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inf gems
Lua Script•72 lines (3553 chars)
-- Cannon Game
local RS = game:GetService("ReplicatedStorage")
local plr = game:GetService("Players").LocalPlayer
local C = RS.Remotes.Currency.CurrencyUpdateEvent
local RL = RS.Remotes.Launch.RequestLaunch
local AFK = RS.Remotes.AFKRemote
local E = {launch=false,power=false}
pcall(function() plr.PlayerGui:FindFirstChild("CannonFGUI"):Destroy() end)
local gui = Instance.new("ScreenGui"); gui.Name="CannonFGUI"; gui.ResetOnSpawn=false; gui.Parent=plr.PlayerGui
local main = Instance.new("Frame"); main.Size=UDim2.new(0,220,0,130); main.Position=UDim2.new(0.5,-110,0,20)
main.BackgroundColor3=Color3.fromRGB(15,15,25); main.BorderSizePixel=0; main.Parent=gui
local dr,ds,sp
main.InputBegan:Connect(function(i)
if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then
dr=true;ds=i.Position;sp=main.Position
i.Changed:Connect(function() if i.UserInputState==Enum.UserInputState.End then dr=false end end)
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(i)
if dr and (i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch) then
local d=i.Position-ds; main.Position=UDim2.new(sp.X.Scale,sp.X.Offset+d.X,sp.Y.Scale,sp.Y.Offset+d.Y)
end
end)
local t=Instance.new("TextLabel",main); t.Size=UDim2.new(1,-30,0,25); t.BackgroundColor3=Color3.fromRGB(60,30,120)
t.BorderSizePixel=0; t.Text=" Cannon Game"; t.TextColor3=Color3.fromRGB(220,220,220); t.TextSize=13; t.Font=Enum.Font.GothamBold; t.TextXAlignment=Enum.TextXAlignment.Left
local x=Instance.new("TextButton",main); x.Size=UDim2.new(0,25,0,25); x.Position=UDim2.new(1,-27,0,0)
x.BackgroundColor3=Color3.fromRGB(180,50,50); x.Text="X"; x.TextColor3=Color3.fromRGB(255,255,255); x.TextSize=12; x.Font=Enum.Font.GothamBold; x.BorderSizePixel=0
x.MouseButton1Click:Connect(function() for k in pairs(E) do E[k]=false end; gui:Destroy() end)
local cf=Instance.new("Frame",main); cf.Size=UDim2.new(1,-10,1,-30); cf.Position=UDim2.new(0,5,0,28); cf.BackgroundTransparency=1
Instance.new("UIListLayout",cf).Padding=UDim.new(0,4)
local function tog(name,key)
local b=Instance.new("TextButton",cf); b.Size=UDim2.new(1,0,0,28)
b.BackgroundColor3=Color3.fromRGB(40,40,55); b.Text=name..": OFF"
b.TextColor3=Color3.fromRGB(200,200,200); b.TextSize=13; b.Font=Enum.Font.GothamBold; b.BorderSizePixel=0
b.MouseButton1Click:Connect(function()
E[key]=not E[key]
b.BackgroundColor3=E[key] and Color3.fromRGB(60,30,120) or Color3.fromRGB(40,40,55)
b.Text=name..": "..(E[key] and "ON" or "OFF")
end)
end
local function btn(name,fn)
local b=Instance.new("TextButton",cf); b.Size=UDim2.new(1,0,0,28)
b.BackgroundColor3=Color3.fromRGB(40,40,55); b.Text=name
b.TextColor3=Color3.fromRGB(200,200,200); b.TextSize=13; b.Font=Enum.Font.GothamBold; b.BorderSizePixel=0
b.MouseButton1Click:Connect(function()
pcall(fn)
b.BackgroundColor3=Color3.fromRGB(30,120,30); b.Text=name.." [OK]"
task.wait(1); b.BackgroundColor3=Color3.fromRGB(40,40,55); b.Text=name
end)
end
btn("Inf Gems", function() C:FireServer("Gems", math.huge) end)
tog("Auto Launch","launch")
tog("Auto Power","power")
task.spawn(function()
while gui.Parent do
for _ = 1, 10 do
if E.launch then RL:FireServer() end
if E.power then for i=1,7 do AFK:FireServer("Target"..i) end end
if not (E.launch or E.power) then break end
end
task.wait(0.5)
end
end)Features & Information
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