
Key Required VerifiedUniversal

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local AdiosActivated = ReplicatedStorage:WaitForChild("AdiosActivated")
game:GetService("UserInputService").InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.R and not gameProcessed then
AdiosActivated:FireServer()
end
end)No comments yet for this script.


