
Key RequiredUniversal

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
-- Variables
local flying = false
local frozen = false
-- Command handler function
local function handleCommand(command)
local args = command:split(" ")
local cmd = args[1]:lower()
-- ;speed [number]
if cmd == ";speed" and args[2] then
Character.Humanoid.WalkSpeed = tonumber(args[2]) or 16
-- ;jump [number]
elseif cmd == ";jump" and args[2] then
Character.Humanoid.JumpPower = tonumber(args[2]) or 50
-- ;follow [playername]
elseif cmd == ";follow" and args[2] then
local targetPlayer = Players:FindFirstChild(args[2])
if targetPlayer and targetPlayer.Character then
repeat
wait(0.1)
Character:SetPrimaryPartCFrame(targetPlayer.Character.PrimaryPart.CFrame)
until not targetPlayer.Character or not targetPlayer.Character.Parent
end
-- ;unfollow
elseif cmd == ";unfollow" then
Character:SetPrimaryPartCFrame(Character.PrimaryPart.CFrame)
-- ;dance
elseif cmd == ";dance" then
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://3189773368" -- Example dance animation ID
local dance = Character.Humanoid:LoadAnimation(animation)
dance:Play()
-- ;bring [playername]
elseif cmd == ";bring" and args[2] then
local targetPlayer = Players:FindFirstChild(args[2])
if targetPlayer and targetPlayer.Character then
targetPlayer.Character:SetPrimaryPartCFrame(Character.PrimaryPart.CFrame)
end
-- ;respawn
elseif cmd == ";respawn" then
Character:BreakJoints()
-- ;stare [playername]
elseif cmd == ";stare" and args[2] then
local targetPlayer = Players:FindFirstChild(args[2])
if targetPlayer and targetPlayer.Character then
repeat
wait(0.1)
Character:SetPrimaryPartCFrame(CFrame.new(Character.PrimaryPart.Position, targetPlayer.Character.PrimaryPart.Position))
until not targetPlayer.Character or not targetPlayer.Character.Parent
end
-- ;invisible
elseif cmd == ";invisible" then
for _, part in pairs(Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 1
end
end
-- ;visible
elseif cmd == ";visible" then
for _, part in pairs(Character:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = 0
end
end
-- ;noclip
elseif cmd == ";noclip" then
for _, part in pairs(Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
-- ;clip
elseif cmd == ";clip" then
for _, part in pairs(Character:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = true
end
end
-- ;freeze
elseif cmd == ";freeze" then
frozen = true
while frozen do
Character.HumanoidRootPart.Anchored = true
wait()
end
-- ;thaw
elseif cmd == ";thaw" then
frozen = false
Character.HumanoidRootPart.Anchored = false
-- ;tower
elseif cmd == ";tower" then
for i = 1, 10 do
local part = Instance.new("Part")
part.Size = Vector3.new(5, 1, 5)
part.Position = Character.PrimaryPart.Position + Vector3.new(0, i * 5, 0)
part.Anchored = true
part.Parent = workspace
end
-- ;untower
elseif cmd == ";untower" then
for _, part in pairs(workspace:GetChildren()) do
if part:IsA("Part") and part.Anchored and part.Size == Vector3.new(5, 1, 5) then
part:Destroy()
end
end
-- ;flingall
elseif cmd == ";flingall" then
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
player.Character.HumanoidRootPart.Velocity = Vector3.new(1000, 1000, 1000)
end
end
else
print("Unknown command or missing argument.")
end
end
-- Listen for chat commands
LocalPlayer.Chatted:Connect(function(message)
if message:sub(1, 1) == ";" then
handleCommand(message)
end
end)



Key doesn’t work
gpt
Don't worry guys i well add create mew admin commands some crazy stuff just inf yeild