
KeylessUniversal

-- [[ SERVICES ]] --
local UserInputService = game:GetService("UserInputService")
local ContextActionService = game:GetService("ContextActionService")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Lighting = game:GetService("Lighting")
local LocalPlayer = Players.LocalPlayer
-- [[ GLOBAL STATES ]] --
local states = {
InfiniteJump = false, Noclip = false, Highlight = false,
DomainExpansion = false, SaitamaStep = false, Aura = false,
Repulsion = false, Vortex = false, TPWalk = false,
Flight = false, KillAura = false, TimeStop = false,
Trail = false, MorphTouch = false
}
local settings = {
WalkSpeed = 16, JumpPower = 50, TPDistance = 2,
PushForce = 250, PullForce = 150, DomainSize = 60,
AuraColor = Color3.fromRGB(170, 0, 255)
}
-- [[ UI ROOT ]] --
local ScreenGui = Instance.new("ScreenGui", LocalPlayer:WaitForChild("PlayerGui"))
ScreenGui.Name = "Overlord_Ultimate"
ScreenGui.ResetOnSpawn = false
local MainFrame = Instance.new("ScrollingFrame", ScreenGui)
MainFrame.Size = UDim2.new(0, 250, 0, 420)
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -210)
MainFrame.BackgroundColor3 = Color3.fromRGB(10, 10, 15)
MainFrame.BorderSizePixel = 0
MainFrame.CanvasSize = UDim2.new(0, 0, 4.5, 0)
MainFrame.ScrollBarThickness = 2
MainFrame.Active = true
MainFrame.Draggable = true
local UIList = Instance.new("UIListLayout", MainFrame)
UIList.Padding = UDim.new(0, 6)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
local Title = Instance.new("TextLabel", MainFrame)
Title.Size = UDim2.new(1, 0, 0, 45)
Title.Text = "OVERLORD: JUTSU"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.BackgroundTransparency = 1
Title.Font = Enum.Font.GothamBold
Title.TextSize = 20
-- [[ VISUAL OBJECTS ]] --
local colorCorrection = Instance.new("ColorCorrectionEffect", Lighting)
local blackSky = Instance.new("Sky")
local DomainSphere = Instance.new("Part", workspace)
DomainSphere.Shape = Enum.PartType.Ball
DomainSphere.Color = Color3.new(0,0,0)
DomainSphere.Material = Enum.Material.ForceField
DomainSphere.CanCollide = false
DomainSphere.Anchored = true
DomainSphere.Transparency = 1
-- [[ CORE FUNCTIONS ]] --
local function updateESP()
for _, p in pairs(Players:GetPlayers()) do
if p.Character then
local hl = p.Character:FindFirstChild("OverlordHL")
if states.Highlight or states.DomainExpansion then
if not hl then hl = Instance.new("Highlight", p.Character) hl.Name = "OverlordHL" end
hl.FillColor = states.DomainExpansion and Color3.new(1,1,1) or Color3.new(1,0,0)
hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
elseif hl then hl:Destroy() end
end
end
end
local function morphTo(targetChar)
local myChar = LocalPlayer.Character
if not myChar or not targetChar then return end
-- Copy Clothing
for _, v in pairs(myChar:GetChildren()) do
if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") or v:IsA("Accessory") then v:Destroy() end
end
for _, v in pairs(targetChar:GetChildren()) do
if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") or v:IsA("Accessory") then
v:Clone().Parent = myChar
end
end
end
-- [[ MASTER PHYSICS LOOP ]] --
RunService.RenderStepped:Connect(function()
local char = LocalPlayer.Character if not char then return end
local root = char:FindFirstChild("HumanoidRootPart")
local hum = char:FindFirstChildOfClass("Humanoid")
if not root or not hum then return end
hum.WalkSpeed = settings.WalkSpeed
hum.JumpPower = settings.JumpPower
-- Trail Logic
local trail = root:FindFirstChild("OverlordTrail")
if states.Trail then
if not trail then
trail = Instance.new("Trail", root)
local a0 = Instance.new("Attachment", root) a0.Position = Vector3.new(0, 1, 0)
local a1 = Instance.new("Attachment", root) a1.Position = Vector3.new(0, -1, 0)
trail.Attachment0 = a0 trail.Attachment1 = a1
trail.Name = "OverlordTrail"
trail.Color = ColorSequence.new(settings.AuraColor)
trail.Lifetime = 0.5
end
elseif trail then trail:Destroy() end
-- Domain Logic
if states.DomainExpansion then
DomainSphere.Position = root.Position
DomainSphere.Transparency = 0.5
DomainSphere.Size = DomainSphere.Size:Lerp(Vector3.new(settings.DomainSize, settings.DomainSize, settings.DomainSize), 0.1)
else
DomainSphere.Transparency = 1
DomainSphere.Size = Vector3.new(1,1,1)
end
-- Almighty Push / Vortex / Morph Touch
for _, p in pairs(Players:GetPlayers()) do
if p ~= LocalPlayer and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
local pRoot = p.Character.HumanoidRootPart
local diff = (pRoot.Position - root.Position)
if diff.Magnitude < 20 then
if states.Repulsion then
pRoot.AssemblyLinearVelocity = diff.Unit * settings.PushForce + Vector3.new(0, 50, 0)
end
if states.MorphTouch then
morphTo(p.Character)
end
elseif states.Vortex and diff.Magnitude < 50 then
pRoot.AssemblyLinearVelocity = -diff.Unit * settings.PullForce
end
-- Time Stop Logic
if states.TimeStop then
pRoot.Anchored = true
elseif not states.TimeStop and not pRoot:GetAttribute("WasAnchored") then
pRoot.Anchored = false
end
end
end
-- Saitama Step
if states.SaitamaStep then
local shift = math.sin(tick() * 45) * 16
char:PivotTo(char:GetPivot() * CFrame.new(shift, 0, 0))
end
end)
-- [[ UI HELPERS ]] --
local function addToggle(txt, var)
local btn = Instance.new("TextButton", MainFrame)
btn.Size = UDim2.new(0, 220, 0, 38)
btn.Text = txt
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 35)
btn.TextColor3 = Color3.new(1,1,1)
btn.Font = Enum.Font.GothamMedium
btn.BorderSizePixel = 0
btn.MouseButton1Click:Connect(function()
states[var] = not states[var]
btn.BackgroundColor3 = states[var] and Color3.fromRGB(170, 0, 255) or Color3.fromRGB(30, 30, 35)
if var == "DomainExpansion" or var == "Highlight" then updateESP() end
if var == "TimeStop" then colorCorrection.Saturation = states.TimeStop and -1 or 0 end
end)
end
local function addInput(txt, key)
local box = Instance.new("TextBox", MainFrame)
box.Size = UDim2.new(0, 220, 0, 38)
box.PlaceholderText = "Set " .. txt .. "..."
box.BackgroundColor3 = Color3.fromRGB(20, 20, 25)
box.TextColor3 = Color3.fromRGB(200, 200, 255)
box.Font = Enum.Font.Gotham
box.FocusLost:Connect(function()
local n = tonumber(box.Text)
if n then settings[key] = n box.Text = txt .. ": " .. n end
end)
end
-- [[ BUILD ]] --
addInput("WalkSpeed", "WalkSpeed")
addInput("JumpPower", "JumpPower")
addToggle("ESP Vision", "Highlight")
addToggle("Domain Expansion", "DomainExpansion")
addToggle("Transformation Jutsu", "MorphTouch")
addToggle("Time Stop", "TimeStop")
addToggle("Speed Mirage", "SaitamaStep")
addToggle("Almighty Push", "Repulsion")
addToggle("Universal Pull", "Vortex")
addToggle("Neon Trail", "Trail")
addToggle("Spiritual Aura", "Aura")
addToggle("Flight Mode", "Flight")
addToggle("Kill Aura", "KillAura")
addToggle("Infinite Jump", "InfiniteJump")
addToggle("Noclip", "Noclip")
-- [[ MOBILE DASH ]] --
ContextActionService:BindAction("Dash", function(_, s)
if s == Enum.UserInputState.Begin then
local c = LocalPlayer.Character
if c then c:PivotTo(c:GetPivot() + (c.PrimaryPart.CFrame.LookVector * 25)) end
end
end, true, Enum.KeyCode.Q)
ContextActionService:SetPosition("Dash", UDim2.new(1, -110, 1, -240))
ContextActionService:SetTitle("Dash", "DASH")
-- [[ CLEANUP ]] --
local min = Instance.new("TextButton", ScreenGui)
min.Size = UDim2.new(0, 30, 0, 30)
min.Position = UDim2.new(0.5, 95, 0.5, -210)
min.Text = "X"
min.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
min.TextColor3 = Color3.new(1,1,1)
min.MouseButton1Click:Connect(function() MainFrame.Visible = not MainFrame.Visible end)
task.spawn(function() while task.wait(1) do updateESP() end end)No comments yet for this script.



