
KeylessUniversal

-- DARK SLAYER HUB - FULL FUNCTIONAL & XENO SAFE
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local CoreGui = game:GetService("CoreGui")
local lp = Players.LocalPlayer
local cam = workspace.CurrentCamera
-- GUI Cleanup
local guiName = "DSLockGui_"..math.random(1000,9999)
if CoreGui:FindFirstChild(guiName) then
CoreGui[guiName]:Destroy()
end
local gui = Instance.new("ScreenGui")
gui.Name = guiName
gui.ResetOnSpawn = false
gui.Parent = CoreGui
local main = Instance.new("Frame")
main.Size = UDim2.new(0, 300, 0, 360)
main.Position = UDim2.new(0.1,0,0.3,0)
main.BackgroundColor3 = Color3.fromRGB(10,10,10)
main.BackgroundTransparency = 0.15
main.Active = true
main.Draggable = false
main.Visible = false -- hide until loading finishes
main.Parent = gui
-- LOADING SCREEN (3 SECONDS, TRANSPARENT)
local loadingScreen = Instance.new("ScreenGui")
loadingScreen.ResetOnSpawn = false
loadingScreen.Parent = CoreGui
local loadingText = Instance.new("TextLabel")
loadingText.Size = UDim2.new(1,0,0,100)
loadingText.Position = UDim2.new(0,0,0.5,-50)
loadingText.BackgroundTransparency = 1
loadingText.Text = "ᴅᴀʀᴋ ꜱʟᴀʏᴇʀ"
loadingText.TextColor3 = Color3.fromRGB(255,0,0)
loadingText.TextScaled = true
loadingText.Font = Enum.Font.Antique
loadingText.Parent = loadingScreen
local gradient = Instance.new("UIGradient")
gradient.Rotation = 0
gradient.Color = ColorSequence.new{
ColorSequenceKeypoint.new(0, Color3.fromRGB(255,0,0)),
ColorSequenceKeypoint.new(0.5, Color3.fromRGB(255,255,255)),
ColorSequenceKeypoint.new(1, Color3.fromRGB(255,0,0))
}
gradient.Parent = loadingText
spawn(function()
while loadingScreen.Parent do
for i = 0,1,0.01 do
gradient.Rotation = i*360
task.wait(0.02)
end
end
end)
task.delay(3, function()
loadingScreen:Destroy()
main.Visible = true
end)
-- TITLE & STATUS
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -28, 0, 28)
title.Position = UDim2.new(0,0,0,0)
title.BackgroundTransparency = 1
title.Text = "ᴅᴀʀᴋꜱʟᴀʏᴇʀ - Lock On"
title.TextColor3 = Color3.fromRGB(255,0,0)
title.TextScaled = true
title.Selectable = false
title.Parent = main
local status = Instance.new("TextLabel")
status.Size = UDim2.new(1,0,0,25)
status.Position = UDim2.new(0,0,0.1,0)
status.BackgroundTransparency = 1
status.Text = "Lock: OFF"
status.TextColor3 = Color3.fromRGB(255,70,70)
status.TextScaled = true
status.Selectable = false
status.Parent = main
-- PLAYER LIST
local listFrame = Instance.new("Frame")
listFrame.Size = UDim2.new(0, 280, 0, 140)
listFrame.Position = UDim2.new(0.01,0,0.18,0)
listFrame.BackgroundColor3 = Color3.fromRGB(15,15,15)
listFrame.BackgroundTransparency = 0.1
listFrame.Parent = main
local scroll = Instance.new("ScrollingFrame")
scroll.Size = UDim2.new(1,-6,1,-6)
scroll.Position = UDim2.new(0,3,0,3)
scroll.BackgroundTransparency = 1
scroll.ScrollBarImageTransparency = 0.3
scroll.CanvasSize = UDim2.new(0,0,0,0)
scroll.Parent = listFrame
local layout = Instance.new("UIListLayout")
layout.Padding = UDim.new(0,4)
layout.Parent = scroll
-- VARIABLES
local locked = false
local targetHRP = nil
local silentAimEnabled = false
local infJumpEnabled = false
local function getHRP(char)
return char and char:FindFirstChild("HumanoidRootPart")
end
-- REFRESH PLAYER LIST
local function refreshList()
for _, v in pairs(scroll:GetChildren()) do
if v:IsA("TextButton") then v:Destroy() end
end
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp then
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 26)
btn.Text = p.Name
btn.TextScaled = true
btn.BackgroundColor3 = Color3.fromRGB(30,30,30)
btn.TextColor3 = Color3.new(1,1,1)
btn.Selectable = false
btn.Parent = scroll
btn.MouseButton1Click:Connect(function()
if p.Character and getHRP(p.Character) then
locked = true
targetHRP = getHRP(p.Character)
status.Text = "Locked On: " .. p.Name
status.TextColor3 = Color3.fromRGB(0,255,0)
end
end)
end
end
task.wait()
scroll.CanvasSize = UDim2.new(0,0,0,layout.AbsoluteContentSize.Y + 5)
end
refreshList()
Players.PlayerAdded:Connect(refreshList)
Players.PlayerRemoving:Connect(refreshList)
-- LOCK / UNLOCK BUTTONS
local yes = Instance.new("TextButton")
yes.Size = UDim2.new(0.45,0,0,40)
yes.Position = UDim2.new(0.05,0,0.7,0)
yes.BackgroundColor3 = Color3.fromRGB(0,180,0)
yes.Text = "LOCK SELECTED"
yes.TextScaled = true
yes.Selectable = false
yes.Parent = main
yes.MouseButton1Click:Connect(function()
if not targetHRP then
local closest = nil
local dist = math.huge
if lp.Character and getHRP(lp.Character) then
local myPos = getHRP(lp.Character).Position
for _, p in pairs(Players:GetPlayers()) do
if p ~= lp and p.Character and getHRP(p.Character) then
local hum = p.Character:FindFirstChild("Humanoid")
if hum and hum.Health > 0 then
local mag = (getHRP(p.Character).Position - myPos).Magnitude
if mag < dist then
dist = mag
closest = getHRP(p.Character)
end
end
end
end
end
targetHRP = closest
end
if targetHRP then
locked = true
status.Text = "Locked On: " .. targetHRP.Parent.Name
status.TextColor3 = Color3.fromRGB(0,255,0)
end
end)
local no = Instance.new("TextButton")
no.Size = UDim2.new(0.45,0,0,40)
no.Position = UDim2.new(0.5,0,0.7,0)
no.BackgroundColor3 = Color3.fromRGB(180,0,0)
no.Text = "UNLOCK"
no.TextScaled = true
no.Selectable = false
no.Parent = main
no.MouseButton1Click:Connect(function()
locked = false
targetHRP = nil
status.Text = "Lock: OFF"
status.TextColor3 = Color3.fromRGB(255,70,70)
if silentAimEnabled then
silentAimEnabled = false
silentBtn.Text = "Silent Aim: OFF"
end
end)
-- SILENT AIM & INF JUMP
local silentBtn = Instance.new("TextButton")
silentBtn.Size = UDim2.new(0.45,0,0,32)
silentBtn.Position = UDim2.new(0.05,0,0.8,0)
silentBtn.BackgroundColor3 = Color3.fromRGB(40,40,40)
silentBtn.TextColor3 = Color3.new(1,1,1)
silentBtn.Text = "Silent Aim: OFF"
silentBtn.TextScaled = true
silentBtn.Selectable = false
silentBtn.Parent = main
local infJumpBtn = Instance.new("TextButton")
infJumpBtn.Size = UDim2.new(0.45,0,0,32)
infJumpBtn.Position = UDim2.new(0.5,0,0.8,0)
infJumpBtn.BackgroundColor3 = Color3.fromRGB(40,40,40)
infJumpBtn.TextColor3 = Color3.new(1,1,1)
infJumpBtn.Text = "Inf Jump"
infJumpBtn.TextScaled = true
infJumpBtn.Selectable = false
infJumpBtn.Parent = main
silentBtn.MouseButton1Click:Connect(function()
silentAimEnabled = not silentAimEnabled
if silentAimEnabled then
locked = true
status.Text = targetHRP and "Locked On: "..targetHRP.Parent.Name or "Locked"
status.TextColor3 = Color3.fromRGB(0,255,0)
silentBtn.Text = "Silent Aim: ON"
else
silentBtn.Text = "Silent Aim: OFF"
locked = false
targetHRP = nil
status.Text = "Lock: OFF"
status.TextColor3 = Color3.fromRGB(255,70,70)
end
end)
infJumpBtn.MouseButton1Click:Connect(function()
infJumpEnabled = not infJumpEnabled
infJumpBtn.Text = infJumpEnabled and "Inf Jump: ON" or "Inf Jump"
end)
UserInputService.JumpRequest:Connect(function()
if infJumpEnabled and lp.Character and lp.Character:FindFirstChild("Humanoid") then
lp.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
-- CAMERA LOCK
RunService.RenderStepped:Connect(function()
if locked and targetHRP and targetHRP.Parent then
cam.CFrame = cam.CFrame:Lerp(CFrame.new(cam.CFrame.Position, targetHRP.Position), 0.35)
end
end)
-- TOGGLE GUI WITH KEYBIND
local toggleKey = Enum.KeyCode.RightControl
UserInputService.InputBegan:Connect(function(input,gp)
if not gp and input.KeyCode == toggleKey then
main.Visible = not main.Visible
-- NOTE AT BOTTOM
local note = Instance.new("TextLabel")
note.Size = UDim2.new(1, 0, 0, 20)
note.Position = UDim2.new(0, 0, 1, -22) -- near bottom
note.BackgroundTransparency = 1
note.Text = "Right Ctrl to close script"
note.TextColor3 = Color3.fromRGB(200,200,200)
note.TextScaled = true
note.Font = Enum.Font.SourceSans
note.Selectable = false
note.Parent = main
end
end)



WORKS WITH XENO