Animation ID logger
Key RequiredUniversal

Animation ID logger

Universal Scriptstrikingsnow787Xstrikingsnow787X 11K views 469 executesUpdated Jan 19, 2025
5.0/ 5(2 votes)
20100% Positive
Lua Script•63 lines (1938 chars)
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChild("Humanoid")

if not Humanoid then
    warn("Humanoid not found!")
    return
end

-- Function to detect the currently playing animation
local function getCurrentAnimation()
    local animator
    if Character:FindFirstChildOfClass("Humanoid") then
        if Humanoid.RigType == Enum.HumanoidRigType.R6 then
            animator = Humanoid:FindFirstChild("Animator")
        elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
            animator = Humanoid:FindFirstChildOfClass("Animator")
        end
    end
    
    if animator then
        for _, animationTrack in pairs(animator:GetPlayingAnimationTracks()) do
            if animationTrack.IsPlaying then
                return animationTrack.Animation.AnimationId
            end
        end
    end
    return nil
end


local function monitorAnimation()
    local animator
    if Character:FindFirstChildOfClass("Humanoid") then
        if Humanoid.RigType == Enum.HumanoidRigType.R6 then
            animator = Humanoid:FindFirstChild("Animator")
        elseif Humanoid.RigType == Enum.HumanoidRigType.R15 then
            animator = Humanoid:FindFirstChildOfClass("Animator")
        end
    end

    if animator then
        animator.AnimationPlayed:Connect(function(animationTrack)
            print("Animation played:", animationTrack.Animation.AnimationId)
        end)

        animator.AnimationStopped:Connect(function(animationTrack)
            print("Animation stopped:", animationTrack.Animation.AnimationId)
        end)
    else
        warn("Animator not found for this rig type.")
    end
end

local animationID = getCurrentAnimation()
if animationID then
    print("Currently playing animation:", animationID)
else
    print("No animation detected!")
end

monitorAnimation()

Features & Information

Gets the animation thats currently playing and puts it in your F9 console! Bypasses anticheats such as: TTD 3, KNTY, ETC.
#Dance#Logger#Bypasser#Anticheat bypass#Dancing

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