
Key RequiredUniversal

-- 0 Gravity Script
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local gravityEnabled = false
local guiExists = false
local function createGravityToggleButton()
if guiExists then return end
guiExists = true
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 120, 0, 50)
button.Position = UDim2.new(0.5, -60, 0.05, 0)
button.Text = "0 Gravity: Off"
button.BackgroundColor3 = Color3.fromRGB(128, 0, 128)
button.BackgroundTransparency = 0.6
button.Parent = screenGui
button.TextColor3 = Color3.fromRGB(255, 0, 0)
local closeButton = Instance.new("TextButton")
closeButton.Size = UDim2.new(0, 15, 0, 15)
closeButton.Position = UDim2.new(0.5, 70, 0.05, 0)
closeButton.Text = "X"
closeButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
closeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
closeButton.Parent = screenGui
closeButton.MouseButton1Click:Connect(function()
screenGui:Destroy()
game.Workspace.Gravity = 196.2
gravityEnabled = false
guiExists = false
end)
button.MouseButton1Click:Connect(function()
if gravityEnabled then
game.Workspace.Gravity = 196.2
button.Text = "0 Gravity: Off"
button.TextColor3 = Color3.fromRGB(255, 0, 0)
else
game.Workspace.Gravity = 0
button.Text = "0 Gravity: On"
button.TextColor3 = Color3.fromRGB(0, 255, 0)
end
gravityEnabled = not gravityEnabled
end)
end
createGravityToggleButton()
player.CharacterAdded:Connect(function(newCharacter)
character = newCharacter
humanoid = character:WaitForChild("Humanoid")
wait(00.3)
createGravityToggleButton()
if gravityEnabled then
game.Workspace.Gravity = 0
end
end)



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