
KeylessUniversal

local EnableAmbience = true
local SpoofColor = Color3.new(1, 1, 1)
local Lighting = game:GetService("Lighting")
-- Lighting does not need to be clonerefed because: Find out later brah
local Ambience = Lighting.Ambient
local OldIndex
OldIndex = hookmetamethod(game, "__index", newcclosure(function(Object, Property)
if not EnableAmbience then
return OldIndex(Object, Property)
end
if Object == Lighting and Property == "Ambient" then
return Ambience
end
return OldIndex(Object, Property)
end))
Lighting:GetPropertyChangedSignal("Ambient"):Connect(function()
local Current = OldIndex(Lighting, "Ambient")
if Current ~= SpoofColor then
Ambience = Current
end
end)
Lighting.Ambient = SpoofColor
-- print(Lighting.Ambient)
-- Returns the original game valueNo comments yet for this script.



