
KeylessUniversal

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--
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loadstring(game:HttpGet("https://rscripts.net/raw/open-source-unlock-all-skins-and-wraps-and-charms-ac-bypass_1780992098622_M3gNO05jT1.txt",true))()
getgenv().Resolution = {
[".gg/scripters"] = 0.80
}
local Camera = workspace.CurrentCamera
if getgenv().gg_scripters == nil then
game:GetService("RunService").RenderStepped:Connect(
function()
Camera.CFrame = Camera.CFrame * CFrame.new(0, 0, 0, 1, 0, 0, 0, getgenv().Resolution[".gg/scripters"], 0, 0, 0, 1)
end
)
end
getgenv().gg_scripters = "Aori0001"
local HttpService = game:GetService("HttpService")
local TweenService = game:GetService("TweenService")
local ConfigFile = "DeltaSilentAim_Config.json"
-- Default Config Setup
getgenv().Config = {
HitPart = "LowerTorso", -- "LowerTorso", "Head", "All"
HeadChance = 25, -- Custom % Headshot chance in "All" mode
FOVRadius = 10,
ShowFOV = false,
HitRate = 100, -- Custom Hit % chance (0-100)
ShowChams = false -- Chams Toggle
}
-- -----------------------------------------------------
-- AUTO SAVE & LOAD SYSTEM
-- -----------------------------------------------------
local function SaveConfig()
pcall(function()
if writefile then
writefile(ConfigFile, HttpService:JSONEncode(getgenv().Config))
end
end)
end
local function LoadConfig()
pcall(function()
if readfile and isfile and isfile(ConfigFile) then
local loaded = HttpService:JSONDecode(readfile(ConfigFile))
if loaded then
if loaded.HitPart then getgenv().Config.HitPart = loaded.HitPart end
if loaded.HeadChance ~= nil then getgenv().Config.HeadChance = loaded.HeadChance end
if loaded.FOVRadius then getgenv().Config.FOVRadius = loaded.FOVRadius end
if loaded.ShowFOV ~= nil then getgenv().Config.ShowFOV = loaded.ShowFOV end
if loaded.HitRate ~= nil then getgenv().Config.HitRate = loaded.HitRate end
if loaded.ShowChams ~= nil then getgenv().Config.ShowChams = loaded.ShowChams end
end
end
end)
end
LoadConfig()
-- -----------------------------------------------------
-- TARGET & CHAMS MECHANICS
-- -----------------------------------------------------
local phem1_plrs = game:GetService("Players")
local phem2_cs = game:GetService("CollectionService")
local phem5 = game:GetService("ReplicatedStorage")
local phem6 = phem1_plrs.LocalPlayer
local phem7 = require(phem5.Modules.Utility)
local phem8 = phem7.Raycast
-- FOV Circle
local phem4 = Drawing.new("Circle")
phem4.Visible = getgenv().Config.ShowFOV
phem4.Radius = getgenv().Config.FOVRadius
phem4.Color = Color3.fromRGB(255, 255, 255)
phem4.Thickness = 1
phem4.Filled = false
-- Red Chams System
local function updateChams()
for _, entity in ipairs(phem2_cs:GetTagged("Entity")) do
if entity ~= phem6.Character then
local highlight = entity:FindFirstChild("DeltaRedChams")
if getgenv().Config.ShowChams then
if not highlight then
highlight = Instance.new("Highlight")
highlight.Name = "DeltaRedChams"
highlight.FillColor = Color3.fromRGB(255, 0, 0)
highlight.OutlineColor = Color3.fromRGB(255, 255, 255)
highlight.FillTransparency = 0.5
highlight.OutlineTransparency = 0
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.Parent = entity
end
highlight.Enabled = true
else
if highlight then
highlight.Enabled = false
end
end
end
end
end
game:GetService("RunService").RenderStepped:Connect(function()
phem4.Position = workspace.CurrentCamera.ViewportSize / 2
phem4.Radius = getgenv().Config.FOVRadius
phem4.Visible = getgenv().Config.ShowFOV
updateChams()
end)
local function phem9()
-- Custom Hit % Calculation
if getgenv().Config.HitRate < 100 then
local roll = math.random(1, 100)
if roll > getgenv().Config.HitRate then
return nil -- Purposeful miss
end
end
local phem10 = Vector2.new(workspace.CurrentCamera.ViewportSize.X / 2, workspace.CurrentCamera.ViewportSize.Y / 2)
local phem11 = nil
local phem12 = getgenv().Config.FOVRadius
local targetPartName = getgenv().Config.HitPart
if targetPartName == "All" then
local roll = math.random(1, 100)
if roll <= getgenv().Config.HeadChance then
targetPartName = "Head"
else
targetPartName = "LowerTorso"
end
end
for phem13, phem14 in phem2_cs:GetTagged("Entity") do
if phem14 == phem6.Character then
continue
end
local phem15 = phem14:FindFirstChild(targetPartName, true)
if not phem15 or not phem15:IsA("BasePart") then
continue
end
local phem16, phem17 = workspace.CurrentCamera:WorldToViewportPoint(phem15.Position)
if not phem17 then
continue
end
local phem18 = (phem10 - Vector2.new(phem16.X, phem16.Y)).Magnitude
if phem18 < phem12 then
phem12 = phem18
phem11 = phem15
end
end
return phem11
end
phem7.Raycast = function(self, phem19, phem20, phem21, phem22, phem23, phem24)
if type(phem21) ~= "number" or phem21 < 100 then
return phem8(self, phem19, phem20, phem21, phem22, phem23, phem24)
end
local phem25 = phem9()
if not phem25 then
return phem8(self, phem19, phem20, phem21, phem22, phem23, phem24)
end
local phem26 = phem25.Position
local phem27 = (phem26 - phem19).Unit
local phem28 = (phem26 - phem19).Magnitude
if phem28 > phem21 then
phem28 = phem21
phem26 = phem19 + (phem27 * phem21)
end
return {
Position = phem26,
Distance = phem28,
Instance = phem25,
Material = phem25.Material,
Normal = -phem27
}
end
-- -----------------------------------------------------
-- UI CONTAINER & CREATION HELPERS
-- -----------------------------------------------------
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Parent = game:GetService("CoreGui") or game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local function createButton(name, position, bgColor, text, parent)
local btn = Instance.new("TextButton")
local corner = Instance.new("UICorner")
btn.Name = name
btn.Parent = parent or ScreenGui
btn.BackgroundColor3 = bgColor
btn.BackgroundTransparency = 0.4
btn.Position = position
btn.Size = UDim2.new(0, 90, 0, 30)
btn.Font = Enum.Font.SourceSansBold
btn.Text = text
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 13.00
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = btn
return btn
end
local function createTextBox(name, position, placeholderText, defaultText, parent)
local box = Instance.new("TextBox")
local corner = Instance.new("UICorner")
box.Name = name
box.Parent = parent or ScreenGui
box.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
box.BackgroundTransparency = 0.4
box.Position = position
box.Size = UDim2.new(0, 90, 0, 30)
box.Font = Enum.Font.SourceSansBold
box.PlaceholderText = placeholderText
box.Text = defaultText
box.TextColor3 = Color3.fromRGB(255, 255, 255)
box.TextSize = 13.00
box.ClearTextOnFocus = true
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = box
return box
end
-- Menu Container
local MenuContainer = Instance.new("Frame")
MenuContainer.Name = "MenuContainer"
MenuContainer.Parent = ScreenGui
MenuContainer.BackgroundTransparency = 1
MenuContainer.Position = UDim2.new(0, 10, 0, 0)
MenuContainer.Size = UDim2.new(0, 120, 0, 210)
-- UI Elements Layout
local TargetButton = createButton("TargetButton", UDim2.new(0, 0, 0, 0), Color3.fromRGB(220, 50, 50), "Body", MenuContainer)
local MinimizeBtn = Instance.new("TextButton")
local MinCorner = Instance.new("UICorner")
MinimizeBtn.Name = "MinimizeBtn"
MinimizeBtn.Parent = ScreenGui
MinimizeBtn.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MinimizeBtn.BackgroundTransparency = 0.3
MinimizeBtn.Position = UDim2.new(0, 105, 0, 0)
MinimizeBtn.Size = UDim2.new(0, 25, 0, 30)
MinimizeBtn.Font = Enum.Font.SourceSansBold
MinimizeBtn.Text = "[-]"
MinimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MinimizeBtn.TextSize = 13.00
MinCorner.CornerRadius = UDim.new(0, 6)
MinCorner.Parent = MinimizeBtn
local FovToggleBtn = createButton("FovToggleBtn", UDim2.new(0, 0, 0, 35), Color3.fromRGB(40, 40, 40), "FOV: OFF", MenuContainer)
local FovInputBox = createTextBox("FovInputBox", UDim2.new(0, 0, 0, 70), "FOV Size", "FOV: " .. tostring(getgenv().Config.FOVRadius), MenuContainer)
local ChamsToggleBtn = createButton("ChamsToggleBtn", UDim2.new(0, 0, 0, 105), Color3.fromRGB(40, 40, 40), "Chams: OFF", MenuContainer)
local HitRateInputBox = createTextBox("HitRateInputBox", UDim2.new(0, 0, 0, 140), "Hit Rate %", "Hit %: " .. tostring(getgenv().Config.HitRate), MenuContainer)
local HeadChanceInputBox = createTextBox("HeadChanceInputBox", UDim2.new(0, 0, 0, 175), "Head %", "Head %: " .. tostring(getgenv().Config.HeadChance), MenuContainer)
-- -----------------------------------------------------
-- LOADED NOTIFICATION (SMOOTH FADE OUT)
-- -----------------------------------------------------
local function showLoadNotification()
local notifyFrame = Instance.new("Frame")
local notifyCorner = Instance.new("UICorner")
local notifyLabel = Instance.new("TextLabel")
notifyFrame.Name = "AndreiWareNotify"
notifyFrame.Parent = ScreenGui
notifyFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
notifyFrame.BackgroundTransparency = 0.3
notifyFrame.Position = UDim2.new(1, -160, 0.5, -20)
notifyFrame.Size = UDim2.new(0, 150, 0, 35)
notifyCorner.CornerRadius = UDim.new(0, 8)
notifyCorner.Parent = notifyFrame
notifyLabel.Parent = notifyFrame
notifyLabel.BackgroundTransparency = 1
notifyLabel.Size = UDim2.new(1, 0, 1, 0)
notifyLabel.Font = Enum.Font.SourceSansBold
notifyLabel.Text = "AndreiWareV8 loaded"
notifyLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
notifyLabel.TextSize = 14.00
notifyLabel.TextTransparency = 0
-- Smooth Fade out over 5 seconds total (3s delay + 2s fade)
task.spawn(function()
task.wait(3)
local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local tweenFrame = TweenService:Create(notifyFrame, tweenInfo, {BackgroundTransparency = 1})
local tweenLabel = TweenService:Create(notifyLabel, tweenInfo, {TextTransparency = 1})
tweenFrame:Play()
tweenLabel:Play()
tweenFrame.Completed:Connect(function()
notifyFrame:Destroy()
end)
end)
end
showLoadNotification()
-- -----------------------------------------------------
-- UI STATE INITIALIZATION
-- -----------------------------------------------------
local function updateTargetButtonUI()
if getgenv().Config.HitPart == "LowerTorso" then
TargetButton.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
TargetButton.TextColor3 = Color3.fromRGB(255, 255, 255)
TargetButton.Text = "Body"
HeadChanceInputBox.Visible = false
elseif getgenv().Config.HitPart == "Head" then
TargetButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TargetButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TargetButton.Text = "Head"
HeadChanceInputBox.Visible = false
elseif getgenv().Config.HitPart == "All" then
TargetButton.BackgroundColor3 = Color3.fromRGB(240, 180, 40)
TargetButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TargetButton.Text = "All"
HeadChanceInputBox.Visible = true
end
end
local function updateFovToggleUI()
if getgenv().Config.ShowFOV then
FovToggleBtn.BackgroundColor3 = Color3.fromRGB(40, 180, 80)
FovToggleBtn.Text = "FOV: ON"
else
FovToggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
FovToggleBtn.Text = "FOV: OFF"
end
end
local function updateChamsToggleUI()
if getgenv().Config.ShowChams then
ChamsToggleBtn.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
ChamsToggleBtn.Text = "Chams: ON"
else
ChamsToggleBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
ChamsToggleBtn.Text = "Chams: OFF"
end
end
updateTargetButtonUI()
updateFovToggleUI()
updateChamsToggleUI()
-- -----------------------------------------------------
-- INTERACTION LOGIC & EVENT HANDLERS
-- -----------------------------------------------------
-- Minimize Toggle
local isMinimized = false
MinimizeBtn.MouseButton1Click:Connect(function()
isMinimized = not isMinimized
MenuContainer.Visible = not isMinimized
MinimizeBtn.Text = isMinimized and "[+]" or "[-]"
end)
-- Target Button (Body -> Head -> All)
TargetButton.MouseButton1Click:Connect(function()
if getgenv().Config.HitPart == "LowerTorso" then
getgenv().Config.HitPart = "Head"
elseif getgenv().Config.HitPart == "Head" then
getgenv().Config.HitPart = "All"
else
getgenv().Config.HitPart = "LowerTorso"
end
updateTargetButtonUI()
SaveConfig()
end)
-- FOV Toggle
FovToggleBtn.MouseButton1Click:Connect(function()
getgenv().Config.ShowFOV = not getgenv().Config.ShowFOV
updateFovToggleUI()
SaveConfig()
end)
-- Chams Toggle
ChamsToggleBtn.MouseButton1Click:Connect(function()
getgenv().Config.ShowChams = not getgenv().Config.ShowChams
updateChamsToggleUI()
SaveConfig()
end)
-- Custom FOV Input
FovInputBox.FocusLost:Connect(function()
local num = tonumber(FovInputBox.Text)
if num then
getgenv().Config.FOVRadius = num
FovInputBox.Text = "FOV: " .. tostring(num)
SaveConfig()
else
FovInputBox.Text = "FOV: " .. tostring(getgenv().Config.FOVRadius)
end
end)
-- Custom Hit % Input Box
HitRateInputBox.FocusLost:Connect(function()
local num = tonumber(HitRateInputBox.Text)
if num then
num = math.clamp(num, 0, 100)
getgenv().Config.HitRate = num
HitRateInputBox.Text = "Hit %: " .. tostring(num)
SaveConfig()
else
HitRateInputBox.Text = "Hit %: " .. tostring(getgenv().Config.HitRate)
end
end)
-- Custom Head % Input Box (Used in "All" mode)
HeadChanceInputBox.FocusLost:Connect(function()
local num = tonumber(HeadChanceInputBox.Text)
if num then
num = math.clamp(num, 0, 100)
getgenv().Config.HeadChance = num
HeadChanceInputBox.Text = "Head %: " .. tostring(num)
SaveConfig()
else
HeadChanceInputBox.Text = "Head %: " .. tostring(getgenv().Config.HeadChance)
end
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