
end)
end
end
end
spam("122681981887721")
end)
end
coroutine.wrap(DECALSPAM2_fake_script)()
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_3.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0.1, 0,0.3, 0)
TextButton_3.Size = UDim2.new(0, 100, 0,50)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Skybox"
TextButton_3.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_3.TextSize = 25.000
local function FJPT_fake_script() -- TextButton_3.LocalScript
local script = Instance.new('LocalScript', TextButton_3)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black")
wait (0.2)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"team z000rzkidd member")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("122681981887721")
end)
end
coroutine.wrap(FJPT_fake_script)()
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_4.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0.65, 0,0.3, 0)
TextButton_4.Size = UDim2.new(0, 100, 0,50)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Theme"
TextButton_4.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_4.TextSize = 25.000
local function REALM_fake_script() -- TextButton_4.LocalScript
local script = Instance.new('LocalScript', TextButton_4)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 1840712882 ;pitch 1 ;volume inf ")
end)
end
coroutine.wrap(REALM_fake_script)()
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_5.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0.1, 0,0.5, 0)
TextButton_5.Size = UDim2.new(0, 100, 0,50)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Unanchor"
TextButton_5.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_5.TextSize = 25.000
local function UNANCHOR_5_fake_script() -- TextButton_5 .LocalScript
local script = Instance.new('LocalScript', TextButton_5)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local backpack = player.Backpack
local function getf3x()
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then
return v
end
end
return nil
end
local f3x = getf3x()
if not f3x then return end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function setanchor(part, boolean)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
serverendpoint:InvokeServer(unpack(args))
end
local function unanchorall()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
spawn(function()
setanchor(v, false)
end)
end
end
end
unanchorall()
end)
end
coroutine.wrap(UNANCHOR_5_fake_script)()
TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_6.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_6.BorderSizePixel = 3
TextButton_6.Position = UDim2.new(0.65, 0,0.5, 0)
TextButton_6.Size = UDim2.new(0, 100, 0,50)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Stop Music"
TextButton_6.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_6.TextSize = 25.000
local function STOPMUSIC_fake_script() -- TextButton_6.LocalScript
local script = Instance.new('LocalScript', TextButton_6)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";pitch 0")
end)
end
coroutine.wrap(STOPMUSIC_fake_script)()
TextButton_7.Parent = Frame
TextButton_7.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_7.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_7.BorderSizePixel = 3
TextButton_7.Position = UDim2.new(0.1, 0,0.7, 0)
TextButton_7.Size = UDim2.new(0, 100, 0,50)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "Shutdown"
TextButton_7.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_7.TextSize = 25.000
local function STOPMUSIC_fake_script() -- TextButton_7.LocalScript
local script = Instance.new('LocalScript', TextButton_7)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";shutdown")
end)
end
coroutine.wrap(STOPMUSIC_fake_script)()
TextButton_8.Parent = Frame
TextButton_8.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_8.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_8.BorderSizePixel = 3
TextButton_8.Position = UDim2.new(0.65, 0,0.7, 0)
TextButton_8.Size = UDim2.new(0, 100, 0,50)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Color Spam"
TextButton_8.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_8.TextSize = 25.000
local function COLOR_fake_script() -- TextButton_8.LocalScript
local script = Instance.new('LocalScript', TextButton_8)
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function randomise()
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
end)
end
end
end
randomise()
end)
end
coroutine.wrap(COLOR_fake_script)()
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextLabel.BorderColor3 = Color3.fromRGB(0,255, 0)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0., 0,0.9, 0)
TextLabel.Size = UDim2.new(0, 400, 0,25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "https://www.youtube.com/channel/UCyAnwStei5G-YpD9ClmOQAQ"
TextLabel.TextColor3 = Color3.fromRGB(0,255, 0)
TextLabel.TextSize = 17.000
TextLabel2.Parent = Frame
TextLabel2.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextLabel2.BorderColor3 = Color3.fromRGB(0,255, 0)
TextLabel2.BorderSizePixel = 3
TextLabel2.Position = UDim2.new(0, 0,0, 0)
TextLabel2.Size = UDim2.new(0, 400, 0,25)
TextLabel2.Font = Enum.Font.SourceSans
TextLabel2.Text = "Anonymous F3X GUI by z000rzkidd"
TextLabel2.TextColor3 = Color3.fromRGB(0,255, 0)
TextLabel2.TextSize = 20.000
TextButton_9.Parent = Frame
TextButton_9.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_9.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_9.BorderSizePixel = 3
TextButton_9.Position = UDim2.new(0.435, 0,0.1, 0)
TextButton_9.Size = UDim2.new(0, 50, 0,50)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "R6"
TextButton_9.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_9.TextSize = 25.000
local function R6_fake_script() -- TextButton_9.LocalScript
local script = Instance.new('LocalScript', TextButton_9)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";R6")
end)
end
coroutine.wrap(R6_fake_script)()
TextButton_10.Parent = Frame
TextButton_10.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_10.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_10.BorderSizePixel = 3
TextButton_10.Position = UDim2.new(0.435, 0,0.3, 0)
TextButton_10.Size = UDim2.new(0, 50, 0,50)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "RE"
TextButton_10.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_10.TextSize = 25.000
local function RE_fake_script() -- TextButton_10.LocalScript
local script = Instance.new('LocalScript', TextButton_10)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";respawn")
end)
end
coroutine.wrap(RE_fake_script)()
TextButton_11.Parent = Frame
TextButton_11.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_11.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_11.BorderSizePixel = 3
TextButton_11.Position = UDim2.new(0.435, 0,0.5, 0)
TextButton_11.Size = UDim2.new(0, 50, 0,50)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "R6 all"
TextButton_11.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_11.TextSize = 25.000
local function R6ALL_fake_script() -- TextButton_11.LocalScript
local script = Instance.new('LocalScript', TextButton_11)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";R6 all")
end)
end
coroutine.wrap(R6ALL_fake_script)()
TextButton_12.Parent = Frame
TextButton_12.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_12.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_12.BorderSizePixel = 3
TextButton_12.Position = UDim2.new(0.435, 0,0.7, 0)
TextButton_12.Size = UDim2.new(0, 50, 0,50)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "RE all"
TextButton_12.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_12.TextSize = 25.000
local function REALL_fake_script() -- TextButton_12.LocalScript
local script = Instance.new('LocalScript', TextButton_12)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";respawn all")
end)
end
coroutine.wrap(REALL_fake_script)()



If theme button doesn`t work just re-execute the script
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