Keyless
Key Required
Menu Of Mods V10
Lua Script•217 lines (6476 chars)
local Mercury = loadstring(game:HttpGet("https://raw.githubusercontent.com/deeeity/mercury-lib/master/src.lua"))()
-- Create GUI
local GUI = Mercury:Create{
Name = "Main Menu",
Size = UDim2.fromOffset(600, 400),
Theme = Mercury.Themes.Rust,
Link = "Main"
}
local Credits = GUI:Credit{
Name = "OS",
Description = "Windows NT",
V3rm = "",
Discord = ""
}
local Players = game:GetService("Players")
local SelectedPlayer = Players.LocalPlayer
local SettingOptions = {
ShouldPrompt = true,
EnableMoney = true,
EnableRebirths = true,
EnableChests = true
}
local function SpawnCar(vehicleName)
if not SelectedPlayer then return end
local character = SelectedPlayer.Character or SelectedPlayer.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
local spawnPosition = rootPart.CFrame * CFrame.new(0, 5, 0)
local args = {
[1] = vehicleName,
[2] = spawnPosition,
[3] = SelectedPlayer
}
game:GetService("ReplicatedStorage").Vehicles.VehicleFunction:InvokeServer("SpawnVehicle", args)
end
local PlayerTab = GUI:Tab{
Name = "Player",
Icon = "rbxassetid://87041975967241"
}
local VehSpawner = GUI:Tab{
Name = "Spawner",
Icon = "rbxassetid://101646918234834"
}
local SettingsTab = GUI:Tab{
Name = "Settings",
Icon = "rbxassetid://14134158045"
}
SettingsTab:Toggle{
Name = "Prompt on button click",
StartingState = SettingOptions.ShouldPrompt,
Description = "Toggle for the 'Are you sure?' prompt",
Callback = function(state) SettingOptions.ShouldPrompt = state end
}
SettingsTab:Toggle{
Name = "Enable Money Actions",
StartingState = SettingOptions.EnableMoney,
Description = "Toggle for enabling money-related actions",
Callback = function(state) SettingOptions.EnableMoney = state end
}
SettingsTab:Toggle{
Name = "Enable Rebirth Actions",
StartingState = SettingOptions.EnableRebirths,
Description = "Toggle for enabling rebirth-related actions",
Callback = function(state) SettingOptions.EnableRebirths = state end
}
SettingsTab:Toggle{
Name = "Enable Chest Actions",
StartingState = SettingOptions.EnableChests,
Description = "Toggle for enabling chest-related actions",
Callback = function(state) SettingOptions.EnableChests = state end
}
local amountOfMoney = ""
local rebirthAmounts = 4
local SelectedChest = "Common"
local function executeAction(action)
if SettingOptions.ShouldPrompt then
GUI:Prompt{
Followup = false,
Title = "Are you sure?",
Text = action.promptText,
Buttons = {
Yes = function()
action.callback()
task.spawn(function()
GUI:Notification{
Title = "Alert",
Text = "Action executed successfully!",
Duration = 3,
Callback = function() end
}
end)
end,
No = function() return end
}
}
else
action.callback()
GUI:Notification{
Title = "Alert",
Text = "Action executed successfully!",
Duration = 3,
Callback = function() end
}
end
end
PlayerTab:TextBox{
Name = "Amount Of Money",
Callback = function(v)
amountOfMoney = v
end
}
PlayerTab:Button{
Name = "Add Money",
Description = nil,
Callback = function()
if SettingOptions.EnableMoney then
executeAction{
promptText = "Are you sure you want to add: " .. amountOfMoney .. " Money?",
callback = function()
game:GetService("ReplicatedStorage").UpdateCash:FireServer("change", amountOfMoney)
end
}
end
end
}
PlayerTab:TextBox{
Name = "Amount Of Rebirths",
Callback = function(v)
rebirthAmounts = tonumber(v) or 4
end
}
PlayerTab:Button{
Name = "Confirm Rebirths",
Description = "NOTE: You will die the amount of rebirths",
Callback = function()
if SettingOptions.EnableRebirths then
executeAction{
promptText = "Are you sure you want to add: " .. rebirthAmounts .. " Rebirths?\nNOTE: You will die " .. rebirthAmounts .. " times",
callback = function()
task.spawn(function()
for i = 1, rebirthAmounts do
game:GetService("ReplicatedStorage").RebirthEvent:FireServer({Type = "InitiateRebirth"})
end
end)
end
}
end
end
}
PlayerTab:Dropdown{
Name = "Chest Giver",
StartingText = "Common",
Items = {
{"Common", 1}, {"Christmas", 2}, {"Epic Mecha", 3},
{"Legendary", 4}, {"Mecha", 5}, {"Mini", 6},
{"Rare", 7}, {"Small Present", 8}
},
Description = "Give 100 of selected Chest",
Callback = function(v)
local chestNames = {"Common", "Christmas", "Epic Mecha", "Legendary", "Mecha", "Mini", "Rare", "Small Present"}
SelectedChest = chestNames[v] or "Common"
end
}
PlayerTab:Button{
Name = "Add Chests",
Description = nil,
Callback = function()
if SettingOptions.EnableChests then
executeAction{
promptText = "Are you sure you want to add: 100 " .. SelectedChest .. " Chests?",
callback = function()
game:GetService("ReplicatedStorage").Chests.ChestFunction:InvokeServer("UpdateChests", {game.Players.LocalPlayer, SelectedChest, 100})
end
}
end
end
}
local vehicles = {}
for _, vehicle in pairs(game:GetService("ReplicatedStorage").Vehicles.Objects:GetChildren()) do
if vehicle:IsA("Model") then
local VehicleSettings = require(vehicle.Settings)
table.insert(vehicles, { SpawnName = vehicle.Name, Type = VehicleSettings.Type })
end
end
table.sort(vehicles, function(a, b) return a.SpawnName < b.SpawnName end)
for _, _vehicle in ipairs(vehicles) do
VehSpawner:Button{
Name = _vehicle.SpawnName,
Description = 'Spawn: ' .. _vehicle.SpawnName .. ' (' .. _vehicle.Type .. ')',
Callback = function()
SpawnCar(_vehicle.SpawnName)
end
}
endFeatures & Information
Source since people wonna steal it and post as there own -> htmltestuk
Options:
car spawner
money/rebirths - robux ones as well
create giver - robux ones as well
settings - prompt before confirming toggles.
admin menu - well yea admin menu
works: lvl 3 and up executers. mobile possible.



active players: 73
@zxcv yeah dead game but people I guess think the script is too good not to skid it
OSCheats, so uh. Well, *ody is going repost
@zxcv people can repost all they like know idc :) don't play the game myself or have a executer atm. also thanks for fast reply :)
this stupid script made me crash