Aimbot Right M button
Key RequiredUniversal

Aimbot Right M button

Universal ScriptLocomk1Locomk1 2.5K views 1.6K executesUpdated May 16, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•111 lines (3373 chars)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

local smoothness = 0.15      
local fovRadius = 250      -- This shit is for Fov Changing, SKIDDD
local maxDistance = 500

local isAiming = false
-- the creating shit uk
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AimbotFOV"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")

local fovCircle = Instance.new("Frame")
fovCircle.Name = "FOVCircle"
fovCircle.Size = UDim2.new(0, fovRadius * 2, 0, fovRadius * 2)
fovCircle.Position = UDim2.new(0.5, -fovRadius, 0.5, -fovRadius)
fovCircle.BackgroundTransparency = 1
fovCircle.BorderSizePixel = 0
fovCircle.Parent = screenGui

local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0.5, 0)
corner.Parent = fovCircle

local stroke = Instance.new("UIStroke")
stroke.Color = Color3.fromRGB(255, 0, 100)   -- color from the circle
stroke.Thickness = 2
stroke.Transparency = 0.35
stroke.Parent = fovCircle

-- the dot in the center
local centerDot = Instance.new("Frame")
centerDot.Size = UDim2.new(0, 6, 0, 6)
centerDot.Position = UDim2.new(0.5, -3, 0.5, -3)
centerDot.BackgroundColor3 = Color3.fromRGB(255, 0, 100)
centerDot.BorderSizePixel = 0
centerDot.Parent = fovCircle

local dotCorner = Instance.new("UICorner")
dotCorner.CornerRadius = UDim.new(0.5, 0)
dotCorner.Parent = centerDot

-- this here is to get the player in the fov like the circle
local function getClosestPlayer()
	local closestPlayer = nil
	local shortestDistance = math.huge
	local screenCenter = camera.ViewportSize / 2
	
	for _, p in ipairs(Players:GetPlayers()) do
		if p ~= player and p.Character and p.Character:FindFirstChild("Humanoid") then
			local humanoid = p.Character.Humanoid
			if humanoid.Health > 0 then
				local head = p.Character:FindFirstChild("Head")
				if head then
					local headPos, onScreen = camera:WorldToViewportPoint(head.Position)
					
					if onScreen then
						local distanceFromCenter = (Vector2.new(headPos.X, headPos.Y) - screenCenter).Magnitude
						
						if distanceFromCenter <= fovRadius then
							local distance = (head.Position - camera.CFrame.Position).Magnitude
							if distance < shortestDistance and distance <= maxDistance then
								shortestDistance = distance
								closestPlayer = p
							end
						end
					end
				end
			end
		end
	end
	
	return closestPlayer
end

-- Input normal stuff
UserInputService.InputBegan:Connect(function(input, gameProcessed)
	if gameProcessed then return end
	if input.UserInputType == Enum.UserInputType.MouseButton2 then
		isAiming = true
	end
end)

UserInputService.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton2 then
		isAiming = false
	end
end)

-- Main things
RunService.RenderStepped:Connect(function()
	if not isAiming then return end
	
	local target = getClosestPlayer()
	
	if target and target.Character then
		local head = target.Character:FindFirstChild("Head")
		if head then
			local targetCFrame = CFrame.new(camera.CFrame.Position, head.Position)
			camera.CFrame = camera.CFrame:Lerp(targetCFrame, smoothness)
		end
	end
end)

print("Thanks for Using this btw it would make me heapy If u Would use this")

Features & Information

Aimbot Keyless Free Cool
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