12ghjk991265 f3x gui
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12ghjk991265 f3x gui

Universal ScriptxxGodWhyxxxxGodWhyxx 561 views 10 executesUpdated Jan 24, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•923 lines (25808 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 25 | Scripts: 10 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.brrbrrpatabim430.PlayerGui.s93new
LMG2L["s93new_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["s93new_1"]["Name"] = [[s93new]];
LMG2L["s93new_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["s93new_1"]["ResetOnSpawn"] = false;


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["s93new_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(18, 17, 2);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 362, 0, 208);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 154, 0, 34);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag
LMG2L["drag_3"] = Instance.new("LocalScript", LMG2L["Frame_2"]);
LMG2L["drag_3"]["Name"] = [[drag]];


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.ImageLabel
LMG2L["ImageLabel_4"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_4"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_4"]["BackgroundColor3"] = Color3.fromRGB(23, 21, 5);
LMG2L["ImageLabel_4"]["ImageTransparency"] = 0.5;
-- LMG2L["ImageLabel_4"]["ImageContent"] = ;
LMG2L["ImageLabel_4"]["Image"] = [[rbxassetid://139749734833794]];
LMG2L["ImageLabel_4"]["Size"] = UDim2.new(0, 372, 0, 210);
LMG2L["ImageLabel_4"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_4"]["Position"] = UDim2.new(0, 28, 0, -2);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x
LMG2L["F3x_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["F3x_5"]["BorderSizePixel"] = 2;
LMG2L["F3x_5"]["TextSize"] = 14;
LMG2L["F3x_5"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["F3x_5"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["F3x_5"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["F3x_5"]["Size"] = UDim2.new(0, 82, 0, 38);
LMG2L["F3x_5"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["F3x_5"]["Text"] = [[Get Btools]];
LMG2L["F3x_5"]["Name"] = [[F3x]];
LMG2L["F3x_5"]["Position"] = UDim2.new(0, 274, 0, 6);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["F3x_5"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6
LMG2L["R6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["R6_7"]["BorderSizePixel"] = 2;
LMG2L["R6_7"]["TextSize"] = 18;
LMG2L["R6_7"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["R6_7"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["R6_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["R6_7"]["Size"] = UDim2.new(0, 72, 0, 38);
LMG2L["R6_7"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["R6_7"]["Text"] = [[R6]];
LMG2L["R6_7"]["Name"] = [[R6]];
LMG2L["R6_7"]["Position"] = UDim2.new(0, 6, 0, 6);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["R6_7"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel
LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_9"]["TextSize"] = 24;
LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64);
LMG2L["TextLabel_9"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_9"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 178, 0, 40);
LMG2L["TextLabel_9"]["Text"] = [[12ghjk991265 F3x]];
LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 94, 0, -4);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.TextLabel.TextLabel
LMG2L["TextLabel_a"] = Instance.new("TextLabel", LMG2L["TextLabel_9"]);
LMG2L["TextLabel_a"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_a"]["TextSize"] = 12;
LMG2L["TextLabel_a"]["BackgroundColor3"] = Color3.fromRGB(5, 11, 64);
LMG2L["TextLabel_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["TextLabel_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_a"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_a"]["Size"] = UDim2.new(0, 136, 0, 14);
LMG2L["TextLabel_a"]["Text"] = [[F3x/Hd admin]];
LMG2L["TextLabel_a"]["Position"] = UDim2.new(0, 12, 0, 30);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.UIStroke
LMG2L["UIStroke_b"] = Instance.new("UIStroke", LMG2L["Frame_2"]);
LMG2L["UIStroke_b"]["Thickness"] = 3;
LMG2L["UIStroke_b"]["Color"] = Color3.fromRGB(255, 253, 12);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint 
LMG2L["Hint _c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Hint _c"]["BorderSizePixel"] = 2;
LMG2L["Hint _c"]["TextSize"] = 18;
LMG2L["Hint _c"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Hint _c"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Hint _c"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Hint _c"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Hint _c"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Hint _c"]["Text"] = [[Hint ]];
LMG2L["Hint _c"]["Name"] = [[Hint ]];
LMG2L["Hint _c"]["Position"] = UDim2.new(0, 6, 0, 58);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["Hint _c"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message 
LMG2L["Message _e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Message _e"]["BorderSizePixel"] = 2;
LMG2L["Message _e"]["TextSize"] = 18;
LMG2L["Message _e"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Message _e"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Message _e"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Message _e"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Message _e"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Message _e"]["Text"] = [[Message ]];
LMG2L["Message _e"]["Name"] = [[Message ]];
LMG2L["Message _e"]["Position"] = UDim2.new(0, 234, 0, 58);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["Message _e"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title
LMG2L["Title_10"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Title_10"]["BorderSizePixel"] = 2;
LMG2L["Title_10"]["TextSize"] = 18;
LMG2L["Title_10"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Title_10"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Title_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Title_10"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Title_10"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Title_10"]["Text"] = [[Title]];
LMG2L["Title_10"]["Name"] = [[Title]];
LMG2L["Title_10"]["Position"] = UDim2.new(0, 6, 0, 102);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript
LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["Title_10"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme 
LMG2L["Theme _12"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Theme _12"]["BorderSizePixel"] = 2;
LMG2L["Theme _12"]["TextSize"] = 18;
LMG2L["Theme _12"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Theme _12"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Theme _12"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Theme _12"]["Size"] = UDim2.new(0, 88, 0, 36);
LMG2L["Theme _12"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Theme _12"]["Text"] = [[Theme ]];
LMG2L["Theme _12"]["Name"] = [[Theme ]];
LMG2L["Theme _12"]["Position"] = UDim2.new(0, 138, 0, 102);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript
LMG2L["LocalScript_13"] = Instance.new("LocalScript", LMG2L["Theme _12"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar 
LMG2L["Avatar _14"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Avatar _14"]["BorderSizePixel"] = 2;
LMG2L["Avatar _14"]["TextSize"] = 18;
LMG2L["Avatar _14"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Avatar _14"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Avatar _14"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Avatar _14"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Avatar _14"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Avatar _14"]["Text"] = [[Avatar All]];
LMG2L["Avatar _14"]["Name"] = [[Avatar ]];
LMG2L["Avatar _14"]["Position"] = UDim2.new(0, 234, 0, 102);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript
LMG2L["LocalScript_15"] = Instance.new("LocalScript", LMG2L["Avatar _14"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky
LMG2L["Sky_16"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Sky_16"]["BorderSizePixel"] = 2;
LMG2L["Sky_16"]["TextSize"] = 18;
LMG2L["Sky_16"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Sky_16"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Sky_16"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Sky_16"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Sky_16"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Sky_16"]["Text"] = [[Skybox]];
LMG2L["Sky_16"]["Name"] = [[Sky]];
LMG2L["Sky_16"]["Position"] = UDim2.new(0, 6, 0, 146);


-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript
LMG2L["LocalScript_17"] = Instance.new("LocalScript", LMG2L["Sky_16"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal
LMG2L["Decal_18"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["Decal_18"]["BorderSizePixel"] = 2;
LMG2L["Decal_18"]["TextSize"] = 18;
LMG2L["Decal_18"]["TextColor3"] = Color3.fromRGB(255, 244, 233);
LMG2L["Decal_18"]["BackgroundColor3"] = Color3.fromRGB(15, 16, 193);
LMG2L["Decal_18"]["FontFace"] = Font.new([[rbxasset://fonts/families/Arial.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
LMG2L["Decal_18"]["Size"] = UDim2.new(0, 124, 0, 36);
LMG2L["Decal_18"]["BorderColor3"] = Color3.fromRGB(255, 253, 12);
LMG2L["Decal_18"]["Text"] = [[Decal Spam]];
LMG2L["Decal_18"]["Name"] = [[Decal]];
LMG2L["Decal_18"]["Position"] = UDim2.new(0, 234, 0, 144);

-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["Decal_18"]);



-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.drag
local function C_3()
	local script = LMG2L["drag_3"];
	local frame = script.Parent 
	
	local screenGui = frame:FindFirstAncestorWhichIsA("ScreenGui")	
	if screenGui then	
	    screenGui.ResetOnSpawn = false	
	end	
	
	local UserInputService = game:GetService("UserInputService")	
	
	local dragging = false	
	local dragInput	
	local dragStart	
	local startPos	
	
	local function update(input)	
	    local delta = input.Position - dragStart	
	    frame.Position = UDim2.new(	
	        startPos.X.Scale,	
	        startPos.X.Offset + delta.X,	
	        startPos.Y.Scale,	
	        startPos.Y.Offset + delta.Y	
	    )	
	end	
	
	frame.InputBegan:Connect(function(input)	
	    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then	
	        dragging = true	
	        dragStart = input.Position	
	        startPos = frame.Position	
	
	        input.Changed:Connect(function()	
	            if input.UserInputState == Enum.UserInputState.End then	
	                dragging = false
	            end	
	        end)	
	    end	
	end)	
	
	frame.InputChanged:Connect(function(input)	
	    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then	
	        dragInput = input	
	    end	
	end)	
	
	UserInputService.InputChanged:Connect(function(input)	
	    if input == dragInput and dragging then	
	        update(input)	
	    end	
	end)	
end;
task.spawn(C_3);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.F3x.LocalScript
local function C_6()
	local script = LMG2L["LocalScript_6"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";btools me")
 end)
end;
task.spawn(C_6);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.R6.LocalScript
local function C_8()
	local script = LMG2L["LocalScript_8"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";r6")
 end)
end;
task.spawn(C_8);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Hint .LocalScript
local function C_d()
	local script = LMG2L["LocalScript_d"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";hy BACK TO 12ghjk991265 HACK")
 end)
end;
task.spawn(C_d);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Message .LocalScript
local function C_f()
	local script = LMG2L["LocalScript_f"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";sm TEAM 12ghjk991265 JOIN TODAY L0L")
 end)
end;
task.spawn(C_f);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Title.LocalScript
local function C_11()
	local script = LMG2L["LocalScript_11"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";titley me 12ghjk991265")
 end)
end;
task.spawn(C_11);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Theme .LocalScript
local function C_13()
	local script = LMG2L["LocalScript_13"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";music 104879348278763 ;volume inf ;pitch 0.7")
 end)
end;
task.spawn(C_13);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Avatar .LocalScript
local function C_15()
	local script = LMG2L["LocalScript_15"];
	script.Parent.MouseButton1Click:Connect(function() 
  local ReplicatedStorage = game:GetService("ReplicatedStorage")
  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
  RequestCommand:InvokeServer(";char all 12ghjk991265")
 end)
end;
task.spawn(C_15);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Sky.LocalScript
local function C_17()
	local script = LMG2L["LocalScript_17"];
	script.Parent.MouseButton1Click:Connect(function() 
  local player = game.Players.LocalPlayer
  local char = player.Character
  local tool
  for i,v in player:GetDescendants() do
   if v.Name == "SyncAPI" then
    tool = v.Parent
   end
  end
  for i,v in game.ReplicatedStorage:GetDescendants() do
   if v.Name == "SyncAPI" then
    tool = v.Parent
   end
  end
  remote = tool.SyncAPI.ServerEndpoint
  function _(args)
   remote:InvokeServer(unpack(args))
  end
  function SetCollision(part,boolean)
   local args = {
    [1] = "SyncCollision",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CanCollide"] = boolean
     }
    }
   }
   _(args)
  end
  function SetAnchor(boolean,part)
   local args = {
    [1] = "SyncAnchor",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Anchored"] = boolean
     }
    }
   }
   _(args)
  end
  function CreatePart(cf,parent)
   local args = {
    [1] = "CreatePart",
    [2] = "Normal",
    [3] = cf,
    [4] = parent
   }
   _(args)
  end
  function DestroyPart(part)
   local args = {
    [1] = "Remove",
    [2] = {
     [1] = part
    }
   }
   _(args)
  end
  function MovePart(part,cf)
   local args = {
    [1] = "SyncMove",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CFrame"] = cf
     }
    }
   }
   _(args)
  end
  function Resize(part,size,cf)
   local args = {
    [1] = "SyncResize",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CFrame"] = cf,
      ["Size"] = size
     }
    }
   }
   _(args)
  end
  function AddMesh(part)
   local args = {
    [1] = "CreateMeshes",
    [2] = {
     [1] = {
      ["Part"] = part
     }
    }
   }
   _(args)
  end
 
  function SetMesh(part,meshid)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["MeshId"] = "rbxassetid://"..meshid
     }
    }
   }
   _(args)
  end
  function SetTexture(part, texid)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["TextureId"] = "rbxassetid://"..texid
     }
    }
   }
   _(args)
  end
  function SetName(part, stringg)
   local args = {
    [1] = "SetName",
    [2] = {
     [1] = part
    },
    [3] = stringg
   }
 
   _(args)
  end
  function MeshResize(part,size)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Scale"] = size}
    } 
   }
   _(args)
  end
  function Weld(part1, part2,lead)
   local args = {
    [1] = "CreateWelds",
    [2] = {
     [1] = part1,
     [2] = part2
    },
    [3] = lead
   }
   _(args)
 
  end
  function SetLocked(part,boolean)
   local args = {
    [1] = "SetLocked",
    [2] = {
     [1] = part
    },
    [3] = boolean
   }
   _(args)
  end
  function SetTrans(part,int)
   local args = {
    [1] = "SyncMaterial",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Transparency"] = int
     }
    }
   }
   _(args)
  end
  function CreateSpotlight(part)
   local args = {
    [1] = "CreateLights",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["LightType"] = "SpotLight"
     }
    }
   }
   _(args)
  end
  function SyncLighting(part,brightness)
   local args = {
    [1] = "SyncLighting",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["LightType"] = "SpotLight",
      ["Brightness"] = brightness
     }
    }
   }
   _(args)
  end
  function Color(part,color)
   local args = {
    [1] = "SyncColor",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Color"] = color --[[Color3]],
      ["UnionColoring"] = false
     }
    }
   }
   _(args)
  end
  function SpawnDecal(part,side)
   local args = {
    [1] = "CreateTextures",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Face"] = side,
      ["TextureType"] = "Decal"
     }
    }
   }
 
   _(args)
  end
  function AddDecal(part,asset,side)
   local args = {
    [1] = "SyncTexture",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Face"] = side,
      ["TextureType"] = "Decal",
      ["Texture"] = "rbxassetid://".. asset
     }
    }
   }
   _(args)
  end
 
  function Sky(id)
   e = char.HumanoidRootPart.CFrame.x
   f = char.HumanoidRootPart.CFrame.y
   g = char.HumanoidRootPart.CFrame.z
   CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
   for i,v in game.Workspace:GetDescendants() do
    if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
     --spawn(function()
     SetName(v,"Skybox")
     AddMesh(v)
     --end)
     --spawn(function()
     SetMesh(v,"111891702759441") -- Dont change it
     SetTexture(v,id)
     --end)
     MeshResize(v,Vector3.new(8000, 8000, 8000)) -- The rest must be equal to the first scale number
     SetLocked(v,true)
    end
   end
  end
  Sky("139749734833794")
  Game.Lighting.Sky:Destroy()
 end)
end;
task.spawn(C_17);
-- Players.brrbrrpatabim430.PlayerGui.s93new.Frame.Decal.LocalScript
local function C_19()
	local script = LMG2L["LocalScript_19"];
	script.Parent.MouseButton1Click:Connect(function() 
  local player = game.Players.LocalPlayer
  local char = player.Character
  local tool
  for i,v in player:GetDescendants() do
   if v.Name == "SyncAPI" then
    tool = v.Parent
   end
  end
  for i,v in game.ReplicatedStorage:GetDescendants() do
   if v.Name == "SyncAPI" then
    tool = v.Parent
   end
  end
  remote = tool.SyncAPI.ServerEndpoint
  function _(args)
   remote:InvokeServer(unpack(args))
  end
  function SetCollision(part,boolean)
   local args = {
    [1] = "SyncCollision",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CanCollide"] = boolean
     }
    }
   }
   _(args)
  end
  function SetAnchor(boolean,part)
   local args = {
    [1] = "SyncAnchor",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Anchored"] = boolean
     }
    }
   }
   _(args)
  end
  function CreatePart(cf,parent)
   local args = {
    [1] = "CreatePart",
    [2] = "Normal",
    [3] = cf,
    [4] = parent
   }
   _(args)
  end
  function DestroyPart(part)
   local args = {
    [1] = "Remove",
    [2] = {
     [1] = part
    }
   }
   _(args)
  end
  function MovePart(part,cf)
   local args = {
    [1] = "SyncMove",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CFrame"] = cf
     }
    }
   }
   _(args)
  end
  function Resize(part,size,cf)
   local args = {
    [1] = "SyncResize",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["CFrame"] = cf,
      ["Size"] = size
     }
    }
   }
   _(args)
  end
  function AddMesh(part)
   local args = {
    [1] = "CreateMeshes",
    [2] = {
     [1] = {
      ["Part"] = part
     }
    }
   }
   _(args)
  end
 
  function SetMesh(part,meshid)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["MeshId"] = "rbxassetid://"..meshid
     }
    }
   }
   _(args)
  end
  function SetTexture(part, texid)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["TextureId"] = "rbxassetid://"..texid
     }
    }
   }
   _(args)
  end
  function SetName(part, stringg)
   local args = {
    [1] = "SetName",
    [2] = {
     [1] = part
    },
    [3] = stringg
   }
 
   _(args)
  end
  function MeshResize(part,size)
   local args = {
    [1] = "SyncMesh",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Scale"] = size
     }
    }
   }
   _(args)
  end
  function Weld(part1, part2,lead)
   local args = {
    [1] = "CreateWelds",
    [2] = {
     [1] = part1,
     [2] = part2
    },
    [3] = lead
   }
   _(args)
 
  end
  function SetLocked(part,boolean)
   local args = {
    [1] = "SetLocked",
    [2] = {
     [1] = part
    },
    [3] = boolean
   }
   _(args)
  end
  function SetTrans(part,int)
   local args = {
    [1] = "SyncMaterial",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Transparency"] = int
     }
    }
   }
   _(args)
  end
  function CreateSpotlight(part)
   local args = {
    [1] = "CreateLights",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["LightType"] = "SpotLight"
     }
    }
   }
   _(args)
  end
  function SyncLighting(part,brightness)
   local args = {
    [1] = "SyncLighting",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["LightType"] = "SpotLight",
      ["Brightness"] = brightness
     }
    }
   }
   _(args)
  end
  function Color(part,color)
   local args = {
    [1] = "SyncColor",[2] = {
     [1] = {
      ["Part"] = part,
      ["Color"] = color --[[Color3]],
      ["UnionColoring"] = false
     }
    }
   }
   _(args)
  end
  function SpawnDecal(part,side)
   local args = {
    [1] = "CreateTextures",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Face"] = side,
      ["TextureType"] = "Decal"
     }
    }
   }
 
   _(args)
  end
  function AddDecal(part,asset,side)
   local args = {
    [1] = "SyncTexture",
    [2] = {
     [1] = {
      ["Part"] = part,
      ["Face"] = side,
      ["TextureType"] = "Decal",
      ["Texture"] = "rbxassetid://".. asset
     }
    }
   }
   _(args)
  end
 
  function spam(id)
   for i,v in game.workspace:GetDescendants() do
    if v:IsA("BasePart") then
     spawn(function()
      SetLocked(v,false)
      SpawnDecal(v,Enum.NormalId.Front)
      AddDecal(v,id,Enum.NormalId.Front)
 
      SpawnDecal(v,Enum.NormalId.Back)
      AddDecal(v,id,Enum.NormalId.Back)
 
      SpawnDecal(v,Enum.NormalId.Right)
      AddDecal(v,id,Enum.NormalId.Right)
 
      SpawnDecal(v,Enum.NormalId.Left)
      AddDecal(v,id,Enum.NormalId.Left)
 
      SpawnDecal(v,Enum.NormalId.Bottom)
      AddDecal(v,id,Enum.NormalId.Bottom)
 
      SpawnDecal(v,Enum.NormalId.Top)
      AddDecal(v,id,Enum.NormalId.Top)
     end)
    end
   end 
  end
  spam("139749734833794")
 end)
end;
task.spawn(C_19);

return LMG2L["s93new_1"], require;

Features & Information

by me

Community Comments (4)

bolenfamily99bolenfamily99Jan 24, 2026

It doesn't work

Sabers93NewSabers93NewJan 26, 2026

skidd 💔🥀

Dr_HarkinianDr_HarkinianJan 29, 2026

Skid

loopexploitzlelloopexploitzlelJan 30, 2026

skid

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