
Key RequiredUniversal

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designed using localmaze gui creator
]=]
-- Instances: 25 | Scripts: 10 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.brrbrrpatabim430.PlayerGui.s93new
LMG2L["s93new_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["s93new_1"]["Name"] = [[s93new]];
LMG2L["s93new_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["s93new_1"]["ResetOnSpawn"] = false;
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["s93new_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(18, 17, 2);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 362, 0, 208);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 154, 0, 34);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag
LMG2L["drag_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);
LMG2L["drag_3"]["Name"] = [[drag]];
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.ImageLabel
LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(23, 21, 5);
LMG2L["ImageLabel_4"]["ImageTransparency"] = 0.5;
-- LMG2L["ImageLabel_4"]["ImageContent"] = ;
LMG2L["ImageLabel_4"]["Image"] = [[rbxassetid://139749734833794]];
LMG2L["ImageLabel_4"]["Size"] = UDim2.new(0, 372, 0, 210);
LMG2L["ImageLabel_4"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_4"]["Position"] = UDim2.new(0, 28, 0, -2);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x
LMG2L["F3x_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["F3x_5"]["BorderSizePixel"] = 2;
LMG2L["F3x_5"]["TextSize"] = 14;
LMG2L["F3x_5"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["F3x_5"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["F3x_5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["F3x_5"]["Size"] = UDim2.new(0, 82, 0, 38);
LMG2L["F3x_5"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["F3x_5"]["Text"] = [[Get Btools]];
LMG2L["F3x_5"]["Name"] = [[F3x]];
LMG2L["F3x_5"]["Position"] = UDim2.new(0, 274, 0, 6);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["F3x_5"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6
LMG2L["R6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["R6_7"]["BorderSizePixel"] = 2;
LMG2L["R6_7"]["TextSize"] = 18;
LMG2L["R6_7"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["R6_7"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["R6_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["R6_7"]["Size"] = UDim2.new(0, 72, 0, 38);
LMG2L["R6_7"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["R6_7"]["Text"] = [[R6]];
LMG2L["R6_7"]["Name"] = [[R6]];
LMG2L["R6_7"]["Position"] = UDim2.new(0, 6, 0, 6);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["R6_7"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel
LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_9"]["TextSize"] = 24;
LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64);
LMG2L["TextLabel_9"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 178, 0, 40);
LMG2L["TextLabel_9"]["Text"] = [[12ghjk991265 F3x]];
LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 94, 0, -4);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel.TextLabel
LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["TextLabel_9"]);
LMG2L["TextLabel_a"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_a"]["TextSize"] = 12;
LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64);
LMG2L["TextLabel_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_a"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_a"]["Size"] = UDim2.new(0, 136, 0, 14);
LMG2L["TextLabel_a"]["Text"] = [[F3x/Hd admin]];
LMG2L["TextLabel_a"]["Position"] = UDim2.new(0, 12, 0, 30);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.UIStroke
LMG2L["UIStroke_b"] = Instance.new("UIStroke", LMG2L["Frame_2"]);
LMG2L["UIStroke_b"]["Thickness"] = 3;
LMG2L["UIStroke_b"]["Color"] = Color3.fromRGB(255, 253, 12);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint
LMG2L["Hint _c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Hint _c"]["BorderSizePixel"] = 2;
LMG2L["Hint _c"]["TextSize"] = 18;
LMG2L["Hint _c"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Hint _c"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Hint _c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Hint _c"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Hint _c"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Hint _c"]["Text"] = [[Hint ]];
LMG2L["Hint _c"]["Name"] = [[Hint ]];
LMG2L["Hint _c"]["Position"] = UDim2.new(0, 6, 0, 58);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["Hint _c"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message
LMG2L["Message _e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Message _e"]["BorderSizePixel"] = 2;
LMG2L["Message _e"]["TextSize"] = 18;
LMG2L["Message _e"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Message _e"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Message _e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Message _e"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Message _e"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Message _e"]["Text"] = [[Message ]];
LMG2L["Message _e"]["Name"] = [[Message ]];
LMG2L["Message _e"]["Position"] = UDim2.new(0, 234, 0, 58);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["Message _e"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title
LMG2L["Title_10"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Title_10"]["BorderSizePixel"] = 2;
LMG2L["Title_10"]["TextSize"] = 18;
LMG2L["Title_10"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Title_10"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Title_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Title_10"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Title_10"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Title_10"]["Text"] = [[Title]];
LMG2L["Title_10"]["Name"] = [[Title]];
LMG2L["Title_10"]["Position"] = UDim2.new(0, 6, 0, 102);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["Title_10"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme
LMG2L["Theme _12"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Theme _12"]["BorderSizePixel"] = 2;
LMG2L["Theme _12"]["TextSize"] = 18;
LMG2L["Theme _12"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Theme _12"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Theme _12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Theme _12"]["Size"] = UDim2.new(0, 88, 0, 36);
LMG2L["Theme _12"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Theme _12"]["Text"] = [[Theme ]];
LMG2L["Theme _12"]["Name"] = [[Theme ]];
LMG2L["Theme _12"]["Position"] = UDim2.new(0, 138, 0, 102);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["Theme _12"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar
LMG2L["Avatar _14"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Avatar _14"]["BorderSizePixel"] = 2;
LMG2L["Avatar _14"]["TextSize"] = 18;
LMG2L["Avatar _14"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Avatar _14"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Avatar _14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Avatar _14"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Avatar _14"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Avatar _14"]["Text"] = [[Avatar All]];
LMG2L["Avatar _14"]["Name"] = [[Avatar ]];
LMG2L["Avatar _14"]["Position"] = UDim2.new(0, 234, 0, 102);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["Avatar _14"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky
LMG2L["Sky_16"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Sky_16"]["BorderSizePixel"] = 2;
LMG2L["Sky_16"]["TextSize"] = 18;
LMG2L["Sky_16"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Sky_16"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Sky_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Sky_16"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Sky_16"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Sky_16"]["Text"] = [[Skybox]];
LMG2L["Sky_16"]["Name"] = [[Sky]];
LMG2L["Sky_16"]["Position"] = UDim2.new(0, 6, 0, 146);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["Sky_16"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal
LMG2L["Decal_18"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Decal_18"]["BorderSizePixel"] = 2;
LMG2L["Decal_18"]["TextSize"] = 18;
LMG2L["Decal_18"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Decal_18"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Decal_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Decal_18"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Decal_18"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Decal_18"]["Text"] = [[Decal Spam]];
LMG2L["Decal_18"]["Name"] = [[Decal]];
LMG2L["Decal_18"]["Position"] = UDim2.new(0, 234, 0, 144);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["Decal_18"]);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag
local function C_3()
local script = LMG2L["drag_3"];
local frame = script.Parent
local screenGui = frame:FindFirstAncestorWhichIsA("ScreenGui")
if screenGui then
screenGui.ResetOnSpawn = false
end
local UserInputService = game:GetService("UserInputService")
local dragging = false
local dragInput
local dragStart
local startPos
local function update(input)
local delta = input.Position - dragStart
frame.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end;
task.spawn(C_3);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript
local function C_6()
local script = LMG2L["LocalScript_6"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools me")
end)
end;
task.spawn(C_6);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript
local function C_8()
local script = LMG2L["LocalScript_8"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
end)
end;
task.spawn(C_8);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript
local function C_d()
local script = LMG2L["LocalScript_d"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";hy BACK TO 12ghjk991265 HACK")
end)
end;
task.spawn(C_d);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript
local function C_f()
local script = LMG2L["LocalScript_f"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";sm TEAM 12ghjk991265 JOIN TODAY L0L")
end)
end;
task.spawn(C_f);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript
local function C_11()
local script = LMG2L["LocalScript_11"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";titley me 12ghjk991265")
end)
end;
task.spawn(C_11);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript
local function C_13()
local script = LMG2L["LocalScript_13"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 104879348278763 ;volume inf ;pitch 0.7")
end)
end;
task.spawn(C_13);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript
local function C_15()
local script = LMG2L["LocalScript_15"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all 12ghjk991265")
end)
end;
task.spawn(C_15);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript
local function C_17()
local script = LMG2L["LocalScript_17"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441") -- Dont change it
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(8000, 8000, 8000)) -- The rest must be equal to the first scale number
SetLocked(v,true)
end
end
end
Sky("139749734833794")
Game.Lighting.Sky:Destroy()
end)
end;
task.spawn(C_17);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript
local function C_19()
local script = LMG2L["LocalScript_19"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("139749734833794")
end)
end;
task.spawn(C_19);
return LMG2L["s93new_1"], require;



It doesn't work
skidd 💔🥀
Skid
skid