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UTBR XTREME SCRIPT
Lua Script•493 lines (14699 chars)
local gui = Instance.new("ScreenGui")
local frame = Instance.new("Frame")
local title = Instance.new("TextLabel")
local Speed_Finish = Instance.new("TextButton")
local closetab = Instance.new("TextButton")
local hotbar = Instance.new("Frame")
local minitab = Instance.new("TextButton")
local openmenu = Instance.new("TextButton")
local BSpeed_Finish = Instance.new("TextButton")
local CSpeed_Finish = Instance.new("TextButton")
local DSpeed_Finish = Instance.new("TextButton")
local ESpeed_Finish = Instance.new("TextButton")
local FSpeed_Finish = Instance.new("TextButton")
local GSpeed_Finish = Instance.new("TextButton")
local GGSpeed_Finish = Instance.new("TextButton")
local GGGSpeed_Finish = Instance.new("TextButton")
local gGSpeed_Finish = Instance.new("TextButton")
local GGGGSpeed_Finish = Instance.new("TextButton")
local GDGSpeed_Finish = Instance.new("TextButton")
wait(0)
gui.Parent = game.Players.LocalPlayer.PlayerGui
gui.Name = ("CustomChars")
gui.ResetOnSpawn = false
frame.Parent = gui
frame.Name = ("MainFrame")
frame.Size = UDim2.new(0.4, 0, 0.5, 0)
frame.Active = true
frame.Draggable = true
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.BackgroundTransparency = 0.1
frame.BorderSizePixel = 5
frame.BorderColor3 = Color3.fromRGB(85, 255, 0)
hotbar.Parent = gui
hotbar.Name = ("Hotbar")
hotbar.Size = UDim2.new(0.6, 0, 0.1, 0)
hotbar.Active = true
hotbar.Draggable = false
hotbar.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
hotbar.BackgroundTransparency = 0.1
hotbar.BorderSizePixel = 5
hotbar.BorderColor3 = Color3.fromRGB(85, 255, 0)
hotbar.Position = UDim2.new(0.195, 0, 0.04, 0)
hotbar.Visible = false
title.Parent = gui.MainFrame
title.Name = ("GODOOOD")
title.Size = UDim2.new(0.5, 0, 0.2, 0)
title.BackgroundTransparency = 1
title.TextColor3 = Color3.fromRGB(85, 255, 0)
title.TextScaled = true
title.Text = ("UNDERTALE BATTLE ROYALE XTREME GUI")
title.Font = ("Arcade")
closetab.Parent = gui.MainFrame
closetab.Name = ("Colose")
closetab.Size = UDim2.new(0.1, 0, 0.05, 0)
closetab.BackgroundTransparency = 0.1
closetab.BorderSizePixel = 3
closetab.BorderColor3 = Color3.fromRGB(85, 255, 0)
closetab.Text = ("X")
closetab.TextColor3 = Color3.fromRGB(85, 255, 0)
closetab.BackgroundColor3 = Color3.fromRGB(0,0,0)
closetab.TextScaled = true
closetab.Position = UDim2.new(0.9, 0, 0, 0)
closetab.Font = ("Arcade")
openmenu.Parent = gui.Hotbar
openmenu.Name = ("OpenDaMain")
openmenu.Size = UDim2.new(0.08, 0, 1, 0)
openmenu.BackgroundTransparency = 0.1
openmenu.BorderSizePixel = 3
openmenu.BorderColor3 = Color3.fromRGB(85, 255, 0)
openmenu.Text = ("Main Menu")
openmenu.TextColor3 = Color3.fromRGB(85, 255, 0)
openmenu.BackgroundColor3 = Color3.fromRGB(0,0,0)
openmenu.TextScaled = true
openmenu.Position = UDim2.new(0, 0, 0, 0)
openmenu.Visible = false
openmenu.Font = ("Arcade")
minitab.Parent = gui.MainFrame
minitab.Name = ("Minimizeizie")
minitab.Size = UDim2.new(0.1, 0, 0.05, 0)
minitab.BackgroundTransparency = 0.1
minitab.BorderSizePixel = 3
minitab.BorderColor3 = Color3.fromRGB(85, 255, 0)
minitab.Text = ("-")
minitab.TextColor3 = Color3.fromRGB(85, 255, 0)
minitab.BackgroundColor3 = Color3.fromRGB(0,0,0)
minitab.TextScaled = true
minitab.Position = UDim2.new(0.79, 0, 0, 0)
minitab.Font = ("Arcade")
Speed_Finish.Parent = gui.MainFrame
Speed_Finish.Name = ("End Game")
Speed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
Speed_Finish.BackgroundTransparency = 0.1
Speed_Finish.BorderSizePixel = 3
Speed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0)
Speed_Finish.Text = ("Remove Cooldowns from ALL Placeable attacks")
Speed_Finish.TextColor3 = Color3.fromRGB(85, 255, 85)
Speed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
Speed_Finish.TextScaled = true
Speed_Finish.Position = UDim2.new(0, 8, 0.25, 0)
Speed_Finish.Visible = true
Speed_Finish.Font = ("Arcade")
DSpeed_Finish.Parent = gui.MainFrame
DSpeed_Finish.Name = ("myas")
DSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
DSpeed_Finish.BackgroundTransparency = 0.1
DSpeed_Finish.BorderSizePixel = 3
DSpeed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 255)
DSpeed_Finish.Text = ("Kill Any Boss/Event")
DSpeed_Finish.TextColor3 = Color3.fromRGB(85, 255, 255)
DSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
DSpeed_Finish.TextScaled = true
DSpeed_Finish.Position = UDim2.new(0, 8, 0.45, 0)
DSpeed_Finish.Visible = true
DSpeed_Finish.Font = ("Arcade")
BSpeed_Finish.Parent = gui.MainFrame
BSpeed_Finish.Name = ("THE BUFFEREDAXY")
BSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
BSpeed_Finish.BackgroundTransparency = 0.1
BSpeed_Finish.BorderSizePixel = 3
BSpeed_Finish.BorderColor3 = Color3.fromRGB(255, 255, 250)
BSpeed_Finish.Text = ("GOD MODE")
BSpeed_Finish.TextColor3 = Color3.fromRGB(255, 255, 255)
BSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
BSpeed_Finish.TextScaled = true
BSpeed_Finish.Position = UDim2.new(0, 155, 0.25, 0)
BSpeed_Finish.Visible = true
BSpeed_Finish.Font = ("Arcade")
CSpeed_Finish.Parent = gui.MainFrame
CSpeed_Finish.Name = ("DUSTETETETETERORRRRRRER")
CSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
CSpeed_Finish.BackgroundTransparency = 0.1
CSpeed_Finish.BorderSizePixel = 3
CSpeed_Finish.BorderColor3 = Color3.fromRGB(198, 0, 0)
CSpeed_Finish.Text = ("Teleport To Nightmare Event")
CSpeed_Finish.TextColor3 = Color3.fromRGB(125, 67, 5)
CSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
CSpeed_Finish.TextScaled = true
CSpeed_Finish.Position = UDim2.new(0, 305, 0.25, 0)
CSpeed_Finish.Visible = true
CSpeed_Finish.Font = ("Arcade")
ESpeed_Finish.Parent = gui.MainFrame
ESpeed_Finish.Name = ("realreal")
ESpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
ESpeed_Finish.BackgroundTransparency = 0.1
ESpeed_Finish.BorderSizePixel = 3
ESpeed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0)
ESpeed_Finish.Text = ("Teleport To HyperDust Event")
ESpeed_Finish.TextColor3 = Color3.fromRGB(85, 255, 0)
ESpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
ESpeed_Finish.TextScaled = true
ESpeed_Finish.Position = UDim2.new(0, 155, 0.45, 0)
ESpeed_Finish.Visible = true
ESpeed_Finish.Font = ("Arcade")
FSpeed_Finish.Parent = gui.MainFrame
FSpeed_Finish.Name = ("Grealreal")
FSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
FSpeed_Finish.BackgroundTransparency = 0.1
FSpeed_Finish.BorderSizePixel = 3
FSpeed_Finish.BorderColor3 = Color3.fromRGB(255, 255, 255)
FSpeed_Finish.Text = ("Autofarm (Reset To Stop)")
FSpeed_Finish.TextColor3 = Color3.fromRGB(0, 0, 255)
FSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
FSpeed_Finish.TextScaled = true
FSpeed_Finish.Position = UDim2.new(0, 305, 0.45, 0)
FSpeed_Finish.Visible = true
FSpeed_Finish.Font = ("Arcade")
GSpeed_Finish.Parent = gui.MainFrame
GSpeed_Finish.Name = ("Grealreal")
GSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
GSpeed_Finish.BackgroundTransparency = 0.1
GSpeed_Finish.BorderSizePixel = 3
GSpeed_Finish.BorderColor3 = Color3.fromRGB(99,99,99)
GSpeed_Finish.Text = ("Btools To Delete The Doors (Works on Most character doors)")
GSpeed_Finish.TextColor3 = Color3.fromRGB(99,99,99)
GSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
GSpeed_Finish.TextScaled = true
GSpeed_Finish.Position = UDim2.new(0, 8, 0.65, 0)
GSpeed_Finish.Visible = true
GSpeed_Finish.Font = ("Arcade")
GGSpeed_Finish.Parent = gui.MainFrame
GGSpeed_Finish.Name = ("Grealreal")
GGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
GGSpeed_Finish.BackgroundTransparency = 0.5
GGSpeed_Finish.BorderSizePixel = 3
GGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,199,0)
GGSpeed_Finish.Text = ("Get Spectate Gui")
GGSpeed_Finish.TextColor3 = Color3.fromRGB(0,99,0)
GGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
GGSpeed_Finish.TextScaled = true
GGSpeed_Finish.Position = UDim2.new(0, 527, .15, 0)
GGSpeed_Finish.Visible = false
GGSpeed_Finish.Font = ("Arcade")
GDGSpeed_Finish.Parent = gui.MainFrame
GDGSpeed_Finish.Name = ("FUCKalreal")
GDGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
GDGSpeed_Finish.BackgroundTransparency = 0.5
GDGSpeed_Finish.BorderSizePixel = 3
GDGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,0,255)
GDGSpeed_Finish.Text = ("FW")
GDGSpeed_Finish.TextColor3 = Color3.fromRGB(255,0,0)
GDGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
GDGSpeed_Finish.TextScaled = true
GDGSpeed_Finish.Position = UDim2.new(0, 671, .15, 0)
GDGSpeed_Finish.Visible = false
GDGSpeed_Finish.Font = ("Arcade")
GGGSpeed_Finish.Parent = gui.MainFrame
GGGSpeed_Finish.Name = ("Grealreal")
GGGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
GGGSpeed_Finish.BackgroundTransparency = 0.5
GGGSpeed_Finish.BorderSizePixel = 3
GGGSpeed_Finish.BorderColor3 = Color3.fromRGB(0,0,250)
GGGSpeed_Finish.Text = ("Speed = Math.Random(70,150)")
GGGSpeed_Finish.TextColor3 = Color3.fromRGB(0,0,255)
GGGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
GGGSpeed_Finish.TextScaled = true
GGGSpeed_Finish.Position = UDim2.new(0, 527, .32, 0)
GGGSpeed_Finish.Visible = true
GGGSpeed_Finish.Font = ("Arcade")
GGGGSpeed_Finish.Parent = gui.MainFrame
GGGGSpeed_Finish.Name = ("Grealreal")
GGGGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
GGGGSpeed_Finish.BackgroundTransparency = 0.5
GGGGSpeed_Finish.BorderSizePixel = 3
GGGGSpeed_Finish.BorderColor3 = Color3.fromRGB(250,250,250)
GGGGSpeed_Finish.Text = ("GOD MODE")
GGGGSpeed_Finish.TextColor3 = Color3.fromRGB(250,255,255)
GGGGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
GGGGSpeed_Finish.TextScaled = true
GGGGSpeed_Finish.Position = UDim2.new(0, 527, .5,0)
GGGGSpeed_Finish.Visible = false
GGGGSpeed_Finish.Font = ("Arcade")
gGSpeed_Finish.Parent = gui.MainFrame
gGSpeed_Finish.Name = ("Grealreal")
gGSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0)
gGSpeed_Finish.BackgroundTransparency = 0.1
gGSpeed_Finish.BorderSizePixel = 3
gGSpeed_Finish.BorderColor3 = Color3.fromRGB(255,99,99)
gGSpeed_Finish.Text = ("Get Admin Character")
gGSpeed_Finish.TextColor3 = Color3.fromRGB(99,255,99)
gGSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0)
gGSpeed_Finish.TextScaled = true
gGSpeed_Finish.Position = UDim2.new(0, 155, 0.65, 0)
gGSpeed_Finish.Visible = true
gGSpeed_Finish.Font = ("Arcade")
closetab.MouseButton1Click:Connect(function()
frame.Visible = false
end)
minitab.MouseButton1Click:Connect(function()
hotbar.Visible = true
frame.Visible = false
openmenu.Visible = true
end)
openmenu.MouseButton1Click:Connect(function()
frame.Visible = true
openmenu.Visible = false
end)
Speed_Finish.MouseButton1Click:Connect(function()
g = hookfunction(wait, function(seconds)
return g(0)
end)
end)
FSpeed_Finish.MouseButton1Click:Connect(function()
while true do
wait(0.01)
game.Workspace["Hard Obby"].Give.Position = game.Players.LocalPlayer.Character.HumanoidRootPart. Position
end
end)
CSpeed_Finish.MouseButton1Click:Connect(function()
local TeleportService = game:GetService("TeleportService")
local level1Id = 12979426599 -- Change "0" to the place ID
local player = game.Players.LocalPlayer
if player then
TeleportService:Teleport(level1Id, player)
end
-- This script was made by Francesco_miner with the help of the roblox wiki
end)
DSpeed_Finish.MouseButton1Click:Connect(function()
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", 112412400000)
sethiddenproperty(game.Players.LocalPlayer, "MaxSimulationRadius", 112412400000)
for i,d in pairs(game:GetService("Workspace"):GetDescendants()) do
if d.ClassName == 'Humanoid' and d.Parent.Name ~= game.Players.LocalPlayer.Name then
d.Health = 0
end
end
end)
ESpeed_Finish.MouseButton1Click:Connect(function()
local TeleportService = game:GetService("TeleportService")
local level1Id = 6597970288 -- Change "0" to the place ID
local player = game.Players.LocalPlayer
if player then
TeleportService:Teleport(level1Id, player)
end
end)
GSpeed_Finish.MouseButton1Click:Connect(function()
--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[[
A distribution of https://wearedevs.net/scripts
Last updated August 2, 2021
Description: Gives your player the old system of building tools
Instruction: Inject this script into any game using a Lua executor like JJSploit.
]]
backpack = game:GetService("Players").LocalPlayer.Backpack
hammer = Instance.new("HopperBin")
hammer.Name = "Hammer"
hammer.BinType = 4
hammer.Parent = backpack
cloneTool = Instance.new("HopperBin")
cloneTool.Name = "Clone"
cloneTool.BinType = 3
cloneTool.Parent = backpack
grabTool = Instance.new("HopperBin")
grabTool.Name = "Grab"
grabTool.BinType = 2
grabTool.Parent = backpack
end)
gGSpeed_Finish.MouseButton1Click:Connect(function()
game.Workspace.Anti:Remove()
game.Workspace.Anti:Remove()
end)
gGSpeed_Finish.MouseButton1Click:Connect(function()
Game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(
286.725922, 886.760376, -2684.05762, 0.000244140625, -0, -0.99999994, 0, 1, -0, 0.99999994, 0, 0.00024414062)
end)
BSpeed_Finish.MouseButton1Click:Connect(function()
game.Workspace.Lobby.SpawnLocation.Position = game.Players.LocalPlayer.Character.HumanoidRootPart. Position
game.Players.LocalPlayer.Character.Humanoid. WalkSpeed = 76
end)
GGSpeed_Finish.MouseButton1Click:Connect(function()
local x = game.ReplicatedFirst.REF:Clone() x.Parent = game.Players.LocalPlayer.PlayerGui
end)
GGGSpeed_Finish.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.random(70,150)
end)
GDGSpeed_Finish.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(412.874725, 772.434509, -27058.3164, 9.47713852e-06, 0.0191621184, 0.999816418, 0.999999464, -0.00103521347, 1.03712082e-05, 0.00103524327, 0.999815881, -0.019162178)
end)
GGGGSpeed_Finish.MouseButton1Click:Connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(206.424911, 867.730713, -5385.64209, 0, 0, -1, -1, 0, 0, 0, 1, 0)
wait(1)
local x = game.Players. LocalPlayer.Character. HumanoidRootPart. CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(130.147705, 771.247375, -5329.77686, -0.00100660324, -0.999815822, 0.0191653259, 0.999999523, -0.00100660324, 9.64663923e-06, 9.64663923e-06, 0.0191653259, 0.999816298)
wait(2)
game.Players.LocalPlayer.Character.HumanoidRootPart. CFrame = CFrame.new(-66.211853, 20, -66.9095764, 1, 0, 0, 0, 1, 0, 0, 0, 1)
game.Players.LocalPlayer.Character.Chesta:Remove()
end)
while true do
if openmenu.Visible == false and frame.Visible == true and hotbar.Visible == true then
hotbar.Visible = false
wait(0.01)
end
wait(0.01)
endFeatures & Information
-- Features --
- No CoolDowns From PlaceAble Attacks
- Kill Boss/Event
- God Mode
- TP To Nightmare Event
- TP To HyperDust Event
- AutoFarm Souls
- Btools To Delete Char Doors
- Admin Character (Takes Some Tries)
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