
KeylessUniversal

local ScreenGui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
ScreenGui.Name = "Adam Booster👑"
local Frame = Instance.new("Frame", ScreenGui)
Frame.Size = UDim2.new(0, 250, 0, 350)
Frame.Position = UDim2.new(0, 20, 0, 100)
Frame.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
local Title = Instance.new("TextLabel", Frame)
Title.Size = UDim2.new(1, 0, 0, 30)
Title.Text = "Adam Booster👑"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.Font = Enum.Font.SourceSansBold
Title.TextSize = 20
Title.BackgroundTransparency = 1
local FPSLabel = Instance.new("TextLabel", Frame)
FPSLabel.Size = UDim2.new(0, 200, 0, 25)
FPSLabel.Position = UDim2.new(0, 10, 0, 40)
FPSLabel.Text = "FPS: ..."
local SpeedInput = Instance.new("TextBox", Frame)
SpeedInput.Size = UDim2.new(0, 200, 0, 30)
SpeedInput.Position = UDim2.new(0, 10, 0, 80)
SpeedInput.PlaceholderText = "Walk Speed"
local JumpInput = Instance.new("TextBox", Frame)
JumpInput.Size = UDim2.new(0, 200, 0, 30)
JumpInput.Position = UDim2.new(0, 10, 0, 120)
JumpInput.PlaceholderText = "Jump Power"
local WallhackToggle = Instance.new("TextButton", Frame)
WallhackToggle.Size = UDim2.new(1, -20, 0, 30)
WallhackToggle.Position = UDim2.new(0, 10, 0, 160)
WallhackToggle.Text = "Toggle Wallhack"
local FlyToggle = Instance.new("TextButton", Frame)
FlyToggle.Size = UDim2.new(1, -20, 0, 30)
FlyToggle.Position = UDim2.new(0, 10, 0, 200)
FlyToggle.Text = "Toggle Fly"
local ApplyButton = Instance.new("TextButton", Frame)
ApplyButton.Size = UDim2.new(1, -20, 0, 30)
ApplyButton.Position = UDim2.new(0, 10, 0, 240)
ApplyButton.Text = "Apply Settings"
local BoostPerformanceToggle = Instance.new("TextButton", Frame)
BoostPerformanceToggle.Size = UDim2.new(1, -20, 0, 30)
BoostPerformanceToggle.Position = UDim2.new(0, 10, 0, 280)
BoostPerformanceToggle.Text = "Boost Performance"
local wallhackEnabled, flying = false, false
local bodyVelocity
-- Wallhack Function
WallhackToggle.MouseButton1Click:Connect(function()
wallhackEnabled = not wallhackEnabled
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA("Model") and obj:FindFirstChild("Head") then
for _, part in pairs(obj:GetChildren()) do
if part:IsA("BasePart") then
part.Transparency = wallhackEnabled and 0.5 or 0
part.CanCollide = not wallhackEnabled
end
end
end
end
WallhackToggle.Text = wallhackEnabled and "Disable Wallhack" or "Enable Wallhack"
end)
-- Fly Function
FlyToggle.MouseButton1Click:Connect(function()
flying = not flying
if flying then
local humanoid = game.Players.LocalPlayer.Character:WaitForChild("Humanoid")
bodyVelocity = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"))
bodyVelocity.MaxForce = Vector3.new(100000, 100000, 100000)
bodyVelocity.Velocity = Vector3.new(0, 50, 0) -- Controls flying speed
bodyVelocity.P = 10000
bodyVelocity.Parent = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
FlyToggle.Text = "Disable Fly"
else
if bodyVelocity then
bodyVelocity:Destroy()
end
FlyToggle.Text = "Enable Fly"
end
end)
-- FPS Counter Function
local function updateFPS()
local frames, last = 0, tick()
game:GetService("RunService").RenderStepped:Connect(function()
frames = frames + 1
local now = tick()
if now - last >= 1 then
FPSLabel.Text = "FPS: " .. math.floor(frames / (now - last))
last, frames = now, 0
end
end)
end
updateFPS()
-- Boost Performance Function
BoostPerformanceToggle.MouseButton1Click:Connect(function()
local stats = game:GetService("Stats")
stats.Memory.UsedMemory = 0 -- Clears memory
stats.Rendering.ClearMemory = true -- Clears unnecessary rendering memory
BoostPerformanceToggle.Text = "Performance Boosted"
end)
-- Apply Walk Speed and Jump Power Settings
ApplyButton.MouseButton1Click:Connect(function()
local walkSpeed = tonumber(SpeedInput.Text)
local jumpPower = tonumber(JumpInput.Text)
if walkSpeed then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = walkSpeed end
if jumpPower then game.Players.LocalPlayer.Character.Humanoid.JumpPower = jumpPower end
end)



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