
KeylessUniversal

-- Orion UI Library Loader (Optimized for Mobile/Delta)
local OrionLib = loadstring(game:HttpGet(('https://githubusercontent.com')))()
-- Creates the Main Hub Window
local Window = OrionLib:MakeWindow({
Name = "Among Us Hub | Teleport Update",
HidePremium = true,
SaveConfig = false
})
-- Global variable to store selected room coordinates
local SelectedRoomCoords = Vector3.new(0, 10, 0) -- Default spawn fallback
-- 1. TAB: INTERACTIVE ACTIONS & TELEPORTS
local ActionTab = Window:MakeTab({
Name = "Action Icons",
Icon = "rbxassetid://4483362458",
PremiumOnly = false
})
ActionTab:AddButton({
Name = "⚔️ Kill (Target Nearest)",
Callback = function()
print("Kill triggered.")
end
})
ActionTab:AddButton({
Name = "🖐️ Use / Interact",
Callback = function()
print("Use triggered.")
end
})
ActionTab:AddButton({
Name = "📢 Report Body",
Callback = function()
print("Report triggered.")
end
})
-- VENT TELEPORT BUTTON
ActionTab:AddButton({
Name = "🕳️ VENT (Teleport to Selected Room)",
Callback = function()
local Player = game:GetService("Players").LocalPlayer
if Player and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
-- Safely moves your character to the selected Vector3 coordinate space
Player.Character.HumanoidRootPart.CFrame = CFrame.new(SelectedRoomCoords)
print("Teleported via Vent System!")
end
end
})
-- ROOM COORDINATE SELECTION DROPDOWN
ActionTab:AddDropdown({
Name = "📍 Select Vent Destination",
Default = "Cafeteria",
Options = {"Cafeteria", "Medbay", "Electrical", "Admin", "Shields"},
Callback = function(Value)
-- Update the destination coordinates based on selection
-- NOTE: Change these XYZ numbers to match your specific target game map!
if Value == "Cafeteria" then
SelectedRoomCoords = Vector3.new(0, 5, 20)
elseif Value == "Medbay" then
SelectedRoomCoords = Vector3.new(-40, 5, 10)
elseif Value == "Electrical" then
SelectedRoomCoords = Vector3.new(-80, 5, -50)
elseif Value == "Admin" then
SelectedRoomCoords = Vector3.new(30, 5, -20)
elseif Value == "Shields" then
SelectedRoomCoords = Vector3.new(60, 5, -80)
end
print("Target set to: " .. Value)
end
})
-- 2. TAB: MOVEMENT & VISUALS
local MovementTab = Window:MakeTab({
Name = "Movement & ESP",
Icon = "rbxassetid://4483362458",
PremiumOnly = false
})
-- SPEED SLIDER FUNCTIONALITY
MovementTab:AddSlider({
Name = "🏃 Walkspeed Modifier",
Min = 16,
Max = 150,
Default = 16,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "Speed",
Callback = function(Value)
local Player = game:GetService("Players").LocalPlayer
if Player and Player.Character and Player.Character:FindFirstChild("Humanoid") then
Player.Character.Humanoid.WalkSpeed = Value
end
end
})
-- ESP VISUAL TRACKING TOGGLE
local EspActive = false
MovementTab:AddToggle({
Name = "👁️ Enable Visual ESP (Highlights)",
Default = false,
Callback = function(Value)
EspActive = Value
for _, player in pairs(game:GetService("Players"):GetPlayers()) do
if player ~= game:GetService("Players").LocalPlayer and player.Character then
if EspActive then
if not player.Character:FindFirstChild("ESPHighlight") then
local Highlight = Instance.new("Highlight")
Highlight.Name = "ESPHighlight"
Highlight.FillColor = Color3.fromRGB(255, 0, 0)
Highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
Highlight.FillTransparency = 0.5
Highlight.Parent = player.Character
end
else
if player.Character:FindFirstChild("ESPHighlight") then
player.Character.ESPHighlight:Destroy()
end
end
end
end
end
})
OrionLib:Init()



AI script lmao
Bro is this for the real among us