
Key Required VerifiedUniversal

-- Basketball Legends - MAX Very Late/Early Green + Anti-Smother + Auto Guard (Scrollable GUI)
-- Mobile Friendly - No Hitbox Extender
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- Settings
local enabled = true
local antiSmother = true
local farShots = true
local maxVeryLateEarly = true
local autoGuardEnabled = true
local perfectValue = 1.30
-- ScreenGui
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LegendsMaxGreenHub"
screenGui.ResetOnSpawn = false
screenGui.Parent = player:WaitForChild("PlayerGui")
-- Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 300, 0, 420)
mainFrame.Position = UDim2.new(0.5, -150, 0.1, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
mainFrame.BorderSizePixel = 0
mainFrame.Visible = true
mainFrame.Parent = screenGui
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(0, 14)
corner.Parent = mainFrame
-- Title Bar
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1, 0, 0, 45)
titleBar.BackgroundColor3 = Color3.fromRGB(0, 80, 220)
titleBar.Parent = mainFrame
local titleCorner = Instance.new("UICorner")
titleCorner.CornerRadius = UDim.new(0, 14)
titleCorner.Parent = titleBar
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, -90, 1, 0)
titleLabel.BackgroundTransparency = 1
titleLabel.Text = "🏀 MAX Green Hub"
titleLabel.TextColor3 = Color3.new(1, 1, 1)
titleLabel.TextScaled = true
titleLabel.Font = Enum.Font.GothamBold
titleLabel.Parent = titleBar
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 35, 0, 35)
closeBtn.Position = UDim2.new(1, -42, 0.5, -17.5)
closeBtn.BackgroundColor3 = Color3.fromRGB(220, 50, 50)
closeBtn.Text = "X"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.TextScaled = true
closeBtn.Parent = titleBar
local closeCorner = Instance.new("UICorner")
closeCorner.CornerRadius = UDim.new(0, 8)
closeCorner.Parent = closeBtn
-- Scrollable Area
local scrolling = Instance.new("ScrollingFrame")
scrolling.Size = UDim2.new(1, -20, 1, -70)
scrolling.Position = UDim2.new(0, 10, 0, 55)
scrolling.BackgroundTransparency = 1
scrolling.ScrollBarThickness = 8
scrolling.ScrollBarImageColor3 = Color3.fromRGB(0, 120, 255)
scrolling.Parent = mainFrame
local listLayout = Instance.new("UIListLayout")
listLayout.Padding = UDim.new(0, 10)
listLayout.SortOrder = Enum.SortOrder.LayoutOrder
listLayout.Parent = scrolling
-- Floating Toggle Button
local toggleUIButton = Instance.new("TextButton")
toggleUIButton.Size = UDim2.new(0, 130, 0, 50)
toggleUIButton.Position = UDim2.new(1, -150, 0, 30)
toggleUIButton.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
toggleUIButton.Text = "Toggle UI"
toggleUIButton.TextColor3 = Color3.new(1, 1, 1)
toggleUIButton.TextScaled = true
toggleUIButton.Font = Enum.Font.GothamBold
toggleUIButton.Parent = screenGui
local toggleCorner = Instance.new("UICorner")
toggleCorner.CornerRadius = UDim.new(0, 12)
toggleCorner.Parent = toggleUIButton
-- Create Toggle Function
local function createToggle(txt, default, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 55)
btn.BackgroundColor3 = default and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(200, 0, 0)
btn.Text = txt .. ": " .. (default and "ON" or "OFF")
btn.TextColor3 = Color3.new(1, 1, 1)
btn.TextScaled = true
btn.Font = Enum.Font.GothamSemibold
btn.Parent = scrolling
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, 10)
c.Parent = btn
btn.MouseButton1Click:Connect(function()
default = not default
btn.Text = txt .. ": " .. (default and "ON" or "OFF")
btn.BackgroundColor3 = default and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(200, 0, 0)
if callback then callback(default) end
end)
end
-- Toggles
createToggle("Main Auto Perfect", enabled, function(v) enabled = v end)
createToggle("Strong Anti-Smother", antiSmother, function(v) antiSmother = v end)
createToggle("Extremely Far Shots", farShots, function(v) farShots = v end)
createToggle("MAX Very Late & Very Early Green", maxVeryLateEarly, function(v) maxVeryLateEarly = v end)
createToggle("Auto Guard", autoGuardEnabled, function(v) autoGuardEnabled = v end)
-- Update Canvas Size
listLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
scrolling.CanvasSize = UDim2.new(0, 0, 0, listLayout.AbsoluteContentSize.Y + 30)
end)
-- Draggable Main Frame
local mainDragging = false
local mainDragStart, mainStartPos
titleBar.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
mainDragging = true
mainDragStart = input.Position
mainStartPos = mainFrame.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if mainDragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - mainDragStart
mainFrame.Position = UDim2.new(mainStartPos.X.Scale, mainStartPos.X.Offset + delta.X,
mainStartPos.Y.Scale, mainStartPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
mainDragging = false
end
end)
-- Draggable Toggle Button
local toggleDragging = false
local toggleDragStart, toggleStartPos
toggleUIButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
toggleDragging = true
toggleDragStart = input.Position
toggleStartPos = toggleUIButton.Position
end
end)
UserInputService.InputChanged:Connect(function(input)
if toggleDragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - toggleDragStart
toggleUIButton.Position = UDim2.new(toggleStartPos.X.Scale, toggleStartPos.X.Offset + delta.X,
toggleStartPos.Y.Scale, toggleStartPos.Y.Offset + delta.Y)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
toggleDragging = false
end
end)
-- Toggle Main GUI
local function toggleMainUI()
mainFrame.Visible = not mainFrame.Visible
end
closeBtn.MouseButton1Click:Connect(toggleMainUI)
toggleUIButton.MouseButton1Click:Connect(toggleMainUI)
-- ==================== MAX GREEN FORCING ====================
local function forcePerfectShot()
if not enabled then return end
-- Force meter bar
local pgui = player.PlayerGui
local visual = pgui:FindFirstChild("Visual") or pgui:FindFirstChildWhichIsA("ScreenGui")
if visual then
local shooting = visual:FindFirstChild("Shooting")
if shooting then
local bar = shooting:FindFirstChild("Bar") or shooting:FindFirstChild("Meter")
if bar and bar:IsA("Frame") then
bar.Size = UDim2.fromScale(1, 1)
TweenService:Create(bar, TweenInfo.new(0.005), {Size = UDim2.fromScale(1, 1)}):Play()
end
end
end
pcall(function()
local char = player.Character
if char then
for _, obj in pairs(char:GetDescendants()) do
local n = obj.Name:lower()
if n:find("contest") or n:find("smother") or n:find("shot") or n:find("meter")
or n:find("release") or n:find("range") or n:find("quality")
or n:find("perfect") or n:find("great") or n:find("late") or n:find("early") then
if obj:IsA("NumberValue") or obj:IsA("IntValue") or obj:IsA("FloatValue") then
obj.Value = perfectValue
elseif obj:IsA("BindableEvent") then
obj:Fire(perfectValue)
end
end
end
end
end)
end
RunService.Heartbeat:Connect(forcePerfectShot)
-- Strong burst on shoot tap (best for very late/early)
UserInputService.InputBegan:Connect(function(input)
if enabled and (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
for i = 1, 8 do
task.spawn(function()
task.wait(0.002 * i)
forcePerfectShot()
end)
end
end
end)
-- ==================== AUTO GUARD ====================
local guardConnection
local function startAutoGuard()
if guardConnection then guardConnection:Disconnect() end
guardConnection = RunService.Heartbeat:Connect(function()
if not autoGuardEnabled then return end
local myChar = player.Character
if not myChar or not myChar:FindFirstChild("HumanoidRootPart") then return end
local myRoot = myChar.HumanoidRootPart
local closest, minDist = nil, math.huge
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= player and plr.Character then
local root = plr.Character:FindFirstChild("HumanoidRootPart")
if root then
local hasBall = plr.Character:FindFirstChild("Basketball") or plr.Character:FindFirstChildWhichIsA("Tool")
if hasBall then
local dist = (myRoot.Position - root.Position).Magnitude
if dist < minDist and dist < 60 then
minDist = dist
closest = root
end
end
end
end
end
if closest then
local dir = (closest.Position - myRoot.Position).Unit
myRoot.CFrame = CFrame.lookAt(myRoot.Position, myRoot.Position + dir)
end
end)
end
startAutoGuard()
print("🏀 MAX Green Scrollable Hub Loaded!")
print("Scroll up/down inside the menu on mobile.")
print("Use the blue 'Toggle UI' button to open/close.")



work?
work?
you *er * bull* * horse dung * so lazy you have to use ai