
KeylessUniversal

-- TP FusionCity Script - Fixed Working Buttons
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local mouse = player:GetMouse()
-- Variables
local savedPositions = {}
local noclipEnabled = false
local autoKickEnabled = false
local selectedPositions = {}
local forwardStuds = 10
local noclipConnection = nil
local bypassMode = "Advanced"
local isGUIVisible = false
local clickTPEnabled = false
-- Anti-Detection Teleport System
local function microMovementTP(targetPosition)
local character = player.Character
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then return false end
local startPos = humanoidRootPart.Position
local distance = (targetPosition - startPos).Magnitude
local steps = math.max(math.ceil(distance / 3), 8)
spawn(function()
for i = 1, steps do
if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then break end
local progress = i / steps
local currentPos = startPos:Lerp(targetPosition, progress)
player.Character.HumanoidRootPart.CFrame = CFrame.new(currentPos)
player.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0)
if player.Character.HumanoidRootPart.AssemblyLinearVelocity then
player.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
end
wait(0.03)
end
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame = CFrame.new(targetPosition)
end
end)
return true
end
local function smoothTeleport(targetPosition)
local character = player.Character
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then return false end
local distance = (targetPosition - humanoidRootPart.Position).Magnitude
local tweenTime = math.max(distance / 100, 0.5)
local tweenInfo = TweenInfo.new(tweenTime, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
local tween = TweenService:Create(humanoidRootPart, tweenInfo, {CFrame = CFrame.new(targetPosition)})
tween:Play()
return true
end
-- Enhanced Noclip
local function toggleNoclip(enable)
local character = player.Character
if not character then return end
if enable and not noclipEnabled then
noclipEnabled = true
noclipConnection = RunService.Stepped:Connect(function()
pcall(function()
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.Parent == character then
part.CanCollide = false
end
end
end)
end)
elseif not enable and noclipEnabled then
noclipEnabled = false
if noclipConnection then
noclipConnection:Disconnect()
noclipConnection = nil
end
spawn(function()
for _, part in pairs(character:GetDescendants()) do
if part:IsA("BasePart") and part.Parent == character and part.Name ~= "HumanoidRootPart" then
wait(0.05)
part.CanCollide = true
end
end
end)
end
end
-- Smart teleport
local function smartTeleport(targetPosition)
local success = false
local method = "Unknown"
if bypassMode == "Stealth" then
success = microMovementTP(targetPosition)
method = "Micro-Movement"
else
success = smoothTeleport(targetPosition)
method = "Smooth Tween"
end
return success, method
end
-- Directional teleport functions
local function directionalTeleport(direction, studs)
local character = player.Character
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then return false end
local currentPosition = humanoidRootPart.Position
local targetPosition
if direction == "Forward" then
local lookDirection = humanoidRootPart.CFrame.LookVector
targetPosition = currentPosition + (lookDirection * studs)
elseif direction == "Up" then
targetPosition = currentPosition + Vector3.new(0, studs, 0)
elseif direction == "Down" then
targetPosition = currentPosition - Vector3.new(0, studs, 0)
else
return false
end
return smartTeleport(targetPosition)
end
-- Click TP functionality
local function setupClickTP()
mouse.Button1Down:Connect(function()
if not clickTPEnabled then return end
local hit = mouse.Hit
if hit then
local targetPosition = hit.Position + Vector3.new(0, 3, 0)
smartTeleport(targetPosition)
end
end)
end
-- Create GUI
local function createGUI()
-- Remove existing
local existing = playerGui:FindFirstChild("TPFusionCity")
if existing then existing:Destroy() end
-- ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "TPFusionCity"
screenGui.Parent = playerGui
screenGui.ResetOnSpawn = false
-- Draggable Toggle Button
local toggleBtn = Instance.new("TextButton")
toggleBtn.Name = "ToggleButton"
toggleBtn.Size = UDim2.new(0, 100, 0, 35)
toggleBtn.Position = UDim2.new(0, 10, 0, 10)
toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
toggleBtn.BackgroundTransparency = 0.2
toggleBtn.Text = "TP Menu"
toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
toggleBtn.TextScaled = true
toggleBtn.Font = Enum.Font.GothamBold
toggleBtn.BorderSizePixel = 0
toggleBtn.Active = true
toggleBtn.Draggable = true
toggleBtn.Parent = screenGui
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 8)
toggleCorner.Parent = toggleBtn
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 300, 0, 400)
mainFrame.Position = UDim2.new(0.5, -150, 0.5, -200)
mainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
mainFrame.BackgroundTransparency = 0.3
mainFrame.BorderSizePixel = 0
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Visible = isGUIVisible
mainFrame.Parent = screenGui
local mainCorner = Instance.new("UICorner")
mainCorner.CornerRadius = UDim.new(0, 12)
mainCorner.Parent = mainFrame
-- Title
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
title.BackgroundTransparency = 0.3
title.Text = "TP FusionCity"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextScaled = true
title.Font = Enum.Font.GothamBold
title.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 12)
titleCorner.Parent = title
return screenGui, mainFrame, toggleBtn
end
-- Create button
local function createButton(parent, text, position, size, color, callback)
local button = Instance.new("TextButton")
button.Size = size
button.Position = position
button.BackgroundColor3 = color or Color3.fromRGB(60, 60, 60)
button.BackgroundTransparency = 0.2
button.Text = text
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.TextScaled = true
button.Font = Enum.Font.Gotham
button.BorderSizePixel = 0
button.Parent = parent
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 6)
corner.Parent = button
if callback then
button.MouseButton1Click:Connect(callback)
end
return button
end
-- Update positions list
local function updatePositionsList(scrollFrame, statusLabel)
for _, child in pairs(scrollFrame:GetChildren()) do
if child:IsA("Frame") and child.Name:find("PosItem") then
child:Destroy()
end
end
local yPos = 0
for name, position in pairs(savedPositions) do
local itemFrame = Instance.new("Frame")
itemFrame.Name = "PosItem_" .. name
itemFrame.Size = UDim2.new(1, -10, 0, 35)
itemFrame.Position = UDim2.new(0, 5, 0, yPos)
itemFrame.BackgroundColor3 = selectedPositions[name] and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(40, 40, 40)
itemFrame.BackgroundTransparency = 0.2
itemFrame.BorderSizePixel = 0
itemFrame.Parent = scrollFrame
local itemCorner = Instance.new("UICorner")
itemCorner.CornerRadius = UDim.new(0, 6)
itemCorner.Parent = itemFrame
-- Name label
local nameLabel = Instance.new("TextLabel")
nameLabel.Size = UDim2.new(0.4, 0, 1, 0)
nameLabel.Position = UDim2.new(0, 5, 0, 0)
nameLabel.BackgroundTransparency = 1
nameLabel.Text = name
nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
nameLabel.TextScaled = true
nameLabel.Font = Enum.Font.Gotham
nameLabel.TextXAlignment = Enum.TextXAlignment.Left
nameLabel.Parent = itemFrame
-- Select button
local selectBtn = createButton(itemFrame, "Select", UDim2.new(0.4, 2, 0, 3), UDim2.new(0.2, -2, 1, -6), Color3.fromRGB(0, 120, 0), function()
selectedPositions[name] = not selectedPositions[name]
updatePositionsList(scrollFrame, statusLabel)
local count = 0
for _ in pairs(selectedPositions) do count = count + 1 end
statusLabel.Text = count > 0 and (count .. " selected") or "Ready"
statusLabel.TextColor3 = count > 0 and Color3.fromRGB(0, 255, 255) or Color3.fromRGB(0, 255, 0)
end)
-- TP button
local tpBtn = createButton(itemFrame, "TP", UDim2.new(0.6, 2, 0, 3), UDim2.new(0.2, -2, 1, -6), Color3.fromRGB(0, 120, 215), function()
statusLabel.Text = "Teleporting to " .. name .. "..."
statusLabel.TextColor3 = Color3.fromRGB(0, 200, 255)
local success, method = smartTeleport(savedPositions[name])
if success then
statusLabel.Text = "Teleported to " .. name
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
else
statusLabel.Text = "Failed to teleport"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
end
end)
-- Delete button
local deleteBtn = createButton(itemFrame, "Del", UDim2.new(0.8, 2, 0, 3), UDim2.new(0.2, -7, 1, -6), Color3.fromRGB(200, 0, 0), function()
savedPositions[name] = nil
selectedPositions[name] = nil
updatePositionsList(scrollFrame, statusLabel)
statusLabel.Text = "Position deleted"
statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100)
end)
yPos = yPos + 40
end
scrollFrame.CanvasSize = UDim2.new(0, 0, 0, math.max(yPos + 20, 100))
end
-- Main setup
local function setupScript()
local screenGui, mainFrame, toggleBtn = createGUI()
-- Variables for UI elements
local statusLabel, nameInput, positionsFrame, studInput
local noclipBtn, kickBtn, clickTpBtn, modeBtn
-- Toggle functionality
toggleBtn.MouseButton1Click:Connect(function()
isGUIVisible = not isGUIVisible
mainFrame.Visible = isGUIVisible
toggleBtn.Text = isGUIVisible and "Hide Menu" or "TP Menu"
end)
-- Position name input
nameInput = Instance.new("TextBox")
nameInput.Size = UDim2.new(0.65, -5, 0, 25)
nameInput.Position = UDim2.new(0, 5, 0, 40)
nameInput.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
nameInput.BackgroundTransparency = 0.2
nameInput.PlaceholderText = "Position name..."
nameInput.Text = ""
nameInput.TextColor3 = Color3.fromRGB(255, 255, 255)
nameInput.TextScaled = true
nameInput.Font = Enum.Font.Gotham
nameInput.BorderSizePixel = 0
nameInput.Parent = mainFrame
local inputCorner = Instance.new("UICorner")
inputCorner.CornerRadius = UDim.new(0, 6)
inputCorner.Parent = nameInput
-- Save button
local saveBtn = createButton(mainFrame, "Save", UDim2.new(0.65, 5, 0, 40), UDim2.new(0.35, -10, 0, 25), Color3.fromRGB(0, 150, 0), function()
local character = player.Character
local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
if not humanoidRootPart then
statusLabel.Text = "Character not found!"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
return
end
local name = nameInput.Text
if name == "" then
name = "Position_" .. (#savedPositions + 1)
end
savedPositions[name] = humanoidRootPart.Position
updatePositionsList(positionsFrame, statusLabel)
nameInput.Text = ""
statusLabel.Text = "Position saved!"
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
end)
-- Positions ScrollingFrame
positionsFrame = Instance.new("ScrollingFrame")
positionsFrame.Name = "PositionsFrame"
positionsFrame.Size = UDim2.new(1, -10, 0, 120)
positionsFrame.Position = UDim2.new(0, 5, 0, 75)
positionsFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
positionsFrame.BackgroundTransparency = 0.3
positionsFrame.BorderSizePixel = 0
positionsFrame.ScrollBarThickness = 6
positionsFrame.ScrollBarImageColor3 = Color3.fromRGB(0, 120, 215)
positionsFrame.Parent = mainFrame
local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 8)
frameCorner.Parent = positionsFrame
-- Chain TP button
local chainBtn = createButton(mainFrame, "Chain TP", UDim2.new(0, 5, 0, 205), UDim2.new(1, -10, 0, 25), Color3.fromRGB(255, 165, 0), function()
local selectedList = {}
for name, selected in pairs(selectedPositions) do
if selected and savedPositions[name] then
table.insert(selectedList, {name = name, pos = savedPositions[name]})
end
end
if #selectedList == 0 then
statusLabel.Text = "No positions selected!"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
return
end
statusLabel.Text = "Chain TP starting..."
statusLabel.TextColor3 = Color3.fromRGB(255, 165, 0)
spawn(function()
for i, posData in ipairs(selectedList) do
statusLabel.Text = "TP " .. i .. "/" .. #selectedList .. ": " .. posData.name
local success = smartTeleport(posData.pos)
if not success then
statusLabel.Text = "Chain TP failed"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
return
end
if i < #selectedList then
wait(1.5)
end
end
statusLabel.Text = "Chain TP completed!"
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
end)
end)
-- Control buttons row 1
clickTpBtn = createButton(mainFrame, "Click TP: OFF", UDim2.new(0, 5, 0, 240), UDim2.new(0.48, -2, 0, 25), Color3.fromRGB(100, 100, 100), function()
clickTPEnabled = not clickTPEnabled
if clickTPEnabled then
clickTpBtn.Text = "Click TP: ON"
clickTpBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
statusLabel.Text = "Click TP enabled"
else
clickTpBtn.Text = "Click TP: OFF"
clickTpBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
statusLabel.Text = "Click TP disabled"
end
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
end)
noclipBtn = createButton(mainFrame, "Noclip: OFF", UDim2.new(0.52, 2, 0, 240), UDim2.new(0.48, -7, 0, 25), Color3.fromRGB(100, 100, 100), function()
toggleNoclip(not noclipEnabled)
if noclipEnabled then
noclipBtn.Text = "Noclip: ON"
noclipBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
statusLabel.Text = "Noclip enabled"
else
noclipBtn.Text = "Noclip: OFF"
noclipBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
statusLabel.Text = "Noclip disabled"
end
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
end)
-- Control buttons row 2
kickBtn = createButton(mainFrame, "Auto Kick: OFF", UDim2.new(0, 5, 0, 270), UDim2.new(0.48, -2, 0, 25), Color3.fromRGB(100, 100, 100), function()
autoKickEnabled = not autoKickEnabled
if autoKickEnabled then
kickBtn.Text = "Auto Kick: ON"
kickBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
statusLabel.Text = "Auto kick enabled"
else
kickBtn.Text = "Auto Kick: OFF"
kickBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
statusLabel.Text = "Auto kick disabled"
end
statusLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
end)
modeBtn = createButton(mainFrame, "Mode: " .. bypassMode, UDim2.new(0.52, 2, 0, 270), UDim2.new(0.48, -7, 0, 25), Color3.fromRGB(150, 50, 150), function()
if bypassMode == "Advanced" then
bypassMode = "Stealth"
else
bypassMode = "Advanced"
end
modeBtn.Text = "Mode: " .. bypassMode
statusLabel.Text = "Mode changed to: " .. bypassMode
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 255)
end)
-- Directional TP input
studInput = Instance.new("TextBox")
studInput.Size = UDim2.new(0.25, -2, 0, 25)
studInput.Position = UDim2.new(0, 5, 0, 305)
studInput.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
studInput.BackgroundTransparency = 0.2
studInput.Text = "10"
studInput.TextColor3 = Color3.fromRGB(255, 255, 255)
studInput.TextScaled = true
studInput.Font = Enum.Font.Gotham
studInput.BorderSizePixel = 0
studInput.Parent = mainFrame
local studCorner = Instance.new("UICorner")
studCorner.CornerRadius = UDim.new(0, 6)
studCorner.Parent = studInput
-- Directional buttons
local forwardBtn = createButton(mainFrame, "Forward", UDim2.new(0.25, 3, 0, 305), UDim2.new(0.25, -2, 0, 25), Color3.fromRGB(255, 165, 0), function()
local studs = tonumber(studInput.Text) or 10
statusLabel.Text = "Forward TP " .. studs .. " studs..."
statusLabel.TextColor3 = Color3.fromRGB(255, 165, 0)
local success, method = directionalTeleport("Forward", studs)
if success then
statusLabel.Text = "Forward TP completed"
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
else
statusLabel.Text = "Forward TP failed"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
end
end)
local upBtn = createButton(mainFrame, "Up", UDim2.new(0.5, 3, 0, 305), UDim2.new(0.25, -2, 0, 25), Color3.fromRGB(0, 200, 0), function()
local studs = tonumber(studInput.Text) or 10
statusLabel.Text = "Up TP " .. studs .. " studs..."
statusLabel.TextColor3 = Color3.fromRGB(0, 200, 0)
local success, method = directionalTeleport("Up", studs)
if success then
statusLabel.Text = "Up TP completed"
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
else
statusLabel.Text = "Up TP failed"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
end
end)
local downBtn = createButton(mainFrame, "Down", UDim2.new(0.75, 3, 0, 305), UDim2.new(0.25, -7, 0, 25), Color3.fromRGB(200, 100, 0), function()
local studs = tonumber(studInput.Text) or 10
statusLabel.Text = "Down TP " .. studs .. " studs..."
statusLabel.TextColor3 = Color3.fromRGB(200, 100, 0)
local success, method = directionalTeleport("Down", studs)
if success then
statusLabel.Text = "Down TP completed"
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
else
statusLabel.Text = "Down TP failed"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
end
end)
-- Status label
statusLabel = Instance.new("TextLabel")
statusLabel.Size = UDim2.new(1, -10, 0, 30)
statusLabel.Position = UDim2.new(0, 5, 0, 340)
statusLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
statusLabel.BackgroundTransparency = 0.2
statusLabel.Text = "Script loaded! Ready to teleport."
statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
statusLabel.TextScaled = true
statusLabel.Font = Enum.Font.Gotham
statusLabel.TextWrapped = true
statusLabel.TextXAlignment = Enum.TextXAlignment.Center
statusLabel.BorderSizePixel = 0
statusLabel.Parent = mainFrame
local statusCorner = Instance.new("UICorner")
statusCorner.CornerRadius = UDim.new(0, 6)
statusCorner.Parent = statusLabel
-- Keyboard shortcuts
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.One then
-- Stealth mode
toggleNoclip(true)
autoKickEnabled = true
bypassMode = "Stealth"
clickTPEnabled = true
noclipBtn.Text = "Noclip: ON"
noclipBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
kickBtn.Text = "Auto Kick: ON"
kickBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
modeBtn.Text = "Mode: " .. bypassMode
clickTpBtn.Text = "Click TP: ON"
clickTpBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
statusLabel.Text = "STEALTH MODE ACTIVATED"
statusLabel.TextColor3 = Color3.fromRGB(255, 0, 255)
elseif input.KeyCode == Enum.KeyCode.Two then
-- Disable all
toggleNoclip(false)
autoKickEnabled = false
bypassMode = "Advanced"
clickTPEnabled = false
noclipBtn.Text = "Noclip: OFF"
noclipBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
kickBtn.Text = "Auto Kick: OFF"
kickBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
modeBtn.Text = "Mode: " .. bypassMode
clickTpBtn.Text = "Click TP: OFF"
clickTpBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
statusLabel.Text = "All features disabled"
statusLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
elseif input.KeyCode == Enum.KeyCode.Three then
-- Toggle GUI
isGUIVisible = not isGUIVisible
mainFrame.Visible = isGUIVisible
toggleBtn.Text = isGUIVisible and "Hide Menu" or "TP Menu"
end
end)
-- Initialize
updatePositionsList(positionsFrame, statusLabel)
setupClickTP()
print("TP FusionCity loaded successfully!")
print("Key 1: Stealth Mode | Key 2: Disable All | Key 3: Toggle GUI")
end
-- Start the script
setupScript()No comments yet for this script.

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