
Key Required VerifiedUniversal

local Plr = game:GetService("Players").LocalPlayer
local Mouse = Plr:GetMouse()
Mouse.Button1Down:connect(function()
if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftAlt) then return end
if not Mouse.Target then return end
Mouse.Target:Destroy()
end)



it works (duh) but code could be better
yeah its a simple code its just what it says