
KeylessUniversal

local Players = game:GetService("Players")
local function waitForChar(plr)
local char = plr.Character or plr.CharacterAdded:Wait()
char:WaitForChild("Humanoid")
return char
end
local function thinPart(part, color)
if part and part:IsA("BasePart") then
part.Color = color
part.Size = Vector3.new(part.Size.X, part.Size.Y, 0.05)
part.Material = Enum.Material.SmoothPlastic
end
end
local function paperCharacter(char)
-- remove roupas e acessórios
for _, obj in ipairs(char:GetDescendants()) do
if obj:IsA("Accessory")
or obj:IsA("Shirt")
or obj:IsA("Pants")
or obj:IsA("ShirtGraphic") then
obj:Destroy()
end
if (obj:IsA("SpecialMesh") or obj:IsA("Mesh"))
and obj.Parent
and obj.Parent.Name == "Head" then
obj:Destroy()
end
end
-- cabeça
thinPart(char:FindFirstChild("Head"), Color3.fromRGB(255,255,255))
-- tronco
thinPart(char:FindFirstChild("UpperTorso") or char:FindFirstChild("Torso"), Color3.fromRGB(0,170,0))
-- braços
thinPart(char:FindFirstChild("LeftUpperArm") or char:FindFirstChild("Left Arm"), Color3.fromRGB(255,255,255))
thinPart(char:FindFirstChild("RightUpperArm") or char:FindFirstChild("Right Arm"), Color3.fromRGB(255,255,255))
-- pernas
local legColor = Color3.fromRGB(120,190,255)
thinPart(char:FindFirstChild("LeftUpperLeg") or char:FindFirstChild("Left Leg"), legColor)
thinPart(char:FindFirstChild("RightUpperLeg") or char:FindFirstChild("Right Leg"), legColor)
end
-- aplica em todos
for _, plr in ipairs(Players:GetPlayers()) do
task.spawn(function()
local char = waitForChar(plr)
paperCharacter(char)
end)
plr.CharacterAdded:Connect(function(char)
task.wait(1)
paperCharacter(char)
end)
end



Fe?
ofc no