
Key Required VerifiedUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local TELEPORT_OFFSET_DOWN = 4.5
local isActive = false
local currentTarget = nil
local noClipEnabled = false
local function setNoClip(enabled)
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.PlatformStand = enabled
hum.AutoRotate = not enabled
end
for _, part in ipairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = not enabled
end
end
noClipEnabled = enabled
end
local function teleportToTarget()
if not currentTarget then return end
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
local targetChar = currentTarget.Character
if not targetChar then return end
local targetHrp = targetChar:FindFirstChild("HumanoidRootPart")
if not targetHrp then return end
setNoClip(true)
local targetPos = targetHrp.Position
local newPos = targetPos + Vector3.new(0, -TELEPORT_OFFSET_DOWN, 0)
hrp.CFrame = CFrame.new(newPos, targetPos)
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
end
local function resetCharacter()
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.Health = 0
end
end
local function healCharacter()
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if hum then
hum.MaxHealth = hum.MaxHealth + 1
hum.Health = hum.MaxHealth
end
end
local function regenCharacter()
local char = player.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
if hum then
if hum.Health < hum.MaxHealth then
hum.Health = math.min(hum.Health + 1, hum.MaxHealth)
end
end
end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "UltimateTeleportGUI"
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.ResetOnSpawn = false
local toggleBtn = Instance.new("ImageButton")
toggleBtn.Size = UDim2.new(0, 45, 0, 45)
toggleBtn.Position = UDim2.new(1, -55, 0, 10)
toggleBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
toggleBtn.BorderSizePixel = 0
toggleBtn.Image = "rbxassetid://6031090279"
toggleBtn.Parent = screenGui
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 350, 0, 550)
mainFrame.Position = UDim2.new(0.5, -175, 0.5, -275)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Active = true
mainFrame.Draggable = true
mainFrame.Parent = screenGui
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundTransparency = 1
title.Text = "🌀 Işınlanma"
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.TextScaled = true
title.Parent = mainFrame
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -35, 0, 5)
closeBtn.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.BorderSizePixel = 0
closeBtn.Parent = mainFrame
closeBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = false
end)
local teleportBtn = Instance.new("TextButton")
teleportBtn.Size = UDim2.new(0.9, 0, 0, 35)
teleportBtn.Position = UDim2.new(0.05, 0, 0.06, 0)
teleportBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 255)
teleportBtn.Text = "🌀 IŞINLAN (DUR)"
teleportBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
teleportBtn.BorderSizePixel = 0
teleportBtn.Parent = mainFrame
local playerListFrame = Instance.new("ScrollingFrame")
playerListFrame.Size = UDim2.new(0.9, 0, 0.55, 0)
playerListFrame.Position = UDim2.new(0.05, 0, 0.14, 0)
playerListFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
playerListFrame.BorderSizePixel = 0
playerListFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
playerListFrame.ScrollBarThickness = 6
playerListFrame.Parent = mainFrame
local playerListLayout = Instance.new("UIListLayout")
playerListLayout.SortOrder = Enum.SortOrder.Name
playerListLayout.Padding = UDim.new(0, 3)
playerListLayout.Parent = playerListFrame
local abilitiesFrame = Instance.new("Frame")
abilitiesFrame.Size = UDim2.new(0.9, 0, 0.2, 0)
abilitiesFrame.Position = UDim2.new(0.05, 0, 0.72, 0)
abilitiesFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
abilitiesFrame.BorderSizePixel = 0
abilitiesFrame.Parent = mainFrame
local abilitiesTitle = Instance.new("TextLabel")
abilitiesTitle.Size = UDim2.new(1, 0, 0, 20)
abilitiesTitle.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
abilitiesTitle.Text = "⚡ ÖZEL YETENEKLER"
abilitiesTitle.TextColor3 = Color3.fromRGB(255, 200, 50)
abilitiesTitle.TextScaled = true
abilitiesTitle.Parent = abilitiesFrame
local healBtn = Instance.new("TextButton")
healBtn.Size = UDim2.new(0.3, 0, 0.6, 0)
healBtn.Position = UDim2.new(0.03, 0, 0.3, 0)
healBtn.BackgroundColor3 = Color3.fromRGB(50, 200, 50)
healBtn.Text = "💚 +1 CAN"
healBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
healBtn.TextScaled = true
healBtn.BorderSizePixel = 0
healBtn.Parent = abilitiesFrame
healBtn.MouseButton1Click:Connect(function()
healCharacter()
end)
local resetBtn = Instance.new("TextButton")
resetBtn.Size = UDim2.new(0.3, 0, 0.6, 0)
resetBtn.Position = UDim2.new(0.35, 0, 0.3, 0)
resetBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
resetBtn.Text = "🔄 RESET"
resetBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
resetBtn.TextScaled = true
resetBtn.BorderSizePixel = 0
resetBtn.Parent = abilitiesFrame
resetBtn.MouseButton1Click:Connect(function()
resetCharacter()
end)
local regenBtn = Instance.new("TextButton")
regenBtn.Size = UDim2.new(0.3, 0, 0.6, 0)
regenBtn.Position = UDim2.new(0.67, 0, 0.3, 0)
regenBtn.BackgroundColor3 = Color3.fromRGB(200, 150, 50)
regenBtn.Text = "💫 +1 REGEN"
regenBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
regenBtn.TextScaled = true
regenBtn.BorderSizePixel = 0
regenBtn.Parent = abilitiesFrame
regenBtn.MouseButton1Click:Connect(function()
regenCharacter()
end)
local function updatePlayerList()
for _, child in ipairs(playerListFrame:GetChildren()) do
if child:IsA("TextButton") then
child:Destroy()
end
end
local players = Players:GetPlayers()
for _, plr in ipairs(players) do
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -10, 0, 25)
btn.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.BorderSizePixel = 0
btn.Text = plr.Name .. (plr == player and " (SEN)" or "")
btn.Parent = playerListFrame
btn.MouseButton1Click:Connect(function()
if plr == player then
return
end
currentTarget = plr
for _, b in ipairs(playerListFrame:GetChildren()) do
if b:IsA("TextButton") then
b.BackgroundColor3 = (b == btn) and Color3.fromRGB(100, 200, 100) or Color3.fromRGB(60, 60, 60)
end
end
end)
end
task.wait(0.1)
playerListFrame.CanvasSize = UDim2.new(0, 0, 0, playerListLayout.AbsoluteContentSize.Y + 10)
end
local teleportConnection = nil
teleportBtn.MouseButton1Click:Connect(function()
isActive = not isActive
if isActive then
if not currentTarget then
isActive = false
return
end
teleportBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
teleportBtn.Text = "⏹️ DURDUR"
setNoClip(true)
if teleportConnection then teleportConnection:Disconnect() end
teleportConnection = RunService.RenderStepped:Connect(function()
if isActive and currentTarget then
teleportToTarget()
end
end)
else
teleportBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 255)
teleportBtn.Text = "🌀 IŞINLAN (DUR)"
if teleportConnection then
teleportConnection:Disconnect()
teleportConnection = nil
end
local char = player.Character
local targetChar = currentTarget and currentTarget.Character
if char and targetChar then
local targetHrp = targetChar:FindFirstChild("HumanoidRootPart")
local hrp = char:FindFirstChild("HumanoidRootPart")
if targetHrp and hrp then
local safePos = targetHrp.Position + Vector3.new(0, 5, 0)
hrp.CFrame = CFrame.new(safePos)
hrp.AssemblyLinearVelocity = Vector3.zero
hrp.AssemblyAngularVelocity = Vector3.zero
end
end
setNoClip(false)
end
end)
toggleBtn.MouseButton1Click:Connect(function()
mainFrame.Visible = not mainFrame.Visible
if mainFrame.Visible then
updatePlayerList()
end
end)
Players.PlayerRemoving:Connect(function(plr)
if plr == currentTarget then
isActive = false
currentTarget = nil
teleportBtn.BackgroundColor3 = Color3.fromRGB(50, 150, 255)
teleportBtn.Text = "🌀 IŞINLAN (DUR)"
if teleportConnection then
teleportConnection:Disconnect()
teleportConnection = nil
end
setNoClip(false)
end
end)
player.CharacterAdded:Connect(function()
setNoClip(false)
if isActive then
setNoClip(true)
end
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