Amo Bella F3X GUI
Key RequiredUniversal

Amo Bella F3X GUI

Universal Scriptz000rzkiddz000rzkidd 807 views 68 executesUpdated Feb 22, 2026
Unrated
00
Lua Script•521 lines (12702 chars)
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextButton_1 = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.ResetOnSpawn = false

local function VRSV_fake_script() -- Frame.LocalScript 
	local script = Instance.new('LocalScript', Frame)

	local UserInputService = game:GetService("UserInputService")
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	local function update(input)
		local delta = input.Position - dragStart
		gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			update(input)
		end
	end)
end
coroutine.wrap(VRSV_fake_script)()

Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(45,45,45)
Frame.BorderColor3 = Color3.fromRGB(0,0,0)
Frame.BorderSizePixel = 3
Frame.Position = UDim2.new(0.7000, 0, 0.200, 0)
Frame.Size = UDim2.new(0,150, 0,300)

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(45,45,45)
TextLabel.BorderColor3 = Color3.fromRGB(0,0,0)
TextLabel.BorderSizePixel = 3
TextLabel.Size = UDim2.new(0,150, 0,25)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = " Amo Bella F3X HAX GUI"
TextLabel.TextColor3 = Color3.fromRGB(255,255,255)
TextLabel.TextSize = 18.000

TextButton_1.Parent = Frame
TextButton_1.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_1.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_1.BorderSizePixel = 3
TextButton_1.Position = UDim2.new(0,9,0.150, 0)
TextButton_1.Size = UDim2.new(0, 130, 0,30)
TextButton_1.Font = Enum.Font.SourceSans
TextButton_1.Text = "Btools"
TextButton_1.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_1.TextSize = 25.000

local function QLCKFKL_fake_script() 
	local script = Instance.new('LocalScript', TextButton_1)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";btools me")
	end)
end
coroutine.wrap(QLCKFKL_fake_script)()

TextButton_2.Parent = Frame
TextButton_2.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_2.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_2.BorderSizePixel = 3
TextButton_2.Position = UDim2.new(0,9,0.300, 0)
TextButton_2.Size = UDim2.new(0, 130, 0,30)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Music"
TextButton_2.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_2.TextSize = 25.000

local function QLCKFKL_fake_script() 
	local script = Instance.new('LocalScript', TextButton_2)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";music 80068856419698 ;pitch 0.15 ;volume inf")
	end)
end
coroutine.wrap(QLCKFKL_fake_script)()

TextButton_3.Parent = Frame
TextButton_3.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_3.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_3.BorderSizePixel = 3
TextButton_3.Position = UDim2.new(0,9,0.450, 0)
TextButton_3.Size = UDim2.new(0, 130, 0,30)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Kill All"
TextButton_3.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_3.TextSize = 25.000

local function QLCKFKL_fake_script() 
	local script = Instance.new('LocalScript', TextButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";kill all")
	end)
end
coroutine.wrap(QLCKFKL_fake_script)()

TextButton_4.Parent = Frame
TextButton_4.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_4.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_4.BorderSizePixel = 3
TextButton_4.Position = UDim2.new(0,9,0.600, 0)
TextButton_4.Size = UDim2.new(0, 130, 0,30)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Decal Spam"
TextButton_4.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_4.TextSize = 25.000

local function DECALSPAM4_fake_script() 
	local script = Instance.new('LocalScript', TextButton_4)
	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		

		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end

		function SetLocked(part,boolean)
			local args = {[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}
			_(args)
		end

		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}}
			}
			_(args)
		end

		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://"..asset}}
			}
			_(args)
		end

		function spam(id)
			for i,v in game.workspace:GetDescendants() do
				if v:IsA("BasePart") then
					spawn(function()
						SetLocked(v, false)
						
						SpawnDecal(v, Enum.NormalId.Front)  AddDecal(v, id, Enum.NormalId.Front)
						SpawnDecal(v, Enum.NormalId.Back)   AddDecal(v, id, Enum.NormalId.Back)
						SpawnDecal(v, Enum.NormalId.Right)  AddDecal(v, id, Enum.NormalId.Right)
						SpawnDecal(v, Enum.NormalId.Left)   AddDecal(v, id, Enum.NormalId.Left)
						SpawnDecal(v, Enum.NormalId.Bottom) AddDecal(v, id, Enum.NormalId.Bottom)
						SpawnDecal(v, Enum.NormalId.Top)    AddDecal(v, id, Enum.NormalId.Top)
					end)
				end
			end
		end
		
		spam("98231931671152") 
	end)
end
coroutine.wrap(DECALSPAM4_fake_script)()

TextButton_5.Parent = Frame
TextButton_5.BackgroundColor3 = Color3.fromRGB(255,255,255)
TextButton_5.BorderColor3 = Color3.fromRGB(0,0,0)
TextButton_5.BorderSizePixel = 3
TextButton_5.Position = UDim2.new(0,9,0.750, 0)
TextButton_5.Size = UDim2.new(0, 130, 0,30)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Skybox"
TextButton_5.TextColor3 = Color3.fromRGB(0,0,0)
TextButton_5.TextSize = 25.000

local function FJPT_fake_script() 
	local script = Instance.new('LocalScript', TextButton_5)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	
		RequestCommand:InvokeServer(";fogcolor black")
		wait (0.2)
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
		function Color(part,color)
			local args = {
				[1] = "SyncColor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Color"] = color --[[Color3]],
						["UnionColoring"] = false
					}
				}
			}
			_(args)
		end
		function SpawnDecal(part,side)
			local args = {
				[1] = "CreateTextures",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal"
					}
				}
			}
	
			_(args)
		end
		function AddDecal(part,asset,side)
			local args = {
				[1] = "SyncTexture",
				[2] = {
					[1] = {
						["Part"] = part,
						["Face"] = side,
						["TextureType"] = "Decal",
						["Texture"] = "rbxassetid://".. asset
					}
				}
			}
			_(args)
		end
	
		function Sky(id)
			e = char.HumanoidRootPart.CFrame.x
			f = char.HumanoidRootPart.CFrame.y
			g = char.HumanoidRootPart.CFrame.z
			CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
			for i,v in game.Workspace:GetDescendants() do
				if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
					--spawn(function()
					SetName(v,"itz cool script")
					AddMesh(v)
					--end)
					--spawn(function()
					SetMesh(v,"111891702759441")
					SetTexture(v,id)
					--end)
					MeshResize(v,Vector3.new(99999,99999,99999))
					SetLocked(v,true)
				end
			end
		end
		Sky("98231931671152")
	end)
end
coroutine.wrap(FJPT_fake_script)()

Features & Information

My Friend Asked me to make gui with him so i made it !

Community Comments (4)

loopexploitzlelloopexploitzlelFeb 22, 2026

@sdssadww scam

loopexploitzlelloopexploitzlelFeb 22, 2026

@sdssadww ????

Replying to @loopexploitzlel
z000rzkiddz000rzkiddFeb 24, 2026

@Loopkidd what happened there ?

zLeaksKiddzLeaksKiddFeb 23, 2026

i always come back..

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