Abikidd SS
Key RequiredUniversal

Abikidd SS

Universal ScriptAbikidddAbikiddd 1.3K views 130 executesUpdated Apr 29, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•276 lines (11450 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 24 | Scripts: 2 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.Abi390577.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


-- Players.Abi390577.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(0, 26, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 500, 0, 288);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 218, 0, 28);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton9
LMG2L["TextButton9_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton9_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton9_3"]["BackgroundColor3"] = Color3.fromRGB(29, 0, 255);
LMG2L["TextButton9_3"]["Size"] = UDim2.new(0, 82, 0, 76);
LMG2L["TextButton9_3"]["Text"] = [[r6]];
LMG2L["TextButton9_3"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_3"]["Position"] = UDim2.new(0, 266, 0, 212);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.Ello
LMG2L["Ello_4"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["Ello_4"]["Name"] = [[Ello]];
LMG2L["Ello_4"]["PlaceholderColor3"] = Color3.fromRGB(8, 0, 179);
LMG2L["Ello_4"]["BorderSizePixel"] = 0;
LMG2L["Ello_4"]["TextStrokeColor3"] = Color3.fromRGB(0, 69, 226);
LMG2L["Ello_4"]["TextColor3"] = Color3.fromRGB(0, 13, 225);
LMG2L["Ello_4"]["BackgroundColor3"] = Color3.fromRGB(0, 34, 255);
LMG2L["Ello_4"]["PlaceholderText"] = [[Your F4CKING Script ]];
LMG2L["Ello_4"]["Size"] = UDim2.new(0, 294, 0, 172);
LMG2L["Ello_4"]["Position"] = UDim2.new(0, -2, 0, 42);
LMG2L["Ello_4"]["BorderColor3"] = Color3.fromRGB(28, 43, 226);
LMG2L["Ello_4"]["Text"] = [[]];


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton7
LMG2L["TextButton7_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton7_5"]["BorderSizePixel"] = 0;
LMG2L["TextButton7_5"]["BackgroundColor3"] = Color3.fromRGB(43, 9, 255);
LMG2L["TextButton7_5"]["Size"] = UDim2.new(0, 82, 0, 76);
LMG2L["TextButton7_5"]["Text"] = [[Clear]];
LMG2L["TextButton7_5"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_5"]["Position"] = UDim2.new(0, 80, 0, 214);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton7_5"]);



-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_7"]["BackgroundColor3"] = Color3.fromRGB(0, 62, 255);
LMG2L["TextButton2_7"]["Size"] = UDim2.new(0, 126, 0, 36);
LMG2L["TextButton2_7"]["Text"] = [[Ro-Loader]];
LMG2L["TextButton2_7"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_7"]["Position"] = UDim2.new(0, 284, 0, 66);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_8"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_8"]["BorderSizePixel"] = 0;
LMG2L["TextButton3_8"]["BackgroundColor3"] = Color3.fromRGB(15, 6, 255);
LMG2L["TextButton3_8"]["Size"] = UDim2.new(0, 132, 0, 42);
LMG2L["TextButton3_8"]["Text"] = [[Epstein.exe]];
LMG2L["TextButton3_8"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_8"]["Position"] = UDim2.new(0, 284, 0, 102);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_9"]["BorderSizePixel"] = 0;
LMG2L["TextButton_9"]["BackgroundColor3"] = Color3.fromRGB(4, 0, 255);
LMG2L["TextButton_9"]["Size"] = UDim2.new(0, 128, 0, 30);
LMG2L["TextButton_9"]["Text"] = [[HD Admin Ranker ]];
LMG2L["TextButton_9"]["Position"] = UDim2.new(0, 282, 0, 38);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_a"]["BorderSizePixel"] = 0;
LMG2L["TextButton4_a"]["BackgroundColor3"] = Color3.fromRGB(13, 0, 255);
LMG2L["TextButton4_a"]["Size"] = UDim2.new(0, 130, 0, 38);
LMG2L["TextButton4_a"]["Text"] = [[Exser]];
LMG2L["TextButton4_a"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_a"]["Position"] = UDim2.new(0, 290, 0, 144);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_b"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton6_b"]["BorderSizePixel"] = 0;
LMG2L["TextButton6_b"]["BackgroundColor3"] = Color3.fromRGB(70, 10, 255);
LMG2L["TextButton6_b"]["Size"] = UDim2.new(0, 82, 0, 76);
LMG2L["TextButton6_b"]["Text"] = [[Execute]];
LMG2L["TextButton6_b"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_b"]["Position"] = UDim2.new(0, 0, 0, 214);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["TextButton6_b"]);



-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_d"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton5_d"]["BorderSizePixel"] = 0;
LMG2L["TextButton5_d"]["BackgroundColor3"] = Color3.fromRGB(3, 3, 255);
LMG2L["TextButton5_d"]["Size"] = UDim2.new(0, 134, 0, 34);
LMG2L["TextButton5_d"]["Text"] = [[Sigtma]];
LMG2L["TextButton5_d"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_d"]["Position"] = UDim2.new(0, 288, 0, 180);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton8
LMG2L["TextButton8_e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton8_e"]["BorderSizePixel"] = 0;
LMG2L["TextButton8_e"]["BackgroundColor3"] = Color3.fromRGB(0, 2, 255);
LMG2L["TextButton8_e"]["Size"] = UDim2.new(0, 106, 0, 80);
LMG2L["TextButton8_e"]["Text"] = [[re]];
LMG2L["TextButton8_e"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_e"]["Position"] = UDim2.new(0, 160, 0, 210);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_f"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_f"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_f"]["BackgroundColor3"] = Color3.fromRGB(11, 39, 226);
LMG2L["TextLabel_f"]["Size"] = UDim2.new(0, 504, 0, 42);
LMG2L["TextLabel_f"]["Text"] = [[Abikidd F4CK Roblox]];


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_10"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);



-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_11"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_11"]["BorderSizePixel"] = 0;
LMG2L["TextButton_11"]["BackgroundColor3"] = Color3.fromRGB(51, 0, 255);
LMG2L["TextButton_11"]["Size"] = UDim2.new(0, 84, 0, 46);
LMG2L["TextButton_11"]["Text"] = [[Ligma]];
LMG2L["TextButton_11"]["Position"] = UDim2.new(0, 328, 0, 226);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_12"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_12"]["BorderSizePixel"] = 0;
LMG2L["TextButton_12"]["BackgroundColor3"] = Color3.fromRGB(43, 0, 255);
LMG2L["TextButton_12"]["Size"] = UDim2.new(0, 94, 0, 28);
LMG2L["TextButton_12"]["Text"] = [[Rc7.blue.txt]];
LMG2L["TextButton_12"]["Position"] = UDim2.new(0, 410, 0, 40);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_13"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_13"]["BorderSizePixel"] = 0;
LMG2L["TextButton_13"]["BackgroundColor3"] = Color3.fromRGB(0, 46, 255);
LMG2L["TextButton_13"]["Size"] = UDim2.new(0, 94, 0, 34);
LMG2L["TextButton_13"]["Text"] = [[g00bkr]];
LMG2L["TextButton_13"]["Position"] = UDim2.new(0, 412, 0, 68);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_14"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_14"]["BorderSizePixel"] = 0;
LMG2L["TextButton_14"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextButton_14"]["Size"] = UDim2.new(0, 100, 0, 44);
LMG2L["TextButton_14"]["Text"] = [[c00lgui.txt]];
LMG2L["TextButton_14"]["Position"] = UDim2.new(0, 410, 0, 102);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_15"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_15"]["BorderSizePixel"] = 0;
LMG2L["TextButton_15"]["BackgroundColor3"] = Color3.fromRGB(26, 1, 255);
LMG2L["TextButton_15"]["Size"] = UDim2.new(0, 92, 0, 48);
LMG2L["TextButton_15"]["Text"] = [[Happy hub ss]];
LMG2L["TextButton_15"]["Position"] = UDim2.new(0, 408, 0, 146);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_16"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_16"]["BorderSizePixel"] = 0;
LMG2L["TextButton_16"]["BackgroundColor3"] = Color3.fromRGB(68, 255, 0);
LMG2L["TextButton_16"]["Size"] = UDim2.new(0, 108, 0, 38);
LMG2L["TextButton_16"]["Text"] = [[k00pgui.txt]];
LMG2L["TextButton_16"]["Position"] = UDim2.new(0, 392, 0, 184);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_17"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_17"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_17"]["BackgroundColor3"] = Color3.fromRGB(8, 67, 255);
LMG2L["TextLabel_17"]["Size"] = UDim2.new(0, 100, 0, 290);
LMG2L["TextLabel_17"]["Text"] = [[]];
LMG2L["TextLabel_17"]["Position"] = UDim2.new(0, -100, 0, 0);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_18"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_18"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_18"]["BackgroundColor3"] = Color3.fromRGB(0, 78, 255);
LMG2L["TextLabel_18"]["Size"] = UDim2.new(0, 102, 0, 294);
LMG2L["TextLabel_18"]["Text"] = [[]];
LMG2L["TextLabel_18"]["Position"] = UDim2.new(0, 500, 0, -2);


-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
local function C_6()
	local script = LMG2L["LocalScript_6"];
	local button = script.Parent	
	local frame = button.Parent	
	local textbox = frame:WaitForChild("Ello")	
	
	button.MouseButton1Click:Connect(function()	
		textbox.Text = ""	
	end)	
end;
task.spawn(C_6);
-- Players.Abi390577.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
local function C_c()
	local script = LMG2L["LocalScript_c"];
	--execute	
	local rs = game:GetService("ReplicatedStorage")	
	local button = script.Parent	
	local box = script.Parent.Parent.Ello -- CHANGE IT TO YOUR TEXTBOX PATH	
	button.MouseButton1Click:Connect(function()	
	 local code = box.Text	
	
	 if code == "" or code == "-- Ready to execute" then	
	  return	
	 end	
	
	 local rs = game:GetService("ReplicatedStorage")	
	 local backdoor = rs:FindFirstChild("Fly")	
	
	 local success = false	
	 if backdoor and backdoor:IsA("RemoteEvent") then	
	  success = pcall(function()	
	   backdoor:FireServer(code)	
	  end)	
	 end	
	
	 if not success then	
	  for _, v in pairs(rs:GetChildren()) do	
	   if v:IsA("RemoteEvent") then	
	    task.spawn(function()	
	     v:FireServer(code)	
	    end)	
	   end	
	  end	
	 end	
	end)	
end;
task.spawn(C_c);

return LMG2L["ScreenGui_1"], require;

Features & Information

Abikidd SS LOl

Community Comments (2)

AbikidddAbikidddApr 29, 2026

Only for Backdoor Games By Me Btw

C00lkiddCameBackC00lkiddCameBackMay 22, 2026

btw thx for script so i can make own backdoor

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