
KeylessUniversal

local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local KEY_REQUIRED = "AIZENPAPA"
local PROP_FOLDER_NAME = "AizenProps"
local CENTER_NAME = "AizenCenter"
local COLORS = {
Bg = Color3.fromRGB(8, 8, 12),
Panel = Color3.fromRGB(17, 17, 24),
Panel2 = Color3.fromRGB(24, 24, 32),
Stroke = Color3.fromRGB(58, 58, 74),
Text = Color3.fromRGB(236, 236, 242),
Muted = Color3.fromRGB(146, 146, 160),
Accent = Color3.fromRGB(138, 34, 48),
Accent2 = Color3.fromRGB(186, 54, 70),
Success = Color3.fromRGB(80, 170, 120),
Star = Color3.fromRGB(255, 255, 255)
}
local selectedMode = "ORBIT"
local animationConnection = nil
local function tween(obj, time, props, style, dir)
local cleanProps = {}
for k, v in pairs(props) do
if v ~= nil then
cleanProps[k] = v
end
end
local info = TweenInfo.new(time, style or Enum.EasingStyle.Quint, dir or Enum.EasingDirection.Out)
local tw = TweenService:Create(obj, info, cleanProps)
tw:Play()
return tw
end
local function getCenterPart()
local obj = workspace:FindFirstChild(CENTER_NAME)
if not obj then
if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
return player.Character.HumanoidRootPart
end
return nil
end
if obj:IsA("BasePart") then
return obj
end
if obj:IsA("Model") and obj.PrimaryPart then
return obj.PrimaryPart
end
return nil
end
local function getPropEntries()
local entries = {}
local checked = {}
local folder = workspace:FindFirstChild(PROP_FOLDER_NAME)
if folder and folder:IsA("Folder") then
for _, item in ipairs(folder:GetChildren()) do
if item:IsA("BasePart") and not checked[item] then
checked[item] = true
table.insert(entries, { instance = item, type = "Part", pivot = item.CFrame })
elseif item:IsA("Model") and item.PrimaryPart and not checked[item] then
checked[item] = true
table.insert(entries, { instance = item, type = "Model", pivot = item:GetPivot() })
end
end
end
for _, item in ipairs(workspace:GetDescendants()) do
if item:IsA("Model") and not checked[item] then
local isYourProp = false
local ownerTag = item:FindFirstChild("Owner") or item:FindFirstChild("Creator") or item:FindFirstChild("Player")
if ownerTag and (ownerTag.Value == player or ownerTag.Value == player.Name or tostring(ownerTag.Value) == tostring(player.UserId)) then
isYourProp = true
elseif item:GetAttribute("OwnerId") == player.UserId or item:GetAttribute("Creator") == player.Name then
isYourProp = true
elseif string.find(item.Name:lower(), "placedprop") or string.find(item.Name:lower(), "houseprop") then
isYourProp = true
end
if isYourProp then
checked[item] = true
if not item.PrimaryPart then
item.PrimaryPart = item:FindFirstChildWhichIsA("BasePart")
end
if item.PrimaryPart then
table.insert(entries, { instance = item, type = "Model", pivot = item:GetPivot() })
end
end
elseif item:IsA("BasePart") and (item.Name == "ManuallyPlacedProp" or item:GetAttribute("Creator") == player.Name) and not checked[item] then
checked[item] = true
table.insert(entries, { instance = item, type = "Part", pivot = item.CFrame })
end
end
return entries
end
local function moveEntry(entry, cf)
if not entry.instance or not entry.instance.Parent then return end
if entry.type == "Part" then
if entry.instance.Anchored then
entry.instance.Anchored = false
end
entry.instance.CFrame = cf
entry.instance.AssemblyLinearVelocity = Vector3.new(0, 0.01, 0)
elseif entry.type == "Model" then
for _, part in ipairs(entry.instance:GetDescendants()) do
if part:IsA("BasePart") then
if part.Anchored then
part.Anchored = false
end
part.AssemblyLinearVelocity = Vector3.new(0, 0.01, 0)
end
end
entry.instance:PivotTo(cf)
end
end
local function stopAnimation()
if animationConnection then
animationConnection:Disconnect()
animationConnection = nil
end
end
local function startOrbit(entries, centerPart)
stopAnimation()
local t = 0
local radius = 11
local height = 2.5
local speed = 1.8
animationConnection = RunService.RenderStepped:Connect(function(dt)
t += dt * speed
if not centerPart or not centerPart.Parent then return end
local centerCF = centerPart.CFrame
for i, entry in ipairs(entries) do
local angle = t + ((i - 1) / math.max(#entries, 1)) * (math.pi * 2)
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
local bob = math.sin(t * 2 + i) * 0.35
local targetCF = centerCF * CFrame.new(x, height + bob, z) * CFrame.Angles(0, -angle + math.rad(90), 0)
moveEntry(entry, targetCF)
end
end)
end
local function startWings(entries, centerPart)
stopAnimation()
local t = 0
local spacing = 3.5
local backOffset = -4
local sideOffset = 6
local waveSpeed = 2.2
animationConnection = RunService.RenderStepped:Connect(function(dt)
t += dt * waveSpeed
if not centerPart or not centerPart.Parent then return end
local centerCF = centerPart.CFrame
local half = math.ceil(#entries / 2)
for i, entry in ipairs(entries) do
local isLeft = i <= half
local wingIndex = isLeft and i or (i - half)
local side = isLeft and -1 or 1
local x = side * (sideOffset + wingIndex * 1.4)
local y = 2 + math.sin(t + wingIndex * 0.7) * 0.6
local z = backOffset - (wingIndex - 1) * spacing
local yaw = isLeft and math.rad(25) or math.rad(-25)
local targetCF = centerCF * CFrame.new(x, y, z) * CFrame.Angles(0, yaw, 0)
moveEntry(entry, targetCF)
end
end)
end
local function startDomain(entries, centerPart)
stopAnimation()
local t = 0
local radius = 16
local spinSpeed = 0.9
animationConnection = RunService.RenderStepped:Connect(function(dt)
t += dt * spinSpeed
if not centerPart or not centerPart.Parent then return end
local centerCF = centerPart.CFrame
for i, entry in ipairs(entries) do
local alpha = ((i - 1) / math.max(#entries, 1)) * (math.pi * 2)
local angle = alpha + t
local waveRadius = radius + math.sin(t * 1.4 + i) * 1.2
local x = math.cos(angle) * waveRadius
local z = math.sin(angle) * waveRadius
local y = 1.5 + math.sin(t * 2 + alpha * 3) * 1.1
local targetCF = centerCF * CFrame.new(x, y, z) * CFrame.Angles(0, -angle, 0)
moveEntry(entry, targetCF)
end
end)
end
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "AizenOrbitHub"
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = playerGui
local introOverlay = Instance.new("Frame")
introOverlay.Parent = screenGui
introOverlay.Size = UDim2.new(1, 0, 1, 0)
introOverlay.BackgroundColor3 = COLORS.Bg
introOverlay.BorderSizePixel = 0
introOverlay.ZIndex = 50
local introGlow = Instance.new("Frame")
introGlow.Parent = introOverlay
introGlow.AnchorPoint = Vector2.new(0.5, 0.5)
introGlow.Position = UDim2.new(0.5, 0, 0.5, 0)
introGlow.Size = UDim2.new(0, 0, 0, 0)
introGlow.BackgroundColor3 = COLORS.Accent
introGlow.BackgroundTransparency = 0.75
introGlow.BorderSizePixel = 0
introGlow.ZIndex = 51
Instance.new("UICorner", introGlow).CornerRadius = UDim.new(1, 0)
local introTitle = Instance.new("TextLabel")
introTitle.Parent = introOverlay
introTitle.AnchorPoint = Vector2.new(0.5, 0.5)
introTitle.Position = UDim2.new(0.5, 0, 0.5, -8)
introTitle.Size = UDim2.new(0, 380, 0, 50)
introTitle.BackgroundTransparency = 1
introTitle.Text = "AIZEN ORBIT HUB"
introTitle.Font = Enum.Font.GothamBlack
introTitle.TextSize = 28
introTitle.TextColor3 = COLORS.Text
introTitle.TextTransparency = 1
introTitle.ZIndex = 52
local introSub = Instance.new("TextLabel")
introSub.Parent = introOverlay
introSub.AnchorPoint = Vector2.new(0.5, 0.5)
introSub.Position = UDim2.new(0.5, 0, 0.5, 26)
introSub.Size = UDim2.new(0, 320, 0, 24)
introSub.BackgroundTransparency = 1
introSub.Text = "visual prop controller loaded"
introSub.Font = Enum.Font.Gotham
introSub.TextSize = 13
introSub.TextColor3 = COLORS.Muted
introSub.TextTransparency = 1
introSub.ZIndex = 52
local keyFrame = Instance.new("Frame")
keyFrame.Name = "KeyFrame"
keyFrame.Size = UDim2.new(0, 310, 0, 190)
keyFrame.Position = UDim2.new(0.5, -155, 0.38, 0)
keyFrame.BackgroundColor3 = COLORS.Panel
keyFrame.BorderSizePixel = 0
keyFrame.Parent = screenGui
keyFrame.Visible = false
keyFrame.BackgroundTransparency = 1
Instance.new("UICorner", keyFrame).CornerRadius = UDim.new(0, 14)
local keyStroke = Instance.new("UIStroke", keyFrame)
keyStroke.Color = COLORS.Stroke
keyStroke.Thickness = 1
keyStroke.Transparency = 1
local keyScale = Instance.new("UIScale", keyFrame)
keyScale.Scale = 0.86
local keyHeader = Instance.new("TextLabel")
keyHeader.Parent = keyFrame
keyHeader.BackgroundTransparency = 1
keyHeader.Size = UDim2.new(1, -24, 0, 34)
keyHeader.Position = UDim2.new(0, 12, 0, 12)
keyHeader.Text = "AIZEN ORBIT HUB"
keyHeader.Font = Enum.Font.GothamSemibold
keyHeader.TextSize = 18
keyHeader.TextColor3 = COLORS.Text
keyHeader.TextXAlignment = Enum.TextXAlignment.Left
keyHeader.TextTransparency = 1
local keySub = Instance.new("TextLabel")
keySub.Parent = keyFrame
keySub.BackgroundTransparency = 1
keySub.Size = UDim2.new(1, -24, 0, 18)
keySub.Position = UDim2.new(0, 12, 0, 42)
keySub.Text = "secure access panel"
keySub.Font = Enum.Font.Gotham
keySub.TextSize = 12
keySub.TextColor3 = COLORS.Muted
keySub.TextXAlignment = Enum.TextXAlignment.Left
keySub.TextTransparency = 1
local keyInput = Instance.new("TextBox")
keyInput.Parent = keyFrame
keyInput.Size = UDim2.new(1, -24, 0, 40)
keyInput.Position = UDim2.new(0, 12, 0, 86)
keyInput.BackgroundColor3 = COLORS.Panel2
keyInput.BorderSizePixel = 0
keyInput.PlaceholderText = "Enter key"
keyInput.Text = ""
keyInput.ClearTextOnFocus = false
keyInput.Font = Enum.Font.Gotham
keyInput.TextSize = 14
keyInput.TextColor3 = COLORS.Text
keyInput.PlaceholderColor3 = COLORS.Muted
keyInput.BackgroundTransparency = 1
keyInput.TextTransparency = 1
Instance.new("UICorner", keyInput).CornerRadius = UDim.new(0, 10)
local keyInputStroke = Instance.new("UIStroke", keyInput)
keyInputStroke.Color = COLORS.Stroke
keyInputStroke.Thickness = 1
keyInputStroke.Transparency = 1
local keyBtn = Instance.new("TextButton")
keyBtn.Parent = keyFrame
keyBtn.Size = UDim2.new(1, -24, 0, 42)
keyBtn.Position = UDim2.new(0, 12, 1, -54)
keyBtn.BackgroundColor3 = COLORS.Accent
keyBtn.BorderSizePixel = 0
keyBtn.Text = "ACCESS"
keyBtn.Font = Enum.Font.GothamSemibold
keyBtn.TextSize = 14
keyBtn.TextColor3 = COLORS.Text
keyBtn.BackgroundTransparency = 1
keyBtn.TextTransparency = 1
Instance.new("UICorner", keyBtn).CornerRadius = UDim.new(0, 10)
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 390, 0, 290)
mainFrame.Position = UDim2.new(0.5, -195, 0.27, 0)
mainFrame.BackgroundColor3 = COLORS.Panel
mainFrame.BorderSizePixel = 0
mainFrame.Visible = false
mainFrame.Parent = screenGui
mainFrame.BackgroundTransparency = 1
Instance.new("UICorner", mainFrame).CornerRadius = UDim.new(0, 14)
local mainStroke = Instance.new("UIStroke", mainFrame)
mainStroke.Color = COLORS.Stroke
mainStroke.Thickness = 1
mainStroke.Transparency = 1
local mainScale = Instance.new("UIScale", mainFrame)
mainScale.Scale = 0.9
local starsHolder = Instance.new("Frame")
starsHolder.Parent = mainFrame
starsHolder.BackgroundTransparency = 1
starsHolder.ClipsDescendants = true
starsHolder.Size = UDim2.new(1, 0, 1, 0)
local topBar = Instance.new("Frame")
topBar.Name = "TopBar"
topBar.Parent = mainFrame
topBar.Size = UDim2.new(1, 0, 0, 44)
topBar.BackgroundTransparency = 1
local title = Instance.new("TextLabel")
title.Parent = topBar
title.BackgroundTransparency = 1
title.Size = UDim2.new(1, -92, 1, 0)
title.Position = UDim2.new(0, 14, 0, 0)
title.Text = "AIZEN ORBIT HUB"
title.Font = Enum.Font.GothamSemibold
title.TextSize = 18
title.TextColor3 = COLORS.Text
title.TextXAlignment = Enum.TextXAlignment.Left
title.TextTransparency = 1
local subtitle = Instance.new("TextLabel")
subtitle.Parent = mainFrame
subtitle.BackgroundTransparency = 1
subtitle.Size = UDim2.new(1, -28, 0, 18)
subtitle.Position = UDim2.new(0, 14, 0, 44)
subtitle.Text = "placed prop visual controls"
subtitle.Font = Enum.Font.Gotham
subtitle.TextSize = 12
subtitle.TextColor3 = COLORS.Muted
subtitle.TextXAlignment = Enum.TextXAlignment.Left
subtitle.TextTransparency = 1
local miniBtn = Instance.new("TextButton")
miniBtn.Parent = topBar
miniBtn.Size = UDim2.new(0, 28, 0, 28)
miniBtn.Position = UDim2.new(1, -68, 0, 8)
miniBtn.BackgroundColor3 = COLORS.Panel2
miniBtn.BorderSizePixel = 0
miniBtn.Text = "—"
miniBtn.Font = Enum.Font.GothamBold
miniBtn.TextSize = 16
miniBtn.TextColor3 = COLORS.Text
miniBtn.BackgroundTransparency = 1
miniBtn.TextTransparency = 1
Instance.new("UICorner", miniBtn).CornerRadius = UDim.new(0, 8)
local miniStroke = Instance.new("UIStroke", miniBtn)
miniStroke.Color = COLORS.Stroke
miniStroke.Thickness = 1
miniStroke.Transparency = 1
local closeBtn = Instance.new("TextButton")
closeBtn.Parent = topBar
closeBtn.Size = UDim2.new(0, 28, 0, 28)
closeBtn.Position = UDim2.new(1, -34, 0, 8)
closeBtn.BackgroundColor3 = COLORS.Panel2
closeBtn.BorderSizePixel = 0
closeBtn.Text = "✕"
closeBtn.Font = Enum.Font.GothamBold
closeBtn.TextSize = 14
closeBtn.TextColor3 = COLORS.Text
closeBtn.BackgroundTransparency = 1
closeBtn.TextTransparency = 1
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 8)
local closeStroke = Instance.new("UIStroke", closeBtn)
closeStroke.Color = COLORS.Stroke
closeStroke.Thickness = 1
closeStroke.Transparency = 1
local modeLabel = Instance.new("TextLabel")
modeLabel.Parent = mainFrame
modeLabel.BackgroundTransparency = 1
modeLabel.Size = UDim2.new(1, -28, 0, 16)
modeLabel.Position = UDim2.new(0, 14, 0, 82)
modeLabel.Text = "Modes"
modeLabel.Font = Enum.Font.GothamMedium
modeLabel.TextSize = 12
modeLabel.TextColor3 = COLORS.Muted
modeLabel.TextXAlignment = Enum.TextXAlignment.Left
modeLabel.TextTransparency = 1
local buttonsHolder = Instance.new("Frame")
buttonsHolder.Parent = mainFrame
buttonsHolder.BackgroundTransparency = 1
buttonsHolder.Size = UDim2.new(1, -28, 0, 44)
buttonsHolder.Position = UDim2.new(0, 14, 0, 102)
local listLayout = Instance.new("UIListLayout")
listLayout.Parent = buttonsHolder
listLayout.FillDirection = Enum.FillDirection.Horizontal
listLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left
listLayout.VerticalAlignment = Enum.VerticalAlignment.Center
listLayout.Padding = UDim.new(0, 8)
local function makeModeButton(text)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 114, 1, 0)
btn.BackgroundColor3 = COLORS.Panel2
btn.BorderSizePixel = 0
btn.Text = text
btn.Font = Enum.Font.GothamSemibold
btn.TextSize = 13
btn.TextColor3 = COLORS.Text
btn.BackgroundTransparency = 1
btn.TextTransparency = 1
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 10)
local stroke = Instance.new("UIStroke", btn)
stroke.Color = COLORS.Stroke
stroke.Thickness = 1
stroke.Transparency = 1
btn.Parent = buttonsHolder
return btn, stroke
end
local orbitBtn, orbitStroke = makeModeButton("ORBIT")
local wingsBtn, wingsStroke = makeModeButton("WINGS")
local domainBtn, domainStroke = makeModeButton("DOMAIN")
local infoBox = Instance.new("Frame")
infoBox.Parent = mainFrame
infoBox.Size = UDim2.new(1, -28, 0, 92)
infoBox.Position = UDim2.new(0, 14, 0, 162)
infoBox.BackgroundColor3 = COLORS.Panel2
infoBox.BorderSizePixel = 0
infoBox.BackgroundTransparency = 1
Instance.new("UICorner", infoBox).CornerRadius = UDim.new(0, 10)
local infoStroke = Instance.new("UIStroke", infoBox)
infoStroke.Color = COLORS.Stroke
infoStroke.Thickness = 1
infoStroke.Transparency = 1
local infoText = Instance.new("TextLabel")
infoText.Parent = infoBox
infoText.BackgroundTransparency = 1
infoText.Size = UDim2.new(1, -20, 1, -16)
infoText.Position = UDim2.new(0, 10, 0, 8)
infoText.Text = "Props unanchor automatically to allow Network Ownership replication so everyone in the server sees your custom animations!"
infoText.TextWrapped = true
infoText.Font = Enum.Font.Gotham
infoText.TextSize = 13
infoText.TextColor3 = COLORS.Text
infoText.TextXAlignment = Enum.TextXAlignment.Left
infoText.TextYAlignment = Enum.TextYAlignment.Top
infoText.TextTransparency = 1
local statusLabel = Instance.new("TextLabel")
statusLabel.Parent = mainFrame
statusLabel.BackgroundTransparency = 1
statusLabel.Size = UDim2.new(1, -28, 0, 18)
statusLabel.Position = UDim2.new(0, 14, 1, -22)
statusLabel.Text = "Ready"
statusLabel.Font = Enum.Font.Gotham
statusLabel.TextSize = 12
statusLabel.TextColor3 = COLORS.Muted
statusLabel.TextXAlignment = Enum.TextXAlignment.Left
statusLabel.TextTransparency = 1
local openIcon = Instance.new("TextButton")
openIcon.Name = "OpenIcon"
openIcon.Parent = screenGui
openIcon.Visible = false
openIcon.Size = UDim2.new(0, 56, 0, 56)
openIcon.Position = UDim2.new(0, 18, 0.5, -28)
openIcon.BackgroundColor3 = COLORS.Panel
openIcon.BorderSizePixel = 0
openIcon.Text = "✦"
openIcon.Font = Enum.Font.GothamBold
openIcon.TextSize = 22
openIcon.TextColor3 = COLORS.Text
openIcon.BackgroundTransparency = 1
openIcon.TextTransparency = 1
Instance.new("UICorner", openIcon).CornerRadius = UDim.new(1, 0)
local openStroke = Instance.new("UIStroke", openIcon)
openStroke.Color = COLORS.Accent
openStroke.Thickness = 1.2
openStroke.Transparency = 1
local openScale = Instance.new("UIScale", openIcon)
openScale.Scale = 0.85
local openTip = Instance.new("TextLabel")
openTip.Parent = openIcon
openTip.BackgroundTransparency = 1
openTip.Size = UDim2.new(0, 90, 0, 16)
openTip.Position = UDim2.new(0.5, -45, 1, 4)
openTip.Text = "Back to menu"
openTip.Font = Enum.Font.Gotham
openTip.TextSize = 10
openTip.TextColor3 = COLORS.Muted
openTip.TextTransparency = 1
local function makeDraggable(guiObject)
local dragging = false
local dragStart
local startPos
guiObject.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = guiObject.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
UserInputService.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
guiObject.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
end
makeDraggable(mainFrame)
makeDraggable(openIcon)
makeDraggable(keyFrame)
local function createStar()
local star = Instance.new("Frame")
star.Parent = starsHolder
star.AnchorPoint = Vector2.new(0.5, 0.5)
local size = math.random(1, 3)
star.Size = UDim2.new(0, size, 0, size)
star.Position = UDim2.new(math.random(), 0, math.random(), 0)
star.BackgroundColor3 = COLORS.Star
star.BorderSizePixel = 0
star.BackgroundTransparency = math.random(50, 80) / 100
Instance.new("UICorner", star).CornerRadius = UDim.new(1, 0)
task.spawn(function()
while star.Parent do
tween(star, math.random(20, 36) / 10, {
Position = UDim2.new(math.random(), 0, math.random(), 0),
BackgroundTransparency = math.random(55, 90) / 100
}, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut).Completed:Wait()
end
end)
end
for _ = 1, 28 do
createStar()
end
local orbitScale = Instance.new("UIScale", orbitBtn)
local wingsScale = Instance.new("UIScale", wingsBtn)
local domainScale = Instance.new("UIScale", domainBtn)
local keyBtnScale = Instance.new("UIScale", keyBtn)
local miniScale = Instance.new("UIScale", miniBtn)
local closeScale = Instance.new("UIScale", closeBtn)
local function pulseButton(btn, hoverColor, normalColor, scaleObject)
btn.MouseEnter:Connect(function()
tween(btn, 0.16, {BackgroundColor3 = hoverColor, BackgroundTransparency = 0})
if scaleObject then
tween(scaleObject, 0.16, {Scale = 1.03})
end
end)
btn.MouseLeave:Connect(function()
tween(btn, 0.16, {BackgroundColor3 = normalColor, BackgroundTransparency = 0})
if scaleObject then
tween(scaleObject, 0.16, {Scale = 1})
end
end)
end
pulseButton(keyBtn, COLORS.Accent2, COLORS.Accent, keyBtnScale)
pulseButton(orbitBtn, Color3.fromRGB(30, 30, 40), COLORS.Panel2, orbitScale)
pulseButton(wingsBtn, Color3.fromRGB(30, 30, 40), COLORS.Panel2, wingsScale)
pulseButton(domainBtn, Color3.fromRGB(30, 30, 40), COLORS.Panel2, domainScale)
pulseButton(miniBtn, Color3.fromRGB(34, 34, 42), COLORS.Panel2, miniScale)
pulseButton(closeBtn, Color3.fromRGB(54, 30, 36), COLORS.Panel2, closeScale)
openIcon.MouseEnter:Connect(function()
tween(openIcon, 0.16, {BackgroundColor3 = Color3.fromRGB(24, 24, 32), BackgroundTransparency = 0})
tween(openScale, 0.16, {Scale = 1.06})
tween(openTip, 0.16, {TextTransparency = 0})
end)
openIcon.MouseLeave:Connect(function()
tween(openIcon, 0.16, {BackgroundColor3 = COLORS.Panel, BackgroundTransparency = 0})
tween(openScale, 0.16, {Scale = 1})
tween(openTip, 0.16, {TextTransparency = 1})
end)
local function animateIntro()
tween(introGlow, 0.45, {
Size = UDim2.new(0, 180, 0, 180),
BackgroundTransparency = 0.82
}, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
task.wait(0.08)
tween(introTitle, 0.35, {TextTransparency = 0}, Enum.EasingStyle.Quart, Enum.EasingDirection.Out)
tween(introSub, 0.35, {TextTransparency = 0}, Enum.EasingStyle.Quart, Enum.EasingDirection.Out)
task.wait(0.55)
tween(introGlow, 0.5, {
Size = UDim2.new(0, 460, 0, 460),
BackgroundTransparency = 1
}, Enum.EasingStyle.Quart, Enum.EasingDirection.Out)
tween(introTitle, 0.28, {TextTransparency = 1})
tween(introSub, 0.28, {TextTransparency = 1})
tween(introOverlay, 0.35, {BackgroundTransparency = 1})
task.wait(0.36)
introOverlay:Destroy()
end
local function revealKeyPanel()
keyFrame.Visible = true
tween(keyFrame, 0.22, {BackgroundTransparency = 0})
tween(keyStroke, 0.22, {Transparency = 0})
tween(keyScale, 0.24, {Scale = 1}, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
tween(keyHeader, 0.2, {TextTransparency = 0})
tween(keySub, 0.2, {TextTransparency = 0})
tween(keyInput, 0.2, {BackgroundTransparency = 0, TextTransparency = 0})
tween(keyInputStroke, 0.2, {Transparency = 0})
tween(keyBtn, 0.2, {BackgroundTransparency = 0, TextTransparency = 0})
end
local function revealMain()
mainFrame.Visible = true
tween(mainFrame, 0.22, {BackgroundTransparency = 0})
tween(mainStroke, 0.22, {Transparency = 0})
tween(mainScale, 0.28, {Scale = 1}, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
for _, obj in ipairs({title, subtitle, modeLabel, infoText, statusLabel}) do
tween(obj, 0.2, {TextTransparency = 0})
end
for _, obj in ipairs({miniBtn, closeBtn, orbitBtn, wingsBtn, domainBtn, infoBox}) do
if obj:IsA("TextButton") then
tween(obj, 0.2, {BackgroundTransparency = 0, TextTransparency = 0})
else
tween(obj, 0.2, {BackgroundTransparency = 0})
end
end
for _, stroke in ipairs({miniStroke, closeStroke, orbitStroke, wingsStroke, domainStroke, infoStroke}) do
tween(stroke, 0.2, {Transparency = 0})
end
end
local function hideMainToIcon()
tween(mainScale, 0.18, {Scale = 0.88}, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
tween(mainFrame, 0.18, {BackgroundTransparency = 1})
tween(mainStroke, 0.18, {Transparency = 1})
task.wait(0.18)
mainFrame.Visible = false
openIcon.Visible = true
tween(openIcon, 0.18, {BackgroundTransparency = 0, TextTransparency = 0})
tween(openStroke, 0.18, {Transparency = 0})
tween(openTip, 0.18, {TextTransparency = 0})
tween(openScale, 0.2, {Scale = 1}, Enum.EasingStyle.Back, Enum.EasingDirection.Out)
end
local function showMainFromIcon()
tween(openScale, 0.15, {Scale = 0.82}, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
tween(openIcon, 0.15, {BackgroundTransparency = 1, TextTransparency = 1})
tween(openStroke, 0.15, {Transparency = 1})
tween(openTip, 0.15, {TextTransparency = 1})
task.wait(0.15)
openIcon.Visible = false
revealMain()
end
keyBtn.MouseButton1Click:Connect(function()
if keyInput.Text == KEY_REQUIRED then
keyBtn.Text = "ACCESS GRANTED"
keyBtn.BackgroundColor3 = COLORS.Success
task.wait(0.3)
tween(keyScale, 0.18, {Scale = 0.9}, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
tween(keyFrame, 0.18, {BackgroundTransparency = 1})
tween(keyStroke, 0.18, {Transparency = 1})
task.wait(0.2)
keyFrame.Visible = false
revealMain()
applyMode("ORBIT")
else
keyBtn.Text = "INVALID KEY"
keyBtn.BackgroundColor3 = Color3.fromRGB(94, 34, 40)
task.wait(0.8)
keyBtn.Text = "ACCESS"
keyBtn.BackgroundColor3 = COLORS.Accent
end
end)
miniBtn.MouseButton1Click:Connect(function()
hideMainToIcon()
end)
openIcon.MouseButton1Click:Connect(function()
showMainFromIcon()
end)
closeBtn.MouseButton1Click:Connect(function()
stopAnimation()
tween(mainScale, 0.18, {Scale = 0.84}, Enum.EasingStyle.Quad, Enum.EasingDirection.In)
tween(mainFrame, 0.18, {BackgroundTransparency = 1})
tween(mainStroke, 0.18, {Transparency = 1})
tween(keyFrame, 0.18, {BackgroundTransparency = 1})
task.wait(0.2)
screenGui:Destroy()
end)
task.spawn(function()
animateIntro()
revealKeyPanel()
end)



open source orbit