
KeylessUniversal

local TextChatService = game:GetService("TextChatService")
local Players = game:GetService("Players")
local HttpService = game:GetService("HttpService")
local LocalPlayer = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui", LocalPlayer:WaitForChild("PlayerGui"))
ScreenGui.Name = "ChatEnhancementSuite"
ScreenGui.ResetOnSpawn = false
local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.Size = UDim2.new(0, 400, 0, 300)
MainFrame.Position = UDim2.new(0.5, -200, 0.5, -150)
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
local Title = Instance.new("TextLabel", MainFrame)
Title.Size = UDim2.new(1, 0, 0, 30)
Title.Text = "AXIN.CC绕过聊天系统"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
local ScrollingFrame = Instance.new("ScrollingFrame", MainFrame)
ScrollingFrame.Size = UDim2.new(0.95, 0, 0.6, 0)
ScrollingFrame.Position = UDim2.new(0.025, 0, 0.15, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 5, 0)
ScrollingFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
local UIList = Instance.new("UIListLayout", ScrollingFrame)
UIList.SortOrder = Enum.SortOrder.LayoutOrder
local InputBox = Instance.new("TextBox", MainFrame)
InputBox.Size = UDim2.new(0.75, 0, 0.1, 0)
InputBox.Position = UDim2.new(0.025, 0, 0.85, 0)
InputBox.PlaceholderText = "输入发送内容"
InputBox.Text = ""
InputBox.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
InputBox.TextColor3 = Color3.new(1, 1, 1)
local SendBtn = Instance.new("TextButton", MainFrame)
SendBtn.Size = UDim2.new(0.2, 0, 0.1, 0)
SendBtn.Position = UDim2.new(0.775, 0, 0.85, 0)
SendBtn.Text = "发送"
SendBtn.BackgroundColor3 = Color3.fromRGB(0, 150, 0)
local function fakeTranslate(text)
return "[翻译: " .. text .. " (CN),of(UN)]"
end
local function addMessageToUI(sender, text, isTranslated)
local msgLabel = Instance.new("TextLabel", ScrollingFrame)
msgLabel.Size = UDim2.new(1, 0, 0, 25)
msgLabel.BackgroundTransparency = 1
msgLabel.TextSize = 14
msgLabel.TextXAlignment = Enum.TextXAlignment.Left
if isTranslated then
msgLabel.Text = " [LOG] " .. sender .. ": " .. text
msgLabel.TextColor3 = Color3.fromRGB(200, 255, 200)
else
msgLabel.Text = " " .. sender .. ": " .. text
msgLabel.TextColor3 = Color3.new(1, 1, 1)
end
end
TextChatService.OnIncomingMessage = function(message)
if message.TextSource then
local senderName = message.TextSource.Name
local originalText = message.Text
addMessageToUI(senderName, originalText, false)
if senderName ~= LocalPlayer.Name then
local translated = fakeTranslate(originalText)
addMessageToUI(senderName, translated, true)
end
end
return nil
end
local function forceSendMessage()
local content = InputBox.Text
if content ~= "" then
local channel = TextChatService.TextChannels.RBXGeneral
channel:SendAsync(content)
InputBox.Text = ""
end
end
SendBtn.MouseButton1Click:Connect(forceSendMessage)
InputBox.FocusLost:Connect(function(enterPressed)
if enterPressed then forceSendMessage() end
end)



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