
KeylessUniversal

local OrionLib = loadstring(game:HttpGet("https://raw.githubusercontent.com/ionlyusegithubformcmods/1-Line-Scripts/main/Mobile%20Friendly%20Orion"))()
local Window = OrionLib:MakeWindow({
Name = "Admin Panel",
HidePremium = true,
SaveConfig = true,
ConfigFolder = "AdminPanel",
IntroEnabled = false
})
local player = game.Players.LocalPlayer
local humanoid = nil
local walkSpeedValue = 16
local jumpPowerValue = 50
local speedLoop, jumpLoop = nil, nil
local noclipEnabled = false
local noclipLoop = nil
local godModeEnabled = false
local godConnections = {}
local xrayEnabled = false
local originalTransparency = {}
local function updateSpeed()
if humanoid and humanoid.Parent then
humanoid.WalkSpeed = walkSpeedValue
end
end
local function updateJump()
if humanoid and humanoid.Parent then
humanoid.JumpPower = jumpPowerValue
pcall(function()
if humanoid:FindFirstChild("JumpHeight") then
humanoid.JumpHeight = jumpPowerValue / 2.5
end
end)
end
end
local function toggleNoclip()
if noclipEnabled then
noclipLoop = game:GetService("RunService").Heartbeat:Connect(function()
if humanoid and player.Character then
for _, part in ipairs(player.Character:GetChildren()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
end
end
end
end)
else
if noclipLoop then
noclipLoop:Disconnect()
noclipLoop = nil
end
if player.Character then
for _, part in ipairs(player.Character:GetChildren()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
end
end
end
local function toggleGodMode(value)
godModeEnabled = value
local char = player.Character
if not char then return end
humanoid = char:WaitForChild("Humanoid")
-- Clean previous connections
for _, conn in ipairs(godConnections) do
pcall(function() conn:Disconnect() end)
end
godConnections = {}
if value then
-- Keep health always max
humanoid.Health = humanoid.MaxHealth
-- Health never decreases
table.insert(godConnections, humanoid.HealthChanged:Connect(function(health)
if health < humanoid.MaxHealth then
humanoid.Health = humanoid.MaxHealth
end
end))
-- Block death from any cause
table.insert(godConnections, humanoid.Died:Connect(function()
task.wait(0.05)
humanoid.Health = humanoid.MaxHealth
humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
humanoid:ChangeState(Enum.HumanoidStateType.Running)
end))
-- Block kill bricks / lava / touch damage
table.insert(godConnections, char:WaitForChild("HumanoidRootPart").Touched:Connect(function(hit)
if hit and (hit.Name:lower():match("kill") or hit.Name:lower():match("death") or hit.Name:lower():match("lava") or hit.Name:lower():match("damage") or hit.Name:lower():match("void")) then
humanoid.Health = humanoid.MaxHealth
local hrp = char:FindFirstChild("HumanoidRootPart")
if hrp then
hrp.CFrame = hrp.CFrame + Vector3.new(0, 3, 0)
end
end
end))
-- Anti-reset / character remove protection
table.insert(godConnections, player.CharacterRemoving:Connect(function()
task.wait(0.1)
player:LoadCharacter()
end))
-- Block Dead state
table.insert(godConnections, humanoid.StateChanged:Connect(function(old, new)
if new == Enum.HumanoidStateType.Dead or new == Enum.HumanoidStateType.DeadFallingDown then
humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
humanoid.Health = humanoid.MaxHealth
end
end))
else
-- Reset when disabled
humanoid.Health = humanoid.MaxHealth
end
end
local function toggleXRay()
local ws = game:GetService("Workspace")
if xrayEnabled then
for _, obj in ipairs(ws:GetDescendants()) do
if (obj:IsA("BasePart") or obj:IsA("MeshPart") or obj:IsA("UnionOperation")) and
not obj:IsDescendantOf(player.Character) and
not game.Players:GetPlayerFromCharacter(obj.Parent) then
if not originalTransparency[obj] then
originalTransparency[obj] = obj.Transparency
end
obj.LocalTransparencyModifier = 0.75
end
end
else
for part, trans in pairs(originalTransparency) do
if part and part.Parent then
part.LocalTransparencyModifier = 0
end
end
originalTransparency = {}
end
end
-- Initialization
spawn(function()
while not player.Character do task.wait(0.1) end
humanoid = player.Character:WaitForChild("Humanoid")
task.spawn(function()
while humanoid and humanoid.Parent do
updateSpeed()
updateJump()
task.wait(0.1)
end
end)
player.CharacterAdded:Connect(function(char)
humanoid = char:WaitForChild("Humanoid")
task.spawn(function()
while humanoid and humanoid.Parent do
updateSpeed()
updateJump()
task.wait(0.1)
end
end)
if godModeEnabled then
toggleGodMode(true)
end
end)
end)
local PlayerTab = Window:MakeTab({Name = "Player", Icon = "rbxassetid://4483345998", PremiumOnly = false})
PlayerTab:AddSlider({Name = "WalkSpeed", Min = 16, Max = 500, Default = 16, Color = Color3.fromRGB(255,140,0), Increment = 1, ValueName = "speed", Callback = function(v) walkSpeedValue = v updateSpeed() end})
PlayerTab:AddSlider({Name = "JumpPower", Min = 50, Max = 500, Default = 50, Color = Color3.fromRGB(0,170,255), Increment = 1, ValueName = "jump", Callback = function(v) jumpPowerValue = v updateJump() end})
PlayerTab:AddToggle({Name = "Noclip", Default = false, Callback = function(v) noclipEnabled = v toggleNoclip() end})
PlayerTab:AddToggle({Name = "God Mode (never die)", Default = false, Callback = function(v) toggleGodMode(v) end})
PlayerTab:AddToggle({Name = "Ultra Loop (anti-cheat bypass)", Default = false, Callback = function(v)
if v then
speedLoop = game:GetService("RunService").Heartbeat:Connect(updateSpeed)
jumpLoop = game:GetService("RunService").Heartbeat:Connect(updateJump)
else
if speedLoop then speedLoop:Disconnect() end
if jumpLoop then jumpLoop:Disconnect() end
end
end})
local VisualTab = Window:MakeTab({Name = "Visual", Icon = "rbxassetid://7072718362", PremiumOnly = false})
local espEnabled = false
local espConnections = {}
local function createHighlight(char)
if not char or char == player.Character or not char:FindFirstChild("HumanoidRootPart") then return end
local old = char:FindFirstChild("AdminESP")
if old then old:Destroy() end
local hl = Instance.new("Highlight")
hl.Name = "AdminESP"
hl.FillColor = Color3.fromRGB(255,50,50)
hl.OutlineColor = Color3.fromRGB(255,255,0)
hl.FillTransparency = 0.5
hl.OutlineTransparency = 0
hl.Adornee = char
hl.Parent = char
end
VisualTab:AddToggle({Name = "Player Highlights (ESP)", Default = false, Callback = function(v)
espEnabled = v
if v then
for _, p in game.Players:GetPlayers() do
if p ~= player and p.Character then createHighlight(p.Character) end
end
table.insert(espConnections, game.Players.PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(c) task.wait(0.6) createHighlight(c) end)
end))
else
for _, c in espConnections do pcall(function() c:Disconnect() end) end
espConnections = {}
for _, p in game.Players:GetPlayers() do
if p.Character then
local hl = p.Character:FindFirstChild("AdminESP")
if hl then hl:Destroy() end
end
end
end
end})
VisualTab:AddToggle({Name = "X-Ray (see through walls)", Default = false, Callback = function(v) xrayEnabled = v toggleXRay() end})
VisualTab:AddToggle({Name = "Night Mode (local only)", Default = false, Callback = function(v)
local lighting = game.Lighting
if v then
lighting.Brightness = 0.3
lighting.Ambient = Color3.fromRGB(40,40,60)
lighting.OutdoorAmbient = Color3.fromRGB(20,20,40)
lighting.ClockTime = 0
lighting.FogEnd = 300
lighting.FogColor = Color3.fromRGB(10,10,30)
else
lighting.Brightness = 2
lighting.Ambient = Color3.fromRGB(180,180,180)
lighting.OutdoorAmbient = Color3.fromRGB(128,128,128)
lighting.ClockTime = 14
lighting.FogEnd = 100000
end
end})
VisualTab:AddButton({Name = "Close Panel", Callback = function() OrionLib:Destroy() end})
OrionLib:MakeNotification({
Name = "Admin Panel",
Content = "Loaded - WalkSpeed / JumpPower / Noclip / God Mode / Visuals",
Image = "rbxassetid://4483345998",
Time = 5
})



i love pizza