tp gui
Key RequiredUniversal

tp gui

Universal ScriptJardel666Jardel666 1.6K views 1K executesUpdated Aug 24, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•635 lines (23819 chars)
-- TP FusionCity Script - Fixed Working Buttons
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local mouse = player:GetMouse()

-- Variables
local savedPositions = {}
local noclipEnabled = false
local autoKickEnabled = false
local selectedPositions = {}
local forwardStuds = 10
local noclipConnection = nil
local bypassMode = "Advanced"
local isGUIVisible = false
local clickTPEnabled = false

-- Anti-Detection Teleport System
local function microMovementTP(targetPosition)
    local character = player.Character
    local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
    
    if not humanoidRootPart then return false end
    
    local startPos = humanoidRootPart.Position
    local distance = (targetPosition - startPos).Magnitude
    local steps = math.max(math.ceil(distance / 3), 8)
    
    spawn(function()
        for i = 1, steps do
            if not player.Character or not player.Character:FindFirstChild("HumanoidRootPart") then break end
            
            local progress = i / steps
            local currentPos = startPos:Lerp(targetPosition, progress)
            
            player.Character.HumanoidRootPart.CFrame = CFrame.new(currentPos)
            player.Character.HumanoidRootPart.Velocity = Vector3.new(0, 0, 0)
            
            if player.Character.HumanoidRootPart.AssemblyLinearVelocity then
                player.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(0, 0, 0)
            end
            
            wait(0.03)
        end
        
        if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            player.Character.HumanoidRootPart.CFrame = CFrame.new(targetPosition)
        end
    end)
    
    return true
end

local function smoothTeleport(targetPosition)
    local character = player.Character
    local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
    
    if not humanoidRootPart then return false end
    
    local distance = (targetPosition - humanoidRootPart.Position).Magnitude
    local tweenTime = math.max(distance / 100, 0.5)
    
    local tweenInfo = TweenInfo.new(tweenTime, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
    local tween = TweenService:Create(humanoidRootPart, tweenInfo, {CFrame = CFrame.new(targetPosition)})
    
    tween:Play()
    
    return true
end

-- Enhanced Noclip
local function toggleNoclip(enable)
    local character = player.Character
    if not character then return end

    if enable and not noclipEnabled then
        noclipEnabled = true
        noclipConnection = RunService.Stepped:Connect(function()
            pcall(function()
                for _, part in pairs(character:GetDescendants()) do
                    if part:IsA("BasePart") and part.Parent == character then
                        part.CanCollide = false
                    end
                end
            end)
        end)
    elseif not enable and noclipEnabled then
        noclipEnabled = false
        if noclipConnection then
            noclipConnection:Disconnect()
            noclipConnection = nil
        end
        
        spawn(function()
            for _, part in pairs(character:GetDescendants()) do
                if part:IsA("BasePart") and part.Parent == character and part.Name ~= "HumanoidRootPart" then
                    wait(0.05)
                    part.CanCollide = true
                end
            end
        end)
    end
end

-- Smart teleport
local function smartTeleport(targetPosition)
    local success = false
    local method = "Unknown"
    
    if bypassMode == "Stealth" then
        success = microMovementTP(targetPosition)
        method = "Micro-Movement"
    else
        success = smoothTeleport(targetPosition)
        method = "Smooth Tween"
    end
    
    return success, method
end

-- Directional teleport functions
local function directionalTeleport(direction, studs)
    local character = player.Character
    local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
    
    if not humanoidRootPart then return false end
    
    local currentPosition = humanoidRootPart.Position
    local targetPosition
    
    if direction == "Forward" then
        local lookDirection = humanoidRootPart.CFrame.LookVector
        targetPosition = currentPosition + (lookDirection * studs)
    elseif direction == "Up" then
        targetPosition = currentPosition + Vector3.new(0, studs, 0)
    elseif direction == "Down" then
        targetPosition = currentPosition - Vector3.new(0, studs, 0)
    else
        return false
    end
    
    return smartTeleport(targetPosition)
end

-- Click TP functionality
local function setupClickTP()
    mouse.Button1Down:Connect(function()
        if not clickTPEnabled then return end
        
        local hit = mouse.Hit
        if hit then
            local targetPosition = hit.Position + Vector3.new(0, 3, 0)
            smartTeleport(targetPosition)
        end
    end)
end

-- Create GUI
local function createGUI()
    -- Remove existing
    local existing = playerGui:FindFirstChild("TPFusionCity")
    if existing then existing:Destroy() end

    -- ScreenGui
    local screenGui = Instance.new("ScreenGui")
    screenGui.Name = "TPFusionCity"
    screenGui.Parent = playerGui
    screenGui.ResetOnSpawn = false

    -- Draggable Toggle Button
    local toggleBtn = Instance.new("TextButton")
    toggleBtn.Name = "ToggleButton"
    toggleBtn.Size = UDim2.new(0, 100, 0, 35)
    toggleBtn.Position = UDim2.new(0, 10, 0, 10)
    toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
    toggleBtn.BackgroundTransparency = 0.2
    toggleBtn.Text = "TP Menu"
    toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
    toggleBtn.TextScaled = true
    toggleBtn.Font = Enum.Font.GothamBold
    toggleBtn.BorderSizePixel = 0
    toggleBtn.Active = true
    toggleBtn.Draggable = true
    toggleBtn.Parent = screenGui

    local toggleCorner = Instance.new("UICorner")
    toggleCorner.CornerRadius = UDim.new(0, 8)
    toggleCorner.Parent = toggleBtn

    -- Main Frame
    local mainFrame = Instance.new("Frame")
    mainFrame.Name = "MainFrame"
    mainFrame.Size = UDim2.new(0, 300, 0, 400)
    mainFrame.Position = UDim2.new(0.5, -150, 0.5, -200)
    mainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
    mainFrame.BackgroundTransparency = 0.3
    mainFrame.BorderSizePixel = 0
    mainFrame.Active = true
    mainFrame.Draggable = true
    mainFrame.Visible = isGUIVisible
    mainFrame.Parent = screenGui

    local mainCorner = Instance.new("UICorner")
    mainCorner.CornerRadius = UDim.new(0, 12)
    mainCorner.Parent = mainFrame

    -- Title
    local title = Instance.new("TextLabel")
    title.Size = UDim2.new(1, 0, 0, 30)
    title.BackgroundColor3 = Color3.fromRGB(0, 120, 215)
    title.BackgroundTransparency = 0.3
    title.Text = "TP FusionCity"
    title.TextColor3 = Color3.fromRGB(255, 255, 255)
    title.TextScaled = true
    title.Font = Enum.Font.GothamBold
    title.Parent = mainFrame

    local titleCorner = Instance.new("UICorner")
    titleCorner.CornerRadius = UDim.new(0, 12)
    titleCorner.Parent = title

    return screenGui, mainFrame, toggleBtn
end

-- Create button
local function createButton(parent, text, position, size, color, callback)
    local button = Instance.new("TextButton")
    button.Size = size
    button.Position = position
    button.BackgroundColor3 = color or Color3.fromRGB(60, 60, 60)
    button.BackgroundTransparency = 0.2
    button.Text = text
    button.TextColor3 = Color3.fromRGB(255, 255, 255)
    button.TextScaled = true
    button.Font = Enum.Font.Gotham
    button.BorderSizePixel = 0
    button.Parent = parent

    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, 6)
    corner.Parent = button

    if callback then
        button.MouseButton1Click:Connect(callback)
    end

    return button
end

-- Update positions list
local function updatePositionsList(scrollFrame, statusLabel)
    for _, child in pairs(scrollFrame:GetChildren()) do
        if child:IsA("Frame") and child.Name:find("PosItem") then
            child:Destroy()
        end
    end
    
    local yPos = 0
    for name, position in pairs(savedPositions) do
        local itemFrame = Instance.new("Frame")
        itemFrame.Name = "PosItem_" .. name
        itemFrame.Size = UDim2.new(1, -10, 0, 35)
        itemFrame.Position = UDim2.new(0, 5, 0, yPos)
        itemFrame.BackgroundColor3 = selectedPositions[name] and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(40, 40, 40)
        itemFrame.BackgroundTransparency = 0.2
        itemFrame.BorderSizePixel = 0
        itemFrame.Parent = scrollFrame

        local itemCorner = Instance.new("UICorner")
        itemCorner.CornerRadius = UDim.new(0, 6)
        itemCorner.Parent = itemFrame

        -- Name label
        local nameLabel = Instance.new("TextLabel")
        nameLabel.Size = UDim2.new(0.4, 0, 1, 0)
        nameLabel.Position = UDim2.new(0, 5, 0, 0)
        nameLabel.BackgroundTransparency = 1
        nameLabel.Text = name
        nameLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
        nameLabel.TextScaled = true
        nameLabel.Font = Enum.Font.Gotham
        nameLabel.TextXAlignment = Enum.TextXAlignment.Left
        nameLabel.Parent = itemFrame

        -- Select button
        local selectBtn = createButton(itemFrame, "Select", UDim2.new(0.4, 2, 0, 3), UDim2.new(0.2, -2, 1, -6), Color3.fromRGB(0, 120, 0), function()
            selectedPositions[name] = not selectedPositions[name]
            updatePositionsList(scrollFrame, statusLabel)
            
            local count = 0
            for _ in pairs(selectedPositions) do count = count + 1 end
            statusLabel.Text = count > 0 and (count .. " selected") or "Ready"
            statusLabel.TextColor3 = count > 0 and Color3.fromRGB(0, 255, 255) or Color3.fromRGB(0, 255, 0)
        end)

        -- TP button
        local tpBtn = createButton(itemFrame, "TP", UDim2.new(0.6, 2, 0, 3), UDim2.new(0.2, -2, 1, -6), Color3.fromRGB(0, 120, 215), function()
            statusLabel.Text = "Teleporting to " .. name .. "..."
            statusLabel.TextColor3 = Color3.fromRGB(0, 200, 255)
            
            local success, method = smartTeleport(savedPositions[name])
            if success then
                statusLabel.Text = "Teleported to " .. name
                statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
            else
                statusLabel.Text = "Failed to teleport"
                statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
            end
        end)

        -- Delete button
        local deleteBtn = createButton(itemFrame, "Del", UDim2.new(0.8, 2, 0, 3), UDim2.new(0.2, -7, 1, -6), Color3.fromRGB(200, 0, 0), function()
            savedPositions[name] = nil
            selectedPositions[name] = nil
            updatePositionsList(scrollFrame, statusLabel)
            statusLabel.Text = "Position deleted"
            statusLabel.TextColor3 = Color3.fromRGB(255, 100, 100)
        end)

        yPos = yPos + 40
    end
    
    scrollFrame.CanvasSize = UDim2.new(0, 0, 0, math.max(yPos + 20, 100))
end

-- Main setup
local function setupScript()
    local screenGui, mainFrame, toggleBtn = createGUI()
    
    -- Variables for UI elements
    local statusLabel, nameInput, positionsFrame, studInput
    local noclipBtn, kickBtn, clickTpBtn, modeBtn
    
    -- Toggle functionality
    toggleBtn.MouseButton1Click:Connect(function()
        isGUIVisible = not isGUIVisible
        mainFrame.Visible = isGUIVisible
        toggleBtn.Text = isGUIVisible and "Hide Menu" or "TP Menu"
    end)

    -- Position name input
    nameInput = Instance.new("TextBox")
    nameInput.Size = UDim2.new(0.65, -5, 0, 25)
    nameInput.Position = UDim2.new(0, 5, 0, 40)
    nameInput.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    nameInput.BackgroundTransparency = 0.2
    nameInput.PlaceholderText = "Position name..."
    nameInput.Text = ""
    nameInput.TextColor3 = Color3.fromRGB(255, 255, 255)
    nameInput.TextScaled = true
    nameInput.Font = Enum.Font.Gotham
    nameInput.BorderSizePixel = 0
    nameInput.Parent = mainFrame

    local inputCorner = Instance.new("UICorner")
    inputCorner.CornerRadius = UDim.new(0, 6)
    inputCorner.Parent = nameInput

    -- Save button
    local saveBtn = createButton(mainFrame, "Save", UDim2.new(0.65, 5, 0, 40), UDim2.new(0.35, -10, 0, 25), Color3.fromRGB(0, 150, 0), function()
        local character = player.Character
        local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart")
        
        if not humanoidRootPart then
            statusLabel.Text = "Character not found!"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
            return
        end
        
        local name = nameInput.Text
        if name == "" then
            name = "Position_" .. (#savedPositions + 1)
        end
        
        savedPositions[name] = humanoidRootPart.Position
        updatePositionsList(positionsFrame, statusLabel)
        nameInput.Text = ""
        statusLabel.Text = "Position saved!"
        statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
    end)

    -- Positions ScrollingFrame
    positionsFrame = Instance.new("ScrollingFrame")
    positionsFrame.Name = "PositionsFrame"
    positionsFrame.Size = UDim2.new(1, -10, 0, 120)
    positionsFrame.Position = UDim2.new(0, 5, 0, 75)
    positionsFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
    positionsFrame.BackgroundTransparency = 0.3
    positionsFrame.BorderSizePixel = 0
    positionsFrame.ScrollBarThickness = 6
    positionsFrame.ScrollBarImageColor3 = Color3.fromRGB(0, 120, 215)
    positionsFrame.Parent = mainFrame

    local frameCorner = Instance.new("UICorner")
    frameCorner.CornerRadius = UDim.new(0, 8)
    frameCorner.Parent = positionsFrame

    -- Chain TP button
    local chainBtn = createButton(mainFrame, "Chain TP", UDim2.new(0, 5, 0, 205), UDim2.new(1, -10, 0, 25), Color3.fromRGB(255, 165, 0), function()
        local selectedList = {}
        for name, selected in pairs(selectedPositions) do
            if selected and savedPositions[name] then
                table.insert(selectedList, {name = name, pos = savedPositions[name]})
            end
        end
        
        if #selectedList == 0 then
            statusLabel.Text = "No positions selected!"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
            return
        end
        
        statusLabel.Text = "Chain TP starting..."
        statusLabel.TextColor3 = Color3.fromRGB(255, 165, 0)
        
        spawn(function()
            for i, posData in ipairs(selectedList) do
                statusLabel.Text = "TP " .. i .. "/" .. #selectedList .. ": " .. posData.name
                
                local success = smartTeleport(posData.pos)
                if not success then
                    statusLabel.Text = "Chain TP failed"
                    statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
                    return
                end
                
                if i < #selectedList then
                    wait(1.5)
                end
            end
            
            statusLabel.Text = "Chain TP completed!"
            statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
        end)
    end)

    -- Control buttons row 1
    clickTpBtn = createButton(mainFrame, "Click TP: OFF", UDim2.new(0, 5, 0, 240), UDim2.new(0.48, -2, 0, 25), Color3.fromRGB(100, 100, 100), function()
        clickTPEnabled = not clickTPEnabled
        if clickTPEnabled then
            clickTpBtn.Text = "Click TP: ON"
            clickTpBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
            statusLabel.Text = "Click TP enabled"
        else
            clickTpBtn.Text = "Click TP: OFF"
            clickTpBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            statusLabel.Text = "Click TP disabled"
        end
        statusLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
    end)

    noclipBtn = createButton(mainFrame, "Noclip: OFF", UDim2.new(0.52, 2, 0, 240), UDim2.new(0.48, -7, 0, 25), Color3.fromRGB(100, 100, 100), function()
        toggleNoclip(not noclipEnabled)
        if noclipEnabled then
            noclipBtn.Text = "Noclip: ON"
            noclipBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
            statusLabel.Text = "Noclip enabled"
        else
            noclipBtn.Text = "Noclip: OFF"
            noclipBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            statusLabel.Text = "Noclip disabled"
        end
        statusLabel.TextColor3 = Color3.fromRGB(0, 255, 255)
    end)

    -- Control buttons row 2
    kickBtn = createButton(mainFrame, "Auto Kick: OFF", UDim2.new(0, 5, 0, 270), UDim2.new(0.48, -2, 0, 25), Color3.fromRGB(100, 100, 100), function()
        autoKickEnabled = not autoKickEnabled
        if autoKickEnabled then
            kickBtn.Text = "Auto Kick: ON"
            kickBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
            statusLabel.Text = "Auto kick enabled"
        else
            kickBtn.Text = "Auto Kick: OFF"
            kickBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            statusLabel.Text = "Auto kick disabled"
        end
        statusLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
    end)

    modeBtn = createButton(mainFrame, "Mode: " .. bypassMode, UDim2.new(0.52, 2, 0, 270), UDim2.new(0.48, -7, 0, 25), Color3.fromRGB(150, 50, 150), function()
        if bypassMode == "Advanced" then
            bypassMode = "Stealth"
        else
            bypassMode = "Advanced"
        end
        modeBtn.Text = "Mode: " .. bypassMode
        statusLabel.Text = "Mode changed to: " .. bypassMode
        statusLabel.TextColor3 = Color3.fromRGB(255, 0, 255)
    end)

    -- Directional TP input
    studInput = Instance.new("TextBox")
    studInput.Size = UDim2.new(0.25, -2, 0, 25)
    studInput.Position = UDim2.new(0, 5, 0, 305)
    studInput.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
    studInput.BackgroundTransparency = 0.2
    studInput.Text = "10"
    studInput.TextColor3 = Color3.fromRGB(255, 255, 255)
    studInput.TextScaled = true
    studInput.Font = Enum.Font.Gotham
    studInput.BorderSizePixel = 0
    studInput.Parent = mainFrame

    local studCorner = Instance.new("UICorner")
    studCorner.CornerRadius = UDim.new(0, 6)
    studCorner.Parent = studInput

    -- Directional buttons
    local forwardBtn = createButton(mainFrame, "Forward", UDim2.new(0.25, 3, 0, 305), UDim2.new(0.25, -2, 0, 25), Color3.fromRGB(255, 165, 0), function()
        local studs = tonumber(studInput.Text) or 10
        statusLabel.Text = "Forward TP " .. studs .. " studs..."
        statusLabel.TextColor3 = Color3.fromRGB(255, 165, 0)
        
        local success, method = directionalTeleport("Forward", studs)
        if success then
            statusLabel.Text = "Forward TP completed"
            statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
        else
            statusLabel.Text = "Forward TP failed"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
        end
    end)

    local upBtn = createButton(mainFrame, "Up", UDim2.new(0.5, 3, 0, 305), UDim2.new(0.25, -2, 0, 25), Color3.fromRGB(0, 200, 0), function()
        local studs = tonumber(studInput.Text) or 10
        statusLabel.Text = "Up TP " .. studs .. " studs..."
        statusLabel.TextColor3 = Color3.fromRGB(0, 200, 0)
        
        local success, method = directionalTeleport("Up", studs)
        if success then
            statusLabel.Text = "Up TP completed"
            statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
        else
            statusLabel.Text = "Up TP failed"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
        end
    end)

    local downBtn = createButton(mainFrame, "Down", UDim2.new(0.75, 3, 0, 305), UDim2.new(0.25, -7, 0, 25), Color3.fromRGB(200, 100, 0), function()
        local studs = tonumber(studInput.Text) or 10
        statusLabel.Text = "Down TP " .. studs .. " studs..."
        statusLabel.TextColor3 = Color3.fromRGB(200, 100, 0)
        
        local success, method = directionalTeleport("Down", studs)
        if success then
            statusLabel.Text = "Down TP completed"
            statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
        else
            statusLabel.Text = "Down TP failed"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
        end
    end)

    -- Status label
    statusLabel = Instance.new("TextLabel")
    statusLabel.Size = UDim2.new(1, -10, 0, 30)
    statusLabel.Position = UDim2.new(0, 5, 0, 340)
    statusLabel.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
    statusLabel.BackgroundTransparency = 0.2
    statusLabel.Text = "Script loaded! Ready to teleport."
    statusLabel.TextColor3 = Color3.fromRGB(0, 255, 0)
    statusLabel.TextScaled = true
    statusLabel.Font = Enum.Font.Gotham
    statusLabel.TextWrapped = true
    statusLabel.TextXAlignment = Enum.TextXAlignment.Center
    statusLabel.BorderSizePixel = 0
    statusLabel.Parent = mainFrame

    local statusCorner = Instance.new("UICorner")
    statusCorner.CornerRadius = UDim.new(0, 6)
    statusCorner.Parent = statusLabel

    -- Keyboard shortcuts
    UserInputService.InputBegan:Connect(function(input, gameProcessed)
        if gameProcessed then return end
        
        if input.KeyCode == Enum.KeyCode.One then
            -- Stealth mode
            toggleNoclip(true)
            autoKickEnabled = true
            bypassMode = "Stealth"
            clickTPEnabled = true
            
            noclipBtn.Text = "Noclip: ON"
            noclipBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
            kickBtn.Text = "Auto Kick: ON"
            kickBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
            modeBtn.Text = "Mode: " .. bypassMode
            clickTpBtn.Text = "Click TP: ON"
            clickTpBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
            
            statusLabel.Text = "STEALTH MODE ACTIVATED"
            statusLabel.TextColor3 = Color3.fromRGB(255, 0, 255)
            
        elseif input.KeyCode == Enum.KeyCode.Two then
            -- Disable all
            toggleNoclip(false)
            autoKickEnabled = false
            bypassMode = "Advanced"
            clickTPEnabled = false
            
            noclipBtn.Text = "Noclip: OFF"
            noclipBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            kickBtn.Text = "Auto Kick: OFF"
            kickBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            modeBtn.Text = "Mode: " .. bypassMode
            clickTpBtn.Text = "Click TP: OFF"
            clickTpBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 100)
            
            statusLabel.Text = "All features disabled"
            statusLabel.TextColor3 = Color3.fromRGB(255, 255, 0)
            
        elseif input.KeyCode == Enum.KeyCode.Three then
            -- Toggle GUI
            isGUIVisible = not isGUIVisible
            mainFrame.Visible = isGUIVisible
            toggleBtn.Text = isGUIVisible and "Hide Menu" or "TP Menu"
        end
    end)

    -- Initialize
    updatePositionsList(positionsFrame, statusLabel)
    setupClickTP()
    
    print("TP FusionCity loaded successfully!")
    print("Key 1: Stealth Mode | Key 2: Disable All | Key 3: Toggle GUI")
end

-- Start the script
setupScript()

Features & Information

Tp gui
#Script tp gui

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts