
KeylessUniversal

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton_1 = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false
local function VRSV_fake_script() -- Frame.LocalScript
local script = Instance.new('LocalScript', Frame)
local UserInputService = game:GetService("UserInputService")
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
coroutine.wrap(VRSV_fake_script)()
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(45,45,45)
Frame.BorderColor3 = Color3.fromRGB(0,0,0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.7000, 0, 0.200, 0)
Frame.Size = UDim2.new(0,150, 0,300)
TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(45,45,45)
TextLabel.BorderColor3 = Color3.fromRGB(0,0,0)
TextLabel.BorderSizePixel = 3
TextLabel.Size = UDim2.new(0,150, 0,25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = " Amo Bella F3X HAX GUI"
TextLabel.TextColor3 = Color3.fromRGB(255,255,255)
TextLabel.TextSize = 18.000
TextButton_1.Parent = Frame
TextButton_1.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_1.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_1.BorderSizePixel = 3
TextButton_1.Position = UDim2.new(0,9,0.150, 0)
TextButton_1.Size = UDim2.new(0, 130, 0,30)
TextButton_1.Font = Enum.Font.SourceSans
TextButton_1.Text = "Btools"
TextButton_1.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_1.TextSize = 25.000
local function QLCKFKL_fake_script()
local script = Instance.new('LocalScript', TextButton_1)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
end)
end
coroutine.wrap(QLCKFKL_fake_script)()
TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_2.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0,9,0.300, 0)
TextButton_2.Size = UDim2.new(0, 130, 0,30)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Music"
TextButton_2.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_2.TextSize = 25.000
local function QLCKFKL_fake_script()
local script = Instance.new('LocalScript', TextButton_2)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 80068856419698 ;pitch 0.15 ;volume inf")
end)
end
coroutine.wrap(QLCKFKL_fake_script)()
TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_3.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0,9,0.450, 0)
TextButton_3.Size = UDim2.new(0, 130, 0,30)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Kill All"
TextButton_3.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_3.TextSize = 25.000
local function QLCKFKL_fake_script()
local script = Instance.new('LocalScript', TextButton_3)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";kill all")
end)
end
coroutine.wrap(QLCKFKL_fake_script)()
TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_4.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0,9,0.600, 0)
TextButton_4.Size = UDim2.new(0, 130, 0,30)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Decal Spam"
TextButton_4.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_4.TextSize = 25.000
local function DECALSPAM4_fake_script()
local script = Instance.new('LocalScript', TextButton_4)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetLocked(part,boolean)
local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..asset}}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v, false)
SpawnDecal(v, Enum.NormalId.Front) AddDecal(v, id, Enum.NormalId.Front)
SpawnDecal(v, Enum.NormalId.Back) AddDecal(v, id, Enum.NormalId.Back)
SpawnDecal(v, Enum.NormalId.Right) AddDecal(v, id, Enum.NormalId.Right)
SpawnDecal(v, Enum.NormalId.Left) AddDecal(v, id, Enum.NormalId.Left)
SpawnDecal(v, Enum.NormalId.Bottom) AddDecal(v, id, Enum.NormalId.Bottom)
SpawnDecal(v, Enum.NormalId.Top) AddDecal(v, id, Enum.NormalId.Top)
end)
end
end
end
spam("98231931671152")
end)
end
coroutine.wrap(DECALSPAM4_fake_script)()
TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_5.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0,9,0.750, 0)
TextButton_5.Size = UDim2.new(0, 130, 0,30)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Skybox"
TextButton_5.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_5.TextSize = 25.000
local function FJPT_fake_script()
local script = Instance.new('LocalScript', TextButton_5)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fogcolor black")
wait (0.2)
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"itz cool script")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441")
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(99999,99999,99999))
SetLocked(v,true)
end
end
end
Sky("98231931671152")
end)
end
coroutine.wrap(FJPT_fake_script)()
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


@sdssadww scam
@sdssadww ????
@Loopkidd what happened there ?
i always come back..