
KeylessUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Load the base Nights in the Forest script
local success, nightsScript = pcall(function()
return loadstring(game:HttpGet("https://raw.githubusercontent.com/VapeVoidware/VW-Add/main/nightsintheforest.lua", true))()
end)
if not success then
warn("Failed to load Nights in the Forest base script.")
return
end
-- Add God Mode functionalité
local godModeEnabled = {}
local function enableGodMode(player)
if godModeEnabled[player.UserId] then return end
godModeEnabled[player.UserId] = true
local character = player.Character
if not character then
player.CharacterAdded:Wait()
character = player.Character
end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.MaxHealth = math.huge
humanoid.Health = math.huge
humanoid.HealthChanged:Connect(function()
if humanoid.Health < humanoid.MaxHealth then
humanoid.Health = humanoid.MaxHealth
end
end)
end
end
local function disableGodMode(player)
godModeEnabled[player.UserId] = false
local character = player.Character
if not character then return end
local humanoid = character:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.MaxHealth = 100
if humanoid.Health > 100 then
humanoid.Health = 100
end
end
end
-- Custom Admin Panel resembling Void Ware but unique
local AdminPanel = {}
AdminPanel.__index = AdminPanel
function AdminPanel.new()
local self = setmetatable({}, AdminPanel)
self.Frame = Instance.new("ScreenGui")
self.Frame.Name = "CustomAdminPanel"
self.Frame.ResetOnSpawn = false
self.MainFrame = Instance.new("Frame", self.Frame)
self.MainFrame.Size = UDim2.new(0, 350, 0, 450)
self.MainFrame.Position = UDim2.new(0.5, -175, 0.5, -225)
self.MainFrame.BackgroundColor3 = Color3.fromRGB(32, 32, 32)
self.MainFrame.BorderSizePixel = 0
self.MainFrame.Visible = false
self.MainFrame.Active = true
self.MainFrame.Draggable = true
local UICorner = Instance.new("UICorner", self.MainFrame)
UICorner.CornerRadius = UDim.new(0, 10)
local Title = Instance.new("TextLabel", self.MainFrame)
Title.Size = UDim2.new(1, 0, 0, 40)
Title.BackgroundTransparency = 1
Title.Text = "99 Nights Admin Panel"
Title.Font = Enum.Font.GothamBold
Title.TextSize = 24
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
local CloseButton = Instance.new("TextButton", self.MainFrame)
CloseButton.Size = UDim2.new(0, 40, 0, 40)
CloseButton.Position = UDim2.new(1, -45, 0, 0)
CloseButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseButton.Text = "X"
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextSize = 20
CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseButton.MouseButton1Click:Connect(function()
self.MainFrame.Visible = false
end)
self.ButtonsFrame = Instance.new("ScrollingFrame", self.MainFrame)
self.ButtonsFrame.Size = UDim2.new(1, -20, 1, -60)
self.ButtonsFrame.Position = UDim2.new(0, 10, 0, 50)
self.ButtonsFrame.BackgroundTransparency = 1
self.ButtonsFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
self.ButtonsFrame.ScrollBarThickness = 6
self.UIListLayout = Instance.new("UIListLayout", self.ButtonsFrame)
self.UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
self.UIListLayout.Padding = UDim.new(0, 8)
self.Buttons = {}
return self
end
function AdminPanel:addButton(name, callback)
local button = Instance.new("TextButton", self.ButtonsFrame)
button.Size = UDim2.new(1, 0, 0, 40)
button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
button.Text = name
button.Font = Enum.Font.Gotham
button.TextSize = 18
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.AutoButtonColor = true
button.MouseButton1Click:Connect(function()
callback()
end)
table.insert(self.Buttons, button)
self.ButtonsFrame.CanvasSize = UDim2.new(0, 0, 0, #self.Buttons * 48)
end
function AdminPanel:toggle()
self.MainFrame.Visible = not self.MainFrame.Visible
end
-- Create Admin Panel instance
local adminPanel = AdminPanel.new()
adminPanel.Frame.Parent = game:GetService("CoreGui")
-- Add buttons with all the same options from the original script + god mode toggle
adminPanel:addButton("Toggle God Mode", function()
local player = Players.LocalPlayer
if godModeEnabled[player.UserId] then
disableGodMode(player)
print("God Mode Disabled")
else
enableGodMode(player)
print("God Mode Enabled")
end
end)
-- Add other buttons from the original Nights in the Forest script here
-- For example, teleport, spawn items, etc.
-- Since original script details are unknown, placeholders are added:
adminPanel:addButton("Spawn Weapon", function()
-- Placeholder: Implement weapon spawn logic here
print("Spawn Weapon triggered")
end)
adminPanel:addButton("Teleport to Forest", function()
-- Placeholder: Implement teleport logic here
print("Teleport to Forest triggered")
end)
adminPanel:addButton("Toggle Night Mode", function()
-- Placeholder: Implement night mode toggle here
print("Toggle Night Mode triggered")
end)
-- Bind toggle admin panel to a key (e.g. RightShift)
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.RightShift then
adminPanel:toggle()
end
end)
-- Ensure god mode applies on character spawn if enabled
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if godModeEnabled[player.UserId] then
wait(1)
enableGodMode(player)
end
end)
end)
if Players.LocalPlayer.Character then
enableGodMode(Players.LocalPlayer)
end



I'm on a phone, how do I execute it?
Installation de delta executor ou autre exécuteur est nécessaire pour l'exécution du script
Yo bro I hope it keyless if it not pls let the key be from lootlabs
@Ninjax12324587966 il n'y a pas de système de clé.
Je viens de mettre a jour le script
When I use wind mode on my phone, the action commands and item list disappear. Is it just me?”
@moomin0501 Mettez à jour votre exécuter ça me le faisait aussi avant.