
KeylessUniversal

local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local lp = Players.LocalPlayer
local RunService = game:GetService("RunService")
local morphCode = game:HttpGet("https://raw.githubusercontent.com/Ahma174/Morphs/refs/heads/main/Doors%20A60%20Updated.lua")
local function destroyMorphGui()
local gui
if gethui then
gui = gethui():FindFirstChild("A60MorphControl")
end
if not gui then
gui = game:GetService("CoreGui"):FindFirstChild("A60MorphControl")
end
if not gui then
gui = lp:WaitForChild("PlayerGui"):FindFirstChild("A60MorphControl")
end
if gui then
gui:Destroy()
end
end
local originalChar = nil
local morphChar = nil
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "A60MorphingGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = lp:WaitForChild("PlayerGui")
local Main = Instance.new("Frame")
local TopBar = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local Morph = Instance.new("TextButton")
local UnMorph = Instance.new("TextButton")
Main.Parent = ScreenGui
Main.Size = UDim2.new(0,180,0,120)
Main.Position = UDim2.new(0.02,0,0.3,0)
Main.BackgroundColor3 = Color3.fromRGB(20,20,20)
Main.ClipsDescendants = true
Main.Active = true
Instance.new("UICorner", Main).CornerRadius = UDim.new(0,12)
local stroke = Instance.new("UIStroke", Main)
stroke.Color = Color3.fromRGB(60,60,60)
stroke.Thickness = 1.5
TopBar.Parent = Main
TopBar.Size = UDim2.new(1,0,0,28)
TopBar.BackgroundColor3 = Color3.fromRGB(30,30,30)
Instance.new("UICorner", TopBar).CornerRadius = UDim.new(0,12)
Title.Parent = TopBar
Title.Size = UDim2.new(1,0,1,0)
Title.BackgroundTransparency = 1
Title.Text = "A-60 Morphing Gui"
Title.Font = Enum.Font.GothamBold
Title.TextSize = 14
Title.TextColor3 = Color3.fromRGB(255,255,255)
Morph.Parent = Main
Morph.Size = UDim2.new(0.85,0,0,32)
Morph.Position = UDim2.new(0.075,0,0.38,-10)
Morph.BackgroundColor3 = Color3.fromRGB(35,35,35)
Morph.Text = "Morph"
Morph.Font = Enum.Font.GothamBold
Morph.TextSize = 14
Morph.TextColor3 = Color3.fromRGB(255,255,255)
Instance.new("UICorner", Morph).CornerRadius = UDim.new(0,10)
UnMorph.Parent = Main
UnMorph.Size = UDim2.new(0.85,0,0,32)
UnMorph.Position = UDim2.new(0.075,0,0.7,-10)
UnMorph.BackgroundColor3 = Color3.fromRGB(35,35,35)
UnMorph.Text = "UnMorph"
UnMorph.Font = Enum.Font.GothamBold
UnMorph.TextSize = 14
UnMorph.TextColor3 = Color3.fromRGB(255,255,255)
Instance.new("UICorner", UnMorph).CornerRadius = UDim.new(0,10)
local function hover(btn)
btn.MouseEnter:Connect(function() btn.BackgroundColor3 = Color3.fromRGB(50,50,50) end)
btn.MouseLeave:Connect(function() btn.BackgroundColor3 = Color3.fromRGB(35,35,35) end)
end
hover(Morph)
hover(UnMorph)
do
local dragging = false
local dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
Main.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
Main.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = Main.Position
dragInput = input
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
Main.InputChanged:Connect(function(input)
if input == dragInput then
dragging = true
end
end)
UIS.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end
Morph.MouseButton1Click:Connect(function()
if not originalChar then originalChar = lp.Character end
local pos = originalChar:FindFirstChild("HumanoidRootPart").CFrame
loadstring(morphCode)()
task.wait(0.3)
morphChar = lp.Character
if originalChar then originalChar.Parent = nil end
if morphChar and morphChar:FindFirstChild("HumanoidRootPart") then
morphChar.HumanoidRootPart.CFrame = pos
end
end)
UnMorph.MouseButton1Click:Connect(function()
if originalChar then
local pos
local oldChar = lp.Character
if oldChar and oldChar:FindFirstChild("HumanoidRootPart") then
pos = oldChar.HumanoidRootPart.CFrame
end
if oldChar then
for _, part in ipairs(oldChar:GetDescendants()) do
if part:IsA("BasePart") then
part.Transparency = 1
part.CanCollide = false
elseif part:IsA("Decal") or part:IsA("Texture") then
part.Transparency = 1
end
end
oldChar:Destroy()
end
local standardR6Names = {["Head"]=true, ["Torso"]=true, ["Left Arm"]=true, ["Right Arm"]=true, ["Left Leg"]=true, ["Right Leg"]=true}
local standardR15Names = {["Head"]=true, ["LeftUpperArm"]=true, ["LeftLowerArm"]=true, ["LeftHand"]=true, ["RightUpperArm"]=true, ["RightLowerArm"]=true, ["RightHand"]=true, ["UpperTorso"]=true, ["LowerTorso"]=true, ["LeftUpperLeg"]=true, ["LeftLowerLeg"]=true, ["LeftFoot"]=true, ["RightUpperLeg"]=true, ["RightLowerLeg"]=true, ["RightFoot"]=true}
for _, v in ipairs(originalChar:GetDescendants()) do
if v:IsA("BasePart") then
v.Anchored = false
if v.Name == "HumanoidRootPart" then
v.Transparency = 1
v.CanCollide = false
elseif v:FindFirstAncestorOfClass("Accessory") then
v.Transparency = 0
v.CanCollide = true
elseif not standardR6Names[v.Name] and not standardR15Names[v.Name] then
v.Transparency = 1
v.CanCollide = false
else
v.Transparency = 0
v.CanCollide = true
end
elseif v:IsA("Accessory") then
local handle = v:FindFirstChild("Handle")
if handle and handle:IsA("BasePart") then
handle.Transparency = 0
handle.CanCollide = true
end
elseif v:IsA("Weld") or v:IsA("WeldConstraint") or v:IsA("Motor6D") then
if v.Name == "MorphWeld" or not originalChar:FindFirstChild(v.Part0 and v.Part0.Name or "") then
v:Destroy()
end
end
end
originalChar.Parent = workspace
lp.Character = originalChar
task.wait(0.1)
local hum = originalChar:FindFirstChildOfClass("Humanoid")
if hum then
hum.PlatformStand = false
hum.Health = hum.MaxHealth
hum.WalkSpeed = 16
hum.JumpPower = 50
hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false)
hum:SetStateEnabled(Enum.HumanoidStateType.Climbing, true)
hum:SetStateEnabled(Enum.HumanoidStateType.FallingDown, true)
hum:SetStateEnabled(Enum.HumanoidStateType.GettingUp, true)
hum:SetStateEnabled(Enum.HumanoidStateType.Freefall, true)
hum:SetStateEnabled(Enum.HumanoidStateType.Jumping, true)
hum:SetStateEnabled(Enum.HumanoidStateType.Running, true)
hum:ChangeState(Enum.HumanoidStateType.Running)
hum.NameDisplayDistance = 0
hum.HealthDisplayDistance = 0
workspace.CurrentCamera.CameraSubject = hum
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
end
local animate = originalChar:FindFirstChild("Animate")
if animate then
animate.Disabled = true
task.wait(0.05)
animate.Disabled = false
end
if pos and originalChar:FindFirstChild("HumanoidRootPart") then
originalChar.HumanoidRootPart.CFrame = pos
end
pcall(function()
local PlayerScripts = lp:WaitForChild("PlayerScripts", 2)
if PlayerScripts then
local PlayerModule = require(PlayerScripts:WaitForChild("PlayerModule", 2))
if PlayerModule then
local controls = PlayerModule:GetControls()
controls:Enable(true)
end
end
end)
originalChar = nil
morphChar = nil
destroyMorphGui()
end
end)No comments yet for this script.



