Anonymous F3X GUI
Key RequiredUniversal

Anonymous F3X GUI

Universal Scriptz000rzkiddz000rzkidd 1.4K views 303 executesUpdated Mar 13, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•981 lines (24750 chars)
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton_1 = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local TextLabel2 = Instance.new("TextLabel")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local TextButton_11 = Instance.new("TextButton")
local TextButton_12 = Instance.new("TextButton")

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false

local function VRSV_fake_script() -- Frame.LocalScript 
	local script = Instance.new('LocalScript', Frame)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(VRSV_fake_script)()

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(0,255, 0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.5000, 0, 0.200, 0)
Frame.Size = UDim2.new(0,400, 0,500)

TextButton_1.Parent = Frame
TextButton_1.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_1.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_1.BorderSizePixel = 3
TextButton_1.Position = UDim2.new(0.1, 0,0.1, 0)
TextButton_1.Size = UDim2.new(0, 100, 0,50)
TextButton_1.Font = Enum.Font.SourceSans
TextButton_1.Text = "Btools"
TextButton_1.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_1.TextSize = 25.000

local function QLCKFKL_fake_script() -- TextButton_1.LocalScript 
	local script = Instance.new('LocalScript', TextButton_1)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools me")
	end)
end
coroutine.wrap(QLCKFKL_fake_script)()

TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_2.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0.65, 0,0.1, 0)
TextButton_2.Size = UDim2.new(0, 100, 0,50)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Decal Spam"
TextButton_2.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_2.TextSize = 25.000

local function DECALSPAM2_fake_script() -- TextButton_2.LocalScript
	local script = Instance.new('LocalScript', TextButton_2)
	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		
		
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end

		function SetLocked(part,boolean)
			local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
			_(args)
		end

		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}}
			}
			_(args)
		end

		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..asset}}
			}
			_(args)
		end

		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v, false)
						
						SpawnDecal(v, Enum.NormalId.Front)  AddDecal(v, id, Enum.NormalId.Front)
						SpawnDecal(v, Enum.NormalId.Back)   AddDecal(v, id, Enum.NormalId.Back)
						SpawnDecal(v, Enum.NormalId.Right)  AddDecal(v, id, Enum.NormalId.Right)
						SpawnDecal(v, Enum.NormalId.Left)   AddDecal(v, id, Enum.NormalId.Left)
						SpawnDecal(v, Enum.NormalId.Bottom) AddDecal(v, id, Enum.NormalId.Bottom)
						SpawnDecal(v, Enum.NormalId.Top)    AddDecal(v, id, Enum.NormalId.Top)
					end)
				end
			end
		end
		
		spam("122681981887721") 
	end)
end
coroutine.wrap(DECALSPAM2_fake_script)()

TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_3.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0.1, 0,0.3, 0)
TextButton_3.Size = UDim2.new(0, 100, 0,50)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Skybox"
TextButton_3.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_3.TextSize = 25.000

local function FJPT_fake_script() -- TextButton_3.LocalScript 
	local script = Instance.new('LocalScript', TextButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fogcolor black")
		wait (0.2)
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"team z000rzkidd member")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(99999,99999,99999))
					SetLocked(v,true)
				end
			end
		end
		Sky("122681981887721")
	end)
end
coroutine.wrap(FJPT_fake_script)()

TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_4.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0.65, 0,0.3, 0)
TextButton_4.Size = UDim2.new(0, 100, 0,50)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Theme"
TextButton_4.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_4.TextSize = 25.000

local function REALM_fake_script() -- TextButton_4.LocalScript 
	local script = Instance.new('LocalScript', TextButton_4)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 1840712882 ;pitch 1 ;volume inf ")
	end)
end
coroutine.wrap(REALM_fake_script)()

TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_5.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0.1, 0,0.5, 0)
TextButton_5.Size = UDim2.new(0, 100, 0,50)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Unanchor"
TextButton_5.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_5.TextSize = 25.000

local function UNANCHOR_5_fake_script() -- TextButton_5 .LocalScript
    local script = Instance.new('LocalScript', TextButton_5)
    local button = script.Parent
    
    button.MouseButton1Click:Connect(function()
        local player = game.Players.LocalPlayer
        local char = player.Character
        local backpack = player.Backpack
        
        local function getf3x()
            for _, v in ipairs(backpack:GetChildren()) do
                if v:FindFirstChild("SyncAPI") then
                    return v
                end
            end
            for _, v in ipairs(char:GetChildren()) do
                if v:FindFirstChild("SyncAPI") then
                    return v
                end
            end
            return nil
        end
        
        local f3x = getf3x()
        if not f3x then return end
        
        local syncapi = f3x.SyncAPI
        local serverendpoint = syncapi.ServerEndpoint
        
        local function setanchor(part, boolean)
            local args = {
                [1] = "SyncAnchor",
                [2] = {
                    [1] = {
                        ["Part"] = part,
                        ["Anchored"] = boolean
                    }
                }
            }
            serverendpoint:InvokeServer(unpack(args))
        end
        
        local function unanchorall()
            for _, v in ipairs(workspace:GetDescendants()) do
                if v:IsA("BasePart") or v:IsA("UnionOperation") then
                    spawn(function()
                        setanchor(v, false)
                    end)
                end
            end
        end
        
        unanchorall()
    end)
end
coroutine.wrap(UNANCHOR_5_fake_script)()

TextButton_6.Parent = Frame
TextButton_6.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_6.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_6.BorderSizePixel = 3
TextButton_6.Position = UDim2.new(0.65, 0,0.5, 0)
TextButton_6.Size = UDim2.new(0, 100, 0,50)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Stop Music"
TextButton_6.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_6.TextSize = 25.000

local function STOPMUSIC_fake_script() -- TextButton_6.LocalScript 
	local script = Instance.new('LocalScript', TextButton_6)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";pitch 0")
	end)
end
coroutine.wrap(STOPMUSIC_fake_script)()

TextButton_7.Parent = Frame
TextButton_7.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_7.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_7.BorderSizePixel = 3
TextButton_7.Position = UDim2.new(0.1, 0,0.7, 0)
TextButton_7.Size = UDim2.new(0, 100, 0,50)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "Shutdown"
TextButton_7.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_7.TextSize = 25.000

local function STOPMUSIC_fake_script() -- TextButton_7.LocalScript 
	local script = Instance.new('LocalScript', TextButton_7)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";shutdown")
	end)
end
coroutine.wrap(STOPMUSIC_fake_script)()

TextButton_8.Parent = Frame
TextButton_8.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_8.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_8.BorderSizePixel = 3
TextButton_8.Position = UDim2.new(0.65, 0,0.7, 0)
TextButton_8.Size = UDim2.new(0, 100, 0,50)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Color Spam"
TextButton_8.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_8.TextSize = 25.000

local function COLOR_fake_script() -- TextButton_8.LocalScript 
	local script = Instance.new('LocalScript', TextButton_8)

	script.Parent.MouseButton1Click:Connect(function()	
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function randomise()
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v,false)
						Color(v,Color3.new(math.random(0,255),math.random(0,255),math.random(0,255)))
					end)
				end
			end
		end
		randomise()
		end)
		
end
coroutine.wrap(COLOR_fake_script)()

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextLabel.BorderColor3 = Color3.fromRGB(0,255, 0)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0., 0,0.9, 0)
TextLabel.Size = UDim2.new(0, 400, 0,25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "https://www.youtube.com/channel/UCyAnwStei5G-YpD9ClmOQAQ"
TextLabel.TextColor3 = Color3.fromRGB(0,255, 0)
TextLabel.TextSize = 17.000

TextLabel2.Parent = Frame
TextLabel2.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextLabel2.BorderColor3 = Color3.fromRGB(0,255, 0)
TextLabel2.BorderSizePixel = 3
TextLabel2.Position = UDim2.new(0, 0,0, 0)
TextLabel2.Size = UDim2.new(0, 400, 0,25)
TextLabel2.Font = Enum.Font.SourceSans
TextLabel2.Text = "Anonymous F3X GUI by z000rzkidd"
TextLabel2.TextColor3 = Color3.fromRGB(0,255, 0)
TextLabel2.TextSize = 20.000

TextButton_9.Parent = Frame
TextButton_9.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_9.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_9.BorderSizePixel = 3
TextButton_9.Position = UDim2.new(0.435, 0,0.1, 0)
TextButton_9.Size = UDim2.new(0, 50, 0,50)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "R6"
TextButton_9.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_9.TextSize = 25.000

local function R6_fake_script() -- TextButton_9.LocalScript 
	local script = Instance.new('LocalScript', TextButton_9)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";R6")
	end)
end
coroutine.wrap(R6_fake_script)()

TextButton_10.Parent = Frame
TextButton_10.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_10.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_10.BorderSizePixel = 3
TextButton_10.Position = UDim2.new(0.435, 0,0.3, 0)
TextButton_10.Size = UDim2.new(0, 50, 0,50)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "RE"
TextButton_10.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_10.TextSize = 25.000

local function RE_fake_script() -- TextButton_10.LocalScript 
	local script = Instance.new('LocalScript', TextButton_10)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";respawn")
	end)
end
coroutine.wrap(RE_fake_script)()

TextButton_11.Parent = Frame
TextButton_11.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_11.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_11.BorderSizePixel = 3
TextButton_11.Position = UDim2.new(0.435, 0,0.5, 0)
TextButton_11.Size = UDim2.new(0, 50, 0,50)
TextButton_11.Font = Enum.Font.SourceSans
TextButton_11.Text = "R6 all"
TextButton_11.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_11.TextSize = 25.000

local function R6ALL_fake_script() -- TextButton_11.LocalScript 
	local script = Instance.new('LocalScript', TextButton_11)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";R6 all")
	end)
end
coroutine.wrap(R6ALL_fake_script)()

TextButton_12.Parent = Frame
TextButton_12.BackgroundColor3 = Color3.fromRGB(0,0,0)
TextButton_12.BorderColor3 = Color3.fromRGB(0,255, 0)
TextButton_12.BorderSizePixel = 3
TextButton_12.Position = UDim2.new(0.435, 0,0.7, 0)
TextButton_12.Size = UDim2.new(0, 50, 0,50)
TextButton_12.Font = Enum.Font.SourceSans
TextButton_12.Text = "RE all"
TextButton_12.TextColor3 = Color3.fromRGB(0,255, 0)
TextButton_12.TextSize = 25.000

local function REALL_fake_script() -- TextButton_12.LocalScript 
	local script = Instance.new('LocalScript', TextButton_12)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";respawn all")
	end)
end
coroutine.wrap(REALL_fake_script)()

Features & Information

idk lol

Community Comments (5)

z000rzkiddz000rzkiddMar 13, 2026

If theme button doesn`t work just re-execute the script

loopexploitzlelloopexploitzlelMar 14, 2026

W gui

Replying to @loopexploitzlel
z000rzkiddz000rzkiddMar 14, 2026

@loopexploitzlel 😀 Thank You So Much !

1_wxaa1_wxaaMar 26, 2026

w gui

axolotlhaxaxolotlhaxSep 24, 2026

w gui i love you z000rzkidd

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